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5 Commits

Author SHA1 Message Date
Zoltan Papp
9efa3c6579 [client] Start the restarted UI with the user's environment block (#7245)
The updater runs as LocalSystem and started netbird-ui via
CreateProcessAsUser with a nil environment, so the UI inherited the
SYSTEM environment (USERPROFILE, APPDATA pointing at systemprofile)
while running under the user's token. The WebView2-based UI exits
immediately in that state, so the UI never came back after an update.

Build the environment from the user's token with CreateEnvironmentBlock
and pass it to CreateProcessAsUser.
2026-08-19 12:19:10 +02:00
Zoltan Papp
77791b5858 [client] Report network addresses on Android for posture checks (#7235)
Android never reported its local network interfaces, so PeerNetworkRange posture checks could not be evaluated: NetworkAddresses always arrived empty.

net.Interfaces() is unusable on Android 11+ (SELinux blocks netlink), so the addresses are parsed from the interface description the host app already provides via stdnet.ExternalIFaceDiscover. The MAC filter is skipped, mirroring #5906
for iOS, since Android does not expose MACs either and nothing reads Mac server side.
2026-08-19 11:47:57 +02:00
Zoltan Papp
ad98b99fc5 [client] Stop the UI before a silent Windows update and suppress the installer reboot (#7209)
Stop the UI before a silent Windows update and suppress the installer reboot

On silent MSI updates msiexec could reboot the machine on its own. The running UI holds a lock on its own exe, and since msiexec runs as LocalSystem it cannot close the interactive user's UI via Restart Manager, so the MSI scheduled the
file replacement for the next reboot and marked the install restart-required.

Terminate netbird-ui.exe before launching the installer and wait until its image file is released; the existing deferred restart brings it back after the install on every exit path
Run msiexec with /norestart REBOOT=ReallySuppress so it never reboots on its own
Treat exit codes 3010/1641 as success with a warning instead of a failure

---------

Co-authored-by: Viktor Liu <viktor@netbird.io>
2026-08-19 11:41:24 +02:00
Zoltan Papp
6d223042eb [client] Clear stale installer result before starting update (#7204)
* [client] Clear stale installer result before starting update

The installer result file could survive a previous update attempt (e.g.
when the updater wrote it after the restarted daemon already ran its
startup check). A new install attempt left the old file in place, so the
GUI progress window's first GetInstallerResult poll read the outdated
result: a stale success made the GUI quit mid-install, which cancelled
the TriggerUpdate context and aborted the artifact verification; a stale
error surfaced a bogus failure dialog for a succeeding update.

Remove any leftover result file at the start of RunInstallation, before
the download begins, so result watchers only see the current attempt's
outcome.

* [client] Align stale-result warning with log message style
2026-08-19 10:27:06 +02:00
Zoltan Papp
070a0a7bf1 [client, android] Handle network changes without restarting the engine (#7144)
On network changes the client restarted the whole engine. That is heavy-handed and slow: it tears down working state to recover from a transition the engine could handle itself. This replaces the restart with proper network event handling.

Suspend the retry loops while no network is available. Instead of burning through backoff intervals against an unreachable network, the reconnection loops park until the OS reports a usable network again.

Reconnect immediately on a network switch. When the OS hands us a new network, connections bound to the old one are swept and re-dialed right away, rather than waiting for a timeout to notice they are dead.
2026-08-19 10:05:12 +02:00
41 changed files with 2369 additions and 163 deletions

View File

@@ -26,6 +26,8 @@ import (
"github.com/netbirdio/netbird/client/internal/routemanager"
"github.com/netbirdio/netbird/client/internal/stdnet"
"github.com/netbirdio/netbird/client/net"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
@@ -40,11 +42,6 @@ const (
AnonymizeLevelStrict = nbAnonymize.LevelStrictString
)
// ConnectionListener export internal Listener for mobile
type ConnectionListener interface {
peer.Listener
}
// TunAdapter export internal TunAdapter for mobile
type TunAdapter interface {
device.TunAdapter
@@ -85,6 +82,13 @@ type Client struct {
deviceName string
uiVersion string
networkChangeListener listener.NetworkChangeListener
// netState outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run and RunWithoutLogin inject it into each new
// ConnectClient, which distributes it to every reconnection loop.
netState *netstate.State
// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
sweeper *netsweep.Sweeper
stateMu sync.RWMutex
connectClient *internal.ConnectClient
@@ -148,6 +152,7 @@ func NewClient(androidSDKVersion int, deviceName string, uiVersion string, tunAd
execWorkaround(androidSDKVersion)
net.SetAndroidProtectSocketFn(tunAdapter.ProtectSocket)
system.SetIFaceDiscover(iFaceDiscover)
return &Client{
deviceName: deviceName,
uiVersion: uiVersion,
@@ -156,6 +161,8 @@ func NewClient(androidSDKVersion int, deviceName string, uiVersion string, tunAd
recorder: peer.NewRecorder(""),
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
netState: netstate.New(),
sweeper: netsweep.New(),
}
}
@@ -196,7 +203,8 @@ func (c *Client) Run(platformFiles PlatformFiles, urlOpener URLOpener, isAndroid
}
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
c.setState(cfg, cacheDir, cfgFile, connectClient)
// This path runs the interactive SSO flow, so reaching here means the peer
// is authenticated again — release the latch Status() reports from. Clear
@@ -237,7 +245,8 @@ func (c *Client) RunWithoutLogin(platformFiles PlatformFiles, dns *DNSList, dnsR
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
c.setState(cfg, cacheDir, cfgFile, connectClient)
return connectClient.RunOnAndroid(c.tunAdapter, c.iFaceDiscover, c.networkChangeListener, slices.Clone(dns.items), dnsReadyListener, stateFile, cacheDir)
}
@@ -285,6 +294,24 @@ func (c *Client) GetTunSettings() (*TunSettings, error) {
}, nil
}
// SetNetworkAvailable feeds OS-reported network availability into the client.
// While unavailable, the internal reconnect loops suspend their attempts and
// the connection listener reports NoNetwork instead of Connecting; when
// availability returns, the loops resume immediately with a fresh backoff.
func (c *Client) SetNetworkAvailable(available bool) {
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange marks the management, signal and relay connections
// stale after the OS switched networks and schedules a sweep that cuts
// whatever has not redialed on the new network by then. The engine and the
// TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
c.sweeper.MarkNetworkChange()
log.Infof("network change: connections marked stale")
}
// DebugBundle generates a debug bundle, uploads it, and returns the upload key.
// It works both with and without a running engine. anonymizeLevel is "default"
// or "strict"; strict also anonymizes internal IP ranges, peer names, and
@@ -525,7 +552,11 @@ func (c *Client) OnUpdatedHostDNS(list *DNSList) error {
// SetConnectionListener set the network connection listener
func (c *Client) SetConnectionListener(listener ConnectionListener) {
c.recorder.SetConnectionListener(listener)
if listener == nil {
c.recorder.RemoveConnectionListener()
return
}
c.recorder.SetConnectionListener(connectionListenerAdapter{listener})
}
// RemoveConnectionListener remove connection listener

View File

@@ -0,0 +1,41 @@
//go:build android
package android
import (
"github.com/netbirdio/netbird/client/internal/peer"
)
// Client state values delivered via ConnectionListener.OnStateChanged,
// re-exported as basic constants so gomobile emits them into the generated
// Java bindings. They mirror peer.ClientState*: append-only, never reorder.
const (
ClientStateDisconnected = int(peer.ClientStateDisconnected)
ClientStateConnected = int(peer.ClientStateConnected)
ClientStateConnecting = int(peer.ClientStateConnecting)
ClientStateDisconnecting = int(peer.ClientStateDisconnecting)
ClientStateNoNetwork = int(peer.ClientStateNoNetwork)
)
// ConnectionListener export internal Listener for mobile. It mirrors
// peer.Listener with OnStateChanged taking a plain int (one of the
// ClientState* constants), because gomobile cannot bind named types.
type ConnectionListener interface {
OnStateChanged(state int)
OnConnected()
OnDisconnected()
OnConnecting()
OnDisconnecting()
OnAddressChanged(string, string)
OnPeersListChanged(int)
}
// connectionListenerAdapter adapts the gomobile-facing ConnectionListener to
// peer.Listener, converting the typed state to the int the binding carries.
type connectionListenerAdapter struct {
ConnectionListener
}
func (a connectionListenerAdapter) OnStateChanged(state peer.ClientState) {
a.ConnectionListener.OnStateChanged(int(state))
}

View File

@@ -16,28 +16,47 @@ import (
"google.golang.org/grpc"
nbnet "github.com/netbirdio/netbird/client/net"
"github.com/netbirdio/netbird/client/netsweep"
)
func WithCustomDialer(_ bool, _ string) grpc.DialOption {
return grpc.WithContextDialer(dialContext)
}
// WithSweeper dials like WithCustomDialer but registers connections and
// dials with the sweeper. Append it after WithCustomDialer: gRPC applies
// dial options in order, so the later context dialer wins.
func WithSweeper(sweeper *netsweep.Sweeper) grpc.DialOption {
return grpc.WithContextDialer(func(ctx context.Context, addr string) (net.Conn, error) {
if runtime.GOOS == "linux" {
currentUser, err := user.Current()
if err != nil {
return nil, status.Errorf(codes.FailedPrecondition, "failed to get current user: %v", err)
}
dial := sweeper.StartDial(ctx)
defer dial.Release()
// the custom dialer requires root permissions which are not required for use cases run as non-root
if currentUser.Uid != "0" {
log.Debug("Not running as root, using standard dialer")
dialer := &net.Dialer{}
return dialer.DialContext(ctx, "tcp", addr)
}
}
conn, err := nbnet.NewDialer().DialContext(ctx, "tcp", addr)
conn, err := dialContext(dial.Ctx(), addr)
if err != nil {
return nil, fmt.Errorf("nbnet.NewDialer().DialContext: %w", err)
return nil, err
}
return conn, nil
return dial.WrapConn(conn)
})
}
func dialContext(ctx context.Context, addr string) (net.Conn, error) {
if runtime.GOOS == "linux" {
currentUser, err := user.Current()
if err != nil {
return nil, status.Errorf(codes.FailedPrecondition, "failed to get current user: %v", err)
}
// the custom dialer requires root permissions which are not required for use cases run as non-root
if currentUser.Uid != "0" {
log.Debug("Not running as root, using standard dialer")
dialer := &net.Dialer{}
return dialer.DialContext(ctx, "tcp", addr)
}
}
conn, err := nbnet.NewDialer().DialContext(ctx, "tcp", addr)
if err != nil {
return nil, fmt.Errorf("nbnet.NewDialer().DialContext: %w", err)
}
return conn, nil
}

View File

@@ -3,6 +3,7 @@ package grpc
import (
"google.golang.org/grpc"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/util/wsproxy/client"
)
@@ -11,3 +12,8 @@ import (
func WithCustomDialer(tlsEnabled bool, component string) grpc.DialOption {
return client.WithWebSocketDialer(tlsEnabled, component)
}
// WithSweeper is a no-op on WASM/JS: there is no network change signal.
func WithSweeper(_ *netsweep.Sweeper) grpc.DialOption {
return grpc.EmptyDialOption{}
}

49
client/grpc/retry.go Normal file
View File

@@ -0,0 +1,49 @@
package grpc
import (
"context"
"errors"
"time"
"github.com/cenkalti/backoff/v4"
"github.com/netbirdio/netbird/client/netstate"
)
// Retry mirrors backoff.Retry, but the sleep between attempts also wakes on
// OS network availability transitions: an operation cut down by a network
// change retries the moment the network settles instead of sleeping through
// the recovery. A nil netState never fires, leaving plain backoff.Retry
// behavior.
func Retry(ctx context.Context, operation backoff.Operation, bo backoff.BackOff, netState *netstate.State) error {
bo.Reset()
for {
err := operation()
if err == nil {
return nil
}
var permanent *backoff.PermanentError
if errors.As(err, &permanent) {
return permanent.Err
}
next := bo.NextBackOff()
if next == backoff.Stop {
if cerr := ctx.Err(); cerr != nil {
return cerr
}
return err
}
timer := time.NewTimer(next)
select {
case <-timer.C:
case <-netState.Changed():
timer.Stop()
case <-ctx.Done():
timer.Stop()
return ctx.Err()
}
}
}

91
client/grpc/retry_test.go Normal file
View File

@@ -0,0 +1,91 @@
package grpc
import (
"context"
"errors"
"testing"
"time"
"github.com/cenkalti/backoff/v4"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"github.com/netbirdio/netbird/client/netstate"
)
func TestRetryWakesOnNetworkChange(t *testing.T) {
ns := netstate.New()
attempts := 0
operation := func() error {
attempts++
if attempts == 1 {
return errors.New("cut by network change")
}
return nil
}
go func() {
time.Sleep(20 * time.Millisecond)
ns.Set(false)
}()
start := time.Now()
err := Retry(context.Background(), operation, backoff.NewConstantBackOff(time.Minute), ns)
require.NoError(t, err)
assert.Equal(t, 2, attempts, "network change must cause one immediate retry")
assert.Less(t, time.Since(start), time.Second, "the transition must cut the minute-long sleep short")
}
func TestRetryPermanentError(t *testing.T) {
sentinel := errors.New("permission denied")
operation := func() error {
return backoff.Permanent(sentinel)
}
err := Retry(context.Background(), operation, backoff.NewConstantBackOff(time.Millisecond), nil)
assert.ErrorIs(t, err, sentinel, "permanent errors must stop retries")
}
func TestRetryNilNetState(t *testing.T) {
attempts := 0
operation := func() error {
attempts++
if attempts < 3 {
return errors.New("transient")
}
return nil
}
err := Retry(context.Background(), operation, backoff.NewConstantBackOff(time.Millisecond), nil)
require.NoError(t, err)
assert.Equal(t, 3, attempts, "nil network state must preserve timed retries")
}
func TestRetryStops(t *testing.T) {
failure := errors.New("still failing")
operation := func() error {
return failure
}
err := Retry(context.Background(), operation, &backoff.StopBackOff{}, nil)
assert.ErrorIs(t, err, failure, "stop backoff must return the operation error")
}
func TestRetryCtxCancelDuringSleep(t *testing.T) {
ctx, cancel := context.WithCancel(context.Background())
operation := func() error {
return errors.New("failing")
}
go func() {
time.Sleep(20 * time.Millisecond)
cancel()
}()
start := time.Now()
err := Retry(ctx, operation, backoff.NewConstantBackOff(time.Minute), netstate.New())
assert.ErrorIs(t, err, context.Canceled, "context cancellation must stop the retry loop")
assert.Less(t, time.Since(start), time.Second, "context cancellation must interrupt backoff sleep")
}

View File

@@ -38,6 +38,8 @@ import (
"github.com/netbirdio/netbird/client/internal/updater"
"github.com/netbirdio/netbird/client/internal/updater/installer"
nbnet "github.com/netbirdio/netbird/client/net"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
cProto "github.com/netbirdio/netbird/client/proto"
"github.com/netbirdio/netbird/client/ssh"
sshconfig "github.com/netbirdio/netbird/client/ssh/config"
@@ -70,18 +72,42 @@ type ConnectClient struct {
updateManager *updater.Manager
persistSyncResponse bool
// netState gates every reconnection loop on OS-reported network
// availability. Nil (the default) disables gating; mobile platforms
// inject it via WithNetworkState.
netState *netstate.State
// sweeper cuts the management, signal and relay connections on network
// change; nil disables it.
sweeper *netsweep.Sweeper
}
// ConnectClientOption configures optional ConnectClient behavior.
type ConnectClientOption func(*ConnectClient)
// WithNetworkState injects the OS network availability state that gates every
// reconnection loop; without it gating is disabled.
func WithNetworkState(netState *netstate.State) ConnectClientOption {
return func(c *ConnectClient) { c.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) ConnectClientOption {
return func(c *ConnectClient) { c.sweeper = sweeper }
}
func NewConnectClient(
ctx context.Context,
config *profilemanager.Config,
statusRecorder *peer.Status,
opts ...ConnectClientOption,
) *ConnectClient {
// Derive the run context here so Stop owns the cancel that unblocks the run
// loop. runCancel is set once at construction, so Stop can call it without
// racing the run loop's startup. Callers therefore need not cancel before Stop.
runCtx, runCancel := context.WithCancel(ctx)
return &ConnectClient{
c := &ConnectClient{
ctx: runCtx,
runCancel: runCancel,
runExited: make(chan struct{}),
@@ -89,6 +115,10 @@ func NewConnectClient(
statusRecorder: statusRecorder,
engineMutex: sync.Mutex{},
}
for _, opt := range opts {
opt(c)
}
return c
}
func (c *ConnectClient) SetUpdateManager(um *updater.Manager) {
@@ -274,6 +304,13 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
return nil
}
// suspend connection attempts while the OS reports no usable network
if waited, err := c.netState.Wait(c.ctx); err != nil {
return nil
} else if waited {
backOff.Reset()
}
state.Set(StatusConnecting)
engineCtx, cancel := context.WithCancel(c.ctx)
@@ -285,7 +322,8 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
}()
log.Debugf("connecting to the Management service %s", c.config.ManagementURL.Host)
mgmClient, err := mgm.NewClient(engineCtx, c.config.ManagementURL.Host, myPrivateKey, mgmTlsEnabled)
mgmClient, err := mgm.NewClient(engineCtx, c.config.ManagementURL.Host, myPrivateKey, mgmTlsEnabled,
mgm.WithNetworkState(c.netState), mgm.WithSweeper(c.sweeper))
if err != nil {
// On daemon shutdown / Down() the parent context is cancelled
// and the dial fails with "context canceled". Wrapping that
@@ -360,7 +398,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
}()
// with the global Netbird config in hand connect (just a connection, no stream yet) Signal
signalClient, err := connectToSignal(engineCtx, loginResp.GetNetbirdConfig(), myPrivateKey)
signalClient, err := connectToSignal(engineCtx, loginResp.GetNetbirdConfig(), myPrivateKey, c.netState, c.sweeper)
if err != nil {
log.Error(err)
return wrapErr(err)
@@ -396,7 +434,8 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
engineConfig.StateDir = filepath.Dir(path)
}
relayManager := relayClient.NewManager(engineCtx, relayURLs, myPrivateKey.PublicKey().String(), engineConfig.MTU)
relayManager := relayClient.NewManager(engineCtx, relayURLs, myPrivateKey.PublicKey().String(), engineConfig.MTU,
relayClient.WithNetworkState(c.netState), relayClient.WithSweeper(c.sweeper))
c.statusRecorder.SetRelayMgr(relayManager)
if len(relayURLs) > 0 {
if token != nil {
@@ -424,6 +463,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
UpdateManager: c.updateManager,
ClientMetrics: c.clientMetrics,
MetricsCtx: c.ctx,
NetState: c.netState,
}, mobileDependency)
engine.SetSyncResponsePersistence(c.persistSyncResponse)
c.engine = engine
@@ -480,6 +520,16 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
// status stream stuck at Connecting.
err = backoff.Retry(operation, backoff.WithContext(backOff, c.ctx))
if err != nil {
// Once the client context is cancelled backoff.WithContext surfaces the
// bare context error, and any attempt torn down mid-flight reports the
// same. That cancellation is the caller asking us to stop (Stop, Down or
// an engine restart), so exit cleanly instead of handing back a failure
// the caller would have to distinguish from a real one.
if c.ctx.Err() != nil && errors.Is(err, context.Canceled) {
log.Info("exiting client retry loop, context cancelled")
return nil
}
log.Debugf("exiting client retry loop due to unrecoverable error: %s", err)
if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
state.Set(StatusNeedsLogin)
@@ -673,7 +723,7 @@ func selectMTU(localMTU uint16, peerMTU int32) uint16 {
}
// connectToSignal creates Signal Service client and established a connection
func connectToSignal(ctx context.Context, wtConfig *mgmProto.NetbirdConfig, ourPrivateKey wgtypes.Key) (*signal.GrpcClient, error) {
func connectToSignal(ctx context.Context, wtConfig *mgmProto.NetbirdConfig, ourPrivateKey wgtypes.Key, netState *netstate.State, sweeper *netsweep.Sweeper) (*signal.GrpcClient, error) {
var sigTLSEnabled bool
if wtConfig.Signal.Protocol == mgmProto.HostConfig_HTTPS {
sigTLSEnabled = true
@@ -681,7 +731,8 @@ func connectToSignal(ctx context.Context, wtConfig *mgmProto.NetbirdConfig, ourP
sigTLSEnabled = false
}
signalClient, err := signal.NewClient(ctx, wtConfig.Signal.Uri, ourPrivateKey, sigTLSEnabled)
signalClient, err := signal.NewClient(ctx, wtConfig.Signal.Uri, ourPrivateKey, sigTLSEnabled,
signal.WithNetworkState(netState), signal.WithSweeper(sweeper))
if err != nil {
log.Errorf("error while connecting to the Signal Exchange Service %s: %s", wtConfig.Signal.Uri, err)
return nil, gstatus.Errorf(codes.FailedPrecondition, "failed connecting to Signal Service : %s", err)

View File

@@ -59,6 +59,7 @@ import (
"github.com/netbirdio/netbird/client/internal/syncstore"
"github.com/netbirdio/netbird/client/internal/updater"
"github.com/netbirdio/netbird/client/jobexec"
"github.com/netbirdio/netbird/client/netstate"
cProto "github.com/netbirdio/netbird/client/proto"
"github.com/netbirdio/netbird/client/system"
nbdns "github.com/netbirdio/netbird/dns"
@@ -181,6 +182,9 @@ type EngineServices struct {
UpdateManager *updater.Manager
ClientMetrics *metrics.ClientMetrics
MetricsCtx context.Context
// NetState gates the reconnection loops on OS-reported network
// availability; nil disables gating.
NetState *netstate.State
}
// Engine is a mechanism responsible for reacting on Signal and Management stream events and managing connections to the remote peers.
@@ -204,6 +208,10 @@ type Engine struct {
config *EngineConfig
mobileDep MobileDependency
// netState gates the peer reconnection guards on OS-reported network
// availability; nil disables gating.
netState *netstate.State
// STUNs is a list of STUN servers used by ICE
STUNs []*stun.URI
// TURNs is a list of STUN servers used by ICE
@@ -337,6 +345,7 @@ func NewEngine(
syncMsgMux: &sync.Mutex{},
config: config,
mobileDep: mobileDep,
netState: services.NetState,
STUNs: []*stun.URI{},
TURNs: []*stun.URI{},
networkSerial: 0,
@@ -1893,7 +1902,8 @@ func (e *Engine) createPeerConn(pubKey string, allowedIPs []netip.Prefix, agentV
Addr: e.getRosenpassAddr(),
PermissiveMode: e.config.RosenpassPermissive,
},
ICEConfig: e.createICEConfig(),
ICEConfig: e.createICEConfig(),
NetworkState: e.netState,
}
serviceDependencies := peer.ServiceDependencies{

View File

@@ -26,6 +26,7 @@ import (
"github.com/netbirdio/netbird/client/internal/portforward"
"github.com/netbirdio/netbird/client/internal/rosenpass"
"github.com/netbirdio/netbird/client/internal/stdnet"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/route"
relayClient "github.com/netbirdio/netbird/shared/relay/client"
)
@@ -93,6 +94,10 @@ type ConnConfig struct {
// ICEConfig ICE protocol configuration
ICEConfig icemaker.Config
// NetworkState gates the reconnection guard on OS-reported network
// availability; nil disables gating.
NetworkState *netstate.State
}
type Conn struct {
@@ -254,7 +259,7 @@ func (conn *Conn) open(engineCtx context.Context, firstPacket []byte) error {
conn.handshaker.AddICEListener(conn.workerICE.OnNewOffer)
}
conn.guard = guard.NewGuard(conn.Log, conn.isConnectedOnAllWay, conn.config.Timeout, conn.srWatcher)
conn.guard = guard.NewGuard(conn.Log, conn.isConnectedOnAllWay, conn.config.Timeout, conn.srWatcher, conn.config.NetworkState)
conn.wg.Add(1)
go func() {

View File

@@ -6,6 +6,8 @@ import (
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
)
// ConnStatus represents the connection state as seen by the guard.
@@ -31,20 +33,26 @@ type connStatusFunc func() ConnStatus
// - Relayed connection disconnected
// - ICE candidate changes
type Guard struct {
log *log.Entry
isConnectedOnAllWay connStatusFunc
timeout time.Duration
srWatcher *SRWatcher
log *log.Entry
isConnectedOnAllWay connStatusFunc
timeout time.Duration
srWatcher *SRWatcher
// netState gates reconnect attempts on OS-reported network availability;
// nil disables gating.
netState *netstate.State
relayedConnDisconnected chan struct{}
iCEConnDisconnected chan struct{}
}
func NewGuard(log *log.Entry, isConnectedFn connStatusFunc, timeout time.Duration, srWatcher *SRWatcher) *Guard {
// NewGuard creates a reconnection guard for a peer connection. A nil netState
// disables network availability gating.
func NewGuard(log *log.Entry, isConnectedFn connStatusFunc, timeout time.Duration, srWatcher *SRWatcher, netState *netstate.State) *Guard {
return &Guard{
log: log,
isConnectedOnAllWay: isConnectedFn,
timeout: timeout,
srWatcher: srWatcher,
netState: netState,
relayedConnDisconnected: make(chan struct{}, 1),
iCEConnDisconnected: make(chan struct{}, 1),
}
@@ -96,9 +104,16 @@ func (g *Guard) reconnectLoopWithRetry(ctx context.Context, callback func()) {
iceState := &iceRetryState{log: g.log}
defer iceState.reset()
netChanged := g.netState.Changed()
for {
select {
case <-tickerChannel:
// skip attempts while the OS reports no usable network; the
// netChanged case below resumes the loop once it returns
if !g.netState.IsOnline() {
continue
}
switch g.isConnectedOnAllWay() {
case ConnStatusConnected:
// all good, nothing to do
@@ -135,6 +150,23 @@ func (g *Guard) reconnectLoopWithRetry(ctx context.Context, callback func()) {
tickerChannel = ticker.C
iceState.reset()
case <-netChanged:
// Re-arm for the next transition before acting on this one.
netChanged = g.netState.Changed()
if !g.netState.IsOnline() {
continue
}
// Ticks skipped while offline drove the backoff towards its
// maximum without ever attempting, and left the ICE budget
// frozen — possibly in hourly mode. Recover on our own so the
// peer does not depend on a signal or relay event that never
// comes when both stayed up across the outage.
g.log.Debugf("network is back, reset reconnection ticker")
ticker.Stop()
ticker = g.newReconnectTicker(ctx)
tickerChannel = ticker.C
iceState.reset()
case <-ctx.Done():
g.log.Debugf("context is done, stop reconnect loop")
return

View File

@@ -15,7 +15,7 @@ import (
func newTestGuard(status connStatusFunc) *Guard {
srw := NewSRWatcher(nil, nil, nil, ice.Config{})
return NewGuard(log.WithField("test", "guard"), status, 50*time.Millisecond, srw)
return NewGuard(log.WithField("test", "guard"), status, 50*time.Millisecond, srw, nil)
}
// countBackoffTickerGoroutines returns how many goroutines are currently sitting

View File

@@ -0,0 +1,107 @@
package guard
import (
"context"
"sync/atomic"
"testing"
"time"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/internal/peer/ice"
"github.com/netbirdio/netbird/client/netstate"
)
// newTestGuardWithNetState builds a guard with a realistic MaxInterval: the
// backoff must be able to grow well past the outage, as it does in production
// where the timeout is seconds to minutes.
func newTestGuardWithNetState(status connStatusFunc, netState *netstate.State) *Guard {
srw := NewSRWatcher(nil, nil, nil, ice.Config{})
return NewGuard(log.WithField("test", "guard"), status, 30*time.Second, srw, netState)
}
// TestGuard_RecoversAfterOfflineToOnline covers a peer that stays disconnected
// across a network outage while neither signal nor relay reports an event —
// both stayed up, as on a short airplane mode toggle over Wi-Fi.
//
// Every tick taken while offline is skipped, but it still advances the
// exponential backoff, so by the time the network returns the next tick can be
// tens of seconds away. Without an explicit reaction to the transition the
// peer waits out that interval for a recovery that could start immediately.
func TestGuard_RecoversAfterOfflineToOnline(t *testing.T) {
netState := netstate.New()
var attempts atomic.Int32
g := newTestGuardWithNetState(func() ConnStatus { return ConnStatusDisconnected }, netState)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
// Start from the reconnect ticker (800ms initial interval), the state a
// peer is in after it loses its connection.
go g.Start(ctx, func() { attempts.Add(1) })
g.SetRelayedConnDisconnected()
// Let the backoff climb: 0.8s, 1.6s, 3.2s, 6.4s ... every tick is skipped
// while offline, but each one doubles the wait for the next.
netState.Set(false)
time.Sleep(8 * time.Second)
offlineAttempts := attempts.Load()
if offlineAttempts != 0 {
t.Fatalf("callback ran %d times while offline, want 0", offlineAttempts)
}
netState.Set(true)
// The next organic tick is now several seconds out, so anything within
// this window can only come from reacting to the transition itself.
pollCtx, stopPolling := context.WithTimeout(ctx, 2*time.Second)
defer stopPolling()
select {
case <-pollCtx.Done():
t.Fatal("peer was not retried within 2s of the network coming back, " +
"with neither a signal nor a relay event to fall back on")
case <-pollUntil(pollCtx, func() bool { return attempts.Load() > 0 }):
}
}
// TestGuard_OfflineTransitionDoesNotRetry checks the other direction: going
// offline must not itself trigger an attempt.
func TestGuard_OfflineTransitionDoesNotRetry(t *testing.T) {
netState := netstate.New()
var attempts atomic.Int32
g := newTestGuardWithNetState(func() ConnStatus { return ConnStatusDisconnected }, netState)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
go g.Start(ctx, func() { attempts.Add(1) })
netState.Set(false)
time.Sleep(5 * time.Second)
if got := attempts.Load(); got != 0 {
t.Fatalf("callback ran %d times after going offline, want 0", got)
}
}
// pollUntil closes the returned channel once cond holds. It gives up when ctx
// is done, so the polling goroutine never outlives the test that started it.
func pollUntil(ctx context.Context, cond func() bool) <-chan struct{} {
done := make(chan struct{})
go func() {
for {
if cond() {
close(done)
return
}
select {
case <-ctx.Done():
return
case <-time.After(10 * time.Millisecond):
}
}
}()
return done
}

View File

@@ -1,11 +1,40 @@
package peer
// ClientState identifies the client connection state delivered via
// Listener.OnStateChanged.
type ClientState int
// Client states. The numeric values cross the gomobile boundary (the mobile
// bindings re-export them as integer constants), so they are a wire format:
// append new states at the end, never reorder or insert.
const (
ClientStateDisconnected ClientState = iota
ClientStateConnected
ClientStateConnecting
ClientStateDisconnecting
// ClientStateNoNetwork is an overlay state: it is never stored as the
// last notification, only derived from ClientStateConnecting while the
// OS reports no usable network (see notifier.effectiveState).
ClientStateNoNetwork
)
// Listener is a callback type about the NetBird network connection state
type Listener interface {
// OnStateChanged reports every client state transition. New states are
// delivered only through this callback; the per-state callbacks below
// are kept for compatibility and will be removed once all consumers
// have migrated.
OnStateChanged(state ClientState)
// Deprecated: consume OnStateChanged instead.
OnConnected()
// Deprecated: consume OnStateChanged instead.
OnDisconnected()
// Deprecated: consume OnStateChanged instead.
OnConnecting()
// Deprecated: consume OnStateChanged instead.
OnDisconnecting()
OnAddressChanged(string, string)
OnPeersListChanged(int)
}

View File

@@ -4,31 +4,64 @@ import (
"sync"
)
const (
stateDisconnected = iota
stateConnected
stateConnecting
stateDisconnecting
)
type notifier struct {
// publishLock orders state publication: it is held across computing the
// effective state and handing it to the listener, so a transition cannot
// overtake a newer one and leave the listener on a stale state.
publishLock sync.Mutex
serverStateLock sync.Mutex
listenersLock sync.Mutex
listener Listener
currentClientState bool
lastNotification int
lastNotification ClientState
lastNumberOfPeers int
lastFqdnAddress string
lastIPAddress string
networkAvailable bool
}
func newNotifier() *notifier {
return &notifier{}
return &notifier{
networkAvailable: true,
}
}
// effectiveState maps the computed state to what listeners should see:
// while the OS reports no usable network, "Connecting" would be a lie —
// connection attempts are suspended — so it is reported as NoNetwork.
// Caller must hold serverStateLock.
func (n *notifier) effectiveState(state ClientState) ClientState {
if !n.networkAvailable && state == ClientStateConnecting {
return ClientStateNoNetwork
}
return state
}
// setNetworkAvailable records the OS network availability and re-notifies
// the listener when the flag flips the effective state (Connecting <->
// NoNetwork).
func (n *notifier) setNetworkAvailable(available bool) {
n.publishLock.Lock()
defer n.publishLock.Unlock()
n.serverStateLock.Lock()
if n.networkAvailable == available {
n.serverStateLock.Unlock()
return
}
previous := n.effectiveState(n.lastNotification)
n.networkAvailable = available
current := n.effectiveState(n.lastNotification)
n.serverStateLock.Unlock()
if previous != current {
n.notify(current)
}
}
func (n *notifier) setListener(listener Listener) {
n.serverStateLock.Lock()
lastNotification := n.lastNotification
lastNotification := n.effectiveState(n.lastNotification)
numOfPeers := n.lastNumberOfPeers
fqdnAddress := n.lastFqdnAddress
address := n.lastIPAddress
@@ -52,6 +85,9 @@ func (n *notifier) removeListener() {
}
func (n *notifier) updateServerStates(mgmState bool, signalState bool) {
n.publishLock.Lock()
defer n.publishLock.Unlock()
n.serverStateLock.Lock()
calculatedState := n.calculateState(mgmState, signalState)
@@ -61,43 +97,54 @@ func (n *notifier) updateServerStates(mgmState bool, signalState bool) {
}
n.lastNotification = calculatedState
effective := n.effectiveState(calculatedState)
n.serverStateLock.Unlock()
n.notify(calculatedState)
n.notify(effective)
}
func (n *notifier) clientStart() {
n.publishLock.Lock()
defer n.publishLock.Unlock()
n.serverStateLock.Lock()
n.currentClientState = true
n.lastNotification = stateConnecting
n.lastNotification = ClientStateConnecting
effective := n.effectiveState(ClientStateConnecting)
n.serverStateLock.Unlock()
n.notify(stateConnecting)
n.notify(effective)
}
func (n *notifier) clientStop() {
n.publishLock.Lock()
defer n.publishLock.Unlock()
n.serverStateLock.Lock()
n.currentClientState = false
n.lastNotification = stateDisconnected
n.lastNotification = ClientStateDisconnected
n.serverStateLock.Unlock()
n.notify(stateDisconnected)
n.notify(ClientStateDisconnected)
}
func (n *notifier) clientTearDown() {
n.publishLock.Lock()
defer n.publishLock.Unlock()
n.serverStateLock.Lock()
n.currentClientState = false
n.lastNotification = stateDisconnecting
n.lastNotification = ClientStateDisconnecting
n.serverStateLock.Unlock()
n.notify(stateDisconnecting)
n.notify(ClientStateDisconnecting)
}
func (n *notifier) isServerStateChanged(newState int) bool {
func (n *notifier) isServerStateChanged(newState ClientState) bool {
return n.lastNotification != newState
}
func (n *notifier) notify(state int) {
func (n *notifier) notify(state ClientState) {
n.listenersLock.Lock()
listener := n.listener
n.listenersLock.Unlock()
@@ -109,20 +156,20 @@ func (n *notifier) notify(state int) {
notifyListener(listener, state)
}
func (n *notifier) calculateState(managementConn, signalConn bool) int {
func (n *notifier) calculateState(managementConn, signalConn bool) ClientState {
if managementConn && signalConn {
return stateConnected
return ClientStateConnected
}
if !managementConn && !signalConn && !n.currentClientState {
return stateDisconnected
return ClientStateDisconnected
}
if n.lastNotification == stateDisconnecting {
return stateDisconnecting
if n.lastNotification == ClientStateDisconnecting {
return ClientStateDisconnecting
}
return stateConnecting
return ClientStateConnecting
}
func (n *notifier) peerListChanged(numOfPeers int) {
@@ -159,15 +206,19 @@ func (n *notifier) localAddressChanged(fqdn, address string) {
listener.OnAddressChanged(fqdn, address)
}
func notifyListener(l Listener, state int) {
func notifyListener(l Listener, state ClientState) {
// legacy per-state callbacks; NoNetwork is delivered only via
// OnStateChanged below
switch state {
case stateDisconnected:
case ClientStateDisconnected:
l.OnDisconnected()
case stateConnected:
case ClientStateConnected:
l.OnConnected()
case stateConnecting:
case ClientStateConnecting:
l.OnConnecting()
case stateDisconnecting:
case ClientStateDisconnecting:
l.OnDisconnecting()
}
l.OnStateChanged(state)
}

View File

@@ -0,0 +1,108 @@
package peer
import (
"sync"
"testing"
"time"
)
type recordingListener struct {
mu sync.Mutex
states []ClientState
onState func(ClientState)
}
func (l *recordingListener) OnStateChanged(state ClientState) {
l.mu.Lock()
l.states = append(l.states, state)
hook := l.onState
l.mu.Unlock()
if hook != nil {
hook(state)
}
}
func (l *recordingListener) last() (ClientState, bool) {
l.mu.Lock()
defer l.mu.Unlock()
if len(l.states) == 0 {
return 0, false
}
return l.states[len(l.states)-1], true
}
func (l *recordingListener) snapshot() []ClientState {
l.mu.Lock()
defer l.mu.Unlock()
return append([]ClientState(nil), l.states...)
}
func (l *recordingListener) OnConnected() {}
func (l *recordingListener) OnDisconnected() {}
func (l *recordingListener) OnConnecting() {}
func (l *recordingListener) OnDisconnecting() {}
func (l *recordingListener) OnAddressChanged(string, string) {}
func (l *recordingListener) OnPeersListChanged(int) {}
// TestNotifier_ConcurrentAvailabilityFlipOrdersPublication holds the first
// transition inside the listener callback and flips availability again from
// another goroutine while it is parked. The second flip must not publish
// ahead of the one in flight, otherwise the listener ends up on a state the
// notifier already superseded.
func TestNotifier_ConcurrentAvailabilityFlipOrdersPublication(t *testing.T) {
n := newNotifier()
n.currentClientState = true
n.lastNotification = ClientStateConnecting
entered := make(chan struct{})
release := make(chan struct{})
l := &recordingListener{}
l.onState = func(state ClientState) {
if state != ClientStateNoNetwork {
return
}
l.mu.Lock()
l.onState = nil
l.mu.Unlock()
close(entered)
<-release
}
n.listener = l
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
n.setNetworkAvailable(false)
}()
<-entered
flipped := make(chan struct{})
go func() {
defer close(flipped)
n.setNetworkAvailable(true)
}()
select {
case <-flipped:
t.Fatal("the online transition published while the offline one was " +
"still in flight; publication is not serialized")
case <-time.After(200 * time.Millisecond):
}
close(release)
<-flipped
wg.Wait()
got, ok := l.last()
if !ok {
t.Fatal("listener never observed a state")
}
if got != ClientStateConnecting {
t.Fatalf("listener holds %v after the network came back, want Connecting; sequence: %v",
got, l.snapshot())
}
}

View File

@@ -6,29 +6,32 @@ import (
)
type mocListener struct {
lastState int
lastState ClientState
wg sync.WaitGroup
peersWg sync.WaitGroup
peers int
}
func (l *mocListener) OnConnected() {
l.lastState = stateConnected
l.lastState = ClientStateConnected
l.wg.Done()
}
func (l *mocListener) OnDisconnected() {
l.lastState = stateDisconnected
l.lastState = ClientStateDisconnected
l.wg.Done()
}
func (l *mocListener) OnConnecting() {
l.lastState = stateConnecting
l.lastState = ClientStateConnecting
l.wg.Done()
}
func (l *mocListener) OnDisconnecting() {
l.lastState = stateDisconnecting
l.lastState = ClientStateDisconnecting
l.wg.Done()
}
func (l *mocListener) OnStateChanged(state ClientState) {
}
func (l *mocListener) OnAddressChanged(host, addr string) {
}
@@ -57,15 +60,15 @@ func Test_notifier_serverState(t *testing.T) {
type scenario struct {
name string
expected int
expected ClientState
mgmState bool
signalState bool
}
scenarios := []scenario{
{"connected", stateConnected, true, true},
{"mgm down", stateConnecting, false, true},
{"signal down", stateConnecting, true, false},
{"disconnected", stateDisconnected, false, false},
{"connected", ClientStateConnected, true, true},
{"mgm down", ClientStateConnecting, false, true},
{"signal down", ClientStateConnecting, true, false},
{"disconnected", ClientStateDisconnected, false, false},
}
for _, tt := range scenarios {
@@ -85,7 +88,7 @@ func Test_notifier_SetListener(t *testing.T) {
listener.setPeersWaiter()
n := newNotifier()
n.lastNotification = stateConnecting
n.lastNotification = ClientStateConnecting
n.setListener(listener)
listener.wait()
listener.waitPeers()
@@ -99,7 +102,7 @@ func Test_notifier_RemoveListener(t *testing.T) {
listener.setWaiter()
listener.setPeersWaiter()
n := newNotifier()
n.lastNotification = stateConnecting
n.lastNotification = ClientStateConnecting
n.setListener(listener)
// setListener replays cached state on a goroutine; wait for both the state
// and peers callbacks to finish so we don't race on listener.peers.

View File

@@ -1211,6 +1211,12 @@ func (d *Status) ClientTeardown() {
d.notifyStateChange()
}
// SetNetworkAvailable records the OS-reported network availability; while
// unavailable, listeners see NoNetwork instead of Connecting.
func (d *Status) SetNetworkAvailable(available bool) {
d.notifier.setNetworkAvailable(available)
}
// SetConnectionListener set a listener to the notifier
func (d *Status) SetConnectionListener(listener Listener) {
d.notifier.setListener(listener)

View File

@@ -37,23 +37,32 @@
// Updater Process (Setup):
//
// 1. Receives parameters from service via command-line arguments
// 2. Runs installer with appropriate silent/quiet flags:
// 2. Terminates the UI so the installer does not have to replace a locked image
// file, which would otherwise leave the install needing a reboot
// 3. Runs installer with appropriate silent/quiet flags:
// - Windows EXE: installer.exe /S
// - Windows MSI: msiexec.exe /i installer.msi /quiet /qn /l*v msi.log
// - Windows MSI: msiexec.exe /i installer.msi /qn /norestart REBOOT=ReallySuppress /l*v msi.log
// - macOS PKG: installer -pkg installer.pkg -target /
// - macOS Homebrew: brew upgrade netbirdio/tap/netbird
// 3. Installer terminates daemon and UI processes
// 4. Installer replaces binaries with new version
// 5. Updater waits for installer to complete
// 6. Updater restarts daemon:
// 4. Installer terminates the daemon
// 5. Installer replaces binaries with new version
// 6. Updater waits for installer to complete. On Windows, MSI exit codes 3010
// (ERROR_SUCCESS_REBOOT_REQUIRED) and 1641 (ERROR_SUCCESS_REBOOT_INITIATED)
// are a pending-reboot outcome, not a failure: the install succeeded, but
// some files are only replaced on the next restart (the reboot itself is
// suppressed via /norestart and REBOOT=ReallySuppress), and the flow
// continues as on success
// 7. Updater restarts daemon:
// - Windows: netbird.exe service start
// - macOS/Linux: netbird service start
// 7. Updater restarts UI:
// - Windows: Launches netbird-ui.exe as active console user using CreateProcessAsUser
// 8. Updater restarts UI:
// - Windows: Launches netbird-ui.exe using CreateProcessAsUser in every
// session it was terminated in, falling back to the active console session
// - macOS: Uses launchctl asuser to launch NetBird.app for console user
// - Linux: Not implemented (UI typically auto-starts)
// 8. Updater writes result.json with success/error status
// 9. Updater process exits
// 9. Updater writes result.json with success/error status (a pending reboot is
// recorded as success)
// 10. Updater process exits
//
// # Result Communication
//

View File

@@ -42,6 +42,9 @@ func NewWithDir(tempDir string) *Installer {
// This will run by the original service process
func (u *Installer) RunInstallation(ctx context.Context, targetVersion string) (err error) {
resultHandler := NewResultHandler(u.tempDir)
if err := resultHandler.ClearStaleResult(); err != nil {
log.Warnf("clear stale installer result: %v", err)
}
defer func() {
if err != nil {

View File

@@ -2,6 +2,7 @@ package installer
import (
"context"
"errors"
"fmt"
"os"
"os/exec"
@@ -22,6 +23,12 @@ const (
msiLogFile = "msi.log"
// ERROR_SUCCESS_REBOOT_REQUIRED and ERROR_SUCCESS_REBOOT_INITIATED
msiRebootRequired = 3010
msiRebootInitiated = 1641
processExitWait = 10 * time.Second
msiDownloadURL = "https://github.com/netbirdio/netbird/releases/download/v%version/netbird_installer_%version_windows_%arch.msi"
exeDownloadURL = "https://github.com/netbirdio/netbird/releases/download/v%version/netbird_installer_%version_windows_%arch.exe"
)
@@ -38,6 +45,8 @@ var (
func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string, daemonFolder string) (resultErr error) {
resultHandler := NewResultHandler(u.tempDir)
var uiSessions []uint32
// Always ensure daemon and UI are restarted after setup
defer func() {
log.Infof("starting daemon back")
@@ -46,7 +55,7 @@ func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string
}
log.Infof("starting UI back")
if err := u.startUIAsUser(daemonFolder); err != nil {
if err := u.startUI(daemonFolder, uiSessions); err != nil {
log.Errorf("failed to start UI: %v", err)
}
@@ -75,6 +84,14 @@ func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string
return
}
// The UI holds an open handle on its own image. Left running, Restart Manager
// cannot shut it down (msiexec runs as LocalSystem here, the UI as the
// interactive user), so the MSI falls back to replacing the file on reboot and
// marks the install as restart-required. The deferred close-application action
// in the package runs too late to prevent that, it happens after
// InstallValidate has already registered the file as in use.
uiSessions = killUI()
var cmd *exec.Cmd
switch installerType {
case TypeExe:
@@ -84,7 +101,9 @@ func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string
installerDir := filepath.Dir(installerFile)
logPath := filepath.Join(installerDir, msiLogFile)
log.Infof("run msi installer: %s", installerFile)
cmd = exec.CommandContext(ctx, "msiexec.exe", "/i", filepath.Base(installerFile), "/quiet", "/qn", "/l*v", logPath)
// REBOOT=ReallySuppress: a silent install has no way to ask, so without it
// msiexec reboots the machine on its own if it decides one is needed.
cmd = exec.CommandContext(ctx, "msiexec.exe", "/i", filepath.Base(installerFile), "/qn", "/norestart", "REBOOT=ReallySuppress", "/l*v", logPath)
}
cmd.Dir = filepath.Dir(installerFile)
@@ -95,9 +114,13 @@ func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string
}
log.Infof("installer started with PID %d", cmd.Process.Pid)
if resultErr = cmd.Wait(); resultErr != nil {
log.Errorf("installer process finished with error: %v", resultErr)
return
if err := cmd.Wait(); err != nil {
if !isRebootPending(err) {
resultErr = err
log.Errorf("installer process finished with error: %v", err)
return
}
log.Warnf("installer completed but reported a pending reboot, some files will be replaced on the next restart")
}
return nil
@@ -117,16 +140,142 @@ func (u *Installer) startDaemon(daemonFolder string) error {
return nil
}
func (u *Installer) startUIAsUser(daemonFolder string) error {
func (u *Installer) startUI(daemonFolder string, sessionIDs []uint32) error {
uiPath := filepath.Join(daemonFolder, uiName)
log.Infof("starting netbird-ui: %s", uiPath)
// Get the active console session ID
sessionID := windows.WTSGetActiveConsoleSessionId()
if sessionID == 0xFFFFFFFF {
return fmt.Errorf("no active user session found")
if len(sessionIDs) == 0 {
sessionID := windows.WTSGetActiveConsoleSessionId()
if sessionID == 0xFFFFFFFF {
return fmt.Errorf("no active user session found")
}
sessionIDs = []uint32{sessionID}
}
var errs []error
for _, sessionID := range sessionIDs {
if err := startUIInSession(uiPath, sessionID); err != nil {
errs = append(errs, fmt.Errorf("session %d: %w", sessionID, err))
continue
}
log.Infof("netbird-ui started successfully in session %d", sessionID)
}
return errors.Join(errs...)
}
// isRebootPending reports whether the installer exit code means it succeeded but
// left work for the next restart. The reboot itself is suppressed, so this is not
// a failure.
func isRebootPending(err error) bool {
var exitErr *exec.ExitError
if !errors.As(err, &exitErr) {
return false
}
switch exitErr.ExitCode() {
case msiRebootRequired, msiRebootInitiated:
return true
default:
return false
}
}
// killUI terminates any running netbird-ui process and returns the IDs of the
// interactive sessions the terminated processes belonged to. Setup starts the
// UI again in those sessions once the installer is done.
func killUI() []uint32 {
pids, err := processIDsByName(uiName)
if err != nil {
log.Warnf("failed to look up %s processes: %v", uiName, err)
return nil
}
sessions := make(map[uint32]struct{})
for _, pid := range pids {
var sessionID uint32
if err := windows.ProcessIdToSessionId(pid, &sessionID); err != nil {
log.Warnf("failed to look up session of %s (PID %d): %v", uiName, pid, err)
}
if err := terminateProcess(pid); err != nil {
log.Warnf("failed to terminate %s (PID %d): %v", uiName, pid, err)
continue
}
log.Infof("terminated %s (PID %d) in session %d", uiName, pid, sessionID)
if sessionID != 0 {
sessions[sessionID] = struct{}{}
}
}
sessionIDs := make([]uint32, 0, len(sessions))
for sessionID := range sessions {
sessionIDs = append(sessionIDs, sessionID)
}
return sessionIDs
}
func processIDsByName(name string) ([]uint32, error) {
snapshot, err := windows.CreateToolhelp32Snapshot(windows.TH32CS_SNAPPROCESS, 0)
if err != nil {
return nil, fmt.Errorf("create process snapshot: %w", err)
}
defer func() {
if err := windows.CloseHandle(snapshot); err != nil {
log.Warnf("failed to close process snapshot: %v", err)
}
}()
var entry windows.ProcessEntry32
entry.Size = uint32(unsafe.Sizeof(entry))
var pids []uint32
for err = windows.Process32First(snapshot, &entry); err == nil; err = windows.Process32Next(snapshot, &entry) {
if strings.EqualFold(windows.UTF16ToString(entry.ExeFile[:]), name) {
pids = append(pids, entry.ProcessID)
}
}
if !errors.Is(err, windows.ERROR_NO_MORE_FILES) {
return nil, fmt.Errorf("enumerate processes: %w", err)
}
return pids, nil
}
func terminateProcess(pid uint32) error {
handle, err := windows.OpenProcess(windows.PROCESS_TERMINATE|windows.SYNCHRONIZE, false, pid)
if err != nil {
// The process may have exited between enumeration and now.
if errors.Is(err, windows.ERROR_INVALID_PARAMETER) {
return nil
}
return fmt.Errorf("open process: %w", err)
}
defer func() {
if err := windows.CloseHandle(handle); err != nil {
log.Warnf("failed to close process handle: %v", err)
}
}()
if err := windows.TerminateProcess(handle, 0); err != nil {
return fmt.Errorf("terminate process: %w", err)
}
// Wait for the handle to signal so the image file is released before the
// installer tries to overwrite it. A timeout is reported through the returned
// event, not through err, which stays nil unless the wait itself failed.
event, err := windows.WaitForSingleObject(handle, uint32(processExitWait.Milliseconds()))
if err != nil {
return fmt.Errorf("wait for process exit: %w", err)
}
if event != windows.WAIT_OBJECT_0 {
return fmt.Errorf("wait for process exit: unexpected wait result %#x", event)
}
return nil
}
func startUIInSession(uiPath string, sessionID uint32) error {
// Get the user token for that session
var userToken windows.Token
err := windows.WTSQueryUserToken(sessionID, &userToken)
@@ -158,6 +307,16 @@ func (u *Installer) startUIAsUser(daemonFolder string) error {
}
}()
var env *uint16
if err := windows.CreateEnvironmentBlock(&env, primaryToken, false); err != nil {
return fmt.Errorf("create environment block: %w", err)
}
defer func() {
if err := windows.DestroyEnvironmentBlock(env); err != nil {
log.Warnf("failed to destroy environment block: %v", err)
}
}()
// Prepare startup info
var si windows.StartupInfo
si.Cb = uint32(unsafe.Sizeof(si))
@@ -180,7 +339,7 @@ func (u *Installer) startUIAsUser(daemonFolder string) error {
nil,
false,
creationFlags,
nil,
env,
nil,
&si,
&pi,
@@ -197,7 +356,6 @@ func (u *Installer) startUIAsUser(daemonFolder string) error {
log.Warnf("failed to close thread handle: %v", err)
}
log.Infof("netbird-ui started successfully in session %d", sessionID)
return nil
}

View File

@@ -0,0 +1,108 @@
package installer
import (
"errors"
"os/exec"
"slices"
"strconv"
"testing"
)
// exitErrorWithCode returns a real *exec.ExitError carrying the given exit code.
func exitErrorWithCode(t *testing.T, code int) error {
t.Helper()
err := exec.Command("cmd.exe", "/c", "exit "+strconv.Itoa(code)).Run()
if err == nil {
t.Fatalf("expected a non-zero exit for code %d", code)
}
return err
}
func TestIsRebootPending(t *testing.T) {
tests := []struct {
name string
code int
want bool
}{
{name: "reboot required", code: msiRebootRequired, want: true},
{name: "reboot initiated", code: msiRebootInitiated, want: true},
{name: "generic failure", code: 1603, want: false},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
if got := isRebootPending(exitErrorWithCode(t, tt.code)); got != tt.want {
t.Errorf("isRebootPending(exit %d) = %v, want %v", tt.code, got, tt.want)
}
})
}
}
// TestProcessIDsByNameAndTerminate spawns a long-running system process, finds it
// by name and terminates it, covering the path the updater uses to release the UI
// image file before the installer replaces it.
func TestProcessIDsByNameAndTerminate(t *testing.T) {
cmd := exec.Command("ping.exe", "-n", "60", "127.0.0.1")
if err := cmd.Start(); err != nil {
t.Fatalf("start ping: %v", err)
}
pid := uint32(cmd.Process.Pid)
killed := false
t.Cleanup(func() {
if !killed {
_ = cmd.Process.Kill()
}
_ = cmd.Wait()
})
// Name matching must be case-insensitive: the snapshot reports PING.EXE.
pids, err := processIDsByName("ping.exe")
if err != nil {
t.Fatalf("processIDsByName: %v", err)
}
if !slices.Contains(pids, pid) {
t.Fatalf("PID %d not among the ping.exe processes found: %v", pid, pids)
}
if err := terminateProcess(pid); err != nil {
t.Fatalf("terminateProcess: %v", err)
}
killed = true
// terminateProcess only returns once the handle has signalled, so the process
// is already gone and Wait must not block. It exits with the code passed to
// TerminateProcess, which is 0, so Wait reports no error.
if err := cmd.Wait(); err != nil {
t.Fatalf("wait for terminated ping: %v", err)
}
if !cmd.ProcessState.Exited() {
t.Error("process did not exit after terminateProcess")
}
remaining, err := processIDsByName("ping.exe")
if err != nil {
t.Fatalf("processIDsByName after terminate: %v", err)
}
if slices.Contains(remaining, pid) {
t.Errorf("PID %d still listed after terminateProcess", pid)
}
}
func TestProcessIDsByNameNoMatch(t *testing.T) {
pids, err := processIDsByName("netbird-nonexistent-process.exe")
if err != nil {
t.Fatalf("processIDsByName: %v", err)
}
if len(pids) != 0 {
t.Errorf("expected no matches, got %v", pids)
}
}
func TestIsRebootPendingNonExitError(t *testing.T) {
if isRebootPending(errors.New("start installer: file not found")) {
t.Error("a non-exit error must not be treated as a pending reboot")
}
}

View File

@@ -54,6 +54,12 @@ func (rh *ResultHandler) GetErrorResultReason() string {
return ""
}
// ClearStaleResult removes a result file left over from a previous installation
// attempt so result watchers cannot read an outdated outcome for the current attempt.
func (rh *ResultHandler) ClearStaleResult() error {
return rh.cleanup()
}
func (rh *ResultHandler) WriteSuccess() error {
result := Result{
Success: true,

View File

@@ -22,6 +22,8 @@ import (
"github.com/netbirdio/netbird/client/internal/listener"
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/internal/profilemanager"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
@@ -36,11 +38,6 @@ const (
AnonymizeLevelStrict = nbAnonymize.LevelStrictString
)
// ConnectionListener export internal Listener for mobile
type ConnectionListener interface {
peer.Listener
}
// RouteListener export internal RouteListener for mobile
type NetworkChangeListener interface {
listener.NetworkChangeListener
@@ -87,6 +84,12 @@ type Client struct {
onHostDnsFn func([]string)
dnsManager dns.IosDnsManager
loginComplete bool
// netState outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run injects it into each new ConnectClient, which
// distributes it to every reconnection loop.
netState *netstate.State
// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
sweeper *netsweep.Sweeper
// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
preloadedConfig *profilemanager.Config
@@ -109,6 +112,8 @@ func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osV
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
dnsManager: dnsManager,
netState: netstate.New(),
sweeper: netsweep.New(),
}
}
@@ -184,7 +189,8 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
c.onHostDnsFn = func([]string) {}
cfg.WgIface = interfaceName
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
c.setState(cfg, connectClient)
// Persist the latest sync response so DebugBundle can include the network
// map. On iOS this is backed by disk to keep it out of the constrained
@@ -193,6 +199,25 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
return connectClient.RunOniOS(fd, c.networkChangeListener, c.dnsManager, c.stateFile, c.cacheDir, c.logFilePath)
}
// SetNetworkAvailable feeds OS-reported network availability into the client
// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
// suspend their attempts and the connection listener reports NoNetwork
// instead of Connecting; when availability returns, the loops resume
// immediately with a fresh backoff.
func (c *Client) SetNetworkAvailable(available bool) {
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange marks the management, signal and relay connections
// stale after the OS switched networks and schedules a sweep that cuts
// whatever has not redialed on the new network by then. The engine and the
// TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
c.sweeper.MarkNetworkChange()
log.Infof("network change: connections marked stale")
}
// Stop the internal client and free the resources
func (c *Client) Stop() {
c.ctxCancelLock.Lock()
@@ -331,7 +356,11 @@ func (c *Client) GetStatusDetails() *StatusDetails {
// SetConnectionListener set the network connection listener
func (c *Client) SetConnectionListener(listener ConnectionListener) {
c.recorder.SetConnectionListener(listener)
if listener == nil {
c.recorder.RemoveConnectionListener()
return
}
c.recorder.SetConnectionListener(connectionListenerAdapter{listener})
}
// RemoveConnectionListener remove connection listener

View File

@@ -0,0 +1,43 @@
//go:build ios
package NetBirdSDK
import (
"github.com/netbirdio/netbird/client/internal/peer"
)
// Client state values, re-exported as basic constants so gomobile emits them
// into the generated bindings. They mirror peer.ClientState*: append-only,
// never reorder.
const (
ClientStateDisconnected = int(peer.ClientStateDisconnected)
ClientStateConnected = int(peer.ClientStateConnected)
ClientStateConnecting = int(peer.ClientStateConnecting)
ClientStateDisconnecting = int(peer.ClientStateDisconnecting)
ClientStateNoNetwork = int(peer.ClientStateNoNetwork)
)
// ConnectionListener export internal Listener for mobile.
//
// It intentionally lacks OnStateChanged for now: adding a method to a gomobile
// interface breaks every Swift implementation, so the iOS app keeps building
// against the legacy per-state callbacks. A follow-up will extend it together
// with the app.
type ConnectionListener interface {
OnConnected()
OnDisconnected()
OnConnecting()
OnDisconnecting()
OnAddressChanged(string, string)
OnPeersListChanged(int)
}
// connectionListenerAdapter adapts the gomobile-facing ConnectionListener to
// peer.Listener.
type connectionListenerAdapter struct {
ConnectionListener
}
// OnStateChanged is dropped on iOS until the app adopts the state callback;
// the legacy per-state callbacks continue to fire.
func (a connectionListenerAdapter) OnStateChanged(peer.ClientState) {}

110
client/netstate/netstate.go Normal file
View File

@@ -0,0 +1,110 @@
// Package netstate tracks OS-reported network availability for the client.
//
// A State instance is owned by the platform integration (e.g. the Android or
// iOS bindings, fed from ConnectivityManager callbacks or NWPathMonitor) and
// is injected into the connection retry loops (management, signal, relay,
// peer guards and the top-level connect loop), which consult it to avoid
// burning CPU and battery on reconnect attempts while the device has no
// network at all (e.g. airplane mode), and to reset their backoff as soon as
// the network returns.
//
// Consumers hold a *State that may be nil — every non-mobile platform leaves
// it unset. The read methods are safe on a nil receiver: they report online
// and never block, so consumers behave as if this package did not exist.
package netstate
import (
"context"
"sync"
log "github.com/sirupsen/logrus"
)
// State holds the OS-reported network availability. The zero value is not
// usable; create instances with New.
type State struct {
mu sync.Mutex
online bool
changed chan struct{}
}
// New creates a State that starts online. Platforms without network tracking
// pass a nil *State instead: the read methods treat nil as always online and
// never block, so consumers need no nil guards.
func New() *State {
return &State{
online: true,
changed: make(chan struct{}),
}
}
// Set records whether the OS reports any usable network. Transitions wake up
// all Wait callers immediately. Unlike the read methods, Set is not nil-safe:
// it is only for the platform owner that created the State with New.
func (s *State) Set(online bool) {
s.mu.Lock()
defer s.mu.Unlock()
if s.online == online {
return
}
s.online = online
close(s.changed)
s.changed = make(chan struct{})
log.Infof("OS network availability changed: online=%t", online)
}
// IsOnline reports whether the OS reports at least one usable network. On a
// nil receiver — no State injected — it reports online.
func (s *State) IsOnline() bool {
if s == nil {
return true
}
s.mu.Lock()
defer s.mu.Unlock()
return s.online
}
// Changed returns a channel closed on the next availability transition, for
// callers that already own a select loop and cannot block in Wait. Re-read it
// after every fire: each transition installs a fresh channel. On a nil
// receiver — no State injected — it returns nil, which blocks forever in a
// select, so the caller simply never observes a transition.
func (s *State) Changed() <-chan struct{} {
if s == nil {
return nil
}
s.mu.Lock()
defer s.mu.Unlock()
return s.changed
}
// Wait blocks while the network is offline. It reports whether it had to
// wait, so callers can reset their backoff after an outage. It returns early
// with the context error when ctx is done. On a nil receiver — no State
// injected — it returns immediately.
func (s *State) Wait(ctx context.Context) (bool, error) {
if s == nil {
return false, nil
}
waited := false
for {
s.mu.Lock()
if s.online {
s.mu.Unlock()
return waited, nil
}
ch := s.changed
s.mu.Unlock()
if !waited {
waited = true
log.Debugf("network is offline, pausing connection attempts")
}
select {
case <-ctx.Done():
return waited, ctx.Err()
case <-ch:
}
}
}

View File

@@ -0,0 +1,170 @@
package netstate
import (
"context"
"sync"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestNewStateIsOnline(t *testing.T) {
assert.True(t, New().IsOnline(), "a fresh State should start online")
}
func TestSetTogglesOnlineState(t *testing.T) {
s := New()
s.Set(false)
assert.False(t, s.IsOnline(), "state should be offline after Set(false)")
s.Set(true)
assert.True(t, s.IsOnline(), "state should be online after Set(true)")
}
func TestWaitReturnsImmediatelyWhenOnline(t *testing.T) {
s := New()
ctx, cancel := context.WithTimeout(context.Background(), time.Second)
defer cancel()
waited, err := s.Wait(ctx)
require.NoError(t, err)
assert.False(t, waited, "Wait should not block when the network is online")
}
func TestWaitBlocksUntilOnline(t *testing.T) {
s := New()
s.Set(false)
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
result := make(chan bool, 1)
go func() {
waited, err := s.Wait(ctx)
if err != nil {
result <- false
return
}
result <- waited
}()
// Verify Wait is actually blocking while offline
select {
case <-result:
t.Fatal("Wait should block while the network is offline")
case <-time.After(100 * time.Millisecond):
}
s.Set(true)
select {
case waited := <-result:
assert.True(t, waited, "Wait should report that it had to wait for the network")
case <-time.After(2 * time.Second):
t.Fatal("Wait should return promptly after the network becomes available")
}
}
func TestWaitReturnsOnContextCancel(t *testing.T) {
s := New()
s.Set(false)
ctx, cancel := context.WithCancel(context.Background())
result := make(chan error, 1)
go func() {
_, err := s.Wait(ctx)
result <- err
}()
cancel()
select {
case err := <-result:
assert.ErrorIs(t, err, context.Canceled)
case <-time.After(2 * time.Second):
t.Fatal("Wait should return promptly after context cancellation")
}
}
func TestWaitWakesAllWaiters(t *testing.T) {
s := New()
s.Set(false)
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
const waiters = 10
var wg sync.WaitGroup
results := make(chan bool, waiters)
for i := 0; i < waiters; i++ {
wg.Add(1)
go func() {
defer wg.Done()
waited, err := s.Wait(ctx)
if err != nil {
results <- false
return
}
results <- waited
}()
}
time.Sleep(100 * time.Millisecond)
s.Set(true)
wg.Wait()
close(results)
count := 0
for waited := range results {
assert.True(t, waited, "every waiter should report that it waited")
count++
}
assert.Equal(t, waiters, count, "all waiters should have returned")
}
func TestNilStateReadsAreNoops(t *testing.T) {
var s *State
assert.True(t, s.IsOnline(), "nil State should report online")
waited, err := s.Wait(context.Background())
require.NoError(t, err)
assert.False(t, waited, "nil State's Wait should not block")
}
func TestConcurrentSetAndWait(t *testing.T) {
s := New()
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
var wg sync.WaitGroup
for i := 0; i < 4; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for j := 0; j < 100; j++ {
s.Set(j%2 == 0)
s.IsOnline()
}
}()
}
for i := 0; i < 4; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for j := 0; j < 100; j++ {
if _, err := s.Wait(ctx); err != nil {
return
}
}
}()
}
wg.Wait()
}

267
client/netsweep/netsweep.go Normal file
View File

@@ -0,0 +1,267 @@
// Package netsweep cuts network-bound activity when the OS switches networks:
// a sweep closes the registered connections and aborts the in-flight dials, so
// their owners redial immediately instead of waiting for the old sockets to
// time out.
//
// A nil *Sweeper disables everything: all methods are nil-safe no-ops.
package netsweep
import (
"context"
"errors"
"net"
"sync"
"time"
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
)
// DefaultSweepDelay absorbs network flapping while the OS settles on a
// default network before the stale registrations are cut.
const DefaultSweepDelay = 500 * time.Millisecond
const recentMarkWindow = 3 * time.Second
// Config customizes a Sweeper. The zero value applies the defaults.
type Config struct {
// SweepDelay overrides DefaultSweepDelay when positive.
SweepDelay time.Duration
}
// ErrSwept reports that a dial finished after a network change swept its
// registration. The connection is already closed; the caller must treat it
// as a failed dial and redial on the new network.
var ErrSwept = errors.New("netsweep: connection swept by network change")
// sweepID identifies one registration in a sweeper. Connections and dials
// draw from the same counter, so an id is unique across both registries.
type sweepID uint64
type connEntry struct {
conn net.Conn
gen uint64
}
// Dial tracks one dial from start to connection registration. It hands the
// dialed connection to the sweeper atomically, so a sweep can never fall
// between the dial finishing and the connection being registered.
type Dial struct {
sweeper *Sweeper
ctx context.Context
cancel context.CancelFunc
id sweepID
done bool // set by a sweep, WrapConn or Release; guarded by sweeper.mu
gen uint64
}
// Ctx returns the dial's context. A sweep cancels it, so a dial started on the
// old network aborts instead of waiting out its handshake timeout.
func (d *Dial) Ctx() context.Context {
return d.ctx
}
// Release ends the dial's registration and cancels its context. It is
// idempotent and safe after WrapConn, so callers can defer it.
func (d *Dial) Release() {
s := d.sweeper
if s == nil {
return
}
s.mu.Lock()
d.done = true
delete(s.dials, d.id)
s.mu.Unlock()
d.cancel()
}
// sweptConn deregisters itself from the sweeper when closed.
type sweptConn struct {
net.Conn
sweeper *Sweeper
id sweepID
}
func (c *sweptConn) Close() error {
c.sweeper.deregister(c.id)
return c.Conn.Close()
}
// Sweeper registers live connections and in-flight dials so the
// network-change sweep can cut everything registered before the change.
type Sweeper struct {
mu sync.Mutex
conns map[sweepID]connEntry
dials map[sweepID]*Dial
nextID sweepID
gen uint64
timer *time.Timer
sweepDelay time.Duration
lastMark time.Time
}
// New creates an empty sweeper with the default configuration.
func New() *Sweeper {
return NewWithConfig(Config{})
}
// NewWithConfig creates an empty sweeper customized by cfg.
func NewWithConfig(cfg Config) *Sweeper {
delay := cfg.SweepDelay
if delay <= 0 {
delay = DefaultSweepDelay
}
return &Sweeper{
conns: make(map[sweepID]connEntry),
dials: make(map[sweepID]*Dial),
sweepDelay: delay,
}
}
// StartDial registers an in-flight dial. Dial with Ctx, hand the result to
// WrapConn, and Release the dial when the attempt is over, typically deferred.
func (s *Sweeper) StartDial(ctx context.Context) *Dial {
if s == nil {
return &Dial{ctx: ctx}
}
ctx, cancel := context.WithCancel(ctx)
d := &Dial{sweeper: s, ctx: ctx, cancel: cancel}
s.mu.Lock()
d.id = s.nextID
s.nextID++
d.gen = s.gen
s.dials[d.id] = d
s.mu.Unlock()
return d
}
// WrapConn hands conn over to the sweeper. If a sweep ran since StartDial,
// the connection belongs to the old network: it is closed and ErrSwept is
// returned. Otherwise conn is registered against the next sweep and returned
// wrapped, deregistering itself on Close. Call it once, before Release.
func (d *Dial) WrapConn(conn net.Conn) (net.Conn, error) {
s := d.sweeper
if s == nil {
return conn, nil
}
s.mu.Lock()
if d.done {
s.mu.Unlock()
if err := conn.Close(); err != nil {
log.Debugf("swept dial close error: %v", err)
}
return nil, ErrSwept
}
d.done = true
delete(s.dials, d.id)
id := s.nextID
s.nextID++
// The conn inherits the dial's generation: the socket was bound to the
// network that was default when the dial started, not when it finished.
s.conns[id] = connEntry{conn: conn, gen: d.gen}
s.mu.Unlock()
return &sweptConn{Conn: conn, sweeper: s, id: id}, nil
}
// MarkNetworkChange records that the OS switched networks: everything
// registered so far becomes stale, and a sweep is (re)scheduled after the
// configured delay to cut whatever is still stale by then. Owners that
// redialed in the meantime hold fresh-generation registrations and survive,
// so no cancellation is needed around the sweep.
func (s *Sweeper) MarkNetworkChange() {
if s == nil {
return
}
s.mu.Lock()
s.gen++
cutoff := s.gen
s.lastMark = time.Now()
if s.timer != nil {
s.timer.Stop()
}
s.timer = time.AfterFunc(s.sweepDelay, func() {
n := s.sweep(cutoff)
log.Infof("network change sweep: closed %d stale connections", n)
})
s.mu.Unlock()
}
// QuickRetryBackoff wraps bo so that after each Reset the first retry comes
// quickly when the disconnect followed a recent network change and the
// network is online. Any other failure keeps bo's spread, so the clients of
// a restarted server still scatter their reconnects. A nil sweeper returns
// bo unchanged.
func (s *Sweeper) QuickRetryBackoff(ctx context.Context, bo backoff.BackOff, netState *netstate.State) backoff.BackOff {
if s == nil {
return bo
}
return backoff.WithContext(newQuickRetryBackoff(bo, s, netState), ctx)
}
func (s *Sweeper) markedRecently() bool {
if s == nil {
return false
}
s.mu.Lock()
defer s.mu.Unlock()
return !s.lastMark.IsZero() && time.Since(s.lastMark) < recentMarkWindow
}
// sweep closes the registered connections and aborts the in-flight dials
// older than cutoff, and returns how many connections it closed. A dial
// whose connection was not yet handed to WrapConn is marked, so the late
// WrapConn closes it instead of registering it.
func (s *Sweeper) sweep(cutoff uint64) int {
if s == nil {
return 0
}
s.mu.Lock()
var conns []net.Conn
for id, e := range s.conns {
if e.gen < cutoff {
delete(s.conns, id)
conns = append(conns, e.conn)
}
}
var dials []*Dial
for id, d := range s.dials {
if d.gen < cutoff {
d.done = true
delete(s.dials, id)
dials = append(dials, d)
}
}
s.mu.Unlock()
if len(dials) > 0 {
log.Debugf("aborting %d in-flight dials", len(dials))
for _, d := range dials {
d.cancel()
}
}
for _, conn := range conns {
log.Debugf("sweeping connection %s -> %s", conn.LocalAddr(), conn.RemoteAddr())
if err := conn.Close(); err != nil {
log.Debugf("swept connection close error: %v", err)
}
}
return len(conns)
}
func (s *Sweeper) deregister(id sweepID) {
s.mu.Lock()
delete(s.conns, id)
s.mu.Unlock()
}

View File

@@ -0,0 +1,241 @@
package netsweep
import (
"context"
"math"
"net"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestSweepClosesRegisteredConns(t *testing.T) {
sweeper := New()
c1 := wrap(t, sweeper, connPair(t))
c2 := wrap(t, sweeper, connPair(t))
assert.Equal(t, 2, sweeper.sweepAll(), "both live connections should be closed")
// The wrappers must report closed now.
buf := make([]byte, 1)
_, err := c1.Read(buf)
assert.Error(t, err, "first connection should be unusable after the sweep")
_, err = c2.Read(buf)
assert.Error(t, err, "second connection should be unusable after the sweep")
assert.Equal(t, 0, sweeper.sweepAll(), "second sweep should find nothing")
}
func TestCloseDeregisters(t *testing.T) {
sweeper := New()
conn := wrap(t, sweeper, connPair(t))
require.NoError(t, conn.Close())
assert.Equal(t, 0, sweeper.sweepAll(), "closed connection must leave the registry")
}
func TestCloseIsIdempotent(t *testing.T) {
sweeper := New()
conn := wrap(t, sweeper, connPair(t))
require.NoError(t, conn.Close())
assert.Error(t, conn.Close(), "double close surfaces the underlying error but must not panic")
}
func TestSweepOnlyAffectsOlderConns(t *testing.T) {
sweeper := New()
_ = wrap(t, sweeper, connPair(t))
assert.Equal(t, 1, sweeper.sweepAll())
// A connection dialed after the sweep must survive until the next one.
_ = wrap(t, sweeper, connPair(t))
assert.Equal(t, 1, sweeper.sweepAll(), "post-sweep connection belongs to the next sweep")
}
func TestSweepAbortsInFlightDials(t *testing.T) {
sweeper := New()
dial := sweeper.StartDial(context.Background())
defer dial.Release()
sweeper.sweepAll()
assert.ErrorIs(t, dial.Ctx().Err(), context.Canceled, "sweep must cancel the in-flight dial context")
}
func TestReleasedDialIsNotAborted(t *testing.T) {
sweeper := New()
// Simulate a dial that finished before the sweep.
released := sweeper.StartDial(context.Background())
released.Release()
// A dial still in flight during the sweep.
pending := sweeper.StartDial(context.Background())
defer pending.Release()
sweeper.sweepAll()
assert.ErrorIs(t, pending.Ctx().Err(), context.Canceled, "pending dial must be aborted")
}
func TestSweepBetweenDialAndHandoffClosesConn(t *testing.T) {
sweeper := New()
dial := sweeper.StartDial(context.Background())
defer dial.Release()
// The dial succeeds on the old network, then the sweep lands before the
// connection is handed over.
conn := connPair(t)
assert.Equal(t, 0, sweeper.sweepAll(), "the connection is not registered yet")
wrapped, err := dial.WrapConn(conn)
require.ErrorIs(t, err, ErrSwept)
require.Nil(t, wrapped)
buf := make([]byte, 1)
_, err = conn.Read(buf)
assert.Error(t, err, "the old-network connection must be closed, not leaked")
assert.Equal(t, 0, sweeper.sweepAll(), "nothing may leak into the next sweep")
}
func TestMarkNetworkChangeSparesFreshConns(t *testing.T) {
sweeper := NewWithConfig(Config{SweepDelay: 10 * time.Millisecond})
stale := wrap(t, sweeper, connPair(t))
sweeper.MarkNetworkChange()
_ = wrap(t, sweeper, connPair(t))
_ = stale.SetReadDeadline(time.Now().Add(time.Second))
buf := make([]byte, 1)
_, err := stale.Read(buf)
require.ErrorIs(t, err, net.ErrClosed, "stale connection must be closed by the delayed sweep")
assert.Equal(t, 1, sweeper.sweepAll(), "the fresh connection must survive the stale sweep")
}
func TestMarkNetworkChangeAbortsStaleDials(t *testing.T) {
sweeper := NewWithConfig(Config{SweepDelay: 10 * time.Millisecond})
stale := sweeper.StartDial(context.Background())
defer stale.Release()
sweeper.MarkNetworkChange()
fresh := sweeper.StartDial(context.Background())
defer fresh.Release()
assert.Eventually(t, func() bool {
return stale.Ctx().Err() != nil
}, time.Second, 5*time.Millisecond, "stale dial must be aborted by the delayed sweep")
assert.NoError(t, fresh.Ctx().Err(), "post-mark dial must not be aborted")
}
func TestConnInheritsDialGeneration(t *testing.T) {
sweeper := NewWithConfig(Config{SweepDelay: 20 * time.Millisecond})
// The dial starts before the network change but completes after it: the
// socket is bound to the old network, so the sweep must still cut it.
dial := sweeper.StartDial(context.Background())
defer dial.Release()
sweeper.MarkNetworkChange()
wrapped, err := dial.WrapConn(connPair(t))
require.NoError(t, err)
_ = wrapped.SetReadDeadline(time.Now().Add(time.Second))
buf := make([]byte, 1)
_, err = wrapped.Read(buf)
require.ErrorIs(t, err, net.ErrClosed, "old-generation connection must be swept")
}
func TestRepeatedMarksCoalesce(t *testing.T) {
sweeper := NewWithConfig(Config{SweepDelay: 20 * time.Millisecond})
first := wrap(t, sweeper, connPair(t))
sweeper.MarkNetworkChange()
second := wrap(t, sweeper, connPair(t))
sweeper.MarkNetworkChange()
_ = wrap(t, sweeper, connPair(t))
buf := make([]byte, 1)
for _, conn := range []net.Conn{first, second} {
_ = conn.SetReadDeadline(time.Now().Add(time.Second))
_, err := conn.Read(buf)
require.ErrorIs(t, err, net.ErrClosed, "every pre-mark connection must be swept by the rescheduled sweep")
}
assert.Equal(t, 1, sweeper.sweepAll(), "only the newest-generation connection may remain")
}
func TestNilSweeperIsNoop(t *testing.T) {
var sweeper *Sweeper
conn := connPair(t)
dial := sweeper.StartDial(context.Background())
defer dial.Release()
wrapped, err := dial.WrapConn(conn)
require.NoError(t, err)
assert.Equal(t, conn, wrapped, "nil sweeper must return the conn unchanged")
assert.NoError(t, dial.Ctx().Err(), "nil sweeper must not cancel the dial context")
assert.Equal(t, 0, sweeper.sweepAll(), "nil sweeper closes nothing")
}
// wrap registers conn with the sweeper through a completed dial.
func wrap(t *testing.T, sweeper *Sweeper, conn net.Conn) net.Conn {
t.Helper()
dial := sweeper.StartDial(context.Background())
defer dial.Release()
wrapped, err := dial.WrapConn(conn)
require.NoError(t, err)
return wrapped
}
// connPair dials a loopback TCP connection and keeps the accepted peer open
// until the test ends: a peer that closed early would make the connection
// unreadable on its own, so a read error after the sweep would prove nothing.
func connPair(t *testing.T) net.Conn {
t.Helper()
l, err := net.Listen("tcp", "127.0.0.1:0")
require.NoError(t, err)
t.Cleanup(func() {
if err := l.Close(); err != nil {
t.Logf("listener close error: %v", err)
}
})
accepted := make(chan net.Conn, 1)
go func() {
conn, err := l.Accept()
if err != nil {
close(accepted)
return
}
accepted <- conn
}()
conn, err := net.Dial("tcp", l.Addr().String())
require.NoError(t, err)
peer, ok := <-accepted
require.True(t, ok, "listener must accept the dialed connection")
t.Cleanup(func() {
if err := peer.Close(); err != nil {
t.Logf("peer close error: %v", err)
}
})
return conn
}
// sweepAll cuts every registration regardless of generation.
func (s *Sweeper) sweepAll() int {
return s.sweep(math.MaxUint64)
}

View File

@@ -0,0 +1,39 @@
package netsweep
import (
"time"
"github.com/cenkalti/backoff/v4"
"github.com/netbirdio/netbird/client/netstate"
)
const quickRetryDelay = 200 * time.Millisecond
type quickRetryBackoff struct {
backoff.BackOff
sweeper *Sweeper
netState *netstate.State
used bool
}
func newQuickRetryBackoff(bo backoff.BackOff, sweeper *Sweeper, netState *netstate.State) *quickRetryBackoff {
return &quickRetryBackoff{
BackOff: bo,
sweeper: sweeper,
netState: netState,
}
}
func (b *quickRetryBackoff) NextBackOff() time.Duration {
if !b.used && b.sweeper.markedRecently() && b.netState.IsOnline() {
b.used = true
return quickRetryDelay
}
return b.BackOff.NextBackOff()
}
func (b *quickRetryBackoff) Reset() {
b.used = false
b.BackOff.Reset()
}

View File

@@ -0,0 +1,58 @@
package netsweep
import (
"context"
"testing"
"time"
"github.com/cenkalti/backoff/v4"
"github.com/stretchr/testify/assert"
)
func TestQuickRetryAfterRecentMark(t *testing.T) {
sweeper := New()
sweeper.MarkNetworkChange()
slow := backoff.NewConstantBackOff(5 * time.Second)
bo := sweeper.QuickRetryBackoff(context.Background(), slow, nil)
assert.Equal(t, quickRetryDelay, bo.NextBackOff(), "first retry after a mark must be quick")
assert.Equal(t, 5*time.Second, bo.NextBackOff(), "second retry must fall back to the wrapped backoff")
bo.Reset()
assert.Equal(t, quickRetryDelay, bo.NextBackOff(), "reset must re-arm the quick retry")
}
func TestQuickRetryWithoutMarkKeepsSpread(t *testing.T) {
sweeper := New()
slow := backoff.NewConstantBackOff(5 * time.Second)
bo := sweeper.QuickRetryBackoff(context.Background(), slow, nil)
assert.Equal(t, 5*time.Second, bo.NextBackOff(), "without a mark the wrapped backoff decides")
sweeper.mu.Lock()
sweeper.lastMark = time.Now().Add(-recentMarkWindow)
sweeper.mu.Unlock()
assert.Equal(t, 5*time.Second, bo.NextBackOff(), "a stale mark must not trigger the quick retry")
}
func TestQuickRetryNilSweeperPassthrough(t *testing.T) {
var sweeper *Sweeper
slow := backoff.NewConstantBackOff(5 * time.Second)
bo := sweeper.QuickRetryBackoff(context.Background(), slow, nil)
assert.Equal(t, backoff.BackOff(slow), bo, "nil sweeper must return the backoff unchanged")
}
func TestQuickRetryHonorsContext(t *testing.T) {
sweeper := New()
sweeper.MarkNetworkChange()
ctx, cancel := context.WithCancel(context.Background())
cancel()
bo := sweeper.QuickRetryBackoff(ctx, backoff.NewConstantBackOff(time.Millisecond), nil)
assert.Equal(t, backoff.Stop, bo.NextBackOff(), "cancelled context must stop the retry loop")
}

View File

@@ -30,6 +30,11 @@ func GetInfo(ctx context.Context) *Info {
kernelVersion = osInfo[2]
}
addrs, err := networkAddresses()
if err != nil {
log.Warnf("discover network addresses: %s", err)
}
gio := &Info{
GoOS: runtime.GOOS,
Kernel: kernel,
@@ -41,6 +46,7 @@ func GetInfo(ctx context.Context) *Info {
NetbirdVersion: version.NetbirdVersion(),
UIVersion: extractUIVersion(ctx),
KernelVersion: kernelVersion,
NetworkAddresses: addrs,
SystemSerialNumber: serial(),
SystemProductName: productModel(),
SystemManufacturer: productManufacturer(),

View File

@@ -1,4 +1,4 @@
//go:build !ios
//go:build !ios && !android
package system

View File

@@ -0,0 +1,89 @@
package system
import (
"net/netip"
"strings"
)
var iFaceDiscover IFaceDiscover
type IFaceDiscover interface {
IFaces() (string, error)
}
// SetIFaceDiscover configures the Android interface discovery provider.
func SetIFaceDiscover(discover IFaceDiscover) {
iFaceDiscover = discover
}
func networkAddresses() ([]NetworkAddress, error) {
if iFaceDiscover == nil {
return nil, nil
}
ifaces, err := iFaceDiscover.IFaces()
if err != nil {
return nil, err
}
var netAddresses []NetworkAddress
for _, line := range strings.Split(ifaces, "\n") {
addresses, ok := interfaceAddresses(line)
if !ok {
continue
}
for _, address := range addresses {
netAddr, ok := toNetworkAddress(address)
if !ok {
continue
}
if isDuplicated(netAddresses, netAddr) {
continue
}
netAddresses = append(netAddresses, netAddr)
}
}
return netAddresses, nil
}
func interfaceAddresses(line string) ([]string, bool) {
parts := strings.Split(line, "|")
if len(parts) != 2 {
return nil, false
}
flags := strings.Fields(parts[0])
if len(flags) != 8 {
return nil, false
}
up, loopback := flags[3], flags[5]
if up != "true" || loopback == "true" {
return nil, false
}
return strings.Fields(parts[1]), true
}
func toNetworkAddress(address string) (NetworkAddress, bool) {
prefix, err := netip.ParsePrefix(address)
if err != nil {
return NetworkAddress{}, false
}
if prefix.Addr().Is4In6() {
if prefix.Bits() < 96 {
return NetworkAddress{}, false
}
prefix = netip.PrefixFrom(prefix.Addr().Unmap(), prefix.Bits()-96)
}
ip := prefix.Addr()
if ip.IsLoopback() || ip.IsLinkLocalUnicast() || ip.IsMulticast() {
return NetworkAddress{}, false
}
return NetworkAddress{NetIP: prefix}, true
}
func isDuplicated(addresses []NetworkAddress, addr NetworkAddress) bool {
for _, duplicated := range addresses {
if duplicated.NetIP == addr.NetIP {
return true
}
}
return false
}

View File

@@ -1,4 +1,4 @@
//go:build !ios
//go:build !ios && !android
package system

View File

@@ -21,6 +21,8 @@ import (
"google.golang.org/grpc/connectivity"
nbgrpc "github.com/netbirdio/netbird/client/grpc"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/encryption"
"github.com/netbirdio/netbird/shared/management/domain"
@@ -62,6 +64,13 @@ type GrpcClient struct {
connStateCallbackLock sync.RWMutex
serverURL string
// netState gates the stream retry loop on OS-reported network
// availability; nil (the default) disables gating.
netState *netstate.State
// sweeper cuts the transport connections on network change; nil disables it.
sweeper *netsweep.Sweeper
// syncStreamErr holds the last Sync stream error, or nil while the stream
// is established and healthy. GetServerKey succeeds even when the peer
// cannot sync (e.g. the server returns "settings not found"), so the
@@ -111,16 +120,43 @@ func MaxRecvMsgSize() int {
return size
}
// Option configures optional GrpcClient behavior.
type Option func(*GrpcClient)
// WithNetworkState injects the OS network availability state that gates the
// stream retry loop; without it gating is disabled.
func WithNetworkState(netState *netstate.State) Option {
return func(c *GrpcClient) { c.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) Option {
return func(c *GrpcClient) { c.sweeper = sweeper }
}
// NewClient creates a new client to Management service
func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsEnabled bool) (*GrpcClient, error) {
var conn *grpc.ClientConn
func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsEnabled bool, opts ...Option) (*GrpcClient, error) {
// Options apply before dialing: the sweeper must wrap the first connection too.
c := &GrpcClient{
key: ourPrivateKey,
ctx: ctx,
connStateCallbackLock: sync.RWMutex{},
serverURL: addr,
}
for _, opt := range opts {
opt(c)
}
var extraOpts []grpc.DialOption
if maxSize := MaxRecvMsgSize(); maxSize > 0 {
extraOpts = append(extraOpts, grpc.WithDefaultCallOptions(grpc.MaxCallRecvMsgSize(maxSize)))
log.Infof("management gRPC max receive message size set to %d bytes", maxSize)
}
if c.sweeper != nil {
extraOpts = append(extraOpts, nbgrpc.WithSweeper(c.sweeper))
}
var conn *grpc.ClientConn
operation := func() error {
var err error
conn, err = nbgrpc.CreateConnection(ctx, addr, tlsEnabled, wsproxy.ManagementComponent, extraOpts...)
@@ -136,16 +172,9 @@ func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsE
return nil, err
}
realClient := proto.NewManagementServiceClient(conn)
return &GrpcClient{
key: ourPrivateKey,
realClient: realClient,
ctx: ctx,
conn: conn,
connStateCallbackLock: sync.RWMutex{},
serverURL: addr,
}, nil
c.conn = conn
c.realClient = proto.NewManagementServiceClient(conn)
return c, nil
}
// GetServerURL returns the management server URL
@@ -206,16 +235,33 @@ func (c *GrpcClient) withMgmtStream(
ctx context.Context,
handler func(ctx context.Context, serverPubKey wgtypes.Key, backOff backoff.BackOff) error,
) error {
backOff := defaultBackoff(ctx)
backOff := c.sweeper.QuickRetryBackoff(ctx, defaultBackoff(ctx), c.netState)
operation := func() error {
log.Debugf("management connection state %v", c.conn.GetState())
connState := c.conn.GetState()
// suspend reconnect attempts while the OS reports no usable network.
// Wait only errors on a cancelled context, which means shutdown, so
// stop the loop without reporting a failure.
if waited, err := c.netState.Wait(ctx); err != nil {
log.Debugf("management connection context has been canceled while offline, this usually indicates shutdown")
return nil //nolint:nilerr // a cancelled context means shutdown, not a retryable failure
} else if waited {
backOff.Reset()
}
connState := c.conn.GetState()
log.Debugf("management connection state %v", connState)
if connState == connectivity.Shutdown {
return backoff.Permanent(fmt.Errorf("connection to management has been shut down"))
} else if !(connState == connectivity.Ready || connState == connectivity.Idle) {
}
if !(connState == connectivity.Ready || connState == connectivity.Idle) {
// A dial may already be in flight (e.g. the other stream triggered
// it after a network change); wait for it to settle and proceed if
// the channel became usable, instead of burning a backoff round on
// a successful dial. A failed dial errors out as before.
c.conn.WaitForStateChange(ctx, connState)
return fmt.Errorf("connection to management is not ready and in %s state", connState)
connState = c.conn.GetState()
if !(connState == connectivity.Ready || connState == connectivity.Idle) {
return fmt.Errorf("connection to management is not ready and in %s state", connState)
}
}
serverPubKey, err := c.getServerPublicKey()
@@ -227,7 +273,7 @@ func (c *GrpcClient) withMgmtStream(
return handler(ctx, *serverPubKey, backOff)
}
err := backoff.Retry(operation, backOff)
err := nbgrpc.Retry(ctx, operation, backOff, c.netState)
if err != nil {
log.Warnf("exiting the Management service connection retry loop due to the unrecoverable error: %s", err)
}

View File

@@ -14,6 +14,7 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netsweep"
auth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
"github.com/netbirdio/netbird/shared/relay/client/dialer"
netErr "github.com/netbirdio/netbird/shared/relay/client/dialer/net"
@@ -184,6 +185,10 @@ type Client struct {
// datagram-sized transport is avoided on subsequent connects. Shared via
// the manager.
transportFallback *transportFallback
// sweeper cuts the relay connection on network change; the read loop
// reports the disconnect and the guard reconnects. Shared via the manager.
sweeper *netsweep.Sweeper
// datagramFallbackTriggered guards a single fallback per connection so a
// burst of oversized datagrams triggers one reconnect, not many.
datagramFallbackTriggered atomic.Bool
@@ -393,6 +398,12 @@ func (c *Client) Close() error {
}
func (c *Client) connect(ctx context.Context) (*RelayAddr, error) {
// A sweep cancels this context, so a dial started on the old network
// aborts instead of waiting out its handshake timeout.
dial := c.sweeper.StartDial(ctx)
defer dial.Release()
ctx = dial.Ctx()
mode := transportModeFromEnv()
dialers := c.getDialers(mode)
@@ -417,12 +428,19 @@ func (c *Client) connect(ctx context.Context) (*RelayAddr, error) {
return nil, fmt.Errorf("dial via FQDN: %w", err)
}
}
c.relayConn = conn
c.datagramFallbackTriggered.Store(false)
// Read the transport off the concrete connection: the sweeper's wrapper
// embeds net.Conn only, so it does not promote Protocol().
if tc, ok := conn.(transportConn); ok {
c.transport = tc.Protocol()
}
conn, err := dial.WrapConn(conn)
if err != nil {
return nil, fmt.Errorf("register connection: %w", err)
}
c.relayConn = conn
c.datagramFallbackTriggered.Store(false)
instanceURL, err := c.handShake(ctx)
if err != nil {
cErr := conn.Close()

View File

@@ -7,9 +7,22 @@ import (
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
)
const defaultMaxBackoffInterval = 60 * time.Second
const (
defaultMaxBackoffInterval = 60 * time.Second
// quickReconnectBudget bounds how long a quick reconnect waits for the
// network before handing the retry over to the ticker.
quickReconnectBudget = 1500 * time.Millisecond
// verdictSettleWindow is how long an online verdict must hold before it
// is trusted: the disconnect often precedes the OS offline flag by a few
// milliseconds.
verdictSettleWindow = 200 * time.Millisecond
)
// Guard manage the reconnection tries to the Relay server in case of disconnection event.
type Guard struct {
@@ -22,14 +35,19 @@ type Guard struct {
// attempts.
maxBackoffInterval time.Duration
// netState gates reconnect attempts on OS-reported network availability;
// nil disables gating.
netState *netstate.State
// lastErr is the error from the most recent failed reconnect attempt,
// surfaced as the home relay status while disconnected.
lastErr atomic.Pointer[error]
}
// NewGuard creates a new guard for the relay client. A non-positive
// maxBackoffInterval falls back to defaultMaxBackoffInterval.
func NewGuard(sp *ServerPicker, maxBackoffInterval time.Duration) *Guard {
// maxBackoffInterval falls back to defaultMaxBackoffInterval. A nil netState
// disables network availability gating.
func NewGuard(sp *ServerPicker, maxBackoffInterval time.Duration, netState *netstate.State) *Guard {
if maxBackoffInterval <= 0 {
maxBackoffInterval = defaultMaxBackoffInterval
}
@@ -38,6 +56,7 @@ func NewGuard(sp *ServerPicker, maxBackoffInterval time.Duration) *Guard {
OnReconnected: make(chan struct{}, 1),
serverPicker: sp,
maxBackoffInterval: maxBackoffInterval,
netState: netState,
}
return g
}
@@ -70,11 +89,21 @@ func (g *Guard) StartReconnectTrys(ctx context.Context, relayClient *Client) {
// start a ticker to pick a new server
ticker := g.exponentTicker(ctx)
defer ticker.Stop()
defer func() {
ticker.Stop()
}()
for {
select {
case <-ticker.C:
// suspend reconnect attempts while the OS reports no usable network
if waited, err := g.netState.Wait(ctx); err != nil {
return
} else if waited {
ticker.Stop()
ticker = g.exponentTicker(ctx)
continue
}
if err := g.retry(ctx); err != nil {
log.Errorf("failed to pick new Relay server: %s", err)
g.setLastError(err)
@@ -100,7 +129,12 @@ func (g *Guard) tryToQuickReconnect(parentCtx context.Context, rc *Client) bool
return false
}
if cancelled := waiteBeforeRetry(parentCtx); !cancelled {
if ok := g.waitForNetwork(parentCtx); !ok {
return false
}
// Still offline after the budget: leave the retry to the ticker.
if !g.netState.IsOnline() {
return false
}
@@ -166,14 +200,47 @@ func (g *Guard) exponentTicker(ctx context.Context) *backoff.Ticker {
return backoff.NewTicker(bo)
}
func waiteBeforeRetry(ctx context.Context) bool {
timer := time.NewTimer(1500 * time.Millisecond)
defer timer.Stop()
// waitForNetwork waits out the settle window while online, or waits for the
// network to return while offline, within the budget. Returns false when ctx
// is cancelled. Without an injected netState it degrades to a fixed
// budget-long sleep, the pre-netstate behavior.
func (g *Guard) waitForNetwork(ctx context.Context) bool {
budget := time.NewTimer(quickReconnectBudget)
defer budget.Stop()
select {
case <-timer.C:
return true
case <-ctx.Done():
return false
settleWindow := verdictSettleWindow
if g.netState == nil {
settleWindow = quickReconnectBudget
}
settle := time.NewTimer(settleWindow)
defer settle.Stop()
for {
// Channel first, flag second: a flip in between still fires the channel.
changedCh := g.netState.Changed()
if g.netState.IsOnline() {
select {
case <-settle.C:
return true
case <-changedCh:
case <-ctx.Done():
return false
}
} else {
select {
case <-budget.C:
return true
case <-changedCh:
case <-ctx.Done():
return false
}
}
if !settle.Stop() {
select {
case <-settle.C:
default:
}
}
settle.Reset(settleWindow)
}
}

View File

@@ -0,0 +1,30 @@
package client
import (
"context"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/netbirdio/netbird/client/netstate"
)
func TestWaitForNetworkSettlesAfterOutage(t *testing.T) {
ns := netstate.New()
ns.Set(false)
g := NewGuard(nil, 0, ns)
const outage = 2 * verdictSettleWindow
start := time.Now()
go func() {
time.Sleep(outage)
ns.Set(true)
}()
ok := g.waitForNetwork(context.Background())
elapsed := time.Since(start)
assert.True(t, ok, "recovered network must let the quick reconnect proceed")
assert.GreaterOrEqual(t, elapsed, outage+verdictSettleWindow, "reconnect must wait a full settle window after the network returns")
}

View File

@@ -12,6 +12,8 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
relayAuth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
)
@@ -65,6 +67,17 @@ func WithMaxBackoffInterval(d time.Duration) ManagerOption {
return func(m *Manager) { m.maxBackoffInterval = d }
}
// WithNetworkState injects the OS network availability state that gates the
// reconnect guard; without it reconnect attempts are not gated.
func WithNetworkState(netState *netstate.State) ManagerOption {
return func(m *Manager) { m.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) ManagerOption {
return func(m *Manager) { m.sweeper = sweeper }
}
// Manager is a manager for the relay client instances. It establishes one persistent connection to the given relay URL
// and automatically reconnect to them in case disconnection.
// The manager also manage temporary relay connection. If a client wants to communicate with a client on a
@@ -92,6 +105,8 @@ type Manager struct {
mtu uint16
maxBackoffInterval time.Duration
netState *netstate.State
sweeper *netsweep.Sweeper
cleanupInterval time.Duration
keepUnusedServerTime time.Duration
@@ -128,8 +143,9 @@ func NewManager(ctx context.Context, serverURLs []string, peerID string, mtu uin
for _, opt := range opts {
opt(m)
}
m.serverPicker.Sweeper = m.sweeper
m.serverPicker.ServerURLs.Store(serverURLs)
m.reconnectGuard = NewGuard(m.serverPicker, m.maxBackoffInterval)
m.reconnectGuard = NewGuard(m.serverPicker, m.maxBackoffInterval, m.netState)
return m
}
@@ -354,6 +370,7 @@ func (m *Manager) openConnVia(ctx context.Context, serverAddress, peerKey string
relayClient := NewClientWithServerIP(serverAddress, serverIP, m.tokenStore, m.peerID, m.mtu)
relayClient.SetTransportFallback(m.transportFallback)
relayClient.sweeper = m.sweeper
err := relayClient.Connect(m.ctx)
if err != nil {
rt.Lock()

View File

@@ -9,6 +9,7 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netsweep"
auth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
)
@@ -30,6 +31,7 @@ type ServerPicker struct {
MTU uint16
ConnectionTimeout time.Duration
TransportFallback *transportFallback
Sweeper *netsweep.Sweeper
}
func (sp *ServerPicker) PickServer(parentCtx context.Context) (*Client, error) {
@@ -73,6 +75,7 @@ func (sp *ServerPicker) startConnection(ctx context.Context, resultChan chan con
log.Infof("try to connecting to relay server: %s", url)
relayClient := NewClient(url, sp.TokenStore, sp.PeerID, sp.MTU)
relayClient.SetTransportFallback(sp.TransportFallback)
relayClient.sweeper = sp.Sweeper
err := relayClient.Connect(ctx)
resultChan <- connResult{
RelayClient: relayClient,

View File

@@ -19,6 +19,8 @@ import (
"google.golang.org/grpc/status"
nbgrpc "github.com/netbirdio/netbird/client/grpc"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/encryption"
"github.com/netbirdio/netbird/shared/management/client"
"github.com/netbirdio/netbird/shared/signal/proto"
@@ -65,6 +67,13 @@ type GrpcClient struct {
connStateCallback ConnStateNotifier
connStateCallbackLock sync.RWMutex
// netState gates the Receive retry loop on OS-reported network
// availability; nil (the default) disables gating.
netState *netstate.State
// sweeper cuts the transport connections on network change; nil disables it.
sweeper *netsweep.Sweeper
onReconnectedListenerFn func()
decryptionWorker *Worker
@@ -88,13 +97,43 @@ type GrpcClient struct {
watchdogWg sync.WaitGroup
}
// NewClient creates a new Signal client
func NewClient(ctx context.Context, addr string, key wgtypes.Key, tlsEnabled bool) (*GrpcClient, error) {
var conn *grpc.ClientConn
// Option configures optional GrpcClient behavior.
type Option func(*GrpcClient)
// WithNetworkState injects the OS network availability state that gates the
// Receive retry loop; without it gating is disabled.
func WithNetworkState(netState *netstate.State) Option {
return func(c *GrpcClient) { c.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) Option {
return func(c *GrpcClient) { c.sweeper = sweeper }
}
// NewClient creates a new Signal client
func NewClient(ctx context.Context, addr string, key wgtypes.Key, tlsEnabled bool, opts ...Option) (*GrpcClient, error) {
// Options apply before dialing: the sweeper must wrap the first connection too.
c := &GrpcClient{
ctx: ctx,
key: key,
mux: sync.Mutex{},
status: StreamDisconnected,
connStateCallbackLock: sync.RWMutex{},
}
for _, opt := range opts {
opt(c)
}
var extraOpts []grpc.DialOption
if c.sweeper != nil {
extraOpts = append(extraOpts, nbgrpc.WithSweeper(c.sweeper))
}
var conn *grpc.ClientConn
operation := func() error {
var err error
conn, err = nbgrpc.CreateConnection(ctx, addr, tlsEnabled, wsproxy.SignalComponent)
conn, err = nbgrpc.CreateConnection(ctx, addr, tlsEnabled, wsproxy.SignalComponent, extraOpts...)
if err != nil {
return fmt.Errorf("create connection: %w", err)
}
@@ -109,15 +148,9 @@ func NewClient(ctx context.Context, addr string, key wgtypes.Key, tlsEnabled boo
log.Debugf("connected to Signal Service: %v", conn.Target())
return &GrpcClient{
realClient: proto.NewSignalExchangeClient(conn),
ctx: ctx,
signalConn: conn,
key: key,
mux: sync.Mutex{},
status: StreamDisconnected,
connStateCallbackLock: sync.RWMutex{},
}, nil
c.signalConn = conn
c.realClient = proto.NewSignalExchangeClient(conn)
return c, nil
}
func (c *GrpcClient) StreamConnected() bool {
@@ -165,19 +198,36 @@ func defaultBackoff(ctx context.Context) backoff.BackOff {
// The connection retry logic will try to reconnect for 30 min and if wasn't successful will propagate the error to the function caller.
func (c *GrpcClient) Receive(ctx context.Context, msgHandler func(msg *proto.Message) error) error {
var backOff = defaultBackoff(ctx)
backOff := c.sweeper.QuickRetryBackoff(ctx, defaultBackoff(ctx), c.netState)
operation := func() error {
// suspend reconnect attempts while the OS reports no usable network.
// Wait only errors on a cancelled context, which means shutdown, so
// stop the loop without reporting a failure.
if waited, err := c.netState.Wait(ctx); err != nil {
log.Debugf("signal connection context has been canceled while offline, this usually indicates shutdown")
return nil
} else if waited {
backOff.Reset()
}
c.notifyStreamDisconnected()
log.Debugf("signal connection state %v", c.signalConn.GetState())
connState := c.signalConn.GetState()
log.Debugf("signal connection state %v", connState)
if connState == connectivity.Shutdown {
return backoff.Permanent(fmt.Errorf("connection to signal has been shut down"))
} else if !(connState == connectivity.Ready || connState == connectivity.Idle) {
}
if !(connState == connectivity.Ready || connState == connectivity.Idle) {
// A dial may already be in flight (e.g. triggered by another RPC
// after a network change); wait for it to settle and proceed if
// the channel became usable, instead of burning a backoff round on
// a successful dial. A failed dial errors out as before.
c.signalConn.WaitForStateChange(ctx, connState)
return fmt.Errorf("connection to signal is not ready and in %s state", connState)
connState = c.signalConn.GetState()
if !(connState == connectivity.Ready || connState == connectivity.Idle) {
return fmt.Errorf("connection to signal is not ready and in %s state", connState)
}
}
// connect to Signal stream identifying ourselves with a public WireGuard key
@@ -231,7 +281,7 @@ func (c *GrpcClient) Receive(ctx context.Context, msgHandler func(msg *proto.Mes
return nil
}
err := backoff.Retry(operation, backOff)
err := nbgrpc.Retry(ctx, operation, backOff, c.netState)
if err != nil {
log.Errorf("exiting the Signal service connection retry loop due to the unrecoverable error: %v", err)
return err