mirror of
https://github.com/netbirdio/netbird.git
synced 2026-07-17 12:09:58 +00:00
[client] Fix WGWatcher silently failing to restart on fast disconnect/reconnect (#6664)
* Stick new watcher creation to actual existence of af the conn and its removal to the removal of such same conn. Avoid debouncing and cross lock dead locking * Discriminate not updated from timeout handshakes * [Recheck watcher ctx cancellation under conn.mu in onWGDisconnected onWGDisconnected only checked conn.ctx (the engine-scoped context), never the watcher's own context. disableWgWatcherIfNeeded cancels the wgWatcherCtx, not conn.ctx, so a disabled watcher's timeout callback did not see the cancellation. handshakeCheck runs lock-free, so between the ctx check in periodicHandshakeCheck and acquiring conn.mu a fast disconnect/reconnect can slip in: the stale watcher then acquires the lock and tears down the *new*, healthy connection based on the old timeout, forcing the guard into an unnecessary reconnect (flap). Recheck watcherCtx.Err() under conn.mu so a superseded watcher exits without touching the connection that replaced it. * Remove verbose comments * Fixup merge conflict leftovers * Fixup context brought by onWGDisconnected
This commit is contained in:
@@ -203,7 +203,6 @@ func NewConn(config ConnConfig, services ServiceDependencies) (*Conn, error) {
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statusICE: worker.NewAtomicStatus(),
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dumpState: dumpState,
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endpointUpdater: NewEndpointUpdater(connLog, config.WgConfig, isController(config)),
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wgWatcher: NewWGWatcher(connLog, config.WgConfig.WgInterface, config.Key, dumpState),
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metricsRecorder: services.MetricsRecorder,
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}
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@@ -671,11 +670,12 @@ func (conn *Conn) onGuardEvent() {
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}
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}
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func (conn *Conn) onWGDisconnected() {
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func (conn *Conn) onWGDisconnected(watcherCtx context.Context) {
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conn.mu.Lock()
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defer conn.mu.Unlock()
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if conn.ctx.Err() != nil {
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// watcherCtx guards against a stale watcher tearing down a connection that already superseded it.
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if conn.ctx.Err() != nil || watcherCtx.Err() != nil {
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return
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}
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@@ -833,25 +833,39 @@ func (conn *Conn) isConnectedOnAllWay() (status guard.ConnStatus) {
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})
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}
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// enableWgWatcherIfNeeded starts a fresh watcher instance per connection attempt, so its
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// lifecycle stays bound to conn.mu and enable/disable can't race an old goroutine's shutdown.
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// Caller must hold conn.mu.
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func (conn *Conn) enableWgWatcherIfNeeded(enabledTime time.Time) {
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if !conn.wgWatcher.PrepareInitialHandshake() {
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if conn.wgWatcher != nil {
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return
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}
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watcher := NewWGWatcher(conn.Log, conn.config.WgConfig.WgInterface, conn.config.Key, conn.dumpState)
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watcher.PrepareInitialHandshake()
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wgWatcherCtx, wgWatcherCancel := context.WithCancel(conn.ctx)
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conn.wgWatcher = watcher
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conn.wgWatcherCancel = wgWatcherCancel
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conn.wgWatcherWg.Add(1)
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go func() {
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defer conn.wgWatcherWg.Done()
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conn.wgWatcher.EnableWgWatcher(wgWatcherCtx, enabledTime, conn.onWGDisconnected, conn.onWGHandshakeSuccess, conn.onWGCheckSuccess)
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onDisconnected := func() { conn.onWGDisconnected(wgWatcherCtx) }
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watcher.EnableWgWatcher(wgWatcherCtx, enabledTime, onDisconnected, conn.onWGHandshakeSuccess, conn.onWGCheckSuccess)
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}()
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}
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// disableWgWatcherIfNeeded cancels and drops the watcher once no transport is active. It never
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// waits for the goroutine: the timeout path reentrantly calls back here under conn.mu, so
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// blocking would deadlock. Caller must hold conn.mu.
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func (conn *Conn) disableWgWatcherIfNeeded() {
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if conn.currentConnPriority == conntype.None && conn.wgWatcherCancel != nil {
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conn.wgWatcherCancel()
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conn.wgWatcherCancel = nil
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if conn.currentConnPriority != conntype.None || conn.wgWatcher == nil {
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return
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}
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conn.wgWatcherCancel()
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conn.wgWatcher = nil
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conn.wgWatcherCancel = nil
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}
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func (conn *Conn) newProxy(remoteConn net.Conn) (wgproxy.Proxy, error) {
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@@ -874,7 +888,9 @@ func (conn *Conn) resetEndpoint() {
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return
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}
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conn.Log.Infof("reset wg endpoint")
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conn.wgWatcher.Reset()
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if conn.wgWatcher != nil {
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conn.wgWatcher.Reset()
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}
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if err := conn.endpointUpdater.RemoveEndpointAddress(); err != nil {
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conn.Log.Warnf("failed to remove endpoint address before update: %v", err)
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}
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@@ -339,20 +339,20 @@ func TestConn_onWGDisconnected_EscalatesToRosenpassReset(t *testing.T) {
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conn := newWGTimeoutTestConn(true, &disconnected)
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for i := 0; i < wgTimeoutEscalationThreshold-1; i++ {
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conn.onWGDisconnected()
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conn.onWGDisconnected(conn.ctx)
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}
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assert.Empty(t, disconnected, "escalation must not fire below the threshold")
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conn.onWGDisconnected()
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conn.onWGDisconnected(conn.ctx)
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assert.Equal(t, []string{conn.config.WgConfig.RemoteKey}, disconnected,
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"reaching the threshold must report the peer disconnected once")
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for i := 0; i < wgTimeoutEscalationThreshold-1; i++ {
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conn.onWGDisconnected()
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conn.onWGDisconnected(conn.ctx)
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}
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assert.Len(t, disconnected, 1, "escalation must restart counting after firing")
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conn.onWGDisconnected()
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conn.onWGDisconnected(conn.ctx)
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assert.Len(t, disconnected, 2, "continued timeouts must escalate again")
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}
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@@ -364,12 +364,12 @@ func TestConn_onWGDisconnected_CheckSuccessResetsEscalation(t *testing.T) {
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conn := newWGTimeoutTestConn(true, &disconnected)
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for i := 0; i < wgTimeoutEscalationThreshold-1; i++ {
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conn.onWGDisconnected()
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conn.onWGDisconnected(conn.ctx)
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}
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conn.onWGCheckSuccess()
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for i := 0; i < wgTimeoutEscalationThreshold-1; i++ {
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conn.onWGDisconnected()
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conn.onWGDisconnected(conn.ctx)
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}
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assert.Empty(t, disconnected, "handshake success must reset the timeout count")
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}
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@@ -382,7 +382,7 @@ func TestConn_onWGDisconnected_NoEscalationWithoutRosenpass(t *testing.T) {
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conn := newWGTimeoutTestConn(false, &disconnected)
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for i := 0; i < wgTimeoutEscalationThreshold*3; i++ {
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conn.onWGDisconnected()
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conn.onWGDisconnected(conn.ctx)
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}
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assert.Empty(t, disconnected, "escalation must be limited to rosenpass connections")
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}
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@@ -3,7 +3,6 @@ package peer
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import (
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"context"
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"fmt"
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"sync"
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"time"
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log "github.com/sirupsen/logrus"
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@@ -24,14 +23,14 @@ type WGInterfaceStater interface {
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GetStats() (map[string]configurer.WGStats, error)
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}
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// WGWatcher is single-shot: one instance per connection attempt, run once, then discarded.
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// Lifecycle is owned by Conn under conn.mu, so it keeps no "enabled" state to go stale.
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type WGWatcher struct {
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log *log.Entry
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wgIfaceStater WGInterfaceStater
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peerKey string
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stateDump *stateDump
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enabled bool
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muEnabled sync.Mutex
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// initialHandshake is not thread-safe; never call PrepareInitialHandshake and EnableWgWatcher concurrently.
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initialHandshake time.Time
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@@ -48,25 +47,14 @@ func NewWGWatcher(log *log.Entry, wgIfaceStater WGInterfaceStater, peerKey strin
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}
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}
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// PrepareInitialHandshake reserves the watcher and reads the peer's current WireGuard
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// handshake time. It must be called before the peer is (re)configured on the WireGuard
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// interface, so the captured baseline reflects the state prior to this connection attempt
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// instead of racing with that configuration. Returns ok=false if the watcher is already
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// running, in which case EnableWgWatcher must not be called.
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func (w *WGWatcher) PrepareInitialHandshake() (ok bool) {
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w.muEnabled.Lock()
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if w.enabled {
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w.muEnabled.Unlock()
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return false
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}
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// PrepareInitialHandshake reads the peer's current WireGuard handshake time. It must be
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// called before the peer is (re)configured on the WireGuard interface, so the captured
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// baseline reflects the state prior to this connection attempt instead of racing with
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// that configuration.
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func (w *WGWatcher) PrepareInitialHandshake() {
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w.log.Debugf("enable WireGuard watcher")
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w.enabled = true
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w.muEnabled.Unlock()
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handshake, _ := w.wgState()
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w.initialHandshake = handshake
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return true
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}
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// EnableWgWatcher runs the WireGuard watcher loop using the handshake baseline captured by
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@@ -76,10 +64,6 @@ func (w *WGWatcher) PrepareInitialHandshake() (ok bool) {
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// handshake, including the first.
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func (w *WGWatcher) EnableWgWatcher(ctx context.Context, enabledTime time.Time, onDisconnectedFn func(), onHandshakeSuccessFn func(when time.Time), onCheckSuccessFn func()) {
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w.periodicHandshakeCheck(ctx, onDisconnectedFn, onHandshakeSuccessFn, onCheckSuccessFn, enabledTime, w.initialHandshake)
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w.muEnabled.Lock()
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w.enabled = false
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w.muEnabled.Unlock()
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}
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// Reset signals the watcher that the WireGuard peer has been reset and a new
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@@ -105,6 +89,7 @@ func (w *WGWatcher) periodicHandshakeCheck(ctx context.Context, onDisconnectedFn
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case <-timer.C:
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handshake, ok := w.handshakeCheck(lastHandshake)
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if !ok {
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// early ctx cancel check return
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if ctx.Err() != nil {
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return
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}
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@@ -153,9 +138,9 @@ func (w *WGWatcher) handshakeCheck(lastHandshake time.Time) (*time.Time, bool) {
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w.log.Tracef("previous handshake, handshake: %v, %v", lastHandshake, handshake)
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// the current know handshake did not change
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// the current known handshake did not change
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if handshake.Equal(lastHandshake) {
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w.log.Warnf("WireGuard handshake timed out: %v", handshake)
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w.log.Warnf("WireGuard handshake not updated: %v", handshake)
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return nil, false
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}
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@@ -7,7 +7,6 @@ import (
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"time"
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log "github.com/sirupsen/logrus"
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"github.com/stretchr/testify/require"
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"github.com/netbirdio/netbird/client/iface/configurer"
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)
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@@ -62,7 +61,7 @@ func TestWGWatcher_CheckSuccessCallback(t *testing.T) {
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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require.True(t, watcher.PrepareInitialHandshake())
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watcher.PrepareInitialHandshake()
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firstHandshake := make(chan struct{}, 1)
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checkSuccess := make(chan struct{}, 1)
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@@ -101,8 +100,7 @@ func TestWGWatcher_EnableWgWatcher(t *testing.T) {
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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ok := watcher.PrepareInitialHandshake()
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require.True(t, ok, "watcher should not be enabled yet")
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watcher.PrepareInitialHandshake()
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onDisconnected := make(chan struct{}, 1)
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go watcher.EnableWgWatcher(ctx, time.Now(), func() {
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@@ -132,8 +130,7 @@ func TestWGWatcher_ReEnable(t *testing.T) {
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watcher := NewWGWatcher(mlog, mocWgIface, "", newStateDump("peer", mlog, &Status{}))
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ctx, cancel := context.WithCancel(context.Background())
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ok := watcher.PrepareInitialHandshake()
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require.True(t, ok, "watcher should not be enabled yet")
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watcher.PrepareInitialHandshake()
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wg := &sync.WaitGroup{}
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wg.Add(1)
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@@ -149,8 +146,7 @@ func TestWGWatcher_ReEnable(t *testing.T) {
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ctx, cancel = context.WithCancel(context.Background())
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defer cancel()
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ok = watcher.PrepareInitialHandshake()
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require.True(t, ok, "watcher should be re-enabled after the previous run stopped")
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watcher.PrepareInitialHandshake()
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onDisconnected := make(chan struct{}, 1)
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go watcher.EnableWgWatcher(ctx, time.Now(), func() {
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