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[client, relay] Increase early-message buffer cap to 10000 to avoid dropping relayed handshakes
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@@ -10,7 +10,7 @@ import (
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const (
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earlyMsgTTL = 5 * time.Second
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earlyMsgCapacity = 1000
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earlyMsgCapacity = 10000
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)
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// earlyMsgBuffer buffers transport messages that arrive before the corresponding
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