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Merge pull request #36 from LaurenceJJones/fix-wg-session-race-condition
fix: relay race condition in WireGuard session management
This commit is contained in:
@@ -58,12 +58,41 @@ type DestinationConn struct {
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// Type for storing WireGuard handshake information
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type WireGuardSession struct {
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mu sync.RWMutex
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ReceiverIndex uint32
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SenderIndex uint32
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DestAddr *net.UDPAddr
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LastSeen time.Time
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}
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// GetSenderIndex returns the SenderIndex in a thread-safe manner
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func (s *WireGuardSession) GetSenderIndex() uint32 {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.SenderIndex
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}
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// GetDestAddr returns the DestAddr in a thread-safe manner
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func (s *WireGuardSession) GetDestAddr() *net.UDPAddr {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.DestAddr
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}
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// GetLastSeen returns the LastSeen timestamp in a thread-safe manner
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func (s *WireGuardSession) GetLastSeen() time.Time {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.LastSeen
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}
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// UpdateLastSeen updates the LastSeen timestamp in a thread-safe manner
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func (s *WireGuardSession) UpdateLastSeen() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.LastSeen = time.Now()
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}
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// Type for tracking bidirectional communication patterns to rebuild sessions
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type CommunicationPattern struct {
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FromClient *net.UDPAddr // The client address
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@@ -444,13 +473,11 @@ func (s *UDPProxyServer) handleWireGuardPacket(packet []byte, remoteAddr *net.UD
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// First check for existing sessions to see if we know where to send this packet
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s.wgSessions.Range(func(k, v interface{}) bool {
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session := v.(*WireGuardSession)
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if session.SenderIndex == receiverIndex {
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// Found matching session
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destAddr = session.DestAddr
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// Update last seen time
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session.LastSeen = time.Now()
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s.wgSessions.Store(k, session)
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// Check if session matches (read lock for check)
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if session.GetSenderIndex() == receiverIndex {
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// Found matching session - get dest addr and update last seen
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destAddr = session.GetDestAddr()
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session.UpdateLastSeen()
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return false // stop iteration
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}
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return true // continue iteration
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@@ -610,7 +637,8 @@ func (s *UDPProxyServer) cleanupIdleSessions() {
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now := time.Now()
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s.wgSessions.Range(func(key, value interface{}) bool {
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session := value.(*WireGuardSession)
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if now.Sub(session.LastSeen) > 15*time.Minute {
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// Use thread-safe method to read LastSeen
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if now.Sub(session.GetLastSeen()) > 15*time.Minute {
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s.wgSessions.Delete(key)
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logger.Debug("Removed idle session: %s", key)
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}
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@@ -737,8 +765,9 @@ func (s *UDPProxyServer) clearSessionsForIP(ip string) {
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keyStr := key.(string)
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session := value.(*WireGuardSession)
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// Check if the session's destination address contains the WG IP
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if session.DestAddr != nil && session.DestAddr.IP.String() == ip {
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// Check if the session's destination address contains the WG IP (thread-safe)
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destAddr := session.GetDestAddr()
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if destAddr != nil && destAddr.IP.String() == ip {
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keysToDelete = append(keysToDelete, keyStr)
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logger.Debug("Marking session for deletion for WG IP %s: %s", ip, keyStr)
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}
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@@ -928,14 +957,12 @@ func (s *UDPProxyServer) tryRebuildSession(pattern *CommunicationPattern) {
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// Check if we already have this session
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if _, exists := s.wgSessions.Load(sessionKey); !exists {
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session := &WireGuardSession{
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s.wgSessions.Store(sessionKey, &WireGuardSession{
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ReceiverIndex: pattern.DestIndex,
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SenderIndex: pattern.ClientIndex,
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DestAddr: pattern.ToDestination,
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LastSeen: time.Now(),
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}
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s.wgSessions.Store(sessionKey, session)
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})
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logger.Info("Rebuilt WireGuard session from communication pattern: %s -> %s (packets: %d)",
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sessionKey, pattern.ToDestination.String(), pattern.PacketCount)
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}
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