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Co-authored-by: Claude <noreply@anthropic.com> Signed-off-by: Claude <noreply@anthropic.com>
76 lines
2.2 KiB
Go
76 lines
2.2 KiB
Go
// SPDX-License-Identifier: Apache-2.0
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//
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// Copyright The Prometheus Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package multiplier applies the optional multiplier of a user-defined metric
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// of the wmi, performancecounter and registry collectors. It converts values
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// to base units, for example milliseconds to seconds with 0.001.
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package multiplier
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import (
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"fmt"
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"math"
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)
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// maxExactInteger is the largest integer up to which every integer has an
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// exact float64 representation.
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const maxExactInteger = 1 << 53
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// Multiplier scales values. The zero value leaves them unchanged.
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type Multiplier struct {
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factor float64
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divisor float64
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}
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// New validates the multiplier of the configuration; nil means none. It must
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// be a positive finite number, so that counters stay monotonic.
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func New(multiplier *float64) (Multiplier, error) {
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if multiplier == nil {
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return Multiplier{}, nil
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}
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m := *multiplier
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if math.IsNaN(m) || math.IsInf(m, 0) || m <= 0 {
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return Multiplier{}, fmt.Errorf("multiplier must be a positive finite number, got %v", m)
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}
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if m == 1 {
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return Multiplier{}, nil
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}
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// x * 0.001 is not always the correctly rounded x / 1000, because 0.001
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// has no exact binary representation: 9 * 0.001 is 0.009000000000000001.
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// Divide by the reciprocal instead when it is an integer.
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if m < 1 {
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if d := math.Round(1 / m); d <= maxExactInteger && 1/d == m {
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return Multiplier{divisor: d}, nil
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}
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}
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return Multiplier{factor: m}, nil
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}
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// Apply returns v scaled by the multiplier.
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func (m Multiplier) Apply(v float64) float64 {
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switch {
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case m.divisor != 0:
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return v / m.divisor
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case m.factor != 0:
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return v * m.factor
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default:
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return v
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}
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}
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