Files
netbird/client/netsweep/quick_retry_test.go
Zoltán Papp cfd3a231e2 [client] Reconnect management and signal promptly after a network change
Three pieces, each verified on Android across WiFi/cellular switches:

- A sweep-aware backoff wrapper: the first retry after a disconnect
  that follows a recent network-change mark comes after 200ms instead
  of the randomized [0..1.6s] interval. Any other failure keeps the
  unchanged spread, so the clients of a restarted server still scatter
  their reconnects.
- The retry sleep wakes on OS network availability transitions
  (nbgrpc.Retry): a disconnect that precedes the offline flag by a few
  milliseconds no longer sleeps blindly through the recovery - the
  loop parks on the netstate gate and resumes the moment the network
  returns.
- The connection state is re-checked after WaitForStateChange: a dial
  settling in Ready proceeds immediately instead of burning another
  backoff round on an already-usable channel.

Measured after a network switch: management and signal recover in
270-470ms deterministically, down from a 312-1593ms lottery.
2026-08-13 15:49:44 +02:00

59 lines
1.8 KiB
Go

package netsweep
import (
"context"
"testing"
"time"
"github.com/cenkalti/backoff/v4"
"github.com/stretchr/testify/assert"
)
func TestQuickRetryAfterRecentMark(t *testing.T) {
sweeper := New()
sweeper.MarkNetworkChange()
slow := backoff.NewConstantBackOff(5 * time.Second)
bo := sweeper.QuickRetryBackoff(context.Background(), slow, nil)
assert.Equal(t, quickRetryDelay, bo.NextBackOff(), "first retry after a mark must be quick")
assert.Equal(t, 5*time.Second, bo.NextBackOff(), "second retry must fall back to the wrapped backoff")
bo.Reset()
assert.Equal(t, quickRetryDelay, bo.NextBackOff(), "reset must re-arm the quick retry")
}
func TestQuickRetryWithoutMarkKeepsSpread(t *testing.T) {
sweeper := New()
slow := backoff.NewConstantBackOff(5 * time.Second)
bo := sweeper.QuickRetryBackoff(context.Background(), slow, nil)
assert.Equal(t, 5*time.Second, bo.NextBackOff(), "without a mark the wrapped backoff decides")
sweeper.mu.Lock()
sweeper.lastMark = time.Now().Add(-recentMarkWindow)
sweeper.mu.Unlock()
assert.Equal(t, 5*time.Second, bo.NextBackOff(), "a stale mark must not trigger the quick retry")
}
func TestQuickRetryNilSweeperPassthrough(t *testing.T) {
var sweeper *Sweeper
slow := backoff.NewConstantBackOff(5 * time.Second)
bo := sweeper.QuickRetryBackoff(context.Background(), slow, nil)
assert.Equal(t, backoff.BackOff(slow), bo, "nil sweeper must return the backoff unchanged")
}
func TestQuickRetryHonorsContext(t *testing.T) {
sweeper := New()
sweeper.MarkNetworkChange()
ctx, cancel := context.WithCancel(context.Background())
cancel()
bo := sweeper.QuickRetryBackoff(ctx, backoff.NewConstantBackOff(time.Millisecond), nil)
assert.Equal(t, backoff.Stop, bo.NextBackOff(), "cancelled context must stop the retry loop")
}