Files
netbird/client/netsweep/quick_retry.go
Zoltán Papp cfd3a231e2 [client] Reconnect management and signal promptly after a network change
Three pieces, each verified on Android across WiFi/cellular switches:

- A sweep-aware backoff wrapper: the first retry after a disconnect
  that follows a recent network-change mark comes after 200ms instead
  of the randomized [0..1.6s] interval. Any other failure keeps the
  unchanged spread, so the clients of a restarted server still scatter
  their reconnects.
- The retry sleep wakes on OS network availability transitions
  (nbgrpc.Retry): a disconnect that precedes the offline flag by a few
  milliseconds no longer sleeps blindly through the recovery - the
  loop parks on the netstate gate and resumes the moment the network
  returns.
- The connection state is re-checked after WaitForStateChange: a dial
  settling in Ready proceeds immediately instead of burning another
  backoff round on an already-usable channel.

Measured after a network switch: management and signal recover in
270-470ms deterministically, down from a 312-1593ms lottery.
2026-08-13 15:49:44 +02:00

40 lines
767 B
Go

package netsweep
import (
"time"
"github.com/cenkalti/backoff/v4"
"github.com/netbirdio/netbird/client/netstate"
)
const quickRetryDelay = 200 * time.Millisecond
type quickRetryBackoff struct {
backoff.BackOff
sweeper *Sweeper
netState *netstate.State
used bool
}
func newQuickRetryBackoff(bo backoff.BackOff, sweeper *Sweeper, netState *netstate.State) *quickRetryBackoff {
return &quickRetryBackoff{
BackOff: bo,
sweeper: sweeper,
netState: netState,
}
}
func (b *quickRetryBackoff) NextBackOff() time.Duration {
if !b.used && b.sweeper.markedRecently() && b.netState.IsOnline() {
b.used = true
return quickRetryDelay
}
return b.BackOff.NextBackOff()
}
func (b *quickRetryBackoff) Reset() {
b.used = false
b.BackOff.Reset()
}