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Adds a tray + React translation pipeline driven by a single JSON locale tree (frontend/src/i18n/locales) embedded into the Go binary. The tray re-renders on language switch via a Localizer that subscribes to the preferences store. Layout: - client/ui/i18n: Bundle, LanguageCode, Language, errors, embedded-FS loader. Pure domain, no Wails/daemon deps. - client/ui/preferences: Store + UIPreferences for user-scope UI state, persisted under os.UserConfigDir()/netbird/ui-preferences.json with atomic writes and a subscribe/broadcast channel. - client/ui/services: thin Wails-binding facades (services.I18n, services.Preferences) so React sees ctx-first signatures. - client/ui/localizer.go: tray bridge that owns the active language, exposes T()/StatusLabel() and re-paints the menu on prefs change. - tray.go: every user-facing const replaced by translation keys via t.loc.T(...); menu rebuild + state replay on language switch. - main.go: //go:embed all:frontend/src/i18n/locales, wires Bundle -> Store -> Localizer -> Wails facades in order. Frontend API exposed via Wails bindings: I18n.Languages, I18n.Bundle, Preferences.Get, Preferences.SetLanguage, plus the netbird:preferences:changed event. Includes regenerated Wails TS bindings (peers/profileswitcher/etc. re-emitted as part of the build) and en/hu seed bundles.
134 lines
3.7 KiB
Go
134 lines
3.7 KiB
Go
//go:build !android && !ios && !freebsd && !js
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package main
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import (
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"strings"
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"sync"
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log "github.com/sirupsen/logrus"
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"github.com/netbirdio/netbird/client/ui/i18n"
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"github.com/netbirdio/netbird/client/ui/preferences"
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"github.com/netbirdio/netbird/client/ui/services"
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)
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// Localizer is the tray's bridge to the i18n bundle and preferences store.
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// It caches the active language so every menu-build pass and notification
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// call can resolve a key without re-querying preferences, and it owns
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// the preference-subscription lifecycle so consumers don't have to.
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//
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// Kept in the main package (not i18n/) because StatusLabel maps daemon
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// status enum strings (services.StatusIdle, services.StatusDaemonUnavailable)
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// to translations — pulling those into i18n would invert the dependency
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// direction.
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type Localizer struct {
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bundle *i18n.Bundle
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store *preferences.Store
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mu sync.RWMutex
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lang i18n.LanguageCode
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unsubscribe func()
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}
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// NewLocalizer seeds the active language from the on-disk preference so
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// the first menu render is already in the right locale. Either argument
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// may be nil — useful for tests/dry-runs — in which case Translate falls
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// back to the raw key and Watch is a no-op.
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func NewLocalizer(bundle *i18n.Bundle, store *preferences.Store) *Localizer {
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l := &Localizer{
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bundle: bundle,
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store: store,
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lang: i18n.DefaultLanguage,
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}
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if store != nil {
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if p := store.Get(); p.Language != "" {
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l.lang = p.Language
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}
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}
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return l
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}
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// Language returns the BCP-47 code currently driving translations.
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func (l *Localizer) Language() i18n.LanguageCode {
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l.mu.RLock()
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defer l.mu.RUnlock()
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return l.lang
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}
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// T resolves key in the current language with optional {placeholder}/value
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// argument pairs. When no bundle is wired the key is returned as-is so
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// callers always get a non-empty string.
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func (l *Localizer) T(key string, args ...string) string {
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if l == nil || l.bundle == nil {
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return key
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}
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l.mu.RLock()
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lang := l.lang
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l.mu.RUnlock()
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return l.bundle.Translate(lang, key, args...)
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}
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// Watch subscribes to preference changes; cb fires for each new language
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// (after the Localizer's own cached language has been updated, so cb can
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// call l.T to render with the new locale). Safe to call once per
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// Localizer; later calls overwrite the previous subscription.
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func (l *Localizer) Watch(cb func(lang i18n.LanguageCode)) {
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if l.store == nil {
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return
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}
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ch, unsubscribe := l.store.Subscribe()
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l.mu.Lock()
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if l.unsubscribe != nil {
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l.unsubscribe()
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}
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l.unsubscribe = unsubscribe
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l.mu.Unlock()
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go func() {
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for p := range ch {
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if p.Language == "" {
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continue
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}
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l.mu.Lock()
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if l.lang == p.Language {
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l.mu.Unlock()
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continue
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}
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l.lang = p.Language
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l.mu.Unlock()
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log.Infof("localizer: language switched to %s", p.Language)
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if cb != nil {
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cb(p.Language)
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}
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}
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}()
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}
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// Close drops the preference subscription. Currently unused (the tray
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// lives for the whole process) but kept so a future shutdown path can
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// release the channel cleanly.
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func (l *Localizer) Close() {
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l.mu.Lock()
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defer l.mu.Unlock()
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if l.unsubscribe != nil {
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l.unsubscribe()
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l.unsubscribe = nil
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}
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}
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// StatusLabel maps a daemon status string to its user-facing tray label.
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// Idle and the daemon-unavailable sentinel get translated phrasing; every
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// other status passes through verbatim (matches the legacy behaviour of
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// surfacing the raw daemon enum for the connecting/needs-login states).
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func (l *Localizer) StatusLabel(status string) string {
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switch {
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case status == "", strings.EqualFold(status, services.StatusIdle):
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return l.T("tray.status.disconnected")
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case strings.EqualFold(status, services.StatusDaemonUnavailable):
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return l.T("tray.status.daemonUnavailable")
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}
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return status
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}
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