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Thread cacheDir through NewClient -> RunOniOS -> MobileDependency.TempDir so the iOS client can pass its sandbox-writable cache directory for debug bundle zip file creation instead of os.TempDir(). Move log collection into platform-dispatched addPlatformLog(): - iOS: adds the file-based Go client log (with rotation, stderr/stdout companions and anonymization handled by addLogfile) plus the Swift app log (swift-log.log) written by the iOS app into the same log directory - Other non-Android platforms: existing file-based log + systemd fallback Narrow the debug_nonandroid.go build tag to !android && !ios so iOS no longer attempts the systemd journal fallback. Add a DebugBundle() entry point to the iOS Go client that generates a bundle, uploads it and returns the upload key. It works with or without a running engine: when the engine is up it reuses the live config, sync response and client metrics; otherwise it loads the config from disk (or the preloaded tvOS config). Guard the live config/ConnectClient behind a state mutex since DebugBundle may run on a different thread.
1.1 KiB
1.1 KiB