Files
netbird/client/vnc/server/input_windows.go

501 lines
13 KiB
Go

//go:build windows
package server
import (
"runtime"
"sync"
"unsafe"
log "github.com/sirupsen/logrus"
"golang.org/x/sys/windows"
)
var (
procOpenEventW = kernel32.NewProc("OpenEventW")
procSendInput = user32.NewProc("SendInput")
procVkKeyScanA = user32.NewProc("VkKeyScanA")
)
const eventModifyState = 0x0002
const (
inputMouse = 0
inputKeyboard = 1
mouseeventfMove = 0x0001
mouseeventfLeftDown = 0x0002
mouseeventfLeftUp = 0x0004
mouseeventfRightDown = 0x0008
mouseeventfRightUp = 0x0010
mouseeventfMiddleDown = 0x0020
mouseeventfMiddleUp = 0x0040
mouseeventfWheel = 0x0800
mouseeventfAbsolute = 0x8000
wheelDelta = 120
keyeventfKeyUp = 0x0002
keyeventfUnicode = 0x0004
keyeventfScanCode = 0x0008
)
// winlogonDesktopName is the name of the Windows secure desktop that hosts the
// logon UI, Ctrl+Alt+Del screen, UAC prompts, and credential dialogs. Its
// clipboard is isolated from the interactive Default desktop, so pasting via
// the clipboard API does not work there. We fall back to synthesizing the
// text as Unicode keystrokes.
const winlogonDesktopName = "Winlogon"
// maxTypedClipboardChars caps the number of characters we will synthesize as
// keystrokes when falling back on the Winlogon desktop. Passwords are short;
// a huge clipboard getting typed into the login screen would be surprising.
const maxTypedClipboardChars = 4096
type mouseInput struct {
Dx int32
Dy int32
MouseData uint32
DwFlags uint32
Time uint32
DwExtraInfo uintptr
}
type keybdInput struct {
WVk uint16
WScan uint16
DwFlags uint32
Time uint32
DwExtraInfo uintptr
_ [8]byte
}
type inputUnion [32]byte
type winInput struct {
Type uint32
_ [4]byte
Data inputUnion
}
func sendMouseInput(flags uint32, dx, dy int32, mouseData uint32) {
mi := mouseInput{
Dx: dx,
Dy: dy,
MouseData: mouseData,
DwFlags: flags,
}
inp := winInput{Type: inputMouse}
copy(inp.Data[:], (*[unsafe.Sizeof(mi)]byte)(unsafe.Pointer(&mi))[:])
r, _, err := procSendInput.Call(1, uintptr(unsafe.Pointer(&inp)), unsafe.Sizeof(inp))
if r == 0 {
log.Tracef("SendInput(mouse flags=0x%x): %v", flags, err)
}
}
func sendKeyInput(vk uint16, scanCode uint16, flags uint32) {
ki := keybdInput{
WVk: vk,
WScan: scanCode,
DwFlags: flags,
}
inp := winInput{Type: inputKeyboard}
copy(inp.Data[:], (*[unsafe.Sizeof(ki)]byte)(unsafe.Pointer(&ki))[:])
r, _, err := procSendInput.Call(1, uintptr(unsafe.Pointer(&inp)), unsafe.Sizeof(inp))
if r == 0 {
log.Tracef("SendInput(key vk=0x%x): %v", vk, err)
}
}
const sasEventName = `Global\NetBirdVNC_SAS`
type inputCmd struct {
isKey bool
isClipboard bool
isType bool
keysym uint32
down bool
buttonMask uint8
x, y int
serverW int
serverH int
clipText string
}
// WindowsInputInjector delivers input events from a dedicated OS thread that
// calls switchToInputDesktop before each injection. SendInput targets the
// calling thread's desktop, so the injection thread must be on the same
// desktop the user sees.
type WindowsInputInjector struct {
ch chan inputCmd
closed chan struct{}
closeOnce sync.Once
prevButtonMask uint8
ctrlDown bool
altDown bool
}
// NewWindowsInputInjector creates a desktop-aware input injector.
func NewWindowsInputInjector() *WindowsInputInjector {
w := &WindowsInputInjector{
ch: make(chan inputCmd, 64),
closed: make(chan struct{}),
}
go w.loop()
return w
}
// Close stops the injector loop. Safe to call multiple times. Subsequent
// Inject*/SetClipboard/TypeText calls become no-ops; we use a separate
// signal channel rather than closing ch so late senders can't panic.
func (w *WindowsInputInjector) Close() {
w.closeOnce.Do(func() {
close(w.closed)
})
}
// tryEnqueue posts a command unless the injector is closed or the channel is
// full. Non-blocking so callers (RFB read loop) never stall.
func (w *WindowsInputInjector) tryEnqueue(cmd inputCmd) {
select {
case <-w.closed:
return
default:
}
select {
case w.ch <- cmd:
default:
}
}
func (w *WindowsInputInjector) loop() {
runtime.LockOSThread()
for {
select {
case <-w.closed:
return
case cmd := <-w.ch:
w.dispatch(cmd)
}
}
}
func (w *WindowsInputInjector) dispatch(cmd inputCmd) {
// Switch to the current input desktop so SendInput and the clipboard
// API target the desktop the user sees. The returned name tells us
// whether we are on the secure Winlogon desktop.
_, _ = switchToInputDesktop()
switch {
case cmd.isClipboard:
w.doSetClipboard(cmd.clipText)
case cmd.isType:
w.typeUnicodeText(cmd.clipText)
case cmd.isKey:
w.doInjectKey(cmd.keysym, cmd.down)
default:
w.doInjectPointer(cmd.buttonMask, cmd.x, cmd.y, cmd.serverW, cmd.serverH)
}
}
// InjectKey queues a key event for injection on the input desktop thread.
func (w *WindowsInputInjector) InjectKey(keysym uint32, down bool) {
w.tryEnqueue(inputCmd{isKey: true, keysym: keysym, down: down})
}
// InjectPointer queues a pointer event for injection on the input desktop
// thread. Pointer events coalesce: when the channel is full (slow desktop
// switch, hung SendInput), drop the new sample so the read loop never
// blocks. The next mouse event carries fresher position anyway.
func (w *WindowsInputInjector) InjectPointer(buttonMask uint8, x, y, serverW, serverH int) {
w.tryEnqueue(inputCmd{buttonMask: buttonMask, x: x, y: y, serverW: serverW, serverH: serverH})
}
func (w *WindowsInputInjector) doInjectKey(keysym uint32, down bool) {
switch keysym {
case 0xffe3, 0xffe4:
w.ctrlDown = down
case 0xffe9, 0xffea:
w.altDown = down
}
if (keysym == 0xff9f || keysym == 0xffff) && w.ctrlDown && w.altDown && down {
signalSAS()
return
}
vk, _, extended := keysym2VK(keysym)
if vk == 0 {
return
}
var flags uint32
if !down {
flags |= keyeventfKeyUp
}
if extended {
flags |= keyeventfScanCode
}
sendKeyInput(vk, 0, flags)
}
// signalSAS signals the SAS named event. A listener in Session 0
// (startSASListener) calls SendSAS to trigger the Secure Attention Sequence.
func signalSAS() {
namePtr, err := windows.UTF16PtrFromString(sasEventName)
if err != nil {
log.Warnf("SAS UTF16: %v", err)
return
}
h, _, lerr := procOpenEventW.Call(
uintptr(eventModifyState),
0,
uintptr(unsafe.Pointer(namePtr)),
)
if h == 0 {
log.Warnf("OpenEvent(%s): %v", sasEventName, lerr)
return
}
ev := windows.Handle(h)
defer windows.CloseHandle(ev)
if err := windows.SetEvent(ev); err != nil {
log.Warnf("SetEvent SAS: %v", err)
} else {
log.Info("SAS event signaled")
}
}
func (w *WindowsInputInjector) doInjectPointer(buttonMask uint8, x, y, serverW, serverH int) {
if serverW == 0 || serverH == 0 {
return
}
absX := int32(x * 65535 / serverW)
absY := int32(y * 65535 / serverH)
sendMouseInput(mouseeventfMove|mouseeventfAbsolute, absX, absY, 0)
changed := buttonMask ^ w.prevButtonMask
w.prevButtonMask = buttonMask
type btnMap struct {
bit uint8
down uint32
up uint32
}
buttons := [...]btnMap{
{0x01, mouseeventfLeftDown, mouseeventfLeftUp},
{0x02, mouseeventfMiddleDown, mouseeventfMiddleUp},
{0x04, mouseeventfRightDown, mouseeventfRightUp},
}
for _, b := range buttons {
if changed&b.bit == 0 {
continue
}
var flags uint32
if buttonMask&b.bit != 0 {
flags = b.down
} else {
flags = b.up
}
sendMouseInput(flags|mouseeventfAbsolute, absX, absY, 0)
}
negWheelDelta := ^uint32(wheelDelta - 1)
if changed&0x08 != 0 && buttonMask&0x08 != 0 {
sendMouseInput(mouseeventfWheel|mouseeventfAbsolute, absX, absY, wheelDelta)
}
if changed&0x10 != 0 && buttonMask&0x10 != 0 {
sendMouseInput(mouseeventfWheel|mouseeventfAbsolute, absX, absY, negWheelDelta)
}
}
// keysym2VK converts an X11 keysym to a Windows virtual key code.
func keysym2VK(keysym uint32) (vk uint16, scan uint16, extended bool) {
if keysym >= 0x20 && keysym <= 0x7e {
r, _, _ := procVkKeyScanA.Call(uintptr(keysym))
vk = uint16(r & 0xff)
return
}
if keysym >= 0xffbe && keysym <= 0xffc9 {
vk = uint16(0x70 + keysym - 0xffbe)
return
}
switch keysym {
case 0xff08:
vk = 0x08 // Backspace
case 0xff09:
vk = 0x09 // Tab
case 0xff0d:
vk = 0x0d // Return
case 0xff1b:
vk = 0x1b // Escape
case 0xff63:
vk, extended = 0x2d, true // Insert
case 0xff9f, 0xffff:
vk, extended = 0x2e, true // Delete
case 0xff50:
vk, extended = 0x24, true // Home
case 0xff57:
vk, extended = 0x23, true // End
case 0xff55:
vk, extended = 0x21, true // PageUp
case 0xff56:
vk, extended = 0x22, true // PageDown
case 0xff51:
vk, extended = 0x25, true // Left
case 0xff52:
vk, extended = 0x26, true // Up
case 0xff53:
vk, extended = 0x27, true // Right
case 0xff54:
vk, extended = 0x28, true // Down
case 0xffe1, 0xffe2:
vk = 0x10 // Shift
case 0xffe3, 0xffe4:
vk = 0x11 // Control
case 0xffe9, 0xffea:
vk = 0x12 // Alt
case 0xffe5:
vk = 0x14 // CapsLock
case 0xffe7, 0xffeb:
vk, extended = 0x5B, true // Meta_L / Super_L -> Left Windows
case 0xffe8, 0xffec:
vk, extended = 0x5C, true // Meta_R / Super_R -> Right Windows
case 0xff61:
vk = 0x2c // PrintScreen
case 0xff13:
vk = 0x13 // Pause
case 0xff14:
vk = 0x91 // ScrollLock
}
return
}
var (
procOpenClipboard = user32.NewProc("OpenClipboard")
procCloseClipboard = user32.NewProc("CloseClipboard")
procEmptyClipboard = user32.NewProc("EmptyClipboard")
procSetClipboardData = user32.NewProc("SetClipboardData")
procGetClipboardData = user32.NewProc("GetClipboardData")
procIsClipboardFormatAvailable = user32.NewProc("IsClipboardFormatAvailable")
procGlobalAlloc = kernel32.NewProc("GlobalAlloc")
procGlobalLock = kernel32.NewProc("GlobalLock")
procGlobalUnlock = kernel32.NewProc("GlobalUnlock")
)
const (
cfUnicodeText = 13
gmemMoveable = 0x0002
)
// SetClipboard queues a request to update the Windows clipboard with the
// given UTF-8 text. The work runs on the input thread so it follows the
// current input desktop. Secure desktops (Winlogon, UAC) have isolated
// clipboards we cannot reach, so the call is a no-op there; use TypeText
// to enter text into a secure desktop instead.
func (w *WindowsInputInjector) SetClipboard(text string) {
w.tryEnqueue(inputCmd{isClipboard: true, clipText: text})
}
// TypeText queues a request to synthesize the given text as Unicode
// keystrokes on the current input desktop. Targets the secure desktop
// when the user is on Winlogon/UAC, where the clipboard is unreachable.
func (w *WindowsInputInjector) TypeText(text string) {
w.tryEnqueue(inputCmd{isType: true, clipText: text})
}
func (w *WindowsInputInjector) doSetClipboard(text string) {
utf16, err := windows.UTF16FromString(text)
if err != nil {
log.Tracef("clipboard UTF16 encode: %v", err)
return
}
size := uintptr(len(utf16) * 2)
hMem, _, _ := procGlobalAlloc.Call(gmemMoveable, size)
if hMem == 0 {
log.Tracef("GlobalAlloc for clipboard: allocation returned nil")
return
}
ptr, _, _ := procGlobalLock.Call(hMem)
if ptr == 0 {
log.Tracef("GlobalLock for clipboard: lock returned nil")
return
}
copy(unsafe.Slice((*uint16)(unsafe.Pointer(ptr)), len(utf16)), utf16)
_, _, _ = procGlobalUnlock.Call(hMem)
r, _, lerr := procOpenClipboard.Call(0)
if r == 0 {
log.Tracef("OpenClipboard: %v", lerr)
return
}
defer logCleanupCall("CloseClipboard", procCloseClipboard)
_, _, _ = procEmptyClipboard.Call()
r, _, lerr = procSetClipboardData.Call(cfUnicodeText, hMem)
if r == 0 {
log.Tracef("SetClipboardData: %v", lerr)
}
}
// typeUnicodeText synthesizes the given text as Unicode keystrokes via
// SendInput+KEYEVENTF_UNICODE. Used on the Winlogon secure desktop where the
// clipboard is isolated: this lets a VNC client paste a password into the
// login or credential prompt by sending ClientCutText.
func (w *WindowsInputInjector) typeUnicodeText(text string) {
utf16, err := windows.UTF16FromString(text)
if err != nil {
log.Tracef("clipboard UTF16 encode: %v", err)
return
}
if len(utf16) > 0 && utf16[len(utf16)-1] == 0 {
utf16 = utf16[:len(utf16)-1]
}
if len(utf16) > maxTypedClipboardChars {
log.Warnf("clipboard paste on Winlogon truncated to %d chars", maxTypedClipboardChars)
utf16 = utf16[:maxTypedClipboardChars]
}
for _, c := range utf16 {
sendKeyInput(0, c, keyeventfUnicode)
sendKeyInput(0, c, keyeventfUnicode|keyeventfKeyUp)
}
}
// GetClipboard reads the Windows clipboard as UTF-8 text.
func (w *WindowsInputInjector) GetClipboard() string {
r, _, _ := procIsClipboardFormatAvailable.Call(cfUnicodeText)
if r == 0 {
return ""
}
r, _, lerr := procOpenClipboard.Call(0)
if r == 0 {
log.Tracef("OpenClipboard for read: %v", lerr)
return ""
}
defer logCleanupCall("CloseClipboard", procCloseClipboard)
hData, _, _ := procGetClipboardData.Call(cfUnicodeText)
if hData == 0 {
return ""
}
ptr, _, _ := procGlobalLock.Call(hData)
if ptr == 0 {
return ""
}
defer logCleanupCallArgs("GlobalUnlock", procGlobalUnlock, hData)
return windows.UTF16PtrToString((*uint16)(unsafe.Pointer(ptr)))
}
var _ InputInjector = (*WindowsInputInjector)(nil)
var _ ScreenCapturer = (*DesktopCapturer)(nil)