Files
netbird/shared/relay/messages/message.go
T

432 lines
14 KiB
Go

package messages
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
"math"
)
const (
// TODO: MaxHandshakeSize is the buffer size of the first read on every connection before
// authentication. Weigh it against memory use under many unauthenticated connections; a
// smaller limit may still fit the extension area.
MaxHandshakeSize = 8192
MaxHandshakeRespSize = 8192
MaxMessageSize = 8820
ProtocolV1 ProtocolVersion = 1
// CurrentProtocolVersion is the highest protocol version this build supports.
CurrentProtocolVersion = ProtocolV1
// authEnvelopeMinVersion is the first advertised version whose Auth message carries a
// length-prefixed token followed by an extension area.
authEnvelopeMinVersion ProtocolVersion = 2
MsgTypeUnknown MsgType = 0
// MsgTypeHello and MsgTypeHelloResponse are the removed legacy handshake
// message types. They are retained only to reserve wire values 1 and 2 so
// the values are never reused; the server rejects both.
MsgTypeHello = 1
MsgTypeHelloResponse = 2
MsgTypeTransport = 3
MsgTypeClose = 4
MsgTypeHealthCheck = 5
MsgTypeAuth = 6
MsgTypeAuthResponse = 7
// Peers state messages
MsgTypeSubscribePeerState = 8
MsgTypeUnsubscribePeerState = 9
MsgTypePeersOnline = 10
MsgTypePeersWentOffline = 11
// base size of the message
sizeOfVersionByte = 1
sizeOfMsgType = 1
sizeOfProtoHeader = sizeOfVersionByte + sizeOfMsgType
// auth message
sizeOfMagicByte = 4
sizeOfTokenLen = 2
headerSizeAuth = sizeOfMagicByte + peerIDSize
offsetMagicByte = sizeOfProtoHeader
offsetAuthPeerID = sizeOfProtoHeader + sizeOfMagicByte
headerTotalSizeAuth = sizeOfProtoHeader + headerSizeAuth
offsetAuthTokenLen = headerTotalSizeAuth
offsetAuthToken = offsetAuthTokenLen + sizeOfTokenLen
// transport
headerSizeTransport = peerIDSize
offsetTransportID = sizeOfProtoHeader
headerTotalSizeTransport = sizeOfProtoHeader + headerSizeTransport
)
var (
ErrInvalidMessageLength = errors.New("invalid message length")
ErrUnsupportedVersion = errors.New("unsupported version")
ErrInvalidTokenLength = errors.New("invalid token length")
ErrReservedMsgType = errors.New("reserved message type")
ErrMsgTypeDirection = errors.New("message type not valid from client")
ErrUnknownMsgType = errors.New("unknown message type")
magicHeader = []byte{0x21, 0x12, 0xA4, 0x42}
healthCheckMsg = []byte{byte(CurrentProtocolVersion), byte(MsgTypeHealthCheck)}
)
type MsgType byte
// ProtocolVersion is the relay wire protocol version carried in the first byte of every frame.
type ProtocolVersion uint8
// Encoder marshals server-originated messages with the protocol version selected for one connection.
type Encoder struct {
version ProtocolVersion
}
// NewEncoder returns an Encoder that stamps every message with the given protocol version.
func NewEncoder(version ProtocolVersion) Encoder {
return Encoder{version: version}
}
func (m MsgType) String() string {
switch m {
case MsgTypeHello:
return "hello"
case MsgTypeHelloResponse:
return "hello response"
case MsgTypeAuth:
return "auth"
case MsgTypeAuthResponse:
return "auth response"
case MsgTypeTransport:
return "transport"
case MsgTypeClose:
return "close"
case MsgTypeHealthCheck:
return "health check"
case MsgTypeSubscribePeerState:
return "subscribe peer state"
case MsgTypeUnsubscribePeerState:
return "unsubscribe peer state"
case MsgTypePeersOnline:
return "peers online"
case MsgTypePeersWentOffline:
return "peers went offline"
default:
return "unknown"
}
}
// Version returns the protocol version the Encoder stamps on its messages.
func (e Encoder) Version() ProtocolVersion {
return e.version
}
// AuthResponse creates the response to a successful Auth message. The payload is the instance URL
// of the server, which the clients use to choose a common Relay server.
func (e Encoder) AuthResponse(address string) ([]byte, error) {
ab := []byte(address)
msg := make([]byte, sizeOfProtoHeader, sizeOfProtoHeader+len(ab))
msg[0] = byte(e.version)
msg[1] = byte(MsgTypeAuthResponse)
msg = append(msg, ab...)
if len(msg) > MaxHandshakeRespSize {
return nil, fmt.Errorf("invalid message length: %d", len(msg))
}
return msg, nil
}
// CloseMsg creates a close message for a graceful disconnect.
func (e Encoder) CloseMsg() []byte {
return []byte{
byte(e.version),
byte(MsgTypeClose),
}
}
// Healthcheck creates a health check message.
func (e Encoder) Healthcheck() []byte {
return []byte{
byte(e.version),
byte(MsgTypeHealthCheck),
}
}
// PeersOnline creates the peers online notification messages.
func (e Encoder) PeersOnline(ids []PeerID) ([][]byte, error) {
return marshalPeerIDs(e.version, ids, byte(MsgTypePeersOnline))
}
// PeersWentOffline creates the peers went offline notification messages.
func (e Encoder) PeersWentOffline(ids []PeerID) ([][]byte, error) {
return marshalPeerIDs(e.version, ids, byte(MsgTypePeersWentOffline))
}
// ReadVersion returns the protocol version carried in the frame header. Zero is invalid.
func ReadVersion(msg []byte) (ProtocolVersion, error) {
if len(msg) < sizeOfProtoHeader {
return 0, ErrInvalidMessageLength
}
version := ProtocolVersion(msg[0])
if version == 0 {
return 0, fmt.Errorf("%d: %w", version, ErrUnsupportedVersion)
}
return version, nil
}
// SelectVersion returns the highest protocol version both sides support.
func SelectVersion(advertised, supported ProtocolVersion) ProtocolVersion {
if advertised < supported {
return advertised
}
return supported
}
// ValidateVersion checks that the frame carries the protocol version of this build.
func ValidateVersion(msg []byte) (int, error) {
version, err := ReadVersion(msg)
if err != nil {
return 0, err
}
if version != CurrentProtocolVersion {
return 0, fmt.Errorf("%d: %w", version, ErrUnsupportedVersion)
}
return int(version), nil
}
// ValidateConnectionVersion checks that the frame carries the version selected for the connection.
func ValidateConnectionVersion(msg []byte, selected ProtocolVersion) error {
version, err := ReadVersion(msg)
if err != nil {
return err
}
if version != selected {
return fmt.Errorf("%d instead of selected %d: %w", version, selected, ErrUnsupportedVersion)
}
return nil
}
// DetermineClientMessageType determines the message type from the first the message
func DetermineClientMessageType(msg []byte) (MsgType, error) {
if len(msg) < sizeOfProtoHeader {
return 0, ErrInvalidMessageLength
}
msgType := MsgType(msg[1])
switch msgType {
case
MsgTypeAuth,
MsgTypeTransport,
MsgTypeClose,
MsgTypeHealthCheck,
MsgTypeSubscribePeerState,
MsgTypeUnsubscribePeerState:
return msgType, nil
case MsgTypeHello, MsgTypeHelloResponse:
return MsgTypeUnknown, fmt.Errorf("%d: %w", msgType, ErrReservedMsgType)
case MsgTypeAuthResponse, MsgTypePeersOnline, MsgTypePeersWentOffline:
return MsgTypeUnknown, fmt.Errorf("%d: %w", msgType, ErrMsgTypeDirection)
default:
return MsgTypeUnknown, fmt.Errorf("%d: %w", msgType, ErrUnknownMsgType)
}
}
// DetermineServerMessageType determines the message type from the first the message
func DetermineServerMessageType(msg []byte) (MsgType, error) {
if len(msg) < sizeOfProtoHeader {
return 0, ErrInvalidMessageLength
}
msgType := MsgType(msg[1])
switch msgType {
case
MsgTypeAuthResponse,
MsgTypeTransport,
MsgTypeClose,
MsgTypeHealthCheck,
MsgTypePeersOnline,
MsgTypePeersWentOffline:
return msgType, nil
default:
return MsgTypeUnknown, fmt.Errorf("invalid msg type %d", msgType)
}
}
// MarshalAuthMsg initial authentication message
// The Auth message is the first message sent by a client after establishing a connection with the Relay server. This
// message is used to authenticate the client with the server. The authentication is done using an HMAC method.
// The protocol does not limit to use HMAC, it can be any other method. If the authentication failed the server will
// close the network connection without any response.
func MarshalAuthMsg(peerID PeerID, authPayload []byte) ([]byte, error) {
if headerTotalSizeAuth+len(authPayload) > MaxHandshakeSize {
return nil, fmt.Errorf("too large auth payload")
}
msg := make([]byte, headerTotalSizeAuth+len(authPayload))
msg[0] = byte(CurrentProtocolVersion)
msg[1] = byte(MsgTypeAuth)
copy(msg[sizeOfProtoHeader:], magicHeader)
copy(msg[offsetAuthPeerID:], peerID[:])
copy(msg[headerTotalSizeAuth:], authPayload)
return msg, nil
}
// MarshalAuthEnvelope creates the Auth message layout used by clients advertising protocol
// version 2 or higher: the token is length-prefixed and followed by an extension area that
// servers without support for it ignore.
func MarshalAuthEnvelope(version ProtocolVersion, peerID PeerID, token, ext []byte) ([]byte, error) {
if version < authEnvelopeMinVersion {
return nil, fmt.Errorf("protocol version %d does not use the auth envelope", version)
}
if len(token) == 0 || len(token) > math.MaxUint16 {
return nil, fmt.Errorf("%d: %w", len(token), ErrInvalidTokenLength)
}
size := offsetAuthToken + len(token) + len(ext)
if size > MaxHandshakeSize {
return nil, fmt.Errorf("too large auth message: %d", size)
}
msg := make([]byte, size)
msg[0] = byte(version)
msg[1] = byte(MsgTypeAuth)
copy(msg[offsetMagicByte:], magicHeader)
copy(msg[offsetAuthPeerID:], peerID[:])
binary.BigEndian.PutUint16(msg[offsetAuthTokenLen:], uint16(len(token)))
copy(msg[offsetAuthToken:], token)
copy(msg[offsetAuthToken+len(token):], ext)
return msg, nil
}
// UnmarshalAuthMsg extracts the peer ID and the auth token from an Auth message of any
// protocol version. The extension area of the envelope layout is not returned.
func UnmarshalAuthMsg(msg []byte) (*PeerID, []byte, error) {
version, err := ReadVersion(msg)
if err != nil {
return nil, nil, err
}
if len(msg) < headerTotalSizeAuth {
return nil, nil, ErrInvalidMessageLength
}
// Validate the magic header
if !bytes.Equal(msg[offsetMagicByte:offsetMagicByte+sizeOfMagicByte], magicHeader) {
return nil, nil, errors.New("invalid magic header")
}
peerID := PeerID(msg[offsetAuthPeerID:headerTotalSizeAuth])
if version < authEnvelopeMinVersion {
return &peerID, msg[headerTotalSizeAuth:], nil
}
token, err := unmarshalAuthEnvelopeToken(msg)
if err != nil {
return nil, nil, err
}
return &peerID, token, nil
}
// MarshalAuthResponse creates a response message to the auth.
// In case of success connection the server response with a AuthResponse message. This message contains the server's
// instance URL. This URL will be used by choose the common Relay server in case if the peers are in different Relay
// servers.
func MarshalAuthResponse(address string) ([]byte, error) {
return NewEncoder(CurrentProtocolVersion).AuthResponse(address)
}
// UnmarshalAuthResponse it is a confirmation message to auth success
func UnmarshalAuthResponse(msg []byte) (string, error) {
if len(msg) < sizeOfProtoHeader+1 {
return "", ErrInvalidMessageLength
}
return string(msg[sizeOfProtoHeader:]), nil
}
// MarshalCloseMsg creates a close message.
// The close message is used to close the connection gracefully between the client and the server. The server and the
// client can send this message. After receiving this message, the server or client will close the connection.
func MarshalCloseMsg() []byte {
return NewEncoder(CurrentProtocolVersion).CloseMsg()
}
// MarshalTransportMsg creates a transport message.
// The transport message is used to exchange data between peers. The message contains the data to be exchanged and the
// destination peer hashed ID.
func MarshalTransportMsg(peerID PeerID, payload []byte) ([]byte, error) {
// todo validate size
msg := make([]byte, headerTotalSizeTransport+len(payload))
msg[0] = byte(CurrentProtocolVersion)
msg[1] = byte(MsgTypeTransport)
copy(msg[sizeOfProtoHeader:], peerID[:])
copy(msg[sizeOfProtoHeader+peerIDSize:], payload)
return msg, nil
}
// UnmarshalTransportMsg extracts the peerID and the payload from the transport message.
func UnmarshalTransportMsg(buf []byte) (*PeerID, []byte, error) {
if len(buf) < headerTotalSizeTransport {
return nil, nil, ErrInvalidMessageLength
}
const offsetEnd = offsetTransportID + peerIDSize
var peerID PeerID
copy(peerID[:], buf[offsetTransportID:offsetEnd])
return &peerID, buf[headerTotalSizeTransport:], nil
}
// UnmarshalTransportID extracts the peerID from the transport message.
func UnmarshalTransportID(buf []byte) (*PeerID, error) {
if len(buf) < headerTotalSizeTransport {
return nil, ErrInvalidMessageLength
}
const offsetEnd = offsetTransportID + peerIDSize
var id PeerID
copy(id[:], buf[offsetTransportID:offsetEnd])
return &id, nil
}
// UpdateTransportMsg rewrites the transport message in place for forwarding: the header carries
// the protocol version of the destination connection and the peer ID field the sender's ID.
// The payload bytes are left untouched, so no new byte slice is allocated.
func UpdateTransportMsg(msg []byte, version ProtocolVersion, peerID PeerID) error {
if len(msg) < offsetTransportID+peerIDSize {
return ErrInvalidMessageLength
}
msg[0] = byte(version)
copy(msg[offsetTransportID:], peerID[:])
return nil
}
// MarshalHealthcheck creates a health check message.
// Health check message is sent by the server periodically. The client will respond with a health check response
// message. If the client does not respond to the health check message, the server will close the connection.
func MarshalHealthcheck() []byte {
return healthCheckMsg
}
func unmarshalAuthEnvelopeToken(msg []byte) ([]byte, error) {
if len(msg) < offsetAuthToken {
return nil, ErrInvalidMessageLength
}
tokenLen := int(binary.BigEndian.Uint16(msg[offsetAuthTokenLen:offsetAuthToken]))
if tokenLen == 0 {
return nil, fmt.Errorf("%d: %w", tokenLen, ErrInvalidTokenLength)
}
end := offsetAuthToken + tokenLen
if end > len(msg) {
return nil, fmt.Errorf("%d exceeds the message: %w", tokenLen, ErrInvalidTokenLength)
}
return msg[offsetAuthToken:end], nil
}