Files
netbird/client/internal/peer/status.go
Hugo Hakim Damer 8b0398c0db Add support for IPv6 networks (on Linux clients) (#1459)
* Feat add basic support for IPv6 networks

Newly generated networks automatically generate an IPv6 prefix of size
64 within the ULA address range, devices obtain a randomly generated
address within this prefix.

Currently, this is Linux only and does not yet support all features
(routes currently cause an error).

* Fix firewall configuration for IPv6 networks

* Fix routing configuration for IPv6 networks

* Feat provide info on IPv6 support for specific client to mgmt server

* Feat allow configuration of IPv6 support through API, improve stability

* Feat add IPv6 support to new firewall implementation

* Fix peer list item response not containing IPv6 address

* Fix nftables breaking on IPv6 address change

* Fix build issues for non-linux systems

* Fix intermittent disconnections when IPv6 is enabled

* Fix test issues and make some minor revisions

* Fix some more testing issues

* Fix more CI issues due to IPv6

* Fix more testing issues

* Add inheritance of IPv6 enablement status from groups

* Fix IPv6 events not having associated messages

* Address first review comments regarding IPv6 support

* Fix IPv6 table being created even when IPv6 is disabled

Also improved stability of IPv6 route and firewall handling on client side

* Fix IPv6 routes not being removed

* Fix DNS IPv6 issues, limit IPv6 nameservers to IPv6 peers

* Improve code for IPv6 DNS server selection, add AAAA custom records

* Ensure IPv6 routes can only exist for IPv6 routing peers

* Fix IPv6 network generation randomness

* Fix a bunch of compilation issues and test failures

* Replace method calls that are unavailable in Go 1.21

* Fix nil dereference in cleanUpDefaultForwardRules6

* Fix nil pointer dereference when persisting IPv6 network in sqlite

* Clean up of client-side code changes for IPv6

* Fix nil dereference in rule mangling and compilation issues

* Add a bunch of client-side test cases for IPv6

* Fix IPv6 tests running on unsupported environments

* Fix import cycle in tests

* Add missing method SupportsIPv6() for windows

* Require IPv6 default route for IPv6 tests

* Fix panics in routemanager tests on non-linux

* Fix some more route manager tests concerning IPv6

* Add some final client-side tests

* Add IPv6 tests for management code, small fixes

* Fix linting issues

* Fix small test suite issues

* Fix linter issues and builds on macOS and Windows again

* fix builds for iOS because of IPv6 breakage
2024-08-13 17:26:27 +02:00

560 lines
14 KiB
Go

package peer
import (
"errors"
"sync"
"time"
"google.golang.org/grpc/codes"
gstatus "google.golang.org/grpc/status"
"github.com/netbirdio/netbird/client/internal/relay"
"github.com/netbirdio/netbird/iface"
)
// State contains the latest state of a peer
type State struct {
Mux *sync.RWMutex
IP string
PubKey string
FQDN string
ConnStatus ConnStatus
ConnStatusUpdate time.Time
Relayed bool
Direct bool
LocalIceCandidateType string
RemoteIceCandidateType string
LocalIceCandidateEndpoint string
RemoteIceCandidateEndpoint string
LastWireguardHandshake time.Time
BytesTx int64
BytesRx int64
Latency time.Duration
RosenpassEnabled bool
routes map[string]struct{}
}
// AddRoute add a single route to routes map
func (s *State) AddRoute(network string) {
s.Mux.Lock()
if s.routes == nil {
s.routes = make(map[string]struct{})
}
s.routes[network] = struct{}{}
s.Mux.Unlock()
}
// SetRoutes set state routes
func (s *State) SetRoutes(routes map[string]struct{}) {
s.Mux.Lock()
s.routes = routes
s.Mux.Unlock()
}
// DeleteRoute removes a route from the network amp
func (s *State) DeleteRoute(network string) {
s.Mux.Lock()
delete(s.routes, network)
s.Mux.Unlock()
}
// GetRoutes return routes map
func (s *State) GetRoutes() map[string]struct{} {
s.Mux.RLock()
defer s.Mux.RUnlock()
return s.routes
}
// LocalPeerState contains the latest state of the local peer
type LocalPeerState struct {
IP string
IP6 string
PubKey string
KernelInterface bool
FQDN string
Routes map[string]struct{}
}
// SignalState contains the latest state of a signal connection
type SignalState struct {
URL string
Connected bool
Error error
}
// ManagementState contains the latest state of a management connection
type ManagementState struct {
URL string
Connected bool
Error error
}
// RosenpassState contains the latest state of the Rosenpass configuration
type RosenpassState struct {
Enabled bool
Permissive bool
}
// NSGroupState represents the status of a DNS server group, including associated domains,
// whether it's enabled, and the last error message encountered during probing.
type NSGroupState struct {
ID string
Servers []string
Domains []string
Enabled bool
Error error
}
// FullStatus contains the full state held by the Status instance
type FullStatus struct {
Peers []State
ManagementState ManagementState
SignalState SignalState
LocalPeerState LocalPeerState
RosenpassState RosenpassState
Relays []relay.ProbeResult
NSGroupStates []NSGroupState
}
// Status holds a state of peers, signal, management connections and relays
type Status struct {
mux sync.Mutex
peers map[string]State
changeNotify map[string]chan struct{}
signalState bool
signalError error
managementState bool
managementError error
relayStates []relay.ProbeResult
localPeer LocalPeerState
offlinePeers []State
mgmAddress string
signalAddress string
notifier *notifier
rosenpassEnabled bool
rosenpassPermissive bool
nsGroupStates []NSGroupState
// To reduce the number of notification invocation this bool will be true when need to call the notification
// Some Peer actions mostly used by in a batch when the network map has been synchronized. In these type of events
// set to true this variable and at the end of the processing we will reset it by the FinishPeerListModifications()
peerListChangedForNotification bool
}
// NewRecorder returns a new Status instance
func NewRecorder(mgmAddress string) *Status {
return &Status{
peers: make(map[string]State),
changeNotify: make(map[string]chan struct{}),
offlinePeers: make([]State, 0),
notifier: newNotifier(),
mgmAddress: mgmAddress,
}
}
// ReplaceOfflinePeers replaces
func (d *Status) ReplaceOfflinePeers(replacement []State) {
d.mux.Lock()
defer d.mux.Unlock()
d.offlinePeers = make([]State, len(replacement))
copy(d.offlinePeers, replacement)
// todo we should set to true in case if the list changed only
d.peerListChangedForNotification = true
}
// AddPeer adds peer to Daemon status map
func (d *Status) AddPeer(peerPubKey string, fqdn string) error {
d.mux.Lock()
defer d.mux.Unlock()
_, ok := d.peers[peerPubKey]
if ok {
return errors.New("peer already exist")
}
d.peers[peerPubKey] = State{
PubKey: peerPubKey,
ConnStatus: StatusDisconnected,
FQDN: fqdn,
Mux: new(sync.RWMutex),
}
d.peerListChangedForNotification = true
return nil
}
// GetPeer adds peer to Daemon status map
func (d *Status) GetPeer(peerPubKey string) (State, error) {
d.mux.Lock()
defer d.mux.Unlock()
state, ok := d.peers[peerPubKey]
if !ok {
return State{}, errors.New("peer not found")
}
return state, nil
}
// RemovePeer removes peer from Daemon status map
func (d *Status) RemovePeer(peerPubKey string) error {
d.mux.Lock()
defer d.mux.Unlock()
_, ok := d.peers[peerPubKey]
if !ok {
return errors.New("no peer with to remove")
}
delete(d.peers, peerPubKey)
d.peerListChangedForNotification = true
return nil
}
// UpdatePeerState updates peer status
func (d *Status) UpdatePeerState(receivedState State) error {
d.mux.Lock()
defer d.mux.Unlock()
peerState, ok := d.peers[receivedState.PubKey]
if !ok {
return errors.New("peer doesn't exist")
}
if receivedState.IP != "" {
peerState.IP = receivedState.IP
}
if receivedState.GetRoutes() != nil {
peerState.SetRoutes(receivedState.GetRoutes())
}
skipNotification := shouldSkipNotify(receivedState, peerState)
if receivedState.ConnStatus != peerState.ConnStatus {
peerState.ConnStatus = receivedState.ConnStatus
peerState.ConnStatusUpdate = receivedState.ConnStatusUpdate
peerState.Direct = receivedState.Direct
peerState.Relayed = receivedState.Relayed
peerState.LocalIceCandidateType = receivedState.LocalIceCandidateType
peerState.RemoteIceCandidateType = receivedState.RemoteIceCandidateType
peerState.LocalIceCandidateEndpoint = receivedState.LocalIceCandidateEndpoint
peerState.RemoteIceCandidateEndpoint = receivedState.RemoteIceCandidateEndpoint
peerState.RosenpassEnabled = receivedState.RosenpassEnabled
}
d.peers[receivedState.PubKey] = peerState
if skipNotification {
return nil
}
ch, found := d.changeNotify[receivedState.PubKey]
if found && ch != nil {
close(ch)
d.changeNotify[receivedState.PubKey] = nil
}
d.notifyPeerListChanged()
return nil
}
// UpdateWireGuardPeerState updates the WireGuard bits of the peer state
func (d *Status) UpdateWireGuardPeerState(pubKey string, wgStats iface.WGStats) error {
d.mux.Lock()
defer d.mux.Unlock()
peerState, ok := d.peers[pubKey]
if !ok {
return errors.New("peer doesn't exist")
}
peerState.LastWireguardHandshake = wgStats.LastHandshake
peerState.BytesRx = wgStats.RxBytes
peerState.BytesTx = wgStats.TxBytes
d.peers[pubKey] = peerState
return nil
}
func shouldSkipNotify(received, curr State) bool {
switch {
case received.ConnStatus == StatusConnecting:
return true
case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusConnecting:
return true
case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusDisconnected:
return curr.IP != ""
default:
return false
}
}
// UpdatePeerFQDN update peer's state fqdn only
func (d *Status) UpdatePeerFQDN(peerPubKey, fqdn string) error {
d.mux.Lock()
defer d.mux.Unlock()
peerState, ok := d.peers[peerPubKey]
if !ok {
return errors.New("peer doesn't exist")
}
peerState.FQDN = fqdn
d.peers[peerPubKey] = peerState
return nil
}
// FinishPeerListModifications this event invoke the notification
func (d *Status) FinishPeerListModifications() {
d.mux.Lock()
if !d.peerListChangedForNotification {
d.mux.Unlock()
return
}
d.peerListChangedForNotification = false
d.mux.Unlock()
d.notifyPeerListChanged()
}
// GetPeerStateChangeNotifier returns a change notifier channel for a peer
func (d *Status) GetPeerStateChangeNotifier(peer string) <-chan struct{} {
d.mux.Lock()
defer d.mux.Unlock()
ch, found := d.changeNotify[peer]
if !found || ch == nil {
ch = make(chan struct{})
d.changeNotify[peer] = ch
}
return ch
}
// GetLocalPeerState returns the local peer state
func (d *Status) GetLocalPeerState() LocalPeerState {
d.mux.Lock()
defer d.mux.Unlock()
return d.localPeer
}
// UpdateLocalPeerState updates local peer status
func (d *Status) UpdateLocalPeerState(localPeerState LocalPeerState) {
d.mux.Lock()
defer d.mux.Unlock()
d.localPeer = localPeerState
d.notifyAddressChanged()
}
// CleanLocalPeerState cleans local peer status
func (d *Status) CleanLocalPeerState() {
d.mux.Lock()
defer d.mux.Unlock()
d.localPeer = LocalPeerState{}
d.notifyAddressChanged()
}
// MarkManagementDisconnected sets ManagementState to disconnected
func (d *Status) MarkManagementDisconnected(err error) {
d.mux.Lock()
defer d.mux.Unlock()
defer d.onConnectionChanged()
d.managementState = false
d.managementError = err
}
// MarkManagementConnected sets ManagementState to connected
func (d *Status) MarkManagementConnected() {
d.mux.Lock()
defer d.mux.Unlock()
defer d.onConnectionChanged()
d.managementState = true
d.managementError = nil
}
// UpdateSignalAddress update the address of the signal server
func (d *Status) UpdateSignalAddress(signalURL string) {
d.mux.Lock()
defer d.mux.Unlock()
d.signalAddress = signalURL
}
// UpdateManagementAddress update the address of the management server
func (d *Status) UpdateManagementAddress(mgmAddress string) {
d.mux.Lock()
defer d.mux.Unlock()
d.mgmAddress = mgmAddress
}
// UpdateRosenpass update the Rosenpass configuration
func (d *Status) UpdateRosenpass(rosenpassEnabled, rosenpassPermissive bool) {
d.mux.Lock()
defer d.mux.Unlock()
d.rosenpassPermissive = rosenpassPermissive
d.rosenpassEnabled = rosenpassEnabled
}
// MarkSignalDisconnected sets SignalState to disconnected
func (d *Status) MarkSignalDisconnected(err error) {
d.mux.Lock()
defer d.mux.Unlock()
defer d.onConnectionChanged()
d.signalState = false
d.signalError = err
}
// MarkSignalConnected sets SignalState to connected
func (d *Status) MarkSignalConnected() {
d.mux.Lock()
defer d.mux.Unlock()
defer d.onConnectionChanged()
d.signalState = true
d.signalError = nil
}
func (d *Status) UpdateRelayStates(relayResults []relay.ProbeResult) {
d.mux.Lock()
defer d.mux.Unlock()
d.relayStates = relayResults
}
func (d *Status) UpdateDNSStates(dnsStates []NSGroupState) {
d.mux.Lock()
defer d.mux.Unlock()
d.nsGroupStates = dnsStates
}
func (d *Status) GetRosenpassState() RosenpassState {
return RosenpassState{
d.rosenpassEnabled,
d.rosenpassPermissive,
}
}
func (d *Status) GetManagementState() ManagementState {
return ManagementState{
d.mgmAddress,
d.managementState,
d.managementError,
}
}
func (d *Status) UpdateLatency(pubKey string, latency time.Duration) error {
if latency <= 0 {
return nil
}
d.mux.Lock()
defer d.mux.Unlock()
peerState, ok := d.peers[pubKey]
if !ok {
return errors.New("peer doesn't exist")
}
peerState.Latency = latency
d.peers[pubKey] = peerState
return nil
}
// IsLoginRequired determines if a peer's login has expired.
func (d *Status) IsLoginRequired() bool {
d.mux.Lock()
defer d.mux.Unlock()
// if peer is connected to the management then login is not expired
if d.managementState {
return false
}
s, ok := gstatus.FromError(d.managementError)
if ok && (s.Code() == codes.InvalidArgument || s.Code() == codes.PermissionDenied) {
return true
}
return false
}
func (d *Status) GetSignalState() SignalState {
return SignalState{
d.signalAddress,
d.signalState,
d.signalError,
}
}
func (d *Status) GetRelayStates() []relay.ProbeResult {
return d.relayStates
}
func (d *Status) GetDNSStates() []NSGroupState {
return d.nsGroupStates
}
// GetFullStatus gets full status
func (d *Status) GetFullStatus() FullStatus {
d.mux.Lock()
defer d.mux.Unlock()
fullStatus := FullStatus{
ManagementState: d.GetManagementState(),
SignalState: d.GetSignalState(),
LocalPeerState: d.localPeer,
Relays: d.GetRelayStates(),
RosenpassState: d.GetRosenpassState(),
NSGroupStates: d.GetDNSStates(),
}
for _, status := range d.peers {
fullStatus.Peers = append(fullStatus.Peers, status)
}
fullStatus.Peers = append(fullStatus.Peers, d.offlinePeers...)
return fullStatus
}
// ClientStart will notify all listeners about the new service state
func (d *Status) ClientStart() {
d.notifier.clientStart()
}
// ClientStop will notify all listeners about the new service state
func (d *Status) ClientStop() {
d.notifier.clientStop()
}
// ClientTeardown will notify all listeners about the service is under teardown
func (d *Status) ClientTeardown() {
d.notifier.clientTearDown()
}
// SetConnectionListener set a listener to the notifier
func (d *Status) SetConnectionListener(listener Listener) {
d.notifier.setListener(listener)
}
// RemoveConnectionListener remove the listener from the notifier
func (d *Status) RemoveConnectionListener() {
d.notifier.removeListener()
}
func (d *Status) onConnectionChanged() {
d.notifier.updateServerStates(d.managementState, d.signalState)
}
func (d *Status) notifyPeerListChanged() {
d.notifier.peerListChanged(d.numOfPeers())
}
func (d *Status) notifyAddressChanged() {
d.notifier.localAddressChanged(d.localPeer.FQDN, d.localPeer.IP)
}
func (d *Status) numOfPeers() int {
return len(d.peers) + len(d.offlinePeers)
}