* Feat add basic support for IPv6 networks
Newly generated networks automatically generate an IPv6 prefix of size
64 within the ULA address range, devices obtain a randomly generated
address within this prefix.
Currently, this is Linux only and does not yet support all features
(routes currently cause an error).
* Fix firewall configuration for IPv6 networks
* Fix routing configuration for IPv6 networks
* Feat provide info on IPv6 support for specific client to mgmt server
* Feat allow configuration of IPv6 support through API, improve stability
* Feat add IPv6 support to new firewall implementation
* Fix peer list item response not containing IPv6 address
* Fix nftables breaking on IPv6 address change
* Fix build issues for non-linux systems
* Fix intermittent disconnections when IPv6 is enabled
* Fix test issues and make some minor revisions
* Fix some more testing issues
* Fix more CI issues due to IPv6
* Fix more testing issues
* Add inheritance of IPv6 enablement status from groups
* Fix IPv6 events not having associated messages
* Address first review comments regarding IPv6 support
* Fix IPv6 table being created even when IPv6 is disabled
Also improved stability of IPv6 route and firewall handling on client side
* Fix IPv6 routes not being removed
* Fix DNS IPv6 issues, limit IPv6 nameservers to IPv6 peers
* Improve code for IPv6 DNS server selection, add AAAA custom records
* Ensure IPv6 routes can only exist for IPv6 routing peers
* Fix IPv6 network generation randomness
* Fix a bunch of compilation issues and test failures
* Replace method calls that are unavailable in Go 1.21
* Fix nil dereference in cleanUpDefaultForwardRules6
* Fix nil pointer dereference when persisting IPv6 network in sqlite
* Clean up of client-side code changes for IPv6
* Fix nil dereference in rule mangling and compilation issues
* Add a bunch of client-side test cases for IPv6
* Fix IPv6 tests running on unsupported environments
* Fix import cycle in tests
* Add missing method SupportsIPv6() for windows
* Require IPv6 default route for IPv6 tests
* Fix panics in routemanager tests on non-linux
* Fix some more route manager tests concerning IPv6
* Add some final client-side tests
* Add IPv6 tests for management code, small fixes
* Fix linting issues
* Fix small test suite issues
* Fix linter issues and builds on macOS and Windows again
* fix builds for iOS because of IPv6 breakage
* adding peer healthcheck
* generate proto file
* fix return in udp mux and replace with continue
* use ice agent for latency checks
* fix status output
* remove some logs
* fix status test
* revert bind and ebpf code
* fix error handling on binding response callback
* extend error handling on binding response callback
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Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>
* Adds management, signal, and relay (STUN/TURN) health probes to the status command.
* Adds a reason when the management or signal connections are disconnected.
* Adds last wireguard handshake and received/sent bytes per peer
- dupword checks for duplicate words in the source code
- durationcheck checks for two durations multiplied together
- forbidigo forbids identifiers
- mirror reports wrong mirror patterns of bytes/strings usage
- misspell finds commonly misspelled English words in comments
- predeclared finds code that shadows one of Go's predeclared identifiers
- thelper detects Go test helpers without t.Helper() call and checks the consistency of test helpers
Reduce the peer status notifications
When receive new network map invoke multiple notifications for
every single peers. It cause high cpu usage We handle the in a
batch the peer notification in update network map.
- Remove the unnecessary UpdatePeerFQDN calls in addNewPeer
- Fix notification in RemovePeer function
- Involve FinishPeerListModifications logic
Prevent peer updates if the status is not changing from disconnected to connected and vice versa.
Fixed route score calculation, added tests and changed the log message
fixed installer /usr/local/bin creation
Fix the status indication in the client service. The status of the
management server and the signal server was incorrect if the network
connection was broken. Basically the status update was not used by
the management and signal library.
The peer login expiration ACL check introduced in #714
filters out peers that are expired and agents receive a network map
without that expired peers.
However, the agents should see those peers in status "Disconnected".
This PR extends the Agent <-> Management protocol
by introducing a new field OfflinePeers
that contain expired peers. Agents keep track of those and display
then just in the Status response.
The ConnStatus is a custom type based on iota
like an enum. The problem was nowhere used to the
benefits of this implementation. All ConnStatus
instances has been compared with strings. I
suppose the reason to do it to avoid a circle
dependency. In this commit the separated status
package has been moved to peer package.
Remove unused, exported functions from engine