mirror of
https://github.com/netbirdio/netbird.git
synced 2026-09-02 13:01:29 +02:00
183 lines
6.2 KiB
Go
183 lines
6.2 KiB
Go
//go:build !js && !ios && !android
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package server
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import (
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"crypto/hmac"
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"crypto/rand"
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"crypto/sha256"
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"crypto/subtle"
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"errors"
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"fmt"
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"io"
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"net"
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"syscall"
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"time"
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log "github.com/sirupsen/logrus"
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)
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// The daemon and its per-session agent authenticate each other with the
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// per-spawn token, over a challenge-response rather than by sending the token
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// itself.
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//
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// Sending it was enough to prove the daemon's side, but it also handed the
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// secret to whatever was listening. The socket lives in a directory only the
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// console user and root may write to, so an impostor has to already be running
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// as that user — but such a process could then take the token, answer as the
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// agent, and sit between an authorized remote peer and the desktop, watching
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// what they see and type. Neither end reveals the token now, and each refuses to
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// continue until the other has proved it holds the same one.
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//
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// Both ends are the same binary: the daemon spawns the agent from its own
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// executable, so there is no version skew between them to keep compatible.
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const (
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// agentTokenLen is the size of the random per-spawn token in bytes. It is
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// the HMAC key both halves below are keyed on.
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agentTokenLen = 32
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// agentNonceLen is the size of each side's challenge.
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agentNonceLen = 32
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// agentMACLen is the size of an HMAC-SHA256 tag.
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agentMACLen = sha256.Size
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// agentHandshakeTimeout bounds the whole exchange. Both ends are local
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// processes, so this only has to cover scheduling, never a network.
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agentHandshakeTimeout = 5 * time.Second
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)
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// Domain separation, so a tag one side produces can never be replayed as the
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// other side's answer.
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var (
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agentDaemonLabel = []byte("netbird-vnc-daemon")
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agentAgentLabel = []byte("netbird-vnc-agent")
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)
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// agentMAC tags the label and the parts under a token.
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func agentMAC(token, label []byte, parts ...[]byte) []byte {
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mac := hmac.New(sha256.New, token)
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mac.Write(label)
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for _, p := range parts {
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mac.Write(p)
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}
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return mac.Sum(nil)
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}
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// agentClientHandshake runs the daemon's half against a freshly dialled agent
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// connection: read the agent's challenge, answer it, then challenge the agent
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// back and check its answer before any session bytes are proxied.
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//
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// viewOnly travels inside the daemon's tag, so an impostor cannot flip a
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// read-only session into a controlling one by rewriting the byte in flight.
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func agentClientHandshake(conn net.Conn, token []byte, viewOnly bool) error {
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if err := conn.SetDeadline(time.Now().Add(agentHandshakeTimeout)); err != nil {
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return fmt.Errorf("set handshake deadline: %w", err)
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}
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defer func() {
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if err := conn.SetDeadline(time.Time{}); err != nil {
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log.Debugf("clear agent handshake deadline: %v", err)
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}
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}()
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agentNonce := make([]byte, agentNonceLen)
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if _, err := io.ReadFull(conn, agentNonce); err != nil {
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return fmt.Errorf("read agent challenge: %w", err)
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}
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daemonNonce := make([]byte, agentNonceLen)
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if _, err := rand.Read(daemonNonce); err != nil {
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return fmt.Errorf("read random: %w", err)
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}
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flag := viewOnlyByte(viewOnly)
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reply := make([]byte, 0, agentMACLen+agentNonceLen+1)
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reply = append(reply, agentMAC(token, agentDaemonLabel, agentNonce, flag)...)
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reply = append(reply, daemonNonce...)
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reply = append(reply, flag...)
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if _, err := conn.Write(reply); err != nil {
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return fmt.Errorf("send handshake response: %w", err)
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}
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agentTag := make([]byte, agentMACLen)
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if _, err := io.ReadFull(conn, agentTag); err != nil {
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return fmt.Errorf("read agent response: %w", err)
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}
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want := agentMAC(token, agentAgentLabel, daemonNonce)
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if subtle.ConstantTimeCompare(agentTag, want) != 1 {
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return fmt.Errorf("agent did not prove it holds the session token")
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}
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return nil
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}
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// agentServerHandshake runs the agent's half against an accepted connection,
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// returning the view-only flag the daemon authenticated.
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func agentServerHandshake(conn net.Conn, token []byte) (bool, error) {
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if err := conn.SetDeadline(time.Now().Add(agentHandshakeTimeout)); err != nil {
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return false, fmt.Errorf("set handshake deadline: %w", err)
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}
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defer func() {
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if err := conn.SetDeadline(time.Time{}); err != nil {
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log.Debugf("clear agent handshake deadline: %v", err)
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}
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}()
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agentNonce := make([]byte, agentNonceLen)
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if _, err := rand.Read(agentNonce); err != nil {
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return false, fmt.Errorf("read random: %w", err)
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}
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if _, err := conn.Write(agentNonce); err != nil {
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return false, fmt.Errorf("send challenge: %w", err)
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}
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buf := make([]byte, agentMACLen+agentNonceLen+1)
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if _, err := io.ReadFull(conn, buf); err != nil {
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return false, fmt.Errorf("read daemon response: %w", err)
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}
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daemonTag := buf[:agentMACLen]
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daemonNonce := buf[agentMACLen : agentMACLen+agentNonceLen]
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flag := buf[agentMACLen+agentNonceLen:]
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want := agentMAC(token, agentDaemonLabel, agentNonce, flag)
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if subtle.ConstantTimeCompare(daemonTag, want) != 1 {
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return false, fmt.Errorf("caller did not prove it holds the session token")
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}
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if _, err := conn.Write(agentMAC(token, agentAgentLabel, daemonNonce)); err != nil {
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return false, fmt.Errorf("send response: %w", err)
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}
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return flag[0] != 0, nil
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}
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// isProbeDisconnect reports whether err is a peer that connected and left
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// without speaking.
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//
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// The daemon's own readiness check dials the agent socket and closes it
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// immediately, and it is not alone: anything probing the socket for liveness
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// does the same. Since the agent now writes its challenge first, such a probe
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// surfaces as a failed write (a reset or broken pipe) as often as a failed
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// read, and logging either at warning level would fill the daemon log with
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// entries for something entirely expected.
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//
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// io.ErrUnexpectedEOF is deliberately not here: that is a peer that sent part
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// of a handshake and then went away, which is an aborted or malformed
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// authentication attempt rather than a probe, and has to stay visible.
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func isProbeDisconnect(err error) bool {
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switch {
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case errors.Is(err, io.EOF):
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return true
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case errors.Is(err, net.ErrClosed):
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return true
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case errors.Is(err, syscall.EPIPE), errors.Is(err, syscall.ECONNRESET):
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return true
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default:
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return false
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}
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}
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// viewOnlyByte renders the flag as the single byte both tags cover.
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func viewOnlyByte(viewOnly bool) []byte {
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if viewOnly {
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return []byte{1}
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}
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return []byte{0}
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}
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