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4 Commits

43 changed files with 1196 additions and 1159 deletions

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@@ -26,7 +26,8 @@ import (
"github.com/netbirdio/netbird/client/internal/routemanager"
"github.com/netbirdio/netbird/client/internal/stdnet"
"github.com/netbirdio/netbird/client/net"
"github.com/netbirdio/netbird/client/netevents"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
@@ -81,10 +82,13 @@ type Client struct {
deviceName string
uiVersion string
networkChangeListener listener.NetworkChangeListener
// netMgr outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run and RunWithoutLogin inject its state and
// sweeper into each new ConnectClient.
netMgr *netevents.Manager
// netState outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run and RunWithoutLogin inject it into each new
// ConnectClient, which distributes it to every reconnection loop.
netState *netstate.State
// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
sweeper *netsweep.Sweeper
stateMu sync.RWMutex
connectClient *internal.ConnectClient
@@ -148,17 +152,16 @@ func NewClient(androidSDKVersion int, deviceName string, uiVersion string, tunAd
execWorkaround(androidSDKVersion)
net.SetAndroidProtectSocketFn(tunAdapter.ProtectSocket)
system.SetIFaceDiscover(iFaceDiscover)
recorder := peer.NewRecorder("")
return &Client{
deviceName: deviceName,
uiVersion: uiVersion,
tunAdapter: tunAdapter,
iFaceDiscover: iFaceDiscover,
recorder: recorder,
recorder: peer.NewRecorder(""),
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
netMgr: netevents.NewManager(recorder),
netState: netstate.New(),
sweeper: netsweep.New(),
}
}
@@ -199,9 +202,8 @@ func (c *Client) Run(platformFiles PlatformFiles, urlOpener URLOpener, isAndroid
}
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetEvents(c.netMgr))
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
c.setState(cfg, cacheDir, cfgFile, connectClient)
// This path runs the interactive SSO flow, so reaching here means the peer
// is authenticated again — release the latch Status() reports from. Clear
@@ -243,7 +245,7 @@ func (c *Client) RunWithoutLogin(platformFiles PlatformFiles, dns *DNSList, dnsR
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetEvents(c.netMgr))
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
c.setState(cfg, cacheDir, cfgFile, connectClient)
return connectClient.RunOnAndroid(c.tunAdapter, c.iFaceDiscover, c.networkChangeListener, slices.Clone(dns.items), dnsReadyListener, stateFile, cacheDir)
}
@@ -295,12 +297,9 @@ func (c *Client) GetTunSettings() (*TunSettings, error) {
// While unavailable, the internal reconnect loops suspend their attempts and
// the connection listener reports NoNetwork instead of Connecting; when
// availability returns, the loops resume immediately with a fresh backoff.
// Losing the last network also sweeps the registered connections: nothing can
// redial while offline, so the stale sockets would otherwise stay silently
// "connected" until their own timeouts and the client would keep reporting
// Connected with no network at all.
func (c *Client) SetNetworkAvailable(available bool) {
c.netMgr.SetNetworkAvailable(available)
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange marks the management, signal and relay connections
@@ -308,7 +307,8 @@ func (c *Client) SetNetworkAvailable(available bool) {
// whatever has not redialed on the new network by then. The engine and the
// TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
c.netMgr.NotifyNetworkChange()
c.sweeper.MarkNetworkChange()
log.Infof("network change: connections marked stale")
}
// DebugBundle generates a debug bundle, uploads it, and returns the upload key.

View File

@@ -16,14 +16,9 @@ import (
"google.golang.org/grpc"
nbnet "github.com/netbirdio/netbird/client/net"
"github.com/netbirdio/netbird/client/netevents/sweep"
"github.com/netbirdio/netbird/client/netsweep"
)
// Sweeper registers in-flight dials for the network change sweep.
type Sweeper interface {
StartDial(ctx context.Context) *sweep.Dial
}
func WithCustomDialer(_ bool, _ string) grpc.DialOption {
return grpc.WithContextDialer(dialContext)
}
@@ -31,7 +26,7 @@ func WithCustomDialer(_ bool, _ string) grpc.DialOption {
// WithSweeper dials like WithCustomDialer but registers connections and
// dials with the sweeper. Append it after WithCustomDialer: gRPC applies
// dial options in order, so the later context dialer wins.
func WithSweeper(sweeper Sweeper) grpc.DialOption {
func WithSweeper(sweeper *netsweep.Sweeper) grpc.DialOption {
return grpc.WithContextDialer(func(ctx context.Context, addr string) (net.Conn, error) {
dial := sweeper.StartDial(ctx)
defer dial.Release()

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@@ -1,19 +1,12 @@
package grpc
import (
"context"
"google.golang.org/grpc"
"github.com/netbirdio/netbird/client/netevents/sweep"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/util/wsproxy/client"
)
// Sweeper registers in-flight dials for the network change sweep.
type Sweeper interface {
StartDial(ctx context.Context) *sweep.Dial
}
// WithCustomDialer returns a gRPC dial option that uses WebSocket transport for WASM/JS environments.
// The component parameter specifies the WebSocket proxy component path (e.g., "/management", "/signal").
func WithCustomDialer(tlsEnabled bool, component string) grpc.DialOption {
@@ -21,6 +14,6 @@ func WithCustomDialer(tlsEnabled bool, component string) grpc.DialOption {
}
// WithSweeper is a no-op on WASM/JS: there is no network change signal.
func WithSweeper(_ Sweeper) grpc.DialOption {
func WithSweeper(_ *netsweep.Sweeper) grpc.DialOption {
return grpc.EmptyDialOption{}
}

View File

@@ -6,19 +6,16 @@ import (
"time"
"github.com/cenkalti/backoff/v4"
)
// ChangeWatcher exposes OS network availability transitions.
type ChangeWatcher interface {
Changed() <-chan struct{}
}
"github.com/netbirdio/netbird/client/netstate"
)
// Retry mirrors backoff.Retry, but the sleep between attempts also wakes on
// OS network availability transitions: an operation cut down by a network
// change retries the moment the network settles instead of sleeping through
// the recovery. A nil watcher never fires, leaving plain backoff.Retry
// the recovery. A nil netState never fires, leaving plain backoff.Retry
// behavior.
func Retry(ctx context.Context, operation backoff.Operation, bo backoff.BackOff, watcher ChangeWatcher) error {
func Retry(ctx context.Context, operation backoff.Operation, bo backoff.BackOff, netState *netstate.State) error {
bo.Reset()
for {
err := operation()
@@ -39,14 +36,10 @@ func Retry(ctx context.Context, operation backoff.Operation, bo backoff.BackOff,
return err
}
var changed <-chan struct{}
if watcher != nil {
changed = watcher.Changed()
}
timer := time.NewTimer(next)
select {
case <-timer.C:
case <-changed:
case <-netState.Changed():
timer.Stop()
case <-ctx.Done():
timer.Stop()

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@@ -10,7 +10,7 @@ import (
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"github.com/netbirdio/netbird/client/netevents/netstate"
"github.com/netbirdio/netbird/client/netstate"
)
func TestRetryWakesOnNetworkChange(t *testing.T) {

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@@ -38,7 +38,8 @@ import (
"github.com/netbirdio/netbird/client/internal/updater"
"github.com/netbirdio/netbird/client/internal/updater/installer"
nbnet "github.com/netbirdio/netbird/client/net"
"github.com/netbirdio/netbird/client/netevents"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
cProto "github.com/netbirdio/netbird/client/proto"
"github.com/netbirdio/netbird/client/ssh"
sshconfig "github.com/netbirdio/netbird/client/ssh/config"
@@ -72,17 +73,28 @@ type ConnectClient struct {
persistSyncResponse bool
// netEvents gates every reconnection loop on OS-reported network
// availability and sweeps connections on network change.
netEvents *netevents.Manager
// netState gates every reconnection loop on OS-reported network
// availability. Nil (the default) disables gating; mobile platforms
// inject it via WithNetworkState.
netState *netstate.State
// sweeper cuts the management, signal and relay connections on network
// change; nil disables it.
sweeper *netsweep.Sweeper
}
// ConnectClientOption configures optional ConnectClient behavior.
type ConnectClientOption func(*ConnectClient)
// WithNetEvents injects the OS network event handling.
func WithNetEvents(events *netevents.Manager) ConnectClientOption {
return func(c *ConnectClient) { c.netEvents = events }
// WithNetworkState injects the OS network availability state that gates every
// reconnection loop; without it gating is disabled.
func WithNetworkState(netState *netstate.State) ConnectClientOption {
return func(c *ConnectClient) { c.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) ConnectClientOption {
return func(c *ConnectClient) { c.sweeper = sweeper }
}
func NewConnectClient(
@@ -293,7 +305,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
}
// suspend connection attempts while the OS reports no usable network
if waited, err := c.netEvents.Wait(c.ctx); err != nil {
if waited, err := c.netState.Wait(c.ctx); err != nil {
return nil
} else if waited {
backOff.Reset()
@@ -311,7 +323,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
log.Debugf("connecting to the Management service %s", c.config.ManagementURL.Host)
mgmClient, err := mgm.NewClient(engineCtx, c.config.ManagementURL.Host, myPrivateKey, mgmTlsEnabled,
mgm.WithNetEvents(c.netEvents))
mgm.WithNetworkState(c.netState), mgm.WithSweeper(c.sweeper))
if err != nil {
// On daemon shutdown / Down() the parent context is cancelled
// and the dial fails with "context canceled". Wrapping that
@@ -386,7 +398,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
}()
// with the global Netbird config in hand connect (just a connection, no stream yet) Signal
signalClient, err := connectToSignal(engineCtx, loginResp.GetNetbirdConfig(), myPrivateKey, c.netEvents)
signalClient, err := connectToSignal(engineCtx, loginResp.GetNetbirdConfig(), myPrivateKey, c.netState, c.sweeper)
if err != nil {
log.Error(err)
return wrapErr(err)
@@ -423,7 +435,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
}
relayManager := relayClient.NewManager(engineCtx, relayURLs, myPrivateKey.PublicKey().String(), engineConfig.MTU,
relayClient.WithNetEvents(c.netEvents))
relayClient.WithNetworkState(c.netState), relayClient.WithSweeper(c.sweeper))
c.statusRecorder.SetRelayMgr(relayManager)
if len(relayURLs) > 0 {
if token != nil {
@@ -451,7 +463,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
UpdateManager: c.updateManager,
ClientMetrics: c.clientMetrics,
MetricsCtx: c.ctx,
NetState: c.netEvents,
NetState: c.netState,
}, mobileDependency)
engine.SetSyncResponsePersistence(c.persistSyncResponse)
c.engine = engine
@@ -711,7 +723,7 @@ func selectMTU(localMTU uint16, peerMTU int32) uint16 {
}
// connectToSignal creates Signal Service client and established a connection
func connectToSignal(ctx context.Context, wtConfig *mgmProto.NetbirdConfig, ourPrivateKey wgtypes.Key, netEvents *netevents.Manager) (*signal.GrpcClient, error) {
func connectToSignal(ctx context.Context, wtConfig *mgmProto.NetbirdConfig, ourPrivateKey wgtypes.Key, netState *netstate.State, sweeper *netsweep.Sweeper) (*signal.GrpcClient, error) {
var sigTLSEnabled bool
if wtConfig.Signal.Protocol == mgmProto.HostConfig_HTTPS {
sigTLSEnabled = true
@@ -720,7 +732,7 @@ func connectToSignal(ctx context.Context, wtConfig *mgmProto.NetbirdConfig, ourP
}
signalClient, err := signal.NewClient(ctx, wtConfig.Signal.Uri, ourPrivateKey, sigTLSEnabled,
signal.WithNetEvents(netEvents))
signal.WithNetworkState(netState), signal.WithSweeper(sweeper))
if err != nil {
log.Errorf("error while connecting to the Signal Exchange Service %s: %s", wtConfig.Signal.Uri, err)
return nil, gstatus.Errorf(codes.FailedPrecondition, "failed connecting to Signal Service : %s", err)

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@@ -59,7 +59,7 @@ import (
"github.com/netbirdio/netbird/client/internal/syncstore"
"github.com/netbirdio/netbird/client/internal/updater"
"github.com/netbirdio/netbird/client/jobexec"
"github.com/netbirdio/netbird/client/netevents"
"github.com/netbirdio/netbird/client/netstate"
cProto "github.com/netbirdio/netbird/client/proto"
"github.com/netbirdio/netbird/client/system"
nbdns "github.com/netbirdio/netbird/dns"
@@ -184,7 +184,7 @@ type EngineServices struct {
MetricsCtx context.Context
// NetState gates the reconnection loops on OS-reported network
// availability; nil disables gating.
NetState *netevents.Manager
NetState *netstate.State
}
// Engine is a mechanism responsible for reacting on Signal and Management stream events and managing connections to the remote peers.
@@ -210,7 +210,7 @@ type Engine struct {
// netState gates the peer reconnection guards on OS-reported network
// availability; nil disables gating.
netState *netevents.Manager
netState *netstate.State
// STUNs is a list of STUN servers used by ICE
STUNs []*stun.URI

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@@ -26,7 +26,7 @@ import (
"github.com/netbirdio/netbird/client/internal/portforward"
"github.com/netbirdio/netbird/client/internal/rosenpass"
"github.com/netbirdio/netbird/client/internal/stdnet"
"github.com/netbirdio/netbird/client/netevents"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/route"
relayClient "github.com/netbirdio/netbird/shared/relay/client"
)
@@ -97,7 +97,7 @@ type ConnConfig struct {
// NetworkState gates the reconnection guard on OS-reported network
// availability; nil disables gating.
NetworkState *netevents.Manager
NetworkState *netstate.State
}
type Conn struct {

View File

@@ -6,6 +6,8 @@ import (
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
)
// ConnStatus represents the connection state as seen by the guard.
@@ -22,12 +24,6 @@ const (
type connStatusFunc func() ConnStatus
// NetworkWatcher is the availability view the guard gates reconnects on.
type NetworkWatcher interface {
IsOnline() bool
Changed() <-chan struct{}
}
// Guard is responsible for the reconnection logic.
// It will trigger to send an offer to the peer then has connection issues.
// Watch these events:
@@ -43,14 +39,14 @@ type Guard struct {
srWatcher *SRWatcher
// netState gates reconnect attempts on OS-reported network availability;
// nil disables gating.
netState NetworkWatcher
netState *netstate.State
relayedConnDisconnected chan struct{}
iCEConnDisconnected chan struct{}
}
// NewGuard creates a reconnection guard for a peer connection. A nil netState
// disables network availability gating.
func NewGuard(log *log.Entry, isConnectedFn connStatusFunc, timeout time.Duration, srWatcher *SRWatcher, netState NetworkWatcher) *Guard {
func NewGuard(log *log.Entry, isConnectedFn connStatusFunc, timeout time.Duration, srWatcher *SRWatcher, netState *netstate.State) *Guard {
return &Guard{
log: log,
isConnectedOnAllWay: isConnectedFn,
@@ -108,17 +104,14 @@ func (g *Guard) reconnectLoopWithRetry(ctx context.Context, callback func()) {
iceState := &iceRetryState{log: g.log}
defer iceState.reset()
var netChanged <-chan struct{}
if g.netState != nil {
netChanged = g.netState.Changed()
}
netChanged := g.netState.Changed()
for {
select {
case <-tickerChannel:
// skip attempts while the OS reports no usable network; the
// netChanged case below resumes the loop once it returns
if g.netState != nil && !g.netState.IsOnline() {
if !g.netState.IsOnline() {
continue
}
switch g.isConnectedOnAllWay() {

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@@ -9,7 +9,7 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/internal/peer/ice"
"github.com/netbirdio/netbird/client/netevents/netstate"
"github.com/netbirdio/netbird/client/netstate"
)
// newTestGuardWithNetState builds a guard with a realistic MaxInterval: the

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@@ -37,32 +37,23 @@
// Updater Process (Setup):
//
// 1. Receives parameters from service via command-line arguments
// 2. Terminates the UI so the installer does not have to replace a locked image
// file, which would otherwise leave the install needing a reboot
// 3. Runs installer with appropriate silent/quiet flags:
// 2. Runs installer with appropriate silent/quiet flags:
// - Windows EXE: installer.exe /S
// - Windows MSI: msiexec.exe /i installer.msi /qn /norestart REBOOT=ReallySuppress /l*v msi.log
// - Windows MSI: msiexec.exe /i installer.msi /quiet /qn /l*v msi.log
// - macOS PKG: installer -pkg installer.pkg -target /
// - macOS Homebrew: brew upgrade netbirdio/tap/netbird
// 4. Installer terminates the daemon
// 5. Installer replaces binaries with new version
// 6. Updater waits for installer to complete. On Windows, MSI exit codes 3010
// (ERROR_SUCCESS_REBOOT_REQUIRED) and 1641 (ERROR_SUCCESS_REBOOT_INITIATED)
// are a pending-reboot outcome, not a failure: the install succeeded, but
// some files are only replaced on the next restart (the reboot itself is
// suppressed via /norestart and REBOOT=ReallySuppress), and the flow
// continues as on success
// 7. Updater restarts daemon:
// 3. Installer terminates daemon and UI processes
// 4. Installer replaces binaries with new version
// 5. Updater waits for installer to complete
// 6. Updater restarts daemon:
// - Windows: netbird.exe service start
// - macOS/Linux: netbird service start
// 8. Updater restarts UI:
// - Windows: Launches netbird-ui.exe using CreateProcessAsUser in every
// session it was terminated in, falling back to the active console session
// 7. Updater restarts UI:
// - Windows: Launches netbird-ui.exe as active console user using CreateProcessAsUser
// - macOS: Uses launchctl asuser to launch NetBird.app for console user
// - Linux: Not implemented (UI typically auto-starts)
// 9. Updater writes result.json with success/error status (a pending reboot is
// recorded as success)
// 10. Updater process exits
// 8. Updater writes result.json with success/error status
// 9. Updater process exits
//
// # Result Communication
//

View File

@@ -2,7 +2,6 @@ package installer
import (
"context"
"errors"
"fmt"
"os"
"os/exec"
@@ -23,12 +22,6 @@ const (
msiLogFile = "msi.log"
// ERROR_SUCCESS_REBOOT_REQUIRED and ERROR_SUCCESS_REBOOT_INITIATED
msiRebootRequired = 3010
msiRebootInitiated = 1641
processExitWait = 10 * time.Second
msiDownloadURL = "https://github.com/netbirdio/netbird/releases/download/v%version/netbird_installer_%version_windows_%arch.msi"
exeDownloadURL = "https://github.com/netbirdio/netbird/releases/download/v%version/netbird_installer_%version_windows_%arch.exe"
)
@@ -45,8 +38,6 @@ var (
func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string, daemonFolder string) (resultErr error) {
resultHandler := NewResultHandler(u.tempDir)
var uiSessions []uint32
// Always ensure daemon and UI are restarted after setup
defer func() {
log.Infof("starting daemon back")
@@ -55,7 +46,7 @@ func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string
}
log.Infof("starting UI back")
if err := u.startUI(daemonFolder, uiSessions); err != nil {
if err := u.startUIAsUser(daemonFolder); err != nil {
log.Errorf("failed to start UI: %v", err)
}
@@ -84,14 +75,6 @@ func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string
return
}
// The UI holds an open handle on its own image. Left running, Restart Manager
// cannot shut it down (msiexec runs as LocalSystem here, the UI as the
// interactive user), so the MSI falls back to replacing the file on reboot and
// marks the install as restart-required. The deferred close-application action
// in the package runs too late to prevent that, it happens after
// InstallValidate has already registered the file as in use.
uiSessions = killUI()
var cmd *exec.Cmd
switch installerType {
case TypeExe:
@@ -101,9 +84,7 @@ func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string
installerDir := filepath.Dir(installerFile)
logPath := filepath.Join(installerDir, msiLogFile)
log.Infof("run msi installer: %s", installerFile)
// REBOOT=ReallySuppress: a silent install has no way to ask, so without it
// msiexec reboots the machine on its own if it decides one is needed.
cmd = exec.CommandContext(ctx, "msiexec.exe", "/i", filepath.Base(installerFile), "/qn", "/norestart", "REBOOT=ReallySuppress", "/l*v", logPath)
cmd = exec.CommandContext(ctx, "msiexec.exe", "/i", filepath.Base(installerFile), "/quiet", "/qn", "/l*v", logPath)
}
cmd.Dir = filepath.Dir(installerFile)
@@ -114,13 +95,9 @@ func (u *Installer) Setup(ctx context.Context, dryRun bool, installerFile string
}
log.Infof("installer started with PID %d", cmd.Process.Pid)
if err := cmd.Wait(); err != nil {
if !isRebootPending(err) {
resultErr = err
log.Errorf("installer process finished with error: %v", err)
return
}
log.Warnf("installer completed but reported a pending reboot, some files will be replaced on the next restart")
if resultErr = cmd.Wait(); resultErr != nil {
log.Errorf("installer process finished with error: %v", resultErr)
return
}
return nil
@@ -140,142 +117,16 @@ func (u *Installer) startDaemon(daemonFolder string) error {
return nil
}
func (u *Installer) startUI(daemonFolder string, sessionIDs []uint32) error {
func (u *Installer) startUIAsUser(daemonFolder string) error {
uiPath := filepath.Join(daemonFolder, uiName)
log.Infof("starting netbird-ui: %s", uiPath)
if len(sessionIDs) == 0 {
sessionID := windows.WTSGetActiveConsoleSessionId()
if sessionID == 0xFFFFFFFF {
return fmt.Errorf("no active user session found")
}
sessionIDs = []uint32{sessionID}
// Get the active console session ID
sessionID := windows.WTSGetActiveConsoleSessionId()
if sessionID == 0xFFFFFFFF {
return fmt.Errorf("no active user session found")
}
var errs []error
for _, sessionID := range sessionIDs {
if err := startUIInSession(uiPath, sessionID); err != nil {
errs = append(errs, fmt.Errorf("session %d: %w", sessionID, err))
continue
}
log.Infof("netbird-ui started successfully in session %d", sessionID)
}
return errors.Join(errs...)
}
// isRebootPending reports whether the installer exit code means it succeeded but
// left work for the next restart. The reboot itself is suppressed, so this is not
// a failure.
func isRebootPending(err error) bool {
var exitErr *exec.ExitError
if !errors.As(err, &exitErr) {
return false
}
switch exitErr.ExitCode() {
case msiRebootRequired, msiRebootInitiated:
return true
default:
return false
}
}
// killUI terminates any running netbird-ui process and returns the IDs of the
// interactive sessions the terminated processes belonged to. Setup starts the
// UI again in those sessions once the installer is done.
func killUI() []uint32 {
pids, err := processIDsByName(uiName)
if err != nil {
log.Warnf("failed to look up %s processes: %v", uiName, err)
return nil
}
sessions := make(map[uint32]struct{})
for _, pid := range pids {
var sessionID uint32
if err := windows.ProcessIdToSessionId(pid, &sessionID); err != nil {
log.Warnf("failed to look up session of %s (PID %d): %v", uiName, pid, err)
}
if err := terminateProcess(pid); err != nil {
log.Warnf("failed to terminate %s (PID %d): %v", uiName, pid, err)
continue
}
log.Infof("terminated %s (PID %d) in session %d", uiName, pid, sessionID)
if sessionID != 0 {
sessions[sessionID] = struct{}{}
}
}
sessionIDs := make([]uint32, 0, len(sessions))
for sessionID := range sessions {
sessionIDs = append(sessionIDs, sessionID)
}
return sessionIDs
}
func processIDsByName(name string) ([]uint32, error) {
snapshot, err := windows.CreateToolhelp32Snapshot(windows.TH32CS_SNAPPROCESS, 0)
if err != nil {
return nil, fmt.Errorf("create process snapshot: %w", err)
}
defer func() {
if err := windows.CloseHandle(snapshot); err != nil {
log.Warnf("failed to close process snapshot: %v", err)
}
}()
var entry windows.ProcessEntry32
entry.Size = uint32(unsafe.Sizeof(entry))
var pids []uint32
for err = windows.Process32First(snapshot, &entry); err == nil; err = windows.Process32Next(snapshot, &entry) {
if strings.EqualFold(windows.UTF16ToString(entry.ExeFile[:]), name) {
pids = append(pids, entry.ProcessID)
}
}
if !errors.Is(err, windows.ERROR_NO_MORE_FILES) {
return nil, fmt.Errorf("enumerate processes: %w", err)
}
return pids, nil
}
func terminateProcess(pid uint32) error {
handle, err := windows.OpenProcess(windows.PROCESS_TERMINATE|windows.SYNCHRONIZE, false, pid)
if err != nil {
// The process may have exited between enumeration and now.
if errors.Is(err, windows.ERROR_INVALID_PARAMETER) {
return nil
}
return fmt.Errorf("open process: %w", err)
}
defer func() {
if err := windows.CloseHandle(handle); err != nil {
log.Warnf("failed to close process handle: %v", err)
}
}()
if err := windows.TerminateProcess(handle, 0); err != nil {
return fmt.Errorf("terminate process: %w", err)
}
// Wait for the handle to signal so the image file is released before the
// installer tries to overwrite it. A timeout is reported through the returned
// event, not through err, which stays nil unless the wait itself failed.
event, err := windows.WaitForSingleObject(handle, uint32(processExitWait.Milliseconds()))
if err != nil {
return fmt.Errorf("wait for process exit: %w", err)
}
if event != windows.WAIT_OBJECT_0 {
return fmt.Errorf("wait for process exit: unexpected wait result %#x", event)
}
return nil
}
func startUIInSession(uiPath string, sessionID uint32) error {
// Get the user token for that session
var userToken windows.Token
err := windows.WTSQueryUserToken(sessionID, &userToken)
@@ -346,6 +197,7 @@ func startUIInSession(uiPath string, sessionID uint32) error {
log.Warnf("failed to close thread handle: %v", err)
}
log.Infof("netbird-ui started successfully in session %d", sessionID)
return nil
}

View File

@@ -1,108 +0,0 @@
package installer
import (
"errors"
"os/exec"
"slices"
"strconv"
"testing"
)
// exitErrorWithCode returns a real *exec.ExitError carrying the given exit code.
func exitErrorWithCode(t *testing.T, code int) error {
t.Helper()
err := exec.Command("cmd.exe", "/c", "exit "+strconv.Itoa(code)).Run()
if err == nil {
t.Fatalf("expected a non-zero exit for code %d", code)
}
return err
}
func TestIsRebootPending(t *testing.T) {
tests := []struct {
name string
code int
want bool
}{
{name: "reboot required", code: msiRebootRequired, want: true},
{name: "reboot initiated", code: msiRebootInitiated, want: true},
{name: "generic failure", code: 1603, want: false},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
if got := isRebootPending(exitErrorWithCode(t, tt.code)); got != tt.want {
t.Errorf("isRebootPending(exit %d) = %v, want %v", tt.code, got, tt.want)
}
})
}
}
// TestProcessIDsByNameAndTerminate spawns a long-running system process, finds it
// by name and terminates it, covering the path the updater uses to release the UI
// image file before the installer replaces it.
func TestProcessIDsByNameAndTerminate(t *testing.T) {
cmd := exec.Command("ping.exe", "-n", "60", "127.0.0.1")
if err := cmd.Start(); err != nil {
t.Fatalf("start ping: %v", err)
}
pid := uint32(cmd.Process.Pid)
killed := false
t.Cleanup(func() {
if !killed {
_ = cmd.Process.Kill()
}
_ = cmd.Wait()
})
// Name matching must be case-insensitive: the snapshot reports PING.EXE.
pids, err := processIDsByName("ping.exe")
if err != nil {
t.Fatalf("processIDsByName: %v", err)
}
if !slices.Contains(pids, pid) {
t.Fatalf("PID %d not among the ping.exe processes found: %v", pid, pids)
}
if err := terminateProcess(pid); err != nil {
t.Fatalf("terminateProcess: %v", err)
}
killed = true
// terminateProcess only returns once the handle has signalled, so the process
// is already gone and Wait must not block. It exits with the code passed to
// TerminateProcess, which is 0, so Wait reports no error.
if err := cmd.Wait(); err != nil {
t.Fatalf("wait for terminated ping: %v", err)
}
if !cmd.ProcessState.Exited() {
t.Error("process did not exit after terminateProcess")
}
remaining, err := processIDsByName("ping.exe")
if err != nil {
t.Fatalf("processIDsByName after terminate: %v", err)
}
if slices.Contains(remaining, pid) {
t.Errorf("PID %d still listed after terminateProcess", pid)
}
}
func TestProcessIDsByNameNoMatch(t *testing.T) {
pids, err := processIDsByName("netbird-nonexistent-process.exe")
if err != nil {
t.Fatalf("processIDsByName: %v", err)
}
if len(pids) != 0 {
t.Errorf("expected no matches, got %v", pids)
}
}
func TestIsRebootPendingNonExitError(t *testing.T) {
if isRebootPending(errors.New("start installer: file not found")) {
t.Error("a non-exit error must not be treated as a pending reboot")
}
}

View File

@@ -22,7 +22,8 @@ import (
"github.com/netbirdio/netbird/client/internal/listener"
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/internal/profilemanager"
"github.com/netbirdio/netbird/client/netevents"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
@@ -83,10 +84,12 @@ type Client struct {
onHostDnsFn func([]string)
dnsManager dns.IosDnsManager
loginComplete bool
// netMgr outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run injects its state and sweeper into each new
// ConnectClient.
netMgr *netevents.Manager
// netState outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run injects it into each new ConnectClient, which
// distributes it to every reconnection loop.
netState *netstate.State
// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
sweeper *netsweep.Sweeper
// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
preloadedConfig *profilemanager.Config
@@ -97,7 +100,6 @@ type Client struct {
// NewClient instantiate a new Client
func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osVersion string, osName string, networkChangeListener NetworkChangeListener, dnsManager DnsManager) *Client {
recorder := peer.NewRecorder("")
return &Client{
cfgFile: cfgFile,
stateFile: stateFile,
@@ -106,11 +108,12 @@ func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osV
deviceName: deviceName,
osName: osName,
osVersion: osVersion,
recorder: recorder,
recorder: peer.NewRecorder(""),
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
dnsManager: dnsManager,
netMgr: netevents.NewManager(recorder),
netState: netstate.New(),
sweeper: netsweep.New(),
}
}
@@ -187,7 +190,7 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
cfg.WgIface = interfaceName
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetEvents(c.netMgr))
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
c.setState(cfg, connectClient)
// Persist the latest sync response so DebugBundle can include the network
// map. On iOS this is backed by disk to keep it out of the constrained
@@ -200,11 +203,10 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
// suspend their attempts and the connection listener reports NoNetwork
// instead of Connecting; when availability returns, the loops resume
// immediately with a fresh backoff. Losing the last network also sweeps the
// registered connections, so the client does not keep reporting Connected
// over stale sockets with no network at all.
// immediately with a fresh backoff.
func (c *Client) SetNetworkAvailable(available bool) {
c.netMgr.SetNetworkAvailable(available)
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange marks the management, signal and relay connections
@@ -212,7 +214,8 @@ func (c *Client) SetNetworkAvailable(available bool) {
// whatever has not redialed on the new network by then. The engine and the
// TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
c.netMgr.NotifyNetworkChange()
c.sweeper.MarkNetworkChange()
log.Infof("network change: connections marked stale")
}
// Stop the internal client and free the resources

View File

@@ -1,158 +0,0 @@
// Package netevents owns the OS network event handling shared by the mobile
// bindings: availability changes park or wake the reconnection loops and drive
// the NoNetwork listener state, and both losing the last network and switching
// networks sweep the stale connections so their owners redial immediately.
package netevents
import (
"context"
"time"
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netevents/netstate"
"github.com/netbirdio/netbird/client/netevents/sweep"
)
// Recorder receives the availability changes for listener state reporting.
type Recorder interface {
SetNetworkAvailable(available bool)
}
// Manager ties the network availability state, the connection sweeper and the
// status recorder together; it outlives engine restarts. A nil *Manager is
// the valid no-events value: the read methods report always-online and never
// sweep.
type Manager struct {
netState *netstate.State
sweeper *sweep.Sweeper
recorder Recorder
}
// NewManager creates a Manager reporting into recorder, starting online.
func NewManager(recorder Recorder) *Manager {
return &Manager{
netState: netstate.New(),
sweeper: sweep.New(),
recorder: recorder,
}
}
// SetNetworkAvailable records OS-reported network availability. While
// unavailable, the reconnection loops suspend their attempts and the
// connection listener reports NoNetwork instead of Connecting; when
// availability returns, the loops resume immediately with a fresh backoff.
// Losing the last network also sweeps the registered connections: nothing can
// redial while offline, so the stale sockets would otherwise stay silently
// "connected" until their own timeouts and the client would keep reporting
// Connected with no network at all.
func (m *Manager) SetNetworkAvailable(available bool) {
if !available && m.netState.IsOnline() {
m.sweeper.MarkNetworkChange()
}
m.netState.Set(available)
m.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange marks the management, signal and relay connections
// stale after the OS switched networks and schedules a sweep that cuts
// whatever has not redialed on the new network by then. The engine and the
// TUN device stay untouched.
func (m *Manager) NotifyNetworkChange() {
m.sweeper.MarkNetworkChange()
log.Infof("network change: connections marked stale")
}
// IsOnline reports whether the OS reports at least one usable network.
func (m *Manager) IsOnline() bool {
if m == nil {
return true
}
return m.netState.IsOnline()
}
// Changed returns a channel closed on the next availability transition.
func (m *Manager) Changed() <-chan struct{} {
if m == nil {
return nil
}
return m.netState.Changed()
}
// Wait blocks while the network is offline; see netstate.State.Wait.
func (m *Manager) Wait(ctx context.Context) (bool, error) {
if m == nil {
return false, nil
}
return m.netState.Wait(ctx)
}
// WaitSettled waits until an online verdict holds for a full settleWindow, or
// while offline until the budget runs out. Returns false when ctx is
// cancelled. The settle window exists because a disconnect often precedes the
// OS offline flag by a few milliseconds, so a fresh online verdict cannot be
// trusted immediately. A nil Manager has no events to watch: it degrades to a
// fixed budget-long sleep.
func (m *Manager) WaitSettled(ctx context.Context, budget, settleWindow time.Duration) bool {
if m == nil {
select {
case <-time.After(budget):
return true
case <-ctx.Done():
return false
}
}
budgetTimer := time.NewTimer(budget)
defer budgetTimer.Stop()
settle := time.NewTimer(settleWindow)
defer settle.Stop()
for {
// Channel first, flag second: a flip in between still fires the channel.
changedCh := m.netState.Changed()
if m.netState.IsOnline() {
select {
case <-settle.C:
return true
case <-changedCh:
case <-ctx.Done():
return false
}
} else {
select {
case <-budgetTimer.C:
return true
case <-changedCh:
case <-ctx.Done():
return false
}
}
if !settle.Stop() {
select {
case <-settle.C:
default:
}
}
settle.Reset(settleWindow)
}
}
// StartDial registers an in-flight dial with the sweeper; see sweep.Sweeper.StartDial.
func (m *Manager) StartDial(ctx context.Context) *sweep.Dial {
if m == nil {
return (*sweep.Sweeper)(nil).StartDial(ctx)
}
return m.sweeper.StartDial(ctx)
}
// QuickRetryBackoff wraps bo for a quick retry after a network change; see
// sweep.Sweeper.QuickRetryBackoff.
func (m *Manager) QuickRetryBackoff(ctx context.Context, bo backoff.BackOff) backoff.BackOff {
if m == nil {
return bo
}
return m.sweeper.QuickRetryBackoff(ctx, bo, m.netState)
}

View File

@@ -1,34 +0,0 @@
package netevents
import (
"context"
"testing"
"time"
"github.com/stretchr/testify/assert"
)
type recorderStub struct{}
func (recorderStub) SetNetworkAvailable(bool) {}
func TestWaitSettledAfterOutage(t *testing.T) {
const budget = 1500 * time.Millisecond
const settleWindow = 200 * time.Millisecond
const outage = 2 * settleWindow
m := NewManager(recorderStub{})
m.SetNetworkAvailable(false)
start := time.Now()
go func() {
time.Sleep(outage)
m.SetNetworkAvailable(true)
}()
ok := m.WaitSettled(context.Background(), budget, settleWindow)
elapsed := time.Since(start)
assert.True(t, ok, "recovered network must let the caller proceed")
assert.GreaterOrEqual(t, elapsed, outage+settleWindow, "an online verdict must hold a full settle window before it is trusted")
}

View File

@@ -1,10 +1,10 @@
// Package sweep cuts network-bound activity when the OS switches networks:
// Package netsweep cuts network-bound activity when the OS switches networks:
// a sweep closes the registered connections and aborts the in-flight dials, so
// their owners redial immediately instead of waiting for the old sockets to
// time out.
//
// A nil *Sweeper disables everything: all methods are nil-safe no-ops.
package sweep
package netsweep
import (
"context"
@@ -16,7 +16,7 @@ import (
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netevents/netstate"
"github.com/netbirdio/netbird/client/netstate"
)
// DefaultSweepDelay absorbs network flapping while the OS settles on a
@@ -34,7 +34,7 @@ type Config struct {
// ErrSwept reports that a dial finished after a network change swept its
// registration. The connection is already closed; the caller must treat it
// as a failed dial and redial on the new network.
var ErrSwept = errors.New("sweep: connection swept by network change")
var ErrSwept = errors.New("netsweep: connection swept by network change")
// sweepID identifies one registration in a sweeper. Connections and dials
// draw from the same counter, so an id is unique across both registries.

View File

@@ -1,4 +1,4 @@
package sweep
package netsweep
import (
"context"

View File

@@ -1,11 +1,11 @@
package sweep
package netsweep
import (
"time"
"github.com/cenkalti/backoff/v4"
"github.com/netbirdio/netbird/client/netevents/netstate"
"github.com/netbirdio/netbird/client/netstate"
)
const quickRetryDelay = 200 * time.Millisecond

View File

@@ -1,4 +1,4 @@
package sweep
package netsweep
import (
"context"

View File

@@ -30,11 +30,6 @@ func GetInfo(ctx context.Context) *Info {
kernelVersion = osInfo[2]
}
addrs, err := networkAddresses()
if err != nil {
log.Warnf("discover network addresses: %s", err)
}
gio := &Info{
GoOS: runtime.GOOS,
Kernel: kernel,
@@ -46,7 +41,6 @@ func GetInfo(ctx context.Context) *Info {
NetbirdVersion: version.NetbirdVersion(),
UIVersion: extractUIVersion(ctx),
KernelVersion: kernelVersion,
NetworkAddresses: addrs,
SystemSerialNumber: serial(),
SystemProductName: productModel(),
SystemManufacturer: productManufacturer(),

View File

@@ -1,4 +1,4 @@
//go:build !ios && !android
//go:build !ios
package system

View File

@@ -1,89 +0,0 @@
package system
import (
"net/netip"
"strings"
)
var iFaceDiscover IFaceDiscover
type IFaceDiscover interface {
IFaces() (string, error)
}
// SetIFaceDiscover configures the Android interface discovery provider.
func SetIFaceDiscover(discover IFaceDiscover) {
iFaceDiscover = discover
}
func networkAddresses() ([]NetworkAddress, error) {
if iFaceDiscover == nil {
return nil, nil
}
ifaces, err := iFaceDiscover.IFaces()
if err != nil {
return nil, err
}
var netAddresses []NetworkAddress
for _, line := range strings.Split(ifaces, "\n") {
addresses, ok := interfaceAddresses(line)
if !ok {
continue
}
for _, address := range addresses {
netAddr, ok := toNetworkAddress(address)
if !ok {
continue
}
if isDuplicated(netAddresses, netAddr) {
continue
}
netAddresses = append(netAddresses, netAddr)
}
}
return netAddresses, nil
}
func interfaceAddresses(line string) ([]string, bool) {
parts := strings.Split(line, "|")
if len(parts) != 2 {
return nil, false
}
flags := strings.Fields(parts[0])
if len(flags) != 8 {
return nil, false
}
up, loopback := flags[3], flags[5]
if up != "true" || loopback == "true" {
return nil, false
}
return strings.Fields(parts[1]), true
}
func toNetworkAddress(address string) (NetworkAddress, bool) {
prefix, err := netip.ParsePrefix(address)
if err != nil {
return NetworkAddress{}, false
}
if prefix.Addr().Is4In6() {
if prefix.Bits() < 96 {
return NetworkAddress{}, false
}
prefix = netip.PrefixFrom(prefix.Addr().Unmap(), prefix.Bits()-96)
}
ip := prefix.Addr()
if ip.IsLoopback() || ip.IsLinkLocalUnicast() || ip.IsMulticast() {
return NetworkAddress{}, false
}
return NetworkAddress{NetIP: prefix}, true
}
func isDuplicated(addresses []NetworkAddress, addr NetworkAddress) bool {
for _, duplicated := range addresses {
if duplicated.NetIP == addr.NetIP {
return true
}
}
return false
}

View File

@@ -1,4 +1,4 @@
//go:build !ios && !android
//go:build !ios
package system

View File

@@ -165,6 +165,10 @@ type AccessRestrictions struct {
AllowedCountries []string `json:"allowed_countries,omitempty" gorm:"serializer:json"`
BlockedCountries []string `json:"blocked_countries,omitempty" gorm:"serializer:json"`
CrowdSecMode string `json:"crowdsec_mode,omitempty" gorm:"serializer:json"`
// AllowMatch controls how the allowlists combine: "" or "all" require
// matching every allowlist (AND), "any" requires matching at least one (OR).
// Empty is treated as "all" for backward compatibility with existing records.
AllowMatch string `json:"allow_match,omitempty" gorm:"serializer:json"`
}
// Copy returns a deep copy of the AccessRestrictions.
@@ -175,6 +179,7 @@ func (r AccessRestrictions) Copy() AccessRestrictions {
AllowedCountries: slices.Clone(r.AllowedCountries),
BlockedCountries: slices.Clone(r.BlockedCountries),
CrowdSecMode: r.CrowdSecMode,
AllowMatch: r.AllowMatch,
}
}
@@ -808,13 +813,19 @@ func restrictionsFromAPI(r *api.AccessRestrictions) (AccessRestrictions, error)
}
res.CrowdSecMode = string(*r.CrowdsecMode)
}
if r.AllowMatch != nil {
if !r.AllowMatch.Valid() {
return AccessRestrictions{}, fmt.Errorf("invalid allow_match %q", *r.AllowMatch)
}
res.AllowMatch = string(*r.AllowMatch)
}
return res, nil
}
func restrictionsToAPI(r AccessRestrictions) *api.AccessRestrictions {
if len(r.AllowedCIDRs) == 0 && len(r.BlockedCIDRs) == 0 &&
len(r.AllowedCountries) == 0 && len(r.BlockedCountries) == 0 &&
r.CrowdSecMode == "" {
r.CrowdSecMode == "" && r.AllowMatch == "" {
return nil
}
res := &api.AccessRestrictions{}
@@ -834,13 +845,17 @@ func restrictionsToAPI(r AccessRestrictions) *api.AccessRestrictions {
mode := api.AccessRestrictionsCrowdsecMode(r.CrowdSecMode)
res.CrowdsecMode = &mode
}
if r.AllowMatch != "" {
match := api.AccessRestrictionsAllowMatch(r.AllowMatch)
res.AllowMatch = &match
}
return res
}
func restrictionsToProto(r AccessRestrictions) *proto.AccessRestrictions {
if len(r.AllowedCIDRs) == 0 && len(r.BlockedCIDRs) == 0 &&
len(r.AllowedCountries) == 0 && len(r.BlockedCountries) == 0 &&
r.CrowdSecMode == "" {
r.CrowdSecMode == "" && r.AllowMatch == "" {
return nil
}
return &proto.AccessRestrictions{
@@ -849,6 +864,7 @@ func restrictionsToProto(r AccessRestrictions) *proto.AccessRestrictions {
AllowedCountries: r.AllowedCountries,
BlockedCountries: r.BlockedCountries,
CrowdsecMode: r.CrowdSecMode,
AllowMatch: r.AllowMatch,
}
}
@@ -1242,10 +1258,22 @@ func validateCrowdSecMode(mode string) error {
}
}
func validateAllowMatch(mode string) error {
switch mode {
case "", "all", "any":
return nil
default:
return fmt.Errorf("allow_match %q is invalid", mode)
}
}
func validateAccessRestrictions(r *AccessRestrictions) error {
if err := validateCrowdSecMode(r.CrowdSecMode); err != nil {
return err
}
if err := validateAllowMatch(r.AllowMatch); err != nil {
return err
}
if len(r.AllowedCIDRs) > maxCIDREntries {
return fmt.Errorf("allowed_cidrs: exceeds maximum of %d entries", maxCIDREntries)

View File

@@ -1302,6 +1302,65 @@ func TestValidate_Private_AcceptsClusterTargetWithAccessGroups(t *testing.T) {
require.NoError(t, rp.Validate())
}
func TestRestrictions_AllowMatch_RoundTrip(t *testing.T) {
anyMatch := api.AccessRestrictionsAllowMatchAny
apiIn := &api.AccessRestrictions{
AllowedCidrs: &[]string{"203.0.113.0/24"},
AllowedCountries: &[]string{"US"},
AllowMatch: &anyMatch,
}
model, err := restrictionsFromAPI(apiIn)
require.NoError(t, err)
assert.Equal(t, "any", model.AllowMatch)
apiOut := restrictionsToAPI(model)
require.NotNil(t, apiOut.AllowMatch)
assert.Equal(t, api.AccessRestrictionsAllowMatchAny, *apiOut.AllowMatch)
protoOut := restrictionsToProto(model)
require.NotNil(t, protoOut)
assert.Equal(t, "any", protoOut.AllowMatch)
}
func TestRestrictions_AllowMatch_EmptyDefaultsToAll(t *testing.T) {
// A stored record with no allow_match (existing services) stays empty and
// must not surface a value on the API, preserving AND behavior downstream.
model, err := restrictionsFromAPI(&api.AccessRestrictions{
AllowedCidrs: &[]string{"203.0.113.0/24"},
})
require.NoError(t, err)
assert.Empty(t, model.AllowMatch, "unset allow_match stays empty")
apiOut := restrictionsToAPI(model)
require.NotNil(t, apiOut)
assert.Nil(t, apiOut.AllowMatch, "empty allow_match is omitted from the API response")
}
func TestRestrictions_AllowMatchOnly_Preserved(t *testing.T) {
// allow_match set without any list must not be dropped by the emptiness
// guards, so it round-trips through both the API and proto conversions.
model := AccessRestrictions{AllowMatch: "any"}
apiOut := restrictionsToAPI(model)
require.NotNil(t, apiOut, "allow-match-only restriction must not be omitted from the API response")
require.NotNil(t, apiOut.AllowMatch)
assert.Equal(t, api.AccessRestrictionsAllowMatchAny, *apiOut.AllowMatch)
protoOut := restrictionsToProto(model)
require.NotNil(t, protoOut, "allow-match-only restriction must not be omitted from the proto output")
assert.Equal(t, "any", protoOut.AllowMatch)
}
func TestValidate_RejectsInvalidAllowMatch(t *testing.T) {
rp := validProxy()
rp.Restrictions = AccessRestrictions{
AllowedCIDRs: []string{"203.0.113.0/24"},
AllowMatch: "sometimes",
}
assert.ErrorContains(t, rp.Validate(), "allow_match")
}
func TestValidate_Private_RejectsNonHTTPMode(t *testing.T) {
rp := validProxy()
rp.Private = true

View File

@@ -133,3 +133,42 @@ func TestSqlStore_GetAccount_ServiceTargetOptionsRoundtrip(t *testing.T) {
assert.True(t, tg.Options.DisableAccessLog, "options disable access log")
})
}
func TestSqlStore_GetAccount_ServiceRestrictionsRoundtrip(t *testing.T) {
if os.Getenv("CI") == "true" && (runtime.GOOS == "darwin" || runtime.GOOS == "windows") {
t.Skip("skip CI tests on darwin and windows")
}
runTestForAllEngines(t, "", func(t *testing.T, store Store) {
ctx := context.Background()
account := newAccountWithId(ctx, "account_svc_restrictions", "testuser", "")
require.NoError(t, store.SaveAccount(ctx, account))
svc := &rpservice.Service{
ID: "svc-restrictions",
AccountID: account.Id,
Name: "restricted-svc",
Domain: "restricted.example",
Enabled: true,
Mode: rpservice.ModeHTTP,
Restrictions: rpservice.AccessRestrictions{
AllowedCIDRs: []string{"203.0.113.0/24"},
AllowedCountries: []string{"US"},
AllowMatch: "any",
},
}
require.NoError(t, store.CreateService(ctx, svc))
loaded, err := store.GetAccount(ctx, account.Id)
require.NoError(t, err)
require.Len(t, loaded.Services, 1)
// Restrictions are stored as a JSON blob; confirm the whole struct,
// including allow_match, survives the read path (Postgres pgx path
// included via runTestForAllEngines).
got := loaded.Services[0].Restrictions
assert.Equal(t, []string{"203.0.113.0/24"}, got.AllowedCIDRs)
assert.Equal(t, []string{"US"}, got.AllowedCountries)
assert.Equal(t, "any", got.AllowMatch)
})
}

View File

@@ -50,6 +50,28 @@ const (
CrowdSecObserve CrowdSecMode = "observe"
)
// AllowMatch controls how the configured allowlists (CIDR, country) combine.
// Blocklists are always a separate hard-deny gate and are unaffected by it.
type AllowMatch string
const (
// AllowMatchAll requires the address to match every configured allowlist
// (AND). This is the default and preserves the historical behavior.
AllowMatchAll AllowMatch = "all"
// AllowMatchAny requires the address to match at least one configured
// allowlist (OR), e.g. "allowed country OR allowed CIDR".
AllowMatchAny AllowMatch = "any"
)
// normalizeAllowMatch maps unknown or empty values to the restrictive default
// (AllowMatchAll) so an unrecognized mode never loosens access.
func normalizeAllowMatch(m AllowMatch) AllowMatch {
if m == AllowMatchAny {
return AllowMatchAny
}
return AllowMatchAll
}
// Filter evaluates IP restrictions. CIDR checks are performed first
// (cheap), followed by country lookups (more expensive) only when needed.
type Filter struct {
@@ -59,6 +81,9 @@ type Filter struct {
BlockedCountries []string
CrowdSec CrowdSecChecker
CrowdSecMode CrowdSecMode
// AllowMatch controls how the allowlists combine (AND vs OR). Empty means
// AllowMatchAll.
AllowMatch AllowMatch
}
// FilterConfig holds the raw configuration for building a Filter.
@@ -69,6 +94,7 @@ type FilterConfig struct {
BlockedCountries []string
CrowdSec CrowdSecChecker
CrowdSecMode CrowdSecMode
AllowMatch AllowMatch
Logger *log.Entry
}
@@ -89,6 +115,7 @@ func ParseFilter(cfg FilterConfig) *Filter {
f := &Filter{
AllowedCountries: normalizeCountryCodes(cfg.AllowedCountries),
BlockedCountries: normalizeCountryCodes(cfg.BlockedCountries),
AllowMatch: normalizeAllowMatch(cfg.AllowMatch),
}
if hasCS {
f.CrowdSec = cfg.CrowdSec
@@ -216,6 +243,10 @@ func (f *Filter) Check(addr netip.Addr, geo GeoResolver) Verdict {
// IPv4 CIDR rules match regardless of how the address was received.
addr = addr.Unmap()
if f.AllowMatch == AllowMatchAny {
return f.checkAny(addr, geo)
}
if v := f.checkCIDR(addr); v != Allow {
return v
}
@@ -225,6 +256,68 @@ func (f *Filter) Check(addr netip.Addr, geo GeoResolver) Verdict {
return f.checkCrowdSec(addr)
}
// checkAny evaluates the filter with OR semantics across allowlists: the
// address is admitted if it matches any configured allowlist (CIDR or country).
// Blocklists remain a hard-deny gate evaluated first and are independent of the
// allow-combine mode, so a blocklist match (or unverifiable country block) still
// denies. CrowdSec runs last, as in the default path.
//
// The country is resolved at most once and shared by both the blocklist and the
// allowlist, matching what the all-mode path does. Splitting the two checks into
// separate helpers cost a second geo lookup per connection whenever both country
// lists were configured.
func (f *Filter) checkAny(addr netip.Addr, geo GeoResolver) Verdict {
for _, prefix := range f.BlockedCIDRs {
if prefix.Contains(addr) {
return DenyCIDR
}
}
cidrActive := len(f.AllowedCIDRs) > 0
cidrAllowed := false
if cidrActive {
for _, prefix := range f.AllowedCIDRs {
if prefix.Contains(addr) {
cidrAllowed = true
break
}
}
}
countryActive := len(f.AllowedCountries) > 0
// The blocklist is a hard gate, so it needs the country even when a CIDR
// allowlist already admitted the address. The allowlist needs it only when
// the CIDR list did not admit it, which is why a matching allowed CIDR
// still skips the lookup when no country blocklist is configured.
needCountry := len(f.BlockedCountries) > 0 || (countryActive && !cidrAllowed)
country := ""
if needCountry {
if geo == nil || !geo.Available() {
return DenyGeoUnavailable
}
country = geo.LookupAddr(addr).CountryCode
}
if country != "" && slices.Contains(f.BlockedCountries, country) {
return DenyCountry
}
allowed := (!cidrActive && !countryActive) ||
cidrAllowed ||
(countryActive && country != "" && slices.Contains(f.AllowedCountries, country))
if !allowed {
// Both allowlists missing is reported against the CIDR list, the one
// checked first, so the reason stays stable for existing access logs.
if cidrActive {
return DenyCIDR
}
return DenyCountry
}
return f.checkCrowdSec(addr)
}
func (f *Filter) checkCIDR(addr netip.Addr) Verdict {
if len(f.AllowedCIDRs) > 0 {
allowed := false

View File

@@ -5,6 +5,7 @@ import (
"testing"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"github.com/netbirdio/netbird/proxy/internal/geolocation"
)
@@ -150,6 +151,187 @@ func TestFilter_Check_CIDRAllowThenCountryBlock(t *testing.T) {
assert.Equal(t, DenyCIDR, f.Check(netip.MustParseAddr("192.168.1.1"), geo), "CIDR denied before country check")
}
// TestFilter_Check_CrossCategoryAllowlistsAreAND documents the current
// behavior: when both a CIDR allowlist and a country allowlist are set, a
// request must satisfy BOTH to be allowed (AND across categories). There is no
// way today to express "allow if in allowed country OR in allowed CIDR", e.g.
// "allow all US traffic plus our office IP abroad". This is the gap an
// any/all allow-combine mode would close; the cases marked "GAP" are the ones
// that would flip to Allow under an "any" mode.
func TestFilter_Check_CrossCategoryAllowlistsAreAND(t *testing.T) {
officeAbroad := "203.0.113.7" // in allowed CIDR, but country not in allowlist
usOutsideOffice := "1.1.1.1" // allowed country, but not in allowed CIDR
usOffice := "203.0.113.8" // both
neither := "198.51.100.1" // neither
geo := newMockGeo(map[string]string{
officeAbroad: "DE",
usOutsideOffice: "US",
usOffice: "US",
neither: "CN",
})
f := ParseFilter(FilterConfig{
AllowedCIDRs: []string{"203.0.113.0/24"},
AllowedCountries: []string{"US"},
})
assert.Equal(t, Allow, f.Check(netip.MustParseAddr(usOffice), geo), "in allowed CIDR and allowed country")
assert.Equal(t, DenyCountry, f.Check(netip.MustParseAddr(officeAbroad), geo), "GAP: in allowed CIDR but country not allowed; any-mode should Allow")
assert.Equal(t, DenyCIDR, f.Check(netip.MustParseAddr(usOutsideOffice), geo), "GAP: allowed country but not in allowed CIDR; any-mode should Allow")
assert.Equal(t, DenyCIDR, f.Check(netip.MustParseAddr(neither), geo), "neither: denied under both modes")
}
// TestFilter_Check_CrossCategoryBlockAndAllow locks the current (all/AND)
// cross-category semantics that the evaluator must preserve: a blocklist match
// in any category denies regardless of allowlists, and blocklists across
// categories are effectively OR (a match in either denies).
func TestFilter_Check_CrossCategoryBlockAndAllow(t *testing.T) {
geo := newMockGeo(map[string]string{
"1.1.1.1": "US",
"10.1.2.3": "US",
"2.2.2.2": "CN",
"3.3.3.3": "US",
})
t.Run("country allowlist with CIDR blocklist", func(t *testing.T) {
f := ParseFilter(FilterConfig{
AllowedCountries: []string{"US"},
BlockedCIDRs: []string{"10.1.0.0/16"},
})
assert.Equal(t, Allow, f.Check(netip.MustParseAddr("1.1.1.1"), geo), "US and not in blocked CIDR")
assert.Equal(t, DenyCIDR, f.Check(netip.MustParseAddr("10.1.2.3"), geo), "US but in blocked CIDR, block wins")
assert.Equal(t, DenyCountry, f.Check(netip.MustParseAddr("2.2.2.2"), geo), "not in allowed country")
})
t.Run("blocklists across categories are OR", func(t *testing.T) {
f := ParseFilter(FilterConfig{
BlockedCIDRs: []string{"10.1.0.0/16"},
BlockedCountries: []string{"CN"},
})
assert.Equal(t, DenyCIDR, f.Check(netip.MustParseAddr("10.1.2.3"), geo), "in blocked CIDR")
assert.Equal(t, DenyCountry, f.Check(netip.MustParseAddr("2.2.2.2"), geo), "in blocked country")
assert.Equal(t, Allow, f.Check(netip.MustParseAddr("3.3.3.3"), geo), "in neither blocklist")
})
}
// TestFilter_Check_AllowCIDRPlusAllowCountryDeniesGeolessLAN documents a trap
// with all/AND mode: pairing an allowed CIDR (a private LAN) with an allowed
// country denies the LAN source, because a private IP has no country in the
// geo DB and an active country allowlist denies unknown countries. Under an
// "any" mode the CIDR match alone would admit it. This is the strongest reason
// allow-CIDR + allow-country usually wants OR, not AND.
func TestFilter_Check_AllowCIDRPlusAllowCountryDeniesGeolessLAN(t *testing.T) {
geo := newMockGeo(map[string]string{}) // no entries: every lookup is unknown country
f := ParseFilter(FilterConfig{
AllowedCIDRs: []string{"192.168.50.0/24"},
AllowedCountries: []string{"US"},
})
got := f.Check(netip.MustParseAddr("192.168.50.5"), geo)
assert.Equal(t, DenyCountry, got, "GAP: LAN source in allowed CIDR is denied by the country allowlist; any-mode should Allow")
}
func TestFilter_Check_AllowMatchAny(t *testing.T) {
bannedIP := "203.0.113.9"
geo := newMockGeo(map[string]string{
"1.1.1.1": "US", // allowed country, outside allowed CIDR
"203.0.113.7": "DE", // allowed CIDR, non-allowed country
"203.0.113.8": "US", // both
bannedIP: "US", // allowed CIDR, but CrowdSec-banned
"198.51.100.1": "CN", // neither
"2.2.2.2": "CN", // blocked country, but in allowed CIDR
})
tests := []struct {
name string
config FilterConfig
addr string
geo GeoResolver
want Verdict
}{
{
name: "in allowed CIDR only",
config: FilterConfig{AllowMatch: AllowMatchAny, AllowedCIDRs: []string{"203.0.113.0/24"}, AllowedCountries: []string{"US"}},
addr: "203.0.113.7", geo: geo, want: Allow,
},
{
name: "in allowed country only",
config: FilterConfig{AllowMatch: AllowMatchAny, AllowedCIDRs: []string{"203.0.113.0/24"}, AllowedCountries: []string{"US"}},
addr: "1.1.1.1", geo: geo, want: Allow,
},
{
name: "in both",
config: FilterConfig{AllowMatch: AllowMatchAny, AllowedCIDRs: []string{"203.0.113.0/24"}, AllowedCountries: []string{"US"}},
addr: "203.0.113.8", geo: geo, want: Allow,
},
{
name: "in neither",
config: FilterConfig{AllowMatch: AllowMatchAny, AllowedCIDRs: []string{"203.0.113.0/24"}, AllowedCountries: []string{"US"}},
addr: "198.51.100.1", geo: geo, want: DenyCIDR,
},
{
name: "geoless LAN admitted via CIDR (the #597 trap, fixed)",
config: FilterConfig{AllowMatch: AllowMatchAny, AllowedCIDRs: []string{"192.168.50.0/24"}, AllowedCountries: []string{"US"}},
addr: "192.168.50.5", geo: newMockGeo(map[string]string{}), want: Allow,
},
{
name: "CIDR match short-circuits geo when geo unavailable",
config: FilterConfig{AllowMatch: AllowMatchAny, AllowedCIDRs: []string{"203.0.113.0/24"}, AllowedCountries: []string{"US"}},
addr: "203.0.113.7", geo: &unavailableGeo{}, want: Allow,
},
{
name: "geo unavailable fails closed when CIDR does not match",
config: FilterConfig{AllowMatch: AllowMatchAny, AllowedCIDRs: []string{"203.0.113.0/24"}, AllowedCountries: []string{"US"}},
addr: "1.1.1.1", geo: &unavailableGeo{}, want: DenyGeoUnavailable,
},
{
name: "block gate wins over allowed CIDR (blocked country)",
config: FilterConfig{AllowMatch: AllowMatchAny, AllowedCIDRs: []string{"0.0.0.0/0"}, BlockedCountries: []string{"CN"}},
addr: "2.2.2.2", geo: geo, want: DenyCountry,
},
{
name: "block gate wins over allowed country (blocked CIDR)",
config: FilterConfig{AllowMatch: AllowMatchAny, AllowedCountries: []string{"US"}, BlockedCIDRs: []string{"203.0.113.0/24"}},
addr: "203.0.113.8", geo: geo, want: DenyCIDR,
},
}
for _, tc := range tests {
t.Run(tc.name, func(t *testing.T) {
f := ParseFilter(tc.config)
assert.Equal(t, tc.want, f.Check(netip.MustParseAddr(tc.addr), tc.geo))
})
}
}
func TestFilter_Check_AllowMatchAny_CrowdSecStillRuns(t *testing.T) {
bannedIP := "203.0.113.9"
cs := &mockCrowdSec{decisions: map[string]*CrowdSecDecision{bannedIP: {Type: DecisionBan}}, ready: true}
geo := newMockGeo(map[string]string{bannedIP: "US", "203.0.113.7": "US"})
f := ParseFilter(FilterConfig{
AllowMatch: AllowMatchAny,
AllowedCIDRs: []string{"203.0.113.0/24"},
CrowdSec: cs,
CrowdSecMode: CrowdSecEnforce,
})
assert.Equal(t, DenyCrowdSecBan, f.Check(netip.MustParseAddr(bannedIP), geo), "CrowdSec ban denies even when allowlist admits")
assert.Equal(t, Allow, f.Check(netip.MustParseAddr("203.0.113.7"), geo), "clean IP in allowed CIDR is allowed")
}
func TestFilter_Check_UnknownAllowMatchDefaultsToAll(t *testing.T) {
// An unrecognized allow-combine mode must fall back to the restrictive
// AND default, never loosen access.
geo := newMockGeo(map[string]string{"203.0.113.7": "DE"})
f := ParseFilter(FilterConfig{
AllowMatch: AllowMatch("bogus"),
AllowedCIDRs: []string{"203.0.113.0/24"},
AllowedCountries: []string{"US"},
})
assert.Equal(t, AllowMatchAll, f.AllowMatch, "unknown mode normalizes to all")
assert.Equal(t, DenyCountry, f.Check(netip.MustParseAddr("203.0.113.7"), geo), "AND semantics: in CIDR but wrong country denied")
}
func TestParseFilter_Empty(t *testing.T) {
f := ParseFilter(FilterConfig{})
assert.Nil(t, f)
@@ -552,3 +734,81 @@ func TestFilter_HasRestrictions_CrowdSec(t *testing.T) {
f2 := ParseFilter(FilterConfig{CrowdSec: nil, CrowdSecMode: CrowdSecEnforce})
assert.True(t, f2.HasRestrictions())
}
// countingGeo records how many times an address was resolved.
type countingGeo struct {
countries map[string]string
lookups int
}
func (c *countingGeo) LookupAddr(addr netip.Addr) geolocation.Result {
c.lookups++
return geolocation.Result{CountryCode: c.countries[addr.String()]}
}
func (c *countingGeo) Available() bool { return true }
// The geo lookup is the expensive part of the check and runs per connection, so
// "any" mode must resolve the country once and share it between the blocklist
// and the allowlist, the way "all" mode does.
func TestCheck_AnyResolvesCountryOnce(t *testing.T) {
tests := []struct {
name string
ip string
want Verdict
wantLookups int
}{
{"blocked and allowed lists both active", "203.0.113.1", Allow, 1},
{"blocked country denies", "198.51.100.1", DenyCountry, 1},
{"neither allowlist matches", "192.0.2.1", DenyCIDR, 1},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
geo := &countingGeo{countries: map[string]string{
"203.0.113.1": "US",
"198.51.100.1": "CN",
"192.0.2.1": "FR",
}}
f := ParseFilter(FilterConfig{
AllowedCIDRs: []string{"10.0.0.0/8"},
AllowedCountries: []string{"US"},
BlockedCountries: []string{"CN"},
AllowMatch: AllowMatchAny,
})
require.NotNil(t, f)
assert.Equal(t, tt.want, f.Check(netip.MustParseAddr(tt.ip), geo))
assert.Equal(t, tt.wantLookups, geo.lookups, "the country must be resolved at most once per check")
})
}
}
// A matching allowed CIDR short-circuits the allowlist, so with no country
// blocklist configured there is nothing left to resolve.
func TestCheck_AnySkipsLookupWhenCIDRAdmits(t *testing.T) {
geo := &countingGeo{countries: map[string]string{"10.1.2.3": "US"}}
f := ParseFilter(FilterConfig{
AllowedCIDRs: []string{"10.0.0.0/8"},
AllowedCountries: []string{"DE"},
AllowMatch: AllowMatchAny,
})
require.NotNil(t, f)
assert.Equal(t, Allow, f.Check(netip.MustParseAddr("10.1.2.3"), geo))
assert.Zero(t, geo.lookups, "an admitted CIDR needs no geo lookup")
}
// The blocklist is a hard gate, so it is consulted even when a CIDR allowlist
// already admitted the address.
func TestCheck_AnyBlocklistOutranksAllowedCIDR(t *testing.T) {
geo := &countingGeo{countries: map[string]string{"10.1.2.3": "CN"}}
f := ParseFilter(FilterConfig{
AllowedCIDRs: []string{"10.0.0.0/8"},
BlockedCountries: []string{"CN"},
AllowMatch: AllowMatchAny,
})
require.NotNil(t, f)
assert.Equal(t, DenyCountry, f.Check(netip.MustParseAddr("10.1.2.3"), geo))
assert.Equal(t, 1, geo.lookups)
}

View File

@@ -1900,6 +1900,7 @@ func (s *Server) parseRestrictions(mapping *proto.ProxyMapping) *restrict.Filter
BlockedCountries: r.GetBlockedCountries(),
CrowdSec: checker,
CrowdSecMode: csMode,
AllowMatch: restrict.AllowMatch(r.GetAllowMatch()),
Logger: log.NewEntry(s.Logger),
})
}

View File

@@ -21,7 +21,8 @@ import (
"google.golang.org/grpc/connectivity"
nbgrpc "github.com/netbirdio/netbird/client/grpc"
"github.com/netbirdio/netbird/client/netevents"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/encryption"
"github.com/netbirdio/netbird/shared/management/domain"
@@ -63,9 +64,12 @@ type GrpcClient struct {
connStateCallbackLock sync.RWMutex
serverURL string
// netEvents gates the stream retry loop on OS-reported network
// availability and sweeps the transport on network change.
netEvents *netevents.Manager
// netState gates the stream retry loop on OS-reported network
// availability; nil (the default) disables gating.
netState *netstate.State
// sweeper cuts the transport connections on network change; nil disables it.
sweeper *netsweep.Sweeper
// syncStreamErr holds the last Sync stream error, or nil while the stream
// is established and healthy. GetServerKey succeeds even when the peer
@@ -119,9 +123,15 @@ func MaxRecvMsgSize() int {
// Option configures optional GrpcClient behavior.
type Option func(*GrpcClient)
// WithNetEvents injects the OS network event handling.
func WithNetEvents(events *netevents.Manager) Option {
return func(c *GrpcClient) { c.netEvents = events }
// WithNetworkState injects the OS network availability state that gates the
// stream retry loop; without it gating is disabled.
func WithNetworkState(netState *netstate.State) Option {
return func(c *GrpcClient) { c.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) Option {
return func(c *GrpcClient) { c.sweeper = sweeper }
}
// NewClient creates a new client to Management service
@@ -142,7 +152,9 @@ func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsE
extraOpts = append(extraOpts, grpc.WithDefaultCallOptions(grpc.MaxCallRecvMsgSize(maxSize)))
log.Infof("management gRPC max receive message size set to %d bytes", maxSize)
}
extraOpts = append(extraOpts, nbgrpc.WithSweeper(c.netEvents))
if c.sweeper != nil {
extraOpts = append(extraOpts, nbgrpc.WithSweeper(c.sweeper))
}
var conn *grpc.ClientConn
operation := func() error {
@@ -223,19 +235,16 @@ func (c *GrpcClient) withMgmtStream(
ctx context.Context,
handler func(ctx context.Context, serverPubKey wgtypes.Key, backOff backoff.BackOff) error,
) error {
backOff := c.netEvents.QuickRetryBackoff(ctx, defaultBackoff(ctx))
backOff := c.sweeper.QuickRetryBackoff(ctx, defaultBackoff(ctx), c.netState)
operation := func() error {
// suspend reconnect attempts while the OS reports no usable network.
// Wait only errors on a cancelled context, which means shutdown, so
// stop the loop without reporting a failure.
if waited, err := c.netEvents.Wait(ctx); err != nil {
if waited, err := c.netState.Wait(ctx); err != nil {
log.Debugf("management connection context has been canceled while offline, this usually indicates shutdown")
return nil //nolint:nilerr // a cancelled context means shutdown, not a retryable failure
} else if waited {
backOff.Reset()
// dials attempted while offline grew the channel's internal backoff;
// reset it too, or the reconnect waits out that timer first
c.conn.ResetConnectBackoff()
}
connState := c.conn.GetState()
@@ -264,7 +273,7 @@ func (c *GrpcClient) withMgmtStream(
return handler(ctx, *serverPubKey, backOff)
}
err := nbgrpc.Retry(ctx, operation, backOff, c.netEvents)
err := nbgrpc.Retry(ctx, operation, backOff, c.netState)
if err != nil {
log.Warnf("exiting the Management service connection retry loop due to the unrecoverable error: %s", err)
}

View File

@@ -3380,6 +3380,18 @@ components:
- "observe"
default: "off"
description: CrowdSec IP reputation mode. Only available when the proxy cluster supports CrowdSec.
allow_match:
type: string
enum:
- "all"
- "any"
default: "all"
description: >-
How the allowlists (allowed_cidrs, allowed_countries) combine.
"all" (default) requires a connection to match every configured
allowlist (AND); "any" requires it to match at least one (OR), e.g.
an allowed country OR an allowed CIDR. Blocklists always reject on
match regardless of this setting.
PasswordAuthConfig:
type: object
properties:

View File

@@ -17,6 +17,24 @@ const (
TokenAuthScopes tokenAuthContextKey = "TokenAuth.Scopes"
)
// Defines values for AccessRestrictionsAllowMatch.
const (
AccessRestrictionsAllowMatchAll AccessRestrictionsAllowMatch = "all"
AccessRestrictionsAllowMatchAny AccessRestrictionsAllowMatch = "any"
)
// Valid indicates whether the value is a known member of the AccessRestrictionsAllowMatch enum.
func (e AccessRestrictionsAllowMatch) Valid() bool {
switch e {
case AccessRestrictionsAllowMatchAll:
return true
case AccessRestrictionsAllowMatchAny:
return true
default:
return false
}
}
// Defines values for AccessRestrictionsCrowdsecMode.
const (
AccessRestrictionsCrowdsecModeEnforce AccessRestrictionsCrowdsecMode = "enforce"
@@ -1534,6 +1552,9 @@ func (e PutApiIntegrationsMspTenantsIdInviteJSONBodyValue) Valid() bool {
// AccessRestrictions Connection-level access restrictions based on IP address or geography. Applies to both HTTP and L4 services.
type AccessRestrictions struct {
// AllowMatch How the allowlists (allowed_cidrs, allowed_countries) combine. "all" (default) requires a connection to match every configured allowlist (AND); "any" requires it to match at least one (OR), e.g. an allowed country OR an allowed CIDR. Blocklists always reject on match regardless of this setting.
AllowMatch *AccessRestrictionsAllowMatch `json:"allow_match,omitempty"`
// AllowedCidrs CIDR allowlist. If non-empty, only IPs matching these CIDRs are allowed.
AllowedCidrs *[]string `json:"allowed_cidrs,omitempty"`
@@ -1550,6 +1571,9 @@ type AccessRestrictions struct {
CrowdsecMode *AccessRestrictionsCrowdsecMode `json:"crowdsec_mode,omitempty"`
}
// AccessRestrictionsAllowMatch How the allowlists (allowed_cidrs, allowed_countries) combine. "all" (default) requires a connection to match every configured allowlist (AND); "any" requires it to match at least one (OR), e.g. an allowed country OR an allowed CIDR. Blocklists always reject on match regardless of this setting.
type AccessRestrictionsAllowMatch string
// AccessRestrictionsCrowdsecMode CrowdSec IP reputation mode. Only available when the proxy cluster supports CrowdSec.
type AccessRestrictionsCrowdsecMode string

View File

@@ -990,6 +990,10 @@ type AccessRestrictions struct {
BlockedCountries []string `protobuf:"bytes,4,rep,name=blocked_countries,json=blockedCountries,proto3" json:"blocked_countries,omitempty"`
// CrowdSec IP reputation mode: "", "off", "enforce", or "observe".
CrowdsecMode string `protobuf:"bytes,5,opt,name=crowdsec_mode,json=crowdsecMode,proto3" json:"crowdsec_mode,omitempty"`
// How the allowlists (CIDR, country) combine: "" or "all" require matching
// every allowlist (AND); "any" requires matching at least one (OR).
// Blocklists are always a hard-deny gate, independent of this mode.
AllowMatch string `protobuf:"bytes,6,opt,name=allow_match,json=allowMatch,proto3" json:"allow_match,omitempty"`
}
func (x *AccessRestrictions) Reset() {
@@ -1059,6 +1063,13 @@ func (x *AccessRestrictions) GetCrowdsecMode() string {
return ""
}
func (x *AccessRestrictions) GetAllowMatch() string {
if x != nil {
return x.AllowMatch
}
return ""
}
type ProxyMapping struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
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}
var (

View File

@@ -203,6 +203,10 @@ message AccessRestrictions {
repeated string blocked_countries = 4;
// CrowdSec IP reputation mode: "", "off", "enforce", or "observe".
string crowdsec_mode = 5;
// How the allowlists (CIDR, country) combine: "" or "all" require matching
// every allowlist (AND); "any" requires matching at least one (OR).
// Blocklists are always a hard-deny gate, independent of this mode.
string allow_match = 6;
}
message ProxyMapping {

View File

@@ -14,7 +14,7 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netevents/sweep"
"github.com/netbirdio/netbird/client/netsweep"
auth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
"github.com/netbirdio/netbird/shared/relay/client/dialer"
netErr "github.com/netbirdio/netbird/shared/relay/client/dialer/net"
@@ -151,14 +151,6 @@ type transportConn interface {
Protocol() string
}
// NetEvents is the OS network event view the relay consumes: availability
// gating for the reconnect guard and dial registration for the network change
// sweep.
type NetEvents interface {
NetworkWatcher
StartDial(ctx context.Context) *sweep.Dial
}
// Client is a client for the relay server. It is responsible for establishing a connection to the relay server and
// managing connections to other peers. All exported functions are safe to call concurrently. After close the connection,
// the client can be reused by calling Connect again. When the client is closed, all connections are closed too.
@@ -194,10 +186,9 @@ type Client struct {
// the manager.
transportFallback *transportFallback
// netEvents registers the relay dial for the network change sweep; the
// read loop reports the disconnect and the guard reconnects. Shared via
// the manager.
netEvents NetEvents
// sweeper cuts the relay connection on network change; the read loop
// reports the disconnect and the guard reconnects. Shared via the manager.
sweeper *netsweep.Sweeper
// datagramFallbackTriggered guards a single fallback per connection so a
// burst of oversized datagrams triggers one reconnect, not many.
datagramFallbackTriggered atomic.Bool
@@ -409,12 +400,7 @@ func (c *Client) Close() error {
func (c *Client) connect(ctx context.Context) (*RelayAddr, error) {
// A sweep cancels this context, so a dial started on the old network
// aborts instead of waiting out its handshake timeout.
var dial *sweep.Dial
if c.netEvents != nil {
dial = c.netEvents.StartDial(ctx)
} else {
dial = (*sweep.Sweeper)(nil).StartDial(ctx)
}
dial := c.sweeper.StartDial(ctx)
defer dial.Release()
ctx = dial.Ctx()

View File

@@ -7,6 +7,8 @@ import (
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
)
const (
@@ -22,13 +24,6 @@ const (
verdictSettleWindow = 200 * time.Millisecond
)
// NetworkWatcher is the availability view the guard gates reconnects on.
type NetworkWatcher interface {
Wait(ctx context.Context) (bool, error)
IsOnline() bool
WaitSettled(ctx context.Context, budget, settleWindow time.Duration) bool
}
// Guard manage the reconnection tries to the Relay server in case of disconnection event.
type Guard struct {
// OnNewRelayClient is a channel that is used to notify the relay manager about a new relay client instance.
@@ -40,8 +35,9 @@ type Guard struct {
// attempts.
maxBackoffInterval time.Duration
// netState gates reconnect attempts on OS-reported network availability.
netState NetworkWatcher
// netState gates reconnect attempts on OS-reported network availability;
// nil disables gating.
netState *netstate.State
// lastErr is the error from the most recent failed reconnect attempt,
// surfaced as the home relay status while disconnected.
@@ -49,8 +45,9 @@ type Guard struct {
}
// NewGuard creates a new guard for the relay client. A non-positive
// maxBackoffInterval falls back to defaultMaxBackoffInterval.
func NewGuard(sp *ServerPicker, maxBackoffInterval time.Duration, netState NetworkWatcher) *Guard {
// maxBackoffInterval falls back to defaultMaxBackoffInterval. A nil netState
// disables network availability gating.
func NewGuard(sp *ServerPicker, maxBackoffInterval time.Duration, netState *netstate.State) *Guard {
if maxBackoffInterval <= 0 {
maxBackoffInterval = defaultMaxBackoffInterval
}
@@ -100,14 +97,12 @@ func (g *Guard) StartReconnectTrys(ctx context.Context, relayClient *Client) {
select {
case <-ticker.C:
// suspend reconnect attempts while the OS reports no usable network
if g.netState != nil {
if waited, err := g.netState.Wait(ctx); err != nil {
return
} else if waited {
ticker.Stop()
ticker = g.exponentTicker(ctx)
continue
}
if waited, err := g.netState.Wait(ctx); err != nil {
return
} else if waited {
ticker.Stop()
ticker = g.exponentTicker(ctx)
continue
}
if err := g.retry(ctx); err != nil {
log.Errorf("failed to pick new Relay server: %s", err)
@@ -134,18 +129,13 @@ func (g *Guard) tryToQuickReconnect(parentCtx context.Context, rc *Client) bool
return false
}
if g.netState != nil {
if ok := g.netState.WaitSettled(parentCtx, quickReconnectBudget, verdictSettleWindow); !ok {
return false
}
// Still offline after the budget: leave the retry to the ticker.
if !g.netState.IsOnline() {
return false
}
} else {
if cancelled := waiteBeforeRetry(parentCtx); !cancelled {
return false
}
if ok := g.waitForNetwork(parentCtx); !ok {
return false
}
// Still offline after the budget: leave the retry to the ticker.
if !g.netState.IsOnline() {
return false
}
log.Infof("try to reconnect to Relay server: %s", rc.connectionURL)
@@ -210,14 +200,47 @@ func (g *Guard) exponentTicker(ctx context.Context) *backoff.Ticker {
return backoff.NewTicker(bo)
}
func waiteBeforeRetry(ctx context.Context) bool {
timer := time.NewTimer(quickReconnectBudget)
defer timer.Stop()
// waitForNetwork waits out the settle window while online, or waits for the
// network to return while offline, within the budget. Returns false when ctx
// is cancelled. Without an injected netState it degrades to a fixed
// budget-long sleep, the pre-netstate behavior.
func (g *Guard) waitForNetwork(ctx context.Context) bool {
budget := time.NewTimer(quickReconnectBudget)
defer budget.Stop()
select {
case <-timer.C:
return true
case <-ctx.Done():
return false
settleWindow := verdictSettleWindow
if g.netState == nil {
settleWindow = quickReconnectBudget
}
settle := time.NewTimer(settleWindow)
defer settle.Stop()
for {
// Channel first, flag second: a flip in between still fires the channel.
changedCh := g.netState.Changed()
if g.netState.IsOnline() {
select {
case <-settle.C:
return true
case <-changedCh:
case <-ctx.Done():
return false
}
} else {
select {
case <-budget.C:
return true
case <-changedCh:
case <-ctx.Done():
return false
}
}
if !settle.Stop() {
select {
case <-settle.C:
default:
}
}
settle.Reset(settleWindow)
}
}

View File

@@ -0,0 +1,30 @@
package client
import (
"context"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/netbirdio/netbird/client/netstate"
)
func TestWaitForNetworkSettlesAfterOutage(t *testing.T) {
ns := netstate.New()
ns.Set(false)
g := NewGuard(nil, 0, ns)
const outage = 2 * verdictSettleWindow
start := time.Now()
go func() {
time.Sleep(outage)
ns.Set(true)
}()
ok := g.waitForNetwork(context.Background())
elapsed := time.Since(start)
assert.True(t, ok, "recovered network must let the quick reconnect proceed")
assert.GreaterOrEqual(t, elapsed, outage+verdictSettleWindow, "reconnect must wait a full settle window after the network returns")
}

View File

@@ -12,6 +12,8 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
relayAuth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
)
@@ -65,9 +67,15 @@ func WithMaxBackoffInterval(d time.Duration) ManagerOption {
return func(m *Manager) { m.maxBackoffInterval = d }
}
// WithNetEvents injects the OS network event handling.
func WithNetEvents(events NetEvents) ManagerOption {
return func(m *Manager) { m.netEvents = events }
// WithNetworkState injects the OS network availability state that gates the
// reconnect guard; without it reconnect attempts are not gated.
func WithNetworkState(netState *netstate.State) ManagerOption {
return func(m *Manager) { m.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) ManagerOption {
return func(m *Manager) { m.sweeper = sweeper }
}
// Manager is a manager for the relay client instances. It establishes one persistent connection to the given relay URL
@@ -97,7 +105,8 @@ type Manager struct {
mtu uint16
maxBackoffInterval time.Duration
netEvents NetEvents
netState *netstate.State
sweeper *netsweep.Sweeper
cleanupInterval time.Duration
keepUnusedServerTime time.Duration
@@ -134,9 +143,9 @@ func NewManager(ctx context.Context, serverURLs []string, peerID string, mtu uin
for _, opt := range opts {
opt(m)
}
m.serverPicker.NetEvents = m.netEvents
m.serverPicker.Sweeper = m.sweeper
m.serverPicker.ServerURLs.Store(serverURLs)
m.reconnectGuard = NewGuard(m.serverPicker, m.maxBackoffInterval, m.netEvents)
m.reconnectGuard = NewGuard(m.serverPicker, m.maxBackoffInterval, m.netState)
return m
}
@@ -361,7 +370,7 @@ func (m *Manager) openConnVia(ctx context.Context, serverAddress, peerKey string
relayClient := NewClientWithServerIP(serverAddress, serverIP, m.tokenStore, m.peerID, m.mtu)
relayClient.SetTransportFallback(m.transportFallback)
relayClient.netEvents = m.netEvents
relayClient.sweeper = m.sweeper
err := relayClient.Connect(m.ctx)
if err != nil {
rt.Lock()

View File

@@ -9,6 +9,7 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netsweep"
auth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
)
@@ -30,7 +31,7 @@ type ServerPicker struct {
MTU uint16
ConnectionTimeout time.Duration
TransportFallback *transportFallback
NetEvents NetEvents
Sweeper *netsweep.Sweeper
}
func (sp *ServerPicker) PickServer(parentCtx context.Context) (*Client, error) {
@@ -74,7 +75,7 @@ func (sp *ServerPicker) startConnection(ctx context.Context, resultChan chan con
log.Infof("try to connecting to relay server: %s", url)
relayClient := NewClient(url, sp.TokenStore, sp.PeerID, sp.MTU)
relayClient.SetTransportFallback(sp.TransportFallback)
relayClient.netEvents = sp.NetEvents
relayClient.sweeper = sp.Sweeper
err := relayClient.Connect(ctx)
resultChan <- connResult{
RelayClient: relayClient,

View File

@@ -19,7 +19,8 @@ import (
"google.golang.org/grpc/status"
nbgrpc "github.com/netbirdio/netbird/client/grpc"
"github.com/netbirdio/netbird/client/netevents"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/encryption"
"github.com/netbirdio/netbird/shared/management/client"
"github.com/netbirdio/netbird/shared/signal/proto"
@@ -66,9 +67,12 @@ type GrpcClient struct {
connStateCallback ConnStateNotifier
connStateCallbackLock sync.RWMutex
// netEvents gates the Receive retry loop on OS-reported network
// availability and sweeps the transport on network change.
netEvents *netevents.Manager
// netState gates the Receive retry loop on OS-reported network
// availability; nil (the default) disables gating.
netState *netstate.State
// sweeper cuts the transport connections on network change; nil disables it.
sweeper *netsweep.Sweeper
onReconnectedListenerFn func()
@@ -96,9 +100,15 @@ type GrpcClient struct {
// Option configures optional GrpcClient behavior.
type Option func(*GrpcClient)
// WithNetEvents injects the OS network event handling.
func WithNetEvents(events *netevents.Manager) Option {
return func(c *GrpcClient) { c.netEvents = events }
// WithNetworkState injects the OS network availability state that gates the
// Receive retry loop; without it gating is disabled.
func WithNetworkState(netState *netstate.State) Option {
return func(c *GrpcClient) { c.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) Option {
return func(c *GrpcClient) { c.sweeper = sweeper }
}
// NewClient creates a new Signal client
@@ -116,7 +126,9 @@ func NewClient(ctx context.Context, addr string, key wgtypes.Key, tlsEnabled boo
}
var extraOpts []grpc.DialOption
extraOpts = append(extraOpts, nbgrpc.WithSweeper(c.netEvents))
if c.sweeper != nil {
extraOpts = append(extraOpts, nbgrpc.WithSweeper(c.sweeper))
}
var conn *grpc.ClientConn
operation := func() error {
@@ -186,20 +198,17 @@ func defaultBackoff(ctx context.Context) backoff.BackOff {
// The connection retry logic will try to reconnect for 30 min and if wasn't successful will propagate the error to the function caller.
func (c *GrpcClient) Receive(ctx context.Context, msgHandler func(msg *proto.Message) error) error {
backOff := c.netEvents.QuickRetryBackoff(ctx, defaultBackoff(ctx))
backOff := c.sweeper.QuickRetryBackoff(ctx, defaultBackoff(ctx), c.netState)
operation := func() error {
// suspend reconnect attempts while the OS reports no usable network.
// Wait only errors on a cancelled context, which means shutdown, so
// stop the loop without reporting a failure.
if waited, err := c.netEvents.Wait(ctx); err != nil {
if waited, err := c.netState.Wait(ctx); err != nil {
log.Debugf("signal connection context has been canceled while offline, this usually indicates shutdown")
return nil
} else if waited {
backOff.Reset()
// dials attempted while offline grew the channel's internal backoff;
// reset it too, or the reconnect waits out that timer first
c.signalConn.ResetConnectBackoff()
}
c.notifyStreamDisconnected()
@@ -272,7 +281,7 @@ func (c *GrpcClient) Receive(ctx context.Context, msgHandler func(msg *proto.Mes
return nil
}
err := nbgrpc.Retry(ctx, operation, backOff, c.netEvents)
err := nbgrpc.Retry(ctx, operation, backOff, c.netState)
if err != nil {
log.Errorf("exiting the Signal service connection retry loop due to the unrecoverable error: %v", err)
return err