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2 Commits

Author SHA1 Message Date
Zoltán Papp
26f7ed858d [android] ask for an SSH password only when the server needs one
Connect() reports a password-required marker instead of a raw handshake
error when a regular SSH server turns down the NetBird key, so the caller
can prompt and retry as often as the user needs. NetBird servers are
excluded: they authenticate with a JWT or the NetBird key, so a failure
there is genuine. The marker is a string because gomobile flattens errors
to their message across the binding.

Errors that reach the terminal are unwrapped to their root cause, so a
dial failure reads "i/o timeout" rather than repeating every layer that
added context; the full chain still goes to the log. A normal shell exit
no longer surfaces as "EOF".

Reset() lets a closed client back a reconnect, which keeps the Java-side
session and its scrollback alive across a drop, and the JWT flow now
reports that it is waiting on the browser instead of blocking silently.
2026-08-09 11:28:56 +02:00
Zoltan Papp
82e799f095 [android] add SSHClient gomobile binding for in-app terminal
Exposes SSHClient + SSHTerminalListener to the Android app. Connect()
auto-detects the server type via banner inspection and selects the auth
path: NetBird-SSH with JWT triggers the device-code OAuth flow via the
existing URLOpener; NetBird-SSH without JWT uses the NetBird private
key; regular SSH falls back to NetBird key then optional password. The
client dials through the running tunnel using a plain net.Dialer and
relies on the gomobile-bound listener for streaming PTY output back to
Java for rendering in an xterm.js WebView.
2026-08-09 08:55:28 +02:00
26 changed files with 637 additions and 1062 deletions

View File

@@ -25,8 +25,6 @@ import (
"github.com/netbirdio/netbird/client/internal/routemanager"
"github.com/netbirdio/netbird/client/internal/stdnet"
"github.com/netbirdio/netbird/client/net"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
@@ -34,6 +32,11 @@ import (
types "github.com/netbirdio/netbird/upload-server/types"
)
// ConnectionListener export internal Listener for mobile
type ConnectionListener interface {
peer.Listener
}
// TunAdapter export internal TunAdapter for mobile
type TunAdapter interface {
device.TunAdapter
@@ -74,13 +77,6 @@ type Client struct {
deviceName string
uiVersion string
networkChangeListener listener.NetworkChangeListener
// netState outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run and RunWithoutLogin inject it into each new
// ConnectClient, which distributes it to every reconnection loop.
netState *netstate.State
// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
sweeper *netsweep.Sweeper
stateMu sync.RWMutex
connectClient *internal.ConnectClient
@@ -152,28 +148,9 @@ func NewClient(androidSDKVersion int, deviceName string, uiVersion string, tunAd
recorder: peer.NewRecorder(""),
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
netState: netstate.New(),
sweeper: netsweep.New(),
}
}
// SetNetworkAvailable feeds OS-reported network availability into the client.
// While unavailable, the internal reconnect loops suspend their attempts and
// the connection listener reports NoNetwork instead of Connecting; when
// availability returns, the loops resume immediately with a fresh backoff.
func (c *Client) SetNetworkAvailable(available bool) {
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange cuts the management, signal and relay connections
// after the OS switched networks, so the reconnect loops redial immediately
// on the new one. The engine and the TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
n := c.sweeper.Sweep()
log.Infof("network change: swept %d connections", n)
}
// Run start the internal client. It is a blocker function
func (c *Client) Run(platformFiles PlatformFiles, urlOpener URLOpener, isAndroidTV bool, dns *DNSList, dnsReadyListener DnsReadyListener, envList *EnvList) error {
exportEnvList(envList)
@@ -211,8 +188,7 @@ func (c *Client) Run(platformFiles PlatformFiles, urlOpener URLOpener, isAndroid
}
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
c.setState(cfg, cacheDir, cfgFile, connectClient)
// This path runs the interactive SSO flow, so reaching here means the peer
// is authenticated again — release the latch Status() reports from. Clear
@@ -253,8 +229,7 @@ func (c *Client) RunWithoutLogin(platformFiles PlatformFiles, dns *DNSList, dnsR
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
c.setState(cfg, cacheDir, cfgFile, connectClient)
return connectClient.RunOnAndroid(c.tunAdapter, c.iFaceDiscover, c.networkChangeListener, slices.Clone(dns.items), dnsReadyListener, stateFile, cacheDir)
}
@@ -538,7 +513,7 @@ func (c *Client) OnUpdatedHostDNS(list *DNSList) error {
// SetConnectionListener set the network connection listener
func (c *Client) SetConnectionListener(listener ConnectionListener) {
c.recorder.SetConnectionListener(connectionListenerAdapter{listener})
c.recorder.SetConnectionListener(listener)
}
// RemoveConnectionListener remove connection listener

View File

@@ -1,41 +0,0 @@
//go:build android
package android
import (
"github.com/netbirdio/netbird/client/internal/peer"
)
// Client state values delivered via ConnectionListener.OnStateChanged,
// re-exported as basic constants so gomobile emits them into the generated
// Java bindings. They mirror peer.ClientState*: append-only, never reorder.
const (
ClientStateDisconnected = int(peer.ClientStateDisconnected)
ClientStateConnected = int(peer.ClientStateConnected)
ClientStateConnecting = int(peer.ClientStateConnecting)
ClientStateDisconnecting = int(peer.ClientStateDisconnecting)
ClientStateNoNetwork = int(peer.ClientStateNoNetwork)
)
// ConnectionListener export internal Listener for mobile. It mirrors
// peer.Listener with OnStateChanged taking a plain int (one of the
// ClientState* constants), because gomobile cannot bind named types.
type ConnectionListener interface {
OnStateChanged(state int)
OnConnected()
OnDisconnected()
OnConnecting()
OnDisconnecting()
OnAddressChanged(string, string)
OnPeersListChanged(int)
}
// connectionListenerAdapter adapts the gomobile-facing ConnectionListener to
// peer.Listener, converting the typed state to the int the binding carries.
type connectionListenerAdapter struct {
ConnectionListener
}
func (a connectionListenerAdapter) OnStateChanged(state peer.ClientState) {
a.ConnectionListener.OnStateChanged(int(state))
}

View File

@@ -0,0 +1,521 @@
//go:build android
package android
import (
"context"
"errors"
"fmt"
"io"
"net"
"strconv"
"strings"
"sync"
"time"
log "github.com/sirupsen/logrus"
gossh "golang.org/x/crypto/ssh"
"github.com/netbirdio/netbird/client/internal"
"github.com/netbirdio/netbird/client/internal/auth"
"github.com/netbirdio/netbird/client/internal/profilemanager"
nbssh "github.com/netbirdio/netbird/client/ssh"
"github.com/netbirdio/netbird/client/ssh/detection"
)
const (
sshDialTimeout = 30 * time.Second
sshDetectionTimeout = 5 * time.Second
)
// PasswordRequiredMarker tells Java to prompt for a password and retry. It is
// a string because gomobile flattens errors to their message, so a sentinel
// value would not survive the binding.
const PasswordRequiredMarker = "netbird-ssh-password-required"
var errPasswordRequired = errors.New(PasswordRequiredMarker)
// SSHTerminalListener receives SSH session events. It is implemented in Java.
//
// All callbacks are invoked from goroutines and may run concurrently with each
// other; the implementation must be safe to call from any thread.
type SSHTerminalListener interface {
OnConnected()
OnData(data []byte)
OnClose(reason string)
OnError(message string)
}
// SSHClient is a NetBird-aware SSH client exposed to Java via gomobile.
//
// It dials through the running NetBird tunnel and runs a standard SSH session
// on top with PTY enabled. Host-key verification uses the NetBird-provided
// peer SSH host keys, identical to the desktop client.
type SSHClient struct {
nb *Client
mu sync.Mutex
listener SSHTerminalListener
urlOpener URLOpener
sshClient *gossh.Client
session *gossh.Session
stdin io.WriteCloser
closed bool
}
// NewSSHClient creates a new SSH client bound to the running NetBird Client.
func NewSSHClient(c *Client) *SSHClient {
return &SSHClient{nb: c}
}
// SetListener registers the Java listener. Must be called before Connect to
// receive any events.
func (s *SSHClient) SetListener(l SSHTerminalListener) {
s.mu.Lock()
s.listener = l
s.mu.Unlock()
}
// SetURLOpener registers the Java URL opener used to display the device-code
// authorization page in a Custom Tabs window when the target peer requires
// JWT authentication. Must be set before Connect to be effective.
func (s *SSHClient) SetURLOpener(opener URLOpener) {
s.mu.Lock()
s.urlOpener = opener
s.mu.Unlock()
}
// Connect dials the SSH server through the NetBird tunnel and performs the
// SSH handshake. It auto-detects the server type via SSH banner inspection
// and selects the appropriate authentication path:
//
// - NetBird-SSH server requiring JWT: launches the OAuth 2.0 device-code
// flow, opens the verification URL through the registered URLOpener, and
// uses the resulting token as the SSH password. Host-key verification
// uses the NetBird peer registry.
// - NetBird-SSH server without JWT: authenticates with the NetBird SSH
// private key. Host-key verification uses the NetBird peer registry.
// - Regular SSH server (e.g. OpenSSH): authenticates with the NetBird key
// first (so a user-installed NetBird public key works), then falls back
// to the supplied password if non-empty. Host-key verification is
// disabled (TOFU pending).
//
// The password parameter is only consulted for regular SSH servers.
func (s *SSHClient) Connect(host string, port int, user, password string) error {
cfg, _, cc := s.nb.stateSnapshot()
if cc == nil {
return errors.New("netbird client not running")
}
if cfg == nil {
return errors.New("netbird config not loaded")
}
engine := cc.Engine()
if engine == nil {
return errors.New("netbird engine not available")
}
serverType := detectServerType(host, port)
log.Infof("SSH server type for %s:%d: %s", host, port, serverType)
authMethods, hostKeyCallback, err := s.buildAuth(cfg, engine, serverType, password)
if err != nil {
return err
}
clientConfig := &gossh.ClientConfig{
User: user,
Auth: authMethods,
HostKeyCallback: hostKeyCallback,
Timeout: sshDialTimeout,
}
err = s.dialAndHandshake(host, port, clientConfig)
// A regular server may still accept a password, so let the caller ask for
// one instead of failing. NetBird servers never use a password, so a
// failure there is genuine.
if err != nil && serverType != detection.ServerTypeNetBirdJWT &&
serverType != detection.ServerTypeNetBirdNoJWT && isAuthFailure(err) {
return errPasswordRequired
}
if err != nil {
log.Infof("SSH: connect to %s:%d failed: %v", host, port, err)
return rootCause(err)
}
return nil
}
// isAuthFailure distinguishes credential rejection from dial, timeout and
// host-key errors, which retrying with a password would not fix.
func isAuthFailure(err error) bool {
if errors.Is(err, errPasswordRequired) {
return true
}
var partial *gossh.PartialSuccessError
if errors.As(err, &partial) {
return true
}
return strings.Contains(err.Error(), "unable to authenticate")
}
// StartSession requests a PTY and starts an interactive shell. Output from
// the session is forwarded to the listener via OnData.
func (s *SSHClient) StartSession(cols, rows int) error {
err := s.startSession(cols, rows)
if err != nil {
log.Infof("SSH: start session failed: %v", err)
return rootCause(err)
}
return nil
}
func (s *SSHClient) startSession(cols, rows int) error {
log.Debugf("SSH: starting session %dx%d", cols, rows)
s.mu.Lock()
sshClient := s.sshClient
s.mu.Unlock()
if sshClient == nil {
return errors.New("ssh client not connected")
}
session, err := sshClient.NewSession()
if err != nil {
return fmt.Errorf("new session: %w", err)
}
modes := gossh.TerminalModes{
gossh.ECHO: 1,
gossh.TTY_OP_ISPEED: 14400,
gossh.TTY_OP_OSPEED: 14400,
gossh.VINTR: 3,
gossh.VQUIT: 28,
gossh.VERASE: 127,
}
if err := session.RequestPty("xterm-256color", rows, cols, modes); err != nil {
closeQuiet(session, "session after pty error")
return fmt.Errorf("request pty: %w", err)
}
stdin, err := session.StdinPipe()
if err != nil {
closeQuiet(session, "session after stdin error")
return fmt.Errorf("stdin pipe: %w", err)
}
stdout, err := session.StdoutPipe()
if err != nil {
closeQuiet(session, "session after stdout error")
return fmt.Errorf("stdout pipe: %w", err)
}
stderr, err := session.StderrPipe()
if err != nil {
closeQuiet(session, "session after stderr error")
return fmt.Errorf("stderr pipe: %w", err)
}
if err := session.Shell(); err != nil {
closeQuiet(session, "session after shell error")
return fmt.Errorf("start shell: %w", err)
}
s.mu.Lock()
s.session = session
s.stdin = stdin
s.mu.Unlock()
go s.readLoop(stdout, "stdout")
go s.readLoop(stderr, "stderr")
log.Debug("SSH: session started, shell running")
return nil
}
// Write sends data to the SSH session stdin.
func (s *SSHClient) Write(data []byte) error {
s.mu.Lock()
stdin := s.stdin
s.mu.Unlock()
if stdin == nil {
return errors.New("ssh session not started")
}
if _, err := stdin.Write(data); err != nil {
return fmt.Errorf("write stdin: %w", err)
}
return nil
}
// Resize updates the PTY window size.
func (s *SSHClient) Resize(cols, rows int) error {
s.mu.Lock()
session := s.session
s.mu.Unlock()
if session == nil {
return errors.New("ssh session not started")
}
return session.WindowChange(rows, cols)
}
// Close terminates the SSH session and underlying connection. Safe to call
// multiple times.
func (s *SSHClient) Close() error {
s.mu.Lock()
sshClient := s.sshClient
session := s.session
stdin := s.stdin
s.sshClient = nil
s.session = nil
s.stdin = nil
s.mu.Unlock()
if stdin != nil {
if err := stdin.Close(); err != nil {
log.Debugf("ssh: stdin close: %v", err)
}
}
if session != nil {
if err := session.Close(); err != nil && !errors.Is(err, io.EOF) {
log.Debugf("ssh: session close: %v", err)
}
}
var firstErr error
if sshClient != nil {
if err := sshClient.Close(); err != nil {
firstErr = err
}
}
s.notifyClose("closed by client")
return firstErr
}
func (s *SSHClient) buildAuth(cfg *profilemanager.Config, engine *internal.Engine,
serverType detection.ServerType, password string) ([]gossh.AuthMethod, gossh.HostKeyCallback, error) {
switch serverType {
case detection.ServerTypeNetBirdJWT:
token, err := s.requestJWTToken(cfg)
if err != nil {
return nil, nil, fmt.Errorf("jwt: %w", err)
}
auths := []gossh.AuthMethod{gossh.Password(token)}
return auths, nbssh.CreateHostKeyCallback(&engineHostKeyVerifier{engine: engine}), nil
case detection.ServerTypeNetBirdNoJWT:
if cfg.SSHKey == "" {
return nil, nil, errors.New("no NetBird SSH key available")
}
signer, err := gossh.ParsePrivateKey([]byte(cfg.SSHKey))
if err != nil {
return nil, nil, fmt.Errorf("parse netbird ssh key: %w", err)
}
auths := []gossh.AuthMethod{gossh.PublicKeys(signer)}
return auths, nbssh.CreateHostKeyCallback(&engineHostKeyVerifier{engine: engine}), nil
default: // regular SSH
var auths []gossh.AuthMethod
if cfg.SSHKey != "" {
if signer, err := gossh.ParsePrivateKey([]byte(cfg.SSHKey)); err == nil {
auths = append(auths, gossh.PublicKeys(signer))
} else {
log.Debugf("ssh: parse netbird key for regular auth: %v", err)
}
}
if password != "" {
pw := password
auths = append(auths, gossh.Password(pw))
auths = append(auths, gossh.KeyboardInteractive(func(_, _ string, questions []string, _ []bool) ([]string, error) {
answers := make([]string, len(questions))
for i := range questions {
answers[i] = pw
}
return answers, nil
}))
}
if len(auths) == 0 {
// Nothing to offer at all: ask for a password rather than failing,
// so the caller can retry once the user supplies one.
return nil, nil, errPasswordRequired
}
return auths, gossh.InsecureIgnoreHostKey(), nil // nolint:gosec // TOFU not yet implemented
}
}
func (s *SSHClient) requestJWTToken(cfg *profilemanager.Config) (string, error) {
s.mu.Lock()
urlOpener := s.urlOpener
s.mu.Unlock()
if urlOpener == nil {
return "", errors.New("URL opener not configured for JWT auth")
}
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Minute)
defer cancel()
flow, err := auth.NewOAuthFlow(ctx, cfg, false, true, profilemanager.GetLoginHint())
if err != nil {
return "", fmt.Errorf("create oauth flow: %w", err)
}
flowInfo, err := flow.RequestAuthInfo(ctx)
if err != nil {
return "", fmt.Errorf("request auth info: %w", err)
}
go urlOpener.Open(flowInfo.VerificationURIComplete, flowInfo.UserCode)
// WaitToken blocks for as long as the browser round-trip takes, so say so
// rather than leaving the terminal blank.
s.notifyStatus("Waiting for browser authentication...")
tokenInfo, err := flow.WaitToken(ctx, flowInfo)
if err != nil {
return "", fmt.Errorf("wait for token: %w", err)
}
token := tokenInfo.GetTokenToUse()
if token == "" {
return "", errors.New("empty token returned by IdP")
}
return token, nil
}
func (s *SSHClient) dialAndHandshake(host string, port int, clientConfig *gossh.ClientConfig) error {
addr := net.JoinHostPort(host, strconv.Itoa(port))
log.Infof("SSH: connecting to %s as %s", addr, clientConfig.User)
ctx, cancel := context.WithTimeout(context.Background(), sshDialTimeout)
defer cancel()
var dialer net.Dialer
conn, err := dialer.DialContext(ctx, "tcp", addr)
if err != nil {
return fmt.Errorf("dial %s: %w", addr, err)
}
sshConn, chans, reqs, err := gossh.NewClientConn(conn, addr, clientConfig)
if err != nil {
if cerr := conn.Close(); cerr != nil {
log.Debugf("ssh: close after handshake error: %v", cerr)
}
return fmt.Errorf("ssh handshake: %w", err)
}
s.mu.Lock()
s.sshClient = gossh.NewClient(sshConn, chans, reqs)
listener := s.listener
s.mu.Unlock()
log.Infof("SSH: connected to %s", addr)
if listener != nil {
listener.OnConnected()
}
return nil
}
func (s *SSHClient) readLoop(r io.Reader, name string) {
buf := make([]byte, 4096)
for {
n, err := r.Read(buf)
if n > 0 {
s.mu.Lock()
listener := s.listener
s.mu.Unlock()
if listener != nil {
chunk := make([]byte, n)
copy(chunk, buf[:n])
listener.OnData(chunk)
}
}
if err != nil {
// EOF is a normal shell exit, so report it without a reason.
if errors.Is(err, io.EOF) {
s.notifyClose("")
return
}
log.Debugf("ssh %s read: %v", name, err)
s.notifyClose(rootCause(err).Error())
return
}
}
}
// rootCause returns the innermost error of a %w chain, so the terminal shows
// "i/o timeout" rather than every layer that added context on the way up.
func rootCause(err error) error {
for {
// A joined error has no single root, so keep it as-is.
if _, ok := err.(interface{ Unwrap() []error }); ok {
return err
}
next := errors.Unwrap(err)
if next == nil {
return err
}
err = next
}
}
// Reset makes a closed client usable for another Connect: Close leaves the
// one-shot guard set, and clearing it lets the same client back a reconnect.
func (s *SSHClient) Reset() {
s.mu.Lock()
defer s.mu.Unlock()
s.closed = false
}
// notifyStatus writes a progress line to the terminal through the normal
// output path, so long steps are visible while nothing else is arriving.
func (s *SSHClient) notifyStatus(text string) {
s.mu.Lock()
listener := s.listener
s.mu.Unlock()
if listener != nil {
listener.OnData([]byte("\r\n\x1b[33m" + text + "\x1b[0m\r\n"))
}
}
func (s *SSHClient) notifyClose(reason string) {
s.mu.Lock()
if s.closed {
s.mu.Unlock()
return
}
s.closed = true
listener := s.listener
s.mu.Unlock()
if listener != nil {
listener.OnClose(reason)
}
}
// engineHostKeyVerifier adapts *internal.Engine to nbssh.HostKeyVerifier.
type engineHostKeyVerifier struct {
engine *internal.Engine
}
func (v *engineHostKeyVerifier) VerifySSHHostKey(peerAddress string, presented []byte) error {
storedKey, found := v.engine.GetPeerSSHKey(peerAddress)
if !found {
return nbssh.ErrPeerNotFound
}
return nbssh.VerifyHostKey(storedKey, presented, peerAddress)
}
func closeQuiet(c io.Closer, label string) {
if c == nil {
return
}
if err := c.Close(); err != nil && !errors.Is(err, io.EOF) {
log.Debugf("ssh: close %s: %v", label, err)
}
}
func detectServerType(host string, port int) detection.ServerType {
ctx, cancel := context.WithTimeout(context.Background(), sshDetectionTimeout)
defer cancel()
dialer := &net.Dialer{}
serverType, err := detection.DetectSSHServerType(ctx, dialer, host, port)
if err != nil {
log.Debugf("ssh: server detection for %s:%d failed: %v (assuming regular SSH)", host, port, err)
return detection.ServerTypeRegular
}
return serverType
}

View File

@@ -16,47 +16,28 @@ import (
"google.golang.org/grpc"
nbnet "github.com/netbirdio/netbird/client/net"
"github.com/netbirdio/netbird/client/netsweep"
)
func WithCustomDialer(_ bool, _ string) grpc.DialOption {
return grpc.WithContextDialer(dialContext)
}
// WithSweeper dials like WithCustomDialer but registers connections and
// dials with the sweeper. Append it after WithCustomDialer: gRPC applies
// dial options in order, so the later context dialer wins.
func WithSweeper(sweeper *netsweep.Sweeper) grpc.DialOption {
return grpc.WithContextDialer(func(ctx context.Context, addr string) (net.Conn, error) {
ctx, releaseDial := sweeper.WrapDialContext(ctx)
defer releaseDial()
if runtime.GOOS == "linux" {
currentUser, err := user.Current()
if err != nil {
return nil, status.Errorf(codes.FailedPrecondition, "failed to get current user: %v", err)
}
conn, err := dialContext(ctx, addr)
if err != nil {
return nil, err
// the custom dialer requires root permissions which are not required for use cases run as non-root
if currentUser.Uid != "0" {
log.Debug("Not running as root, using standard dialer")
dialer := &net.Dialer{}
return dialer.DialContext(ctx, "tcp", addr)
}
}
return sweeper.WrapConn(conn), nil
conn, err := nbnet.NewDialer().DialContext(ctx, "tcp", addr)
if err != nil {
return nil, fmt.Errorf("nbnet.NewDialer().DialContext: %w", err)
}
return conn, nil
})
}
func dialContext(ctx context.Context, addr string) (net.Conn, error) {
if runtime.GOOS == "linux" {
currentUser, err := user.Current()
if err != nil {
return nil, status.Errorf(codes.FailedPrecondition, "failed to get current user: %v", err)
}
// the custom dialer requires root permissions which are not required for use cases run as non-root
if currentUser.Uid != "0" {
log.Debug("Not running as root, using standard dialer")
dialer := &net.Dialer{}
return dialer.DialContext(ctx, "tcp", addr)
}
}
conn, err := nbnet.NewDialer().DialContext(ctx, "tcp", addr)
if err != nil {
return nil, fmt.Errorf("nbnet.NewDialer().DialContext: %w", err)
}
return conn, nil
}

View File

@@ -3,7 +3,6 @@ package grpc
import (
"google.golang.org/grpc"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/util/wsproxy/client"
)
@@ -12,8 +11,3 @@ import (
func WithCustomDialer(tlsEnabled bool, component string) grpc.DialOption {
return client.WithWebSocketDialer(tlsEnabled, component)
}
// WithSweeper is a no-op on WASM/JS: there is no network change signal.
func WithSweeper(_ *netsweep.Sweeper) grpc.DialOption {
return grpc.EmptyDialOption{}
}

View File

@@ -38,8 +38,6 @@ import (
"github.com/netbirdio/netbird/client/internal/updater"
"github.com/netbirdio/netbird/client/internal/updater/installer"
nbnet "github.com/netbirdio/netbird/client/net"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
cProto "github.com/netbirdio/netbird/client/proto"
"github.com/netbirdio/netbird/client/ssh"
sshconfig "github.com/netbirdio/netbird/client/ssh/config"
@@ -72,42 +70,18 @@ type ConnectClient struct {
updateManager *updater.Manager
persistSyncResponse bool
// netState gates every reconnection loop on OS-reported network
// availability. Nil (the default) disables gating; mobile platforms
// inject it via WithNetworkState.
netState *netstate.State
// sweeper cuts the management, signal and relay connections on network
// change; nil disables it.
sweeper *netsweep.Sweeper
}
// ConnectClientOption configures optional ConnectClient behavior.
type ConnectClientOption func(*ConnectClient)
// WithNetworkState injects the OS network availability state that gates every
// reconnection loop; without it gating is disabled.
func WithNetworkState(netState *netstate.State) ConnectClientOption {
return func(c *ConnectClient) { c.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) ConnectClientOption {
return func(c *ConnectClient) { c.sweeper = sweeper }
}
func NewConnectClient(
ctx context.Context,
config *profilemanager.Config,
statusRecorder *peer.Status,
opts ...ConnectClientOption,
) *ConnectClient {
// Derive the run context here so Stop owns the cancel that unblocks the run
// loop. runCancel is set once at construction, so Stop can call it without
// racing the run loop's startup. Callers therefore need not cancel before Stop.
runCtx, runCancel := context.WithCancel(ctx)
c := &ConnectClient{
return &ConnectClient{
ctx: runCtx,
runCancel: runCancel,
runExited: make(chan struct{}),
@@ -115,10 +89,6 @@ func NewConnectClient(
statusRecorder: statusRecorder,
engineMutex: sync.Mutex{},
}
for _, opt := range opts {
opt(c)
}
return c
}
func (c *ConnectClient) SetUpdateManager(um *updater.Manager) {
@@ -304,13 +274,6 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
return nil
}
// suspend connection attempts while the OS reports no usable network
if waited, err := c.netState.Wait(c.ctx); err != nil {
return nil
} else if waited {
backOff.Reset()
}
state.Set(StatusConnecting)
engineCtx, cancel := context.WithCancel(c.ctx)
@@ -322,8 +285,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
}()
log.Debugf("connecting to the Management service %s", c.config.ManagementURL.Host)
mgmClient, err := mgm.NewClient(engineCtx, c.config.ManagementURL.Host, myPrivateKey, mgmTlsEnabled,
mgm.WithNetworkState(c.netState), mgm.WithSweeper(c.sweeper))
mgmClient, err := mgm.NewClient(engineCtx, c.config.ManagementURL.Host, myPrivateKey, mgmTlsEnabled)
if err != nil {
// On daemon shutdown / Down() the parent context is cancelled
// and the dial fails with "context canceled". Wrapping that
@@ -398,7 +360,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
}()
// with the global Netbird config in hand connect (just a connection, no stream yet) Signal
signalClient, err := connectToSignal(engineCtx, loginResp.GetNetbirdConfig(), myPrivateKey, c.netState, c.sweeper)
signalClient, err := connectToSignal(engineCtx, loginResp.GetNetbirdConfig(), myPrivateKey)
if err != nil {
log.Error(err)
return wrapErr(err)
@@ -434,8 +396,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
engineConfig.StateDir = filepath.Dir(path)
}
relayManager := relayClient.NewManager(engineCtx, relayURLs, myPrivateKey.PublicKey().String(), engineConfig.MTU,
relayClient.WithNetworkState(c.netState), relayClient.WithSweeper(c.sweeper))
relayManager := relayClient.NewManager(engineCtx, relayURLs, myPrivateKey.PublicKey().String(), engineConfig.MTU)
c.statusRecorder.SetRelayMgr(relayManager)
if len(relayURLs) > 0 {
if token != nil {
@@ -463,7 +424,6 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
UpdateManager: c.updateManager,
ClientMetrics: c.clientMetrics,
MetricsCtx: c.ctx,
NetState: c.netState,
}, mobileDependency)
engine.SetSyncResponsePersistence(c.persistSyncResponse)
c.engine = engine
@@ -520,16 +480,6 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
// status stream stuck at Connecting.
err = backoff.Retry(operation, backoff.WithContext(backOff, c.ctx))
if err != nil {
// Once the client context is cancelled backoff.WithContext surfaces the
// bare context error, and any attempt torn down mid-flight reports the
// same. That cancellation is the caller asking us to stop (Stop, Down or
// an engine restart), so exit cleanly instead of handing back a failure
// the caller would have to distinguish from a real one.
if c.ctx.Err() != nil && errors.Is(err, context.Canceled) {
log.Info("exiting client retry loop, context cancelled")
return nil
}
log.Debugf("exiting client retry loop due to unrecoverable error: %s", err)
if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
state.Set(StatusNeedsLogin)
@@ -723,7 +673,7 @@ func selectMTU(localMTU uint16, peerMTU int32) uint16 {
}
// connectToSignal creates Signal Service client and established a connection
func connectToSignal(ctx context.Context, wtConfig *mgmProto.NetbirdConfig, ourPrivateKey wgtypes.Key, netState *netstate.State, sweeper *netsweep.Sweeper) (*signal.GrpcClient, error) {
func connectToSignal(ctx context.Context, wtConfig *mgmProto.NetbirdConfig, ourPrivateKey wgtypes.Key) (*signal.GrpcClient, error) {
var sigTLSEnabled bool
if wtConfig.Signal.Protocol == mgmProto.HostConfig_HTTPS {
sigTLSEnabled = true
@@ -731,8 +681,7 @@ func connectToSignal(ctx context.Context, wtConfig *mgmProto.NetbirdConfig, ourP
sigTLSEnabled = false
}
signalClient, err := signal.NewClient(ctx, wtConfig.Signal.Uri, ourPrivateKey, sigTLSEnabled,
signal.WithNetworkState(netState), signal.WithSweeper(sweeper))
signalClient, err := signal.NewClient(ctx, wtConfig.Signal.Uri, ourPrivateKey, sigTLSEnabled)
if err != nil {
log.Errorf("error while connecting to the Signal Exchange Service %s: %s", wtConfig.Signal.Uri, err)
return nil, gstatus.Errorf(codes.FailedPrecondition, "failed connecting to Signal Service : %s", err)

View File

@@ -58,7 +58,6 @@ import (
"github.com/netbirdio/netbird/client/internal/syncstore"
"github.com/netbirdio/netbird/client/internal/updater"
"github.com/netbirdio/netbird/client/jobexec"
"github.com/netbirdio/netbird/client/netstate"
cProto "github.com/netbirdio/netbird/client/proto"
"github.com/netbirdio/netbird/client/system"
nbdns "github.com/netbirdio/netbird/dns"
@@ -181,9 +180,6 @@ type EngineServices struct {
UpdateManager *updater.Manager
ClientMetrics *metrics.ClientMetrics
MetricsCtx context.Context
// NetState gates the reconnection loops on OS-reported network
// availability; nil disables gating.
NetState *netstate.State
}
// Engine is a mechanism responsible for reacting on Signal and Management stream events and managing connections to the remote peers.
@@ -207,10 +203,6 @@ type Engine struct {
config *EngineConfig
mobileDep MobileDependency
// netState gates the peer reconnection guards on OS-reported network
// availability; nil disables gating.
netState *netstate.State
// STUNs is a list of STUN servers used by ICE
STUNs []*stun.URI
// TURNs is a list of STUN servers used by ICE
@@ -344,7 +336,6 @@ func NewEngine(
syncMsgMux: &sync.Mutex{},
config: config,
mobileDep: mobileDep,
netState: services.NetState,
STUNs: []*stun.URI{},
TURNs: []*stun.URI{},
networkSerial: 0,
@@ -1900,8 +1891,7 @@ func (e *Engine) createPeerConn(pubKey string, allowedIPs []netip.Prefix, agentV
Addr: e.getRosenpassAddr(),
PermissiveMode: e.config.RosenpassPermissive,
},
ICEConfig: e.createICEConfig(),
NetworkState: e.netState,
ICEConfig: e.createICEConfig(),
}
serviceDependencies := peer.ServiceDependencies{

View File

@@ -26,7 +26,6 @@ import (
"github.com/netbirdio/netbird/client/internal/portforward"
"github.com/netbirdio/netbird/client/internal/rosenpass"
"github.com/netbirdio/netbird/client/internal/stdnet"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/route"
relayClient "github.com/netbirdio/netbird/shared/relay/client"
)
@@ -94,10 +93,6 @@ type ConnConfig struct {
// ICEConfig ICE protocol configuration
ICEConfig icemaker.Config
// NetworkState gates the reconnection guard on OS-reported network
// availability; nil disables gating.
NetworkState *netstate.State
}
type Conn struct {
@@ -259,7 +254,7 @@ func (conn *Conn) open(engineCtx context.Context, firstPacket []byte) error {
conn.handshaker.AddICEListener(conn.workerICE.OnNewOffer)
}
conn.guard = guard.NewGuard(conn.Log, conn.isConnectedOnAllWay, conn.config.Timeout, conn.srWatcher, conn.config.NetworkState)
conn.guard = guard.NewGuard(conn.Log, conn.isConnectedOnAllWay, conn.config.Timeout, conn.srWatcher)
conn.wg.Add(1)
go func() {

View File

@@ -6,8 +6,6 @@ import (
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
)
// ConnStatus represents the connection state as seen by the guard.
@@ -33,26 +31,20 @@ type connStatusFunc func() ConnStatus
// - Relayed connection disconnected
// - ICE candidate changes
type Guard struct {
log *log.Entry
isConnectedOnAllWay connStatusFunc
timeout time.Duration
srWatcher *SRWatcher
// netState gates reconnect attempts on OS-reported network availability;
// nil disables gating.
netState *netstate.State
log *log.Entry
isConnectedOnAllWay connStatusFunc
timeout time.Duration
srWatcher *SRWatcher
relayedConnDisconnected chan struct{}
iCEConnDisconnected chan struct{}
}
// NewGuard creates a reconnection guard for a peer connection. A nil netState
// disables network availability gating.
func NewGuard(log *log.Entry, isConnectedFn connStatusFunc, timeout time.Duration, srWatcher *SRWatcher, netState *netstate.State) *Guard {
func NewGuard(log *log.Entry, isConnectedFn connStatusFunc, timeout time.Duration, srWatcher *SRWatcher) *Guard {
return &Guard{
log: log,
isConnectedOnAllWay: isConnectedFn,
timeout: timeout,
srWatcher: srWatcher,
netState: netState,
relayedConnDisconnected: make(chan struct{}, 1),
iCEConnDisconnected: make(chan struct{}, 1),
}
@@ -107,12 +99,6 @@ func (g *Guard) reconnectLoopWithRetry(ctx context.Context, callback func()) {
for {
select {
case <-tickerChannel:
// skip attempts while the OS reports no usable network; the ticker
// keeps running so other events remain responsive, and the guard
// resumes via the signal/relay reconnect events once network returns
if !g.netState.IsOnline() {
continue
}
switch g.isConnectedOnAllWay() {
case ConnStatusConnected:
// all good, nothing to do

View File

@@ -15,7 +15,7 @@ import (
func newTestGuard(status connStatusFunc) *Guard {
srw := NewSRWatcher(nil, nil, nil, ice.Config{})
return NewGuard(log.WithField("test", "guard"), status, 50*time.Millisecond, srw, nil)
return NewGuard(log.WithField("test", "guard"), status, 50*time.Millisecond, srw)
}
// countBackoffTickerGoroutines returns how many goroutines are currently sitting

View File

@@ -1,40 +1,11 @@
package peer
// ClientState identifies the client connection state delivered via
// Listener.OnStateChanged.
type ClientState int
// Client states. The numeric values cross the gomobile boundary (the mobile
// bindings re-export them as integer constants), so they are a wire format:
// append new states at the end, never reorder or insert.
const (
ClientStateDisconnected ClientState = iota
ClientStateConnected
ClientStateConnecting
ClientStateDisconnecting
// ClientStateNoNetwork is an overlay state: it is never stored as the
// last notification, only derived from ClientStateConnecting while the
// OS reports no usable network (see notifier.effectiveState).
ClientStateNoNetwork
)
// Listener is a callback type about the NetBird network connection state
type Listener interface {
// OnStateChanged reports every client state transition. New states are
// delivered only through this callback; the per-state callbacks below
// are kept for compatibility and will be removed once all consumers
// have migrated.
OnStateChanged(state ClientState)
// Deprecated: consume OnStateChanged instead.
OnConnected()
// Deprecated: consume OnStateChanged instead.
OnDisconnected()
// Deprecated: consume OnStateChanged instead.
OnConnecting()
// Deprecated: consume OnStateChanged instead.
OnDisconnecting()
OnAddressChanged(string, string)
OnPeersListChanged(int)
}

View File

@@ -4,57 +4,31 @@ import (
"sync"
)
const (
stateDisconnected = iota
stateConnected
stateConnecting
stateDisconnecting
)
type notifier struct {
serverStateLock sync.Mutex
listenersLock sync.Mutex
listener Listener
currentClientState bool
lastNotification ClientState
lastNotification int
lastNumberOfPeers int
lastFqdnAddress string
lastIPAddress string
networkAvailable bool
}
func newNotifier() *notifier {
return &notifier{
networkAvailable: true,
}
}
// effectiveState maps the computed state to what listeners should see:
// while the OS reports no usable network, "Connecting" would be a lie —
// connection attempts are suspended — so it is reported as NoNetwork.
// Caller must hold serverStateLock.
func (n *notifier) effectiveState(state ClientState) ClientState {
if !n.networkAvailable && state == ClientStateConnecting {
return ClientStateNoNetwork
}
return state
}
// setNetworkAvailable records the OS network availability and re-notifies
// the listener when the flag flips the effective state (Connecting <->
// NoNetwork).
func (n *notifier) setNetworkAvailable(available bool) {
n.serverStateLock.Lock()
if n.networkAvailable == available {
n.serverStateLock.Unlock()
return
}
previous := n.effectiveState(n.lastNotification)
n.networkAvailable = available
current := n.effectiveState(n.lastNotification)
n.serverStateLock.Unlock()
if previous != current {
n.notify(current)
}
return &notifier{}
}
func (n *notifier) setListener(listener Listener) {
n.serverStateLock.Lock()
lastNotification := n.effectiveState(n.lastNotification)
lastNotification := n.lastNotification
numOfPeers := n.lastNumberOfPeers
fqdnAddress := n.lastFqdnAddress
address := n.lastIPAddress
@@ -87,45 +61,43 @@ func (n *notifier) updateServerStates(mgmState bool, signalState bool) {
}
n.lastNotification = calculatedState
effective := n.effectiveState(calculatedState)
n.serverStateLock.Unlock()
n.notify(effective)
n.notify(calculatedState)
}
func (n *notifier) clientStart() {
n.serverStateLock.Lock()
n.currentClientState = true
n.lastNotification = ClientStateConnecting
effective := n.effectiveState(ClientStateConnecting)
n.lastNotification = stateConnecting
n.serverStateLock.Unlock()
n.notify(effective)
n.notify(stateConnecting)
}
func (n *notifier) clientStop() {
n.serverStateLock.Lock()
n.currentClientState = false
n.lastNotification = ClientStateDisconnected
n.lastNotification = stateDisconnected
n.serverStateLock.Unlock()
n.notify(ClientStateDisconnected)
n.notify(stateDisconnected)
}
func (n *notifier) clientTearDown() {
n.serverStateLock.Lock()
n.currentClientState = false
n.lastNotification = ClientStateDisconnecting
n.lastNotification = stateDisconnecting
n.serverStateLock.Unlock()
n.notify(ClientStateDisconnecting)
n.notify(stateDisconnecting)
}
func (n *notifier) isServerStateChanged(newState ClientState) bool {
func (n *notifier) isServerStateChanged(newState int) bool {
return n.lastNotification != newState
}
func (n *notifier) notify(state ClientState) {
func (n *notifier) notify(state int) {
n.listenersLock.Lock()
listener := n.listener
n.listenersLock.Unlock()
@@ -137,20 +109,20 @@ func (n *notifier) notify(state ClientState) {
notifyListener(listener, state)
}
func (n *notifier) calculateState(managementConn, signalConn bool) ClientState {
func (n *notifier) calculateState(managementConn, signalConn bool) int {
if managementConn && signalConn {
return ClientStateConnected
return stateConnected
}
if !managementConn && !signalConn && !n.currentClientState {
return ClientStateDisconnected
return stateDisconnected
}
if n.lastNotification == ClientStateDisconnecting {
return ClientStateDisconnecting
if n.lastNotification == stateDisconnecting {
return stateDisconnecting
}
return ClientStateConnecting
return stateConnecting
}
func (n *notifier) peerListChanged(numOfPeers int) {
@@ -187,19 +159,15 @@ func (n *notifier) localAddressChanged(fqdn, address string) {
listener.OnAddressChanged(fqdn, address)
}
func notifyListener(l Listener, state ClientState) {
// legacy per-state callbacks; NoNetwork is delivered only via
// OnStateChanged below
func notifyListener(l Listener, state int) {
switch state {
case ClientStateDisconnected:
case stateDisconnected:
l.OnDisconnected()
case ClientStateConnected:
case stateConnected:
l.OnConnected()
case ClientStateConnecting:
case stateConnecting:
l.OnConnecting()
case ClientStateDisconnecting:
case stateDisconnecting:
l.OnDisconnecting()
}
l.OnStateChanged(state)
}

View File

@@ -6,32 +6,29 @@ import (
)
type mocListener struct {
lastState ClientState
lastState int
wg sync.WaitGroup
peersWg sync.WaitGroup
peers int
}
func (l *mocListener) OnConnected() {
l.lastState = ClientStateConnected
l.lastState = stateConnected
l.wg.Done()
}
func (l *mocListener) OnDisconnected() {
l.lastState = ClientStateDisconnected
l.lastState = stateDisconnected
l.wg.Done()
}
func (l *mocListener) OnConnecting() {
l.lastState = ClientStateConnecting
l.lastState = stateConnecting
l.wg.Done()
}
func (l *mocListener) OnDisconnecting() {
l.lastState = ClientStateDisconnecting
l.lastState = stateDisconnecting
l.wg.Done()
}
func (l *mocListener) OnStateChanged(state ClientState) {
}
func (l *mocListener) OnAddressChanged(host, addr string) {
}
@@ -60,15 +57,15 @@ func Test_notifier_serverState(t *testing.T) {
type scenario struct {
name string
expected ClientState
expected int
mgmState bool
signalState bool
}
scenarios := []scenario{
{"connected", ClientStateConnected, true, true},
{"mgm down", ClientStateConnecting, false, true},
{"signal down", ClientStateConnecting, true, false},
{"disconnected", ClientStateDisconnected, false, false},
{"connected", stateConnected, true, true},
{"mgm down", stateConnecting, false, true},
{"signal down", stateConnecting, true, false},
{"disconnected", stateDisconnected, false, false},
}
for _, tt := range scenarios {
@@ -88,7 +85,7 @@ func Test_notifier_SetListener(t *testing.T) {
listener.setPeersWaiter()
n := newNotifier()
n.lastNotification = ClientStateConnecting
n.lastNotification = stateConnecting
n.setListener(listener)
listener.wait()
listener.waitPeers()
@@ -102,7 +99,7 @@ func Test_notifier_RemoveListener(t *testing.T) {
listener.setWaiter()
listener.setPeersWaiter()
n := newNotifier()
n.lastNotification = ClientStateConnecting
n.lastNotification = stateConnecting
n.setListener(listener)
// setListener replays cached state on a goroutine; wait for both the state
// and peers callbacks to finish so we don't race on listener.peers.

View File

@@ -1211,12 +1211,6 @@ func (d *Status) ClientTeardown() {
d.notifyStateChange()
}
// SetNetworkAvailable records the OS-reported network availability; while
// unavailable, listeners see NoNetwork instead of Connecting.
func (d *Status) SetNetworkAvailable(available bool) {
d.notifier.setNetworkAvailable(available)
}
// SetConnectionListener set a listener to the notifier
func (d *Status) SetConnectionListener(listener Listener) {
d.notifier.setListener(listener)

View File

@@ -21,8 +21,6 @@ import (
"github.com/netbirdio/netbird/client/internal/listener"
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/internal/profilemanager"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
@@ -30,6 +28,11 @@ import (
types "github.com/netbirdio/netbird/upload-server/types"
)
// ConnectionListener export internal Listener for mobile
type ConnectionListener interface {
peer.Listener
}
// RouteListener export internal RouteListener for mobile
type NetworkChangeListener interface {
listener.NetworkChangeListener
@@ -76,12 +79,6 @@ type Client struct {
onHostDnsFn func([]string)
dnsManager dns.IosDnsManager
loginComplete bool
// netState outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run injects it into each new ConnectClient, which
// distributes it to every reconnection loop.
netState *netstate.State
// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
sweeper *netsweep.Sweeper
// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
preloadedConfig *profilemanager.Config
@@ -104,8 +101,6 @@ func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osV
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
dnsManager: dnsManager,
netState: netstate.New(),
sweeper: netsweep.New(),
}
}
@@ -181,8 +176,7 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
c.onHostDnsFn = func([]string) {}
cfg.WgIface = interfaceName
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
c.setState(cfg, connectClient)
// Persist the latest sync response so DebugBundle can include the network
// map. On iOS this is backed by disk to keep it out of the constrained
@@ -191,24 +185,6 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
return connectClient.RunOniOS(fd, c.networkChangeListener, c.dnsManager, c.stateFile, c.cacheDir, c.logFilePath)
}
// SetNetworkAvailable feeds OS-reported network availability into the client
// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
// suspend their attempts and the connection listener reports NoNetwork
// instead of Connecting; when availability returns, the loops resume
// immediately with a fresh backoff.
func (c *Client) SetNetworkAvailable(available bool) {
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange cuts the management, signal and relay connections
// after the OS switched networks, so the reconnect loops redial immediately
// on the new one. The engine and the TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
n := c.sweeper.Sweep()
log.Infof("network change: swept %d connections", n)
}
// Stop the internal client and free the resources
func (c *Client) Stop() {
c.ctxCancelLock.Lock()
@@ -344,7 +320,7 @@ func (c *Client) GetStatusDetails() *StatusDetails {
// SetConnectionListener set the network connection listener
func (c *Client) SetConnectionListener(listener ConnectionListener) {
c.recorder.SetConnectionListener(connectionListenerAdapter{listener})
c.recorder.SetConnectionListener(listener)
}
// RemoveConnectionListener remove connection listener

View File

@@ -1,43 +0,0 @@
//go:build ios
package NetBirdSDK
import (
"github.com/netbirdio/netbird/client/internal/peer"
)
// Client state values, re-exported as basic constants so gomobile emits them
// into the generated bindings. They mirror peer.ClientState*: append-only,
// never reorder.
const (
ClientStateDisconnected = int(peer.ClientStateDisconnected)
ClientStateConnected = int(peer.ClientStateConnected)
ClientStateConnecting = int(peer.ClientStateConnecting)
ClientStateDisconnecting = int(peer.ClientStateDisconnecting)
ClientStateNoNetwork = int(peer.ClientStateNoNetwork)
)
// ConnectionListener export internal Listener for mobile.
//
// It intentionally lacks OnStateChanged for now: adding a method to a gomobile
// interface breaks every Swift implementation, so the iOS app keeps building
// against the legacy per-state callbacks. A follow-up will extend it together
// with the app.
type ConnectionListener interface {
OnConnected()
OnDisconnected()
OnConnecting()
OnDisconnecting()
OnAddressChanged(string, string)
OnPeersListChanged(int)
}
// connectionListenerAdapter adapts the gomobile-facing ConnectionListener to
// peer.Listener.
type connectionListenerAdapter struct {
ConnectionListener
}
// OnStateChanged is dropped on iOS until the app adopts the state callback;
// the legacy per-state callbacks continue to fire.
func (a connectionListenerAdapter) OnStateChanged(peer.ClientState) {}

View File

@@ -1,93 +0,0 @@
// Package netstate tracks OS-reported network availability for the client.
//
// A State instance is owned by the platform integration (e.g. the Android or
// iOS bindings, fed from ConnectivityManager callbacks or NWPathMonitor) and
// is injected into the connection retry loops (management, signal, relay,
// peer guards and the top-level connect loop), which consult it to avoid
// burning CPU and battery on reconnect attempts while the device has no
// network at all (e.g. airplane mode), and to reset their backoff as soon as
// the network returns.
//
// Consumers hold a *State that may be nil — every non-mobile platform leaves
// it unset. The read methods are safe on a nil receiver: they report online
// and never block, so consumers behave as if this package did not exist.
package netstate
import (
"context"
"sync"
log "github.com/sirupsen/logrus"
)
// State holds the OS-reported network availability. The zero value is not
// usable; create instances with New.
type State struct {
mu sync.Mutex
online bool
changed chan struct{}
}
// New creates a State that starts online.
func New() *State {
return &State{
online: true,
changed: make(chan struct{}),
}
}
// Set records whether the OS reports any usable network. Transitions wake up
// all Wait callers immediately.
func (s *State) Set(online bool) {
s.mu.Lock()
defer s.mu.Unlock()
if s.online == online {
return
}
s.online = online
close(s.changed)
s.changed = make(chan struct{})
log.Infof("OS network availability changed: online=%t", online)
}
// IsOnline reports whether the OS reports at least one usable network. On a
// nil receiver — no State injected — it reports online.
func (s *State) IsOnline() bool {
if s == nil {
return true
}
s.mu.Lock()
defer s.mu.Unlock()
return s.online
}
// Wait blocks while the network is offline. It reports whether it had to
// wait, so callers can reset their backoff after an outage. It returns early
// with the context error when ctx is done. On a nil receiver — no State
// injected — it returns immediately.
func (s *State) Wait(ctx context.Context) (bool, error) {
if s == nil {
return false, nil
}
waited := false
for {
s.mu.Lock()
if s.online {
s.mu.Unlock()
return waited, nil
}
ch := s.changed
s.mu.Unlock()
if !waited {
waited = true
log.Debugf("network is offline, pausing connection attempts")
}
select {
case <-ctx.Done():
return waited, ctx.Err()
case <-ch:
}
}
}

View File

@@ -1,170 +0,0 @@
package netstate
import (
"context"
"sync"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestNewStateIsOnline(t *testing.T) {
assert.True(t, New().IsOnline(), "a fresh State should start online")
}
func TestSetTogglesOnlineState(t *testing.T) {
s := New()
s.Set(false)
assert.False(t, s.IsOnline(), "state should be offline after Set(false)")
s.Set(true)
assert.True(t, s.IsOnline(), "state should be online after Set(true)")
}
func TestWaitReturnsImmediatelyWhenOnline(t *testing.T) {
s := New()
ctx, cancel := context.WithTimeout(context.Background(), time.Second)
defer cancel()
waited, err := s.Wait(ctx)
require.NoError(t, err)
assert.False(t, waited, "Wait should not block when the network is online")
}
func TestWaitBlocksUntilOnline(t *testing.T) {
s := New()
s.Set(false)
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
result := make(chan bool, 1)
go func() {
waited, err := s.Wait(ctx)
if err != nil {
result <- false
return
}
result <- waited
}()
// Verify Wait is actually blocking while offline
select {
case <-result:
t.Fatal("Wait should block while the network is offline")
case <-time.After(100 * time.Millisecond):
}
s.Set(true)
select {
case waited := <-result:
assert.True(t, waited, "Wait should report that it had to wait for the network")
case <-time.After(2 * time.Second):
t.Fatal("Wait should return promptly after the network becomes available")
}
}
func TestWaitReturnsOnContextCancel(t *testing.T) {
s := New()
s.Set(false)
ctx, cancel := context.WithCancel(context.Background())
result := make(chan error, 1)
go func() {
_, err := s.Wait(ctx)
result <- err
}()
cancel()
select {
case err := <-result:
assert.ErrorIs(t, err, context.Canceled)
case <-time.After(2 * time.Second):
t.Fatal("Wait should return promptly after context cancellation")
}
}
func TestWaitWakesAllWaiters(t *testing.T) {
s := New()
s.Set(false)
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
const waiters = 10
var wg sync.WaitGroup
results := make(chan bool, waiters)
for i := 0; i < waiters; i++ {
wg.Add(1)
go func() {
defer wg.Done()
waited, err := s.Wait(ctx)
if err != nil {
results <- false
return
}
results <- waited
}()
}
time.Sleep(100 * time.Millisecond)
s.Set(true)
wg.Wait()
close(results)
count := 0
for waited := range results {
assert.True(t, waited, "every waiter should report that it waited")
count++
}
assert.Equal(t, waiters, count, "all waiters should have returned")
}
func TestNilStateReadsAreNoops(t *testing.T) {
var s *State
assert.True(t, s.IsOnline(), "nil State should report online")
waited, err := s.Wait(context.Background())
require.NoError(t, err)
assert.False(t, waited, "nil State's Wait should not block")
}
func TestConcurrentSetAndWait(t *testing.T) {
s := New()
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
var wg sync.WaitGroup
for i := 0; i < 4; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for j := 0; j < 100; j++ {
s.Set(j%2 == 0)
s.IsOnline()
}
}()
}
for i := 0; i < 4; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for j := 0; j < 100; j++ {
if _, err := s.Wait(ctx); err != nil {
return
}
}
}()
}
wg.Wait()
}

View File

@@ -1,119 +0,0 @@
// Package netsweep cuts network-bound activity when the OS switches networks:
// a sweep closes the registered connections and aborts the in-flight dials, so
// their owners redial immediately instead of waiting for the old sockets to
// time out.
//
// A nil *Sweeper disables everything: all methods are nil-safe no-ops.
package netsweep
import (
"context"
"net"
"sync"
log "github.com/sirupsen/logrus"
)
// sweptConn deregisters itself from the sweeper when closed.
type sweptConn struct {
net.Conn
sweeper *Sweeper
id uint64
}
func (c *sweptConn) Close() error {
c.sweeper.deregister(c.id)
return c.Conn.Close()
}
// Sweeper registers live connections and in-flight dials so Sweep can cut
// everything that started before the network changed.
type Sweeper struct {
mu sync.Mutex
conns map[uint64]net.Conn
dials map[uint64]context.CancelFunc
nextID uint64
}
// New creates an empty sweeper.
func New() *Sweeper {
return &Sweeper{
conns: make(map[uint64]net.Conn),
dials: make(map[uint64]context.CancelFunc),
}
}
// WrapConn registers conn and returns a wrapper that deregisters it on Close.
func (s *Sweeper) WrapConn(conn net.Conn) net.Conn {
if s == nil {
return conn
}
s.mu.Lock()
id := s.nextID
s.nextID++
s.conns[id] = conn
s.mu.Unlock()
return &sweptConn{Conn: conn, sweeper: s, id: id}
}
// WrapDialContext derives a context that Sweep cancels. The returned release
// must be called when the dial finishes, typically deferred.
func (s *Sweeper) WrapDialContext(ctx context.Context) (context.Context, context.CancelFunc) {
if s == nil {
return ctx, func() {}
}
ctx, cancel := context.WithCancel(ctx)
s.mu.Lock()
id := s.nextID
s.nextID++
s.dials[id] = cancel
s.mu.Unlock()
release := func() {
s.mu.Lock()
delete(s.dials, id)
s.mu.Unlock()
cancel()
}
return ctx, release
}
// Sweep closes every registered connection, aborts every in-flight dial, and
// returns how many connections it closed.
func (s *Sweeper) Sweep() int {
if s == nil {
return 0
}
s.mu.Lock()
conns := s.conns
dials := s.dials
s.conns = make(map[uint64]net.Conn)
s.dials = make(map[uint64]context.CancelFunc)
s.mu.Unlock()
if len(dials) > 0 {
log.Debugf("aborting %d in-flight dials", len(dials))
for _, cancel := range dials {
cancel()
}
}
for _, conn := range conns {
log.Debugf("sweeping connection %s -> %s", conn.LocalAddr(), conn.RemoteAddr())
if err := conn.Close(); err != nil {
log.Debugf("swept connection close error: %v", err)
}
}
return len(conns)
}
func (s *Sweeper) deregister(id uint64) {
s.mu.Lock()
delete(s.conns, id)
s.mu.Unlock()
}

View File

@@ -1,119 +0,0 @@
package netsweep
import (
"context"
"net"
"testing"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestSweepClosesRegisteredConns(t *testing.T) {
sweeper := New()
c1 := sweeper.WrapConn(connPair(t))
c2 := sweeper.WrapConn(connPair(t))
assert.Equal(t, 2, sweeper.Sweep(), "both live connections should be closed")
// The wrappers must report closed now.
buf := make([]byte, 1)
_, err := c1.Read(buf)
assert.Error(t, err, "first connection should be unusable after the sweep")
_, err = c2.Read(buf)
assert.Error(t, err, "second connection should be unusable after the sweep")
assert.Equal(t, 0, sweeper.Sweep(), "second sweep should find nothing")
}
func TestCloseDeregisters(t *testing.T) {
sweeper := New()
conn := sweeper.WrapConn(connPair(t))
require.NoError(t, conn.Close())
assert.Equal(t, 0, sweeper.Sweep(), "closed connection must leave the registry")
}
func TestCloseIsIdempotent(t *testing.T) {
sweeper := New()
conn := sweeper.WrapConn(connPair(t))
require.NoError(t, conn.Close())
assert.Error(t, conn.Close(), "double close surfaces the underlying error but must not panic")
}
func TestSweepOnlyAffectsOlderConns(t *testing.T) {
sweeper := New()
_ = sweeper.WrapConn(connPair(t))
assert.Equal(t, 1, sweeper.Sweep())
// A connection dialed after the sweep must survive until the next one.
_ = sweeper.WrapConn(connPair(t))
assert.Equal(t, 1, sweeper.Sweep(), "post-sweep connection belongs to the next sweep")
}
func TestSweepAbortsInFlightDials(t *testing.T) {
sweeper := New()
dialCtx, release := sweeper.WrapDialContext(context.Background())
defer release()
sweeper.Sweep()
assert.ErrorIs(t, dialCtx.Err(), context.Canceled, "sweep must cancel the in-flight dial context")
}
func TestReleasedDialIsNotAborted(t *testing.T) {
sweeper := New()
// Simulate a dial that finished before the sweep.
_, release := sweeper.WrapDialContext(context.Background())
release()
// A dial still in flight during the sweep.
pendingCtx, pendingRelease := sweeper.WrapDialContext(context.Background())
defer pendingRelease()
sweeper.Sweep()
assert.ErrorIs(t, pendingCtx.Err(), context.Canceled, "pending dial must be aborted")
}
func TestNilSweeperIsNoop(t *testing.T) {
var sweeper *Sweeper
conn := connPair(t)
assert.Equal(t, conn, sweeper.WrapConn(conn), "nil sweeper must return the conn unchanged")
assert.Equal(t, 0, sweeper.Sweep(), "nil sweeper closes nothing")
ctx, release := sweeper.WrapDialContext(context.Background())
release()
assert.NoError(t, ctx.Err(), "nil sweeper must not cancel the dial context")
}
// connPair dials a loopback TCP connection against a throwaway listener.
func connPair(t *testing.T) net.Conn {
t.Helper()
l, err := net.Listen("tcp", "127.0.0.1:0")
require.NoError(t, err)
t.Cleanup(func() {
if err := l.Close(); err != nil {
t.Logf("listener close error: %v", err)
}
})
go func() {
conn, err := l.Accept()
if err != nil {
return
}
_ = conn.Close()
}()
conn, err := net.Dial("tcp", l.Addr().String())
require.NoError(t, err)
return conn
}

View File

@@ -21,8 +21,6 @@ import (
"google.golang.org/grpc/connectivity"
nbgrpc "github.com/netbirdio/netbird/client/grpc"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/encryption"
"github.com/netbirdio/netbird/shared/management/domain"
@@ -64,13 +62,6 @@ type GrpcClient struct {
connStateCallbackLock sync.RWMutex
serverURL string
// netState gates the stream retry loop on OS-reported network
// availability; nil (the default) disables gating.
netState *netstate.State
// sweeper cuts the transport connections on network change; nil disables it.
sweeper *netsweep.Sweeper
// syncStreamErr holds the last Sync stream error, or nil while the stream
// is established and healthy. GetServerKey succeeds even when the peer
// cannot sync (e.g. the server returns "settings not found"), so the
@@ -120,43 +111,16 @@ func MaxRecvMsgSize() int {
return size
}
// ClientOption configures optional GrpcClient behavior.
type ClientOption func(*GrpcClient)
// WithNetworkState injects the OS network availability state that gates the
// stream retry loop; without it gating is disabled.
func WithNetworkState(netState *netstate.State) ClientOption {
return func(c *GrpcClient) { c.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) ClientOption {
return func(c *GrpcClient) { c.sweeper = sweeper }
}
// NewClient creates a new client to Management service
func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsEnabled bool, opts ...ClientOption) (*GrpcClient, error) {
// Options apply before dialing: the sweeper must wrap the first connection too.
c := &GrpcClient{
key: ourPrivateKey,
ctx: ctx,
connStateCallbackLock: sync.RWMutex{},
serverURL: addr,
}
for _, opt := range opts {
opt(c)
}
func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsEnabled bool) (*GrpcClient, error) {
var conn *grpc.ClientConn
var extraOpts []grpc.DialOption
if maxSize := MaxRecvMsgSize(); maxSize > 0 {
extraOpts = append(extraOpts, grpc.WithDefaultCallOptions(grpc.MaxCallRecvMsgSize(maxSize)))
log.Infof("management gRPC max receive message size set to %d bytes", maxSize)
}
if c.sweeper != nil {
extraOpts = append(extraOpts, nbgrpc.WithSweeper(c.sweeper))
}
var conn *grpc.ClientConn
operation := func() error {
var err error
conn, err = nbgrpc.CreateConnection(ctx, addr, tlsEnabled, wsproxy.ManagementComponent, extraOpts...)
@@ -172,9 +136,16 @@ func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsE
return nil, err
}
c.conn = conn
c.realClient = proto.NewManagementServiceClient(conn)
return c, nil
realClient := proto.NewManagementServiceClient(conn)
return &GrpcClient{
key: ourPrivateKey,
realClient: realClient,
ctx: ctx,
conn: conn,
connStateCallbackLock: sync.RWMutex{},
serverURL: addr,
}, nil
}
// GetServerURL returns the management server URL
@@ -237,16 +208,6 @@ func (c *GrpcClient) withMgmtStream(
) error {
backOff := defaultBackoff(ctx)
operation := func() error {
// suspend reconnect attempts while the OS reports no usable network.
// Wait only errors on a cancelled context, which means shutdown, so
// stop the loop without reporting a failure.
if waited, err := c.netState.Wait(ctx); err != nil {
log.Debugf("management connection context has been canceled while offline, this usually indicates shutdown")
return nil
} else if waited {
backOff.Reset()
}
log.Debugf("management connection state %v", c.conn.GetState())
connState := c.conn.GetState()

View File

@@ -14,7 +14,6 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netsweep"
auth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
"github.com/netbirdio/netbird/shared/relay/client/dialer"
netErr "github.com/netbirdio/netbird/shared/relay/client/dialer/net"
@@ -185,10 +184,6 @@ type Client struct {
// datagram-sized transport is avoided on subsequent connects. Shared via
// the manager.
transportFallback *transportFallback
// sweeper cuts the relay connection on network change; the read loop
// reports the disconnect and the guard reconnects. Shared via the manager.
sweeper *netsweep.Sweeper
// datagramFallbackTriggered guards a single fallback per connection so a
// burst of oversized datagrams triggers one reconnect, not many.
datagramFallbackTriggered atomic.Bool
@@ -398,11 +393,6 @@ func (c *Client) Close() error {
}
func (c *Client) connect(ctx context.Context) (*RelayAddr, error) {
// A sweep cancels this context, so a dial started on the old network
// aborts instead of waiting out its handshake timeout.
ctx, releaseDial := c.sweeper.WrapDialContext(ctx)
defer releaseDial()
mode := transportModeFromEnv()
dialers := c.getDialers(mode)
@@ -427,7 +417,6 @@ func (c *Client) connect(ctx context.Context) (*RelayAddr, error) {
return nil, fmt.Errorf("dial via FQDN: %w", err)
}
}
conn = c.sweeper.WrapConn(conn)
c.relayConn = conn
c.datagramFallbackTriggered.Store(false)
if tc, ok := conn.(transportConn); ok {

View File

@@ -7,8 +7,6 @@ import (
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
)
const defaultMaxBackoffInterval = 60 * time.Second
@@ -24,19 +22,14 @@ type Guard struct {
// attempts.
maxBackoffInterval time.Duration
// netState gates reconnect attempts on OS-reported network availability;
// nil disables gating.
netState *netstate.State
// lastErr is the error from the most recent failed reconnect attempt,
// surfaced as the home relay status while disconnected.
lastErr atomic.Pointer[error]
}
// NewGuard creates a new guard for the relay client. A non-positive
// maxBackoffInterval falls back to defaultMaxBackoffInterval. A nil netState
// disables network availability gating.
func NewGuard(sp *ServerPicker, maxBackoffInterval time.Duration, netState *netstate.State) *Guard {
// maxBackoffInterval falls back to defaultMaxBackoffInterval.
func NewGuard(sp *ServerPicker, maxBackoffInterval time.Duration) *Guard {
if maxBackoffInterval <= 0 {
maxBackoffInterval = defaultMaxBackoffInterval
}
@@ -45,7 +38,6 @@ func NewGuard(sp *ServerPicker, maxBackoffInterval time.Duration, netState *nets
OnReconnected: make(chan struct{}, 1),
serverPicker: sp,
maxBackoffInterval: maxBackoffInterval,
netState: netState,
}
return g
}
@@ -78,21 +70,11 @@ func (g *Guard) StartReconnectTrys(ctx context.Context, relayClient *Client) {
// start a ticker to pick a new server
ticker := g.exponentTicker(ctx)
defer func() {
ticker.Stop()
}()
defer ticker.Stop()
for {
select {
case <-ticker.C:
// suspend reconnect attempts while the OS reports no usable network
if waited, err := g.netState.Wait(ctx); err != nil {
return
} else if waited {
ticker.Stop()
ticker = g.exponentTicker(ctx)
continue
}
if err := g.retry(ctx); err != nil {
log.Errorf("failed to pick new Relay server: %s", err)
g.setLastError(err)
@@ -122,13 +104,6 @@ func (g *Guard) tryToQuickReconnect(parentCtx context.Context, rc *Client) bool
return false
}
// Re-check after the wait: the disconnect that triggered this reconnect
// is often the first symptom of the network going away, so the
// availability flag typically arrives while we sleep here.
if !g.netState.IsOnline() {
return false
}
log.Infof("try to reconnect to Relay server: %s", rc.connectionURL)
if err := rc.Connect(parentCtx); err != nil {

View File

@@ -12,8 +12,6 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
relayAuth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
)
@@ -67,17 +65,6 @@ func WithMaxBackoffInterval(d time.Duration) ManagerOption {
return func(m *Manager) { m.maxBackoffInterval = d }
}
// WithNetworkState injects the OS network availability state that gates the
// reconnect guard; without it reconnect attempts are not gated.
func WithNetworkState(netState *netstate.State) ManagerOption {
return func(m *Manager) { m.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) ManagerOption {
return func(m *Manager) { m.sweeper = sweeper }
}
// Manager is a manager for the relay client instances. It establishes one persistent connection to the given relay URL
// and automatically reconnect to them in case disconnection.
// The manager also manage temporary relay connection. If a client wants to communicate with a client on a
@@ -105,8 +92,6 @@ type Manager struct {
mtu uint16
maxBackoffInterval time.Duration
netState *netstate.State
sweeper *netsweep.Sweeper
cleanupInterval time.Duration
keepUnusedServerTime time.Duration
@@ -143,9 +128,8 @@ func NewManager(ctx context.Context, serverURLs []string, peerID string, mtu uin
for _, opt := range opts {
opt(m)
}
m.serverPicker.Sweeper = m.sweeper
m.serverPicker.ServerURLs.Store(serverURLs)
m.reconnectGuard = NewGuard(m.serverPicker, m.maxBackoffInterval, m.netState)
m.reconnectGuard = NewGuard(m.serverPicker, m.maxBackoffInterval)
return m
}
@@ -370,7 +354,6 @@ func (m *Manager) openConnVia(ctx context.Context, serverAddress, peerKey string
relayClient := NewClientWithServerIP(serverAddress, serverIP, m.tokenStore, m.peerID, m.mtu)
relayClient.SetTransportFallback(m.transportFallback)
relayClient.sweeper = m.sweeper
err := relayClient.Connect(m.ctx)
if err != nil {
rt.Lock()

View File

@@ -9,7 +9,6 @@ import (
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netsweep"
auth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
)
@@ -31,7 +30,6 @@ type ServerPicker struct {
MTU uint16
ConnectionTimeout time.Duration
TransportFallback *transportFallback
Sweeper *netsweep.Sweeper
}
func (sp *ServerPicker) PickServer(parentCtx context.Context) (*Client, error) {
@@ -75,7 +73,6 @@ func (sp *ServerPicker) startConnection(ctx context.Context, resultChan chan con
log.Infof("try to connecting to relay server: %s", url)
relayClient := NewClient(url, sp.TokenStore, sp.PeerID, sp.MTU)
relayClient.SetTransportFallback(sp.TransportFallback)
relayClient.sweeper = sp.Sweeper
err := relayClient.Connect(ctx)
resultChan <- connResult{
RelayClient: relayClient,

View File

@@ -19,8 +19,6 @@ import (
"google.golang.org/grpc/status"
nbgrpc "github.com/netbirdio/netbird/client/grpc"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/encryption"
"github.com/netbirdio/netbird/shared/management/client"
"github.com/netbirdio/netbird/shared/signal/proto"
@@ -67,13 +65,6 @@ type GrpcClient struct {
connStateCallback ConnStateNotifier
connStateCallbackLock sync.RWMutex
// netState gates the Receive retry loop on OS-reported network
// availability; nil (the default) disables gating.
netState *netstate.State
// sweeper cuts the transport connections on network change; nil disables it.
sweeper *netsweep.Sweeper
onReconnectedListenerFn func()
decryptionWorker *Worker
@@ -97,43 +88,13 @@ type GrpcClient struct {
watchdogWg sync.WaitGroup
}
// ClientOption configures optional GrpcClient behavior.
type ClientOption func(*GrpcClient)
// WithNetworkState injects the OS network availability state that gates the
// Receive retry loop; without it gating is disabled.
func WithNetworkState(netState *netstate.State) ClientOption {
return func(c *GrpcClient) { c.netState = netState }
}
// WithSweeper injects the network change sweeper.
func WithSweeper(sweeper *netsweep.Sweeper) ClientOption {
return func(c *GrpcClient) { c.sweeper = sweeper }
}
// NewClient creates a new Signal client
func NewClient(ctx context.Context, addr string, key wgtypes.Key, tlsEnabled bool, opts ...ClientOption) (*GrpcClient, error) {
// Options apply before dialing: the sweeper must wrap the first connection too.
c := &GrpcClient{
ctx: ctx,
key: key,
mux: sync.Mutex{},
status: StreamDisconnected,
connStateCallbackLock: sync.RWMutex{},
}
for _, opt := range opts {
opt(c)
}
var extraOpts []grpc.DialOption
if c.sweeper != nil {
extraOpts = append(extraOpts, nbgrpc.WithSweeper(c.sweeper))
}
func NewClient(ctx context.Context, addr string, key wgtypes.Key, tlsEnabled bool) (*GrpcClient, error) {
var conn *grpc.ClientConn
operation := func() error {
var err error
conn, err = nbgrpc.CreateConnection(ctx, addr, tlsEnabled, wsproxy.SignalComponent, extraOpts...)
conn, err = nbgrpc.CreateConnection(ctx, addr, tlsEnabled, wsproxy.SignalComponent)
if err != nil {
return fmt.Errorf("create connection: %w", err)
}
@@ -148,9 +109,15 @@ func NewClient(ctx context.Context, addr string, key wgtypes.Key, tlsEnabled boo
log.Debugf("connected to Signal Service: %v", conn.Target())
c.signalConn = conn
c.realClient = proto.NewSignalExchangeClient(conn)
return c, nil
return &GrpcClient{
realClient: proto.NewSignalExchangeClient(conn),
ctx: ctx,
signalConn: conn,
key: key,
mux: sync.Mutex{},
status: StreamDisconnected,
connStateCallbackLock: sync.RWMutex{},
}, nil
}
func (c *GrpcClient) StreamConnected() bool {
@@ -201,15 +168,6 @@ func (c *GrpcClient) Receive(ctx context.Context, msgHandler func(msg *proto.Mes
var backOff = defaultBackoff(ctx)
operation := func() error {
// suspend reconnect attempts while the OS reports no usable network.
// Wait only errors on a cancelled context, which means shutdown, so
// stop the loop without reporting a failure.
if waited, err := c.netState.Wait(ctx); err != nil {
log.Debugf("signal connection context has been canceled while offline, this usually indicates shutdown")
return nil
} else if waited {
backOff.Reset()
}
c.notifyStreamDisconnected()