Source OnDataPathRekeyed from the WGWatcher's per-handshake callback
(onWGCheckSuccess), which fires only on a fresh handshake, and OnDataPathDown
from the handshake-timeout path. A fresh handshake clocks the next chained
KEM exchange pushed over the data-path UDP transport.
Learn the peer's data-path endpoint from the signalling offer/answer: its WG
overlay IP combined with the advertised pq UDP port (SetRemotePort -> AddPeer).
Registering here is safe before the tunnel is up because sends only ever fire
once it is (clocked by OnDataPathRekeyed). RemovePeer is wired at peer teardown
(engine.removePeer), not on transient disconnect.
We clock the next Offer initiation to the OnDataPathRekeyed, so we have 2 minutes
ahead of us to do our attempts and stuff before to give up.
On failure, we will know because we will not receive a new answer.. but more importantly
the wg handshake will fail :D
Define OnDataPathRekeyed event to transition from control plane path to data plane path over the WG tunnel.
Keep confirm ALWAYS on NEW established WG tunnel (posthandshake with rekeying). We keep an active method
irrelevant of the WG handshake (we might decide that the indirect wg handshake is sufficient in the future).
Optimistic commit on responder(when sending answer), while on initiator we set it on getting the answer
- Have just one manager => one lock
- Session state is needed in driver to => we have it available now.
- Isomorphically align to rosenpass components and functionality
File Role rosenpass equivalent
kem.go primitive pure X25519MLKEM768 crypto.go/handshake
message.go Offer/Answer/Confirm + Encode/Decode messages.go
manager.go Manager stateful, single lock server logic
callbacks.go WGCallbackHandler (seam output) Handler
Transport (interfaccia) seam trasporto pluggable Conn
* Run lazy connection manager for rosenpass peers
* Treat forward-target peers as normal lazy connections
* Run Rosenpass in permissive mode on the embedded proxy
* [client] Add iOS NetBirdSDK profile manager binding
Mirror the Android profile manager in the iOS gomobile binding so the
core's ID-based profilemanager.ServiceManager owns profile state on iOS
too, instead of a parallel Swift reimplementation.
Adds client/ios/NetBirdSDK/profile_manager.go (//go:build ios): an
ID-based ProfileManager wrapping ServiceManager with iOS-specific path
handling (default profile at the container-root netbird.cfg, others as
profiles/<id>.json) and a gomobile-friendly API: List/Add/Switch/Rename/
Logout/Remove plus active config/state path accessors. The default
profile keeps the reserved "default" id and is never assigned a hex id.
* fix(ios): preserve profile name when saving config during auth
NewAuth built a fresh in-memory config from only the management URL, so
the SSO/setup-key save (DirectWriteOutConfig) overwrote the profile config
file the profile manager had just written, wiping the display name to ""
and forcing the UI to fall back to the profile ID. Load the existing config
when present and override only the management URL, keeping the name and keys.
* [client] Extract the mobile profile manager into client/mobile
The Android and iOS gomobile bindings carried two near-identical copies of
the profile manager. Move the shared implementation into a new client/mobile
package and reduce both bindings to thin adapters that only translate to
gomobile-friendly types (gomobile binds per package, so the Profile /
ProfileArray wrappers have to stay platform-side).
Also bring the account-email layer over to the shared package: an SSO login
records the account under <stem>.account.json so the next login can pass it
as an OIDC login_hint. Logout keeps it, profile removal drops it. The suffix
deliberately differs from .state.json, which the engine's state manager owns
in the same directory on mobile.
Adds profilemanager.Prefs (namespaced per-profile preference store) and its
cleanup in ServiceManager.RemoveProfile, exposed through the shared manager
as ProfilePrefs.
* Support per-peer lazy connection state and default proxy peers to lazy
* Classify forward targets from incoming config in lazy exclusion
* Set IsUserspaceBind mock so lazy manager starts in engine test
* Skip lazy exclude reconciliation when the set is unchanged
* Keep cached lazy flag when a sync carries no peer config
Losing the last network only flipped the availability state: the dead management, signal and relay sockets stayed silently connected until their own timeouts, so the client kept reporting Connected with no network at all.
Introduce client/netevents with a Manager that ties the availability state, the connection sweeper and the status recorder together, and move the netstate and netsweep packages under it (netsweep renamed to sweep). SetNetworkAvailable(false) now also sweeps the registered connections so their owners redial and the listener reaches the NoNetwork state.
The Android and iOS bindings own a Manager instance and inject it through the constructors; consumers hold the concrete *Manager whose nil zero value reports always-online and never sweeps, with interfaces kept only as parameter contracts. The relay guard settle wait moved into the Manager as WaitSettled, removing the netevents import from the relay package.
* fix a nil-ptr error occuring in sendInitialSync when the peer being synced is deleted
Signed-off-by: Dmitri Dolguikh <dmitri.external@netbird.io>
* handle a nil ptr in GetPeerNetworkMapComponents
Signed-off-by: Dmitri Dolguikh <dmitri.external@netbird.io>
---------
Signed-off-by: Dmitri Dolguikh <dmitri.external@netbird.io>
The main and Settings windows were created at startup and kept alive hidden on close, so an idle tray held two webview processes for surfaces the user may never open. Both are now built on first show and destroyed on close, which takes the idle footprint on macOS from ~160 MB to ~74 MB.
The WindowManager owns creation: it rebuilds the main window on the next show and hands out live pointers, since a stored one goes stale. Every show is deferred until the frontend reports it has rendered, so a freshly created window is never on screen empty, with a timeout so a frontend that never reports cannot strand a window hidden.