* Add local lint setup with pre-push hook to catch issues early
Developers can now catch lint issues before pushing, reducing CI failures
and iteration time. The setup uses golangci-lint locally with the same
configuration as CI.
Setup:
- Run `make setup-hooks` once after cloning
- Pre-push hook automatically lints changed files (~90s)
- Use `make lint` to manually check changed files
- Use `make lint-all` to run full CI-equivalent lint
The Makefile auto-installs golangci-lint to ./bin/ using go install to
match the Go version in go.mod, avoiding version compatibility issues.
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Co-authored-by: mlsmaycon <mlsmaycon@gmail.com>
Health-check connections now send a properly formatted auth message
with a well-known peer ID instead of immediately closing. The server
recognizes this peer ID and handles the connection gracefully with a
debug log instead of error logs.
* Fix engine shutdown deadlock and message handling races
- Release syncMsgMux before waiting for shutdownWg to prevent deadlock
- Check context inside lock in handleSync and receiveSignalEvents
- Prevents nil pointer access when messages arrive during engine stop
Replaces string-based exposed address handling with URL-based InstanceURL() (type url.URL) across relay/server and relay/healthcheck; adds SchemeREL/SchemeRELS constants; updates getInstanceURL to return *url.URL with scheme and TLS validation; adjusts WS dialing and health-check logic to use URL fields.
* Add OAuth select_account prompt support to PKCE flow
Extends LoginFlag enum with select_account options to enable
multi-account selection during authentication. This allows users
to choose which account to use when multiple accounts have active
sessions with the identity provider.
The new flags are backward compatible - existing LoginFlag values
(0=prompt login, 1=max_age=0) retain their original behavior.
A macOS-specific sleep detection mechanism using IOKit and CoreFoundation via cgo is introduced, with a fallback implementation for unsupported platforms. A public Service wrapper provides an event-driven API translating system sleep/wake events into gRPC calls. The UI client integrates sleep detection to manage connectivity state based on system sleep status.
The status cmd will not be blocked by the ICE probe
Refactor the TURN and STUN probe, and cache the results. The NetBird status command will indicate a "checking…" state.
When an ICE agent connection was in progress, new offers were being ignored. This was incorrect logic because the remote agent could be restarted at any time.
In this change, whenever a new session ID is received, the ongoing handshake is closed and a new one is started.
* When a peer disconnects, remove the endpoint address to avoid sending traffic to a non-existent address, but retain the status for the activity recorder.
The Relayed connection setup is optimistic. It does not have any confirmation of an established end-to-end connection. Peers start sending WireGuard handshake packets immediately after the successful offer-answer handshake.
Meanwhile, for successful P2P connection negotiation, we change the WireGuard endpoint address, but this change does not trigger new handshake initiation. Because the peer switched from Relayed connection to P2P, the packets from the Relay server are dropped and must wait for the next WireGuard handshake via P2P.
To avoid this scenario, the relayed WireGuard proxy no longer drops the packets. Instead, it rewrites the source address to the new P2P endpoint and continues forwarding the packets.
We still have one corner case: if the Relayed server negotiation chooses a server that has not been used before. In this case, one side of the peer connection will be slower to reach the Relay server, and the Relay server will drop the handshake packet.
If everything goes well we should see exactly 5 seconds improvements between the WireGuard configuration time and the handshake time.
This PR improves the NetBird client's status checking mechanism by implementing earlier detection of client state changes and better handling of connection lifecycle management. The key improvements focus on:
• Enhanced status detection - Added waitForReady option to StatusRequest for improved client status handling
• Better connection management - Improved context handling for signal and management gRPC connections• Reduced connection timeouts - Increased gRPC dial timeout from 3 to 10 seconds for better reliability
• Cleaner error handling - Enhanced error propagation and context cancellation in retry loops
Key Changes
Core Status Improvements:
- Added waitForReady optional field to StatusRequest proto (daemon.proto:190)
- Enhanced status checking logic to detect client state changes earlier in the connection process
- Improved handling of client permanent exit scenarios from retry loops
Connection & Context Management:
- Fixed context cancellation in management and signal client retry mechanisms
- Added proper context propagation for Login operations
- Enhanced gRPC connection handling with better timeout management
Error Handling & Cleanup:
- Moved feedback channels to upper layers for better separation of concerns
- Improved error handling patterns throughout the client server implementation
- Fixed synchronization issues and removed debug logging
optimizes the NetBird client startup process by avoiding unnecessary login commands when the peer is already authenticated. The changes increase the default login timeout and expand the log message patterns used to detect successful authentication.
- Increased default login timeout from 1 to 5 seconds for more reliable authentication detection
- Enhanced log pattern matching to detect both registration and ready states
- Added extended regex support for more flexible pattern matching
The client status is not enough to protect the RPC calls from concurrency issues, because it is handled internally in the client in an asynchronous way.
Deduplicate STUN package sending.
Originally, because every peer shared the same UDP address, the library could not distinguish which STUN message was associated with which candidate. As a result, the Pion library responded from all candidates for every STUN message.
This PR refactors the system information collection code by moving static system information gathering to a dedicated location and separating platform-specific implementations. The primary goal is to improve code organization and maintainability by centralizing static info collection logic.
Key changes:
- Centralized static info collection into dedicated files with platform-specific implementations
- Moved `StaticInfo` struct definition to the main static_info.go file
- Added async initialization function `UpdateStaticInfoAsync()` across all platforms
In this PR, speed up the GRPC message processing, force the recreation of the ICE agent when getting a new, remote offer (do not wait for local STUN timeout).
The health check endpoint listens on a dedicated HTTP server.
By default, it is available at 0.0.0.0:9000/health. This can be configured using the --health-listen-address flag.
The results are cached for 3 seconds to avoid excessive calls.
The health check performs the following:
Checks the number of active listeners.
Validates each listener via WebSocket and QUIC dials, including TLS certificate verification.
Avoid invalid disconnection notifications in case the closed race dials.
In this PR resolve multiple race condition questions. Easier to understand the fix based on commit by commit.
- Remove store dependency from notifier
- Enforce the notification orders
- Fix invalid disconnection notification
- Ensure the order of the events on the consumer side
Fix nil pointer in Relay conn address
Meanwhile, we create a relayed net.Conn struct instance, it is possible to set the relayedURL to nil.
panic: value method github.com/netbirdio/netbird/relay/client.RelayAddr.String called using nil *RelayAddr pointer
Fix relayed URL variable protection
Protect the channel closing
- Clients now subscribe to peer status changes.
- The server manages and maintains these subscriptions.
- Replaced raw string peer IDs with a custom peer ID type for better type safety and clarity.
Disable pidfd check on Android 11 and below
On Android 11 (SDK <= 30) and earlier, pidfd-related system calls
are blocked by seccomp policies, causing SIGSYS crashes.
This change overrides `checkPidfdOnce` to return an error on
affected versions, preventing the use of unsupported pidfd features.
This PR introduces a new inactivity package responsible for monitoring peer activity and notifying when peers become inactive.
Introduces a new Signal message type to close the peer connection after the idle timeout is reached.
Periodically checks the last activity of registered peers via a Bind interface.
Notifies via a channel when peers exceed a configurable inactivity threshold.
Default settings
DefaultInactivityThreshold is set to 15 minutes, with a minimum allowed threshold of 1 minute.
Limitations
This inactivity check does not support kernel WireGuard integration. In kernel–user space communication, the user space side will always be responsible for closing the connection.
- Removed separate thread execution of GetStates during notifications.
- Updated notification handler to rely on state data included in the notification payload.
In the conn_mgr we must distinguish two contexts. One is relevant for lazy-manager, and one (engine context) is relevant for peer creation. If we use the incorrect context, then when we disable the lazy connection feature, we cancel the peer connections too, instead of just the lazy manager.
* Refactor peer state change subscription mechanism
Because the code generated new channel for every single event, was easy to miss notification.
Use single channel.
* Fix lint
* Avoid potential deadlock
* Fix test
* Add context
* Fix test
* Fix HA router switch.
- Simplify the notification filter logic.
Always send notification if a state has been changed
- Remove IP changes check because we never modify
* Notify only the proper listeners
* Fix test
* Fix TestGetPeerStateChangeNotifierLogic test
* Before lazy connection, when the peer disconnected, the status switched to disconnected.
After implementing lazy connection, the peer state is connecting, so we did not decrease the reference counters on the routes.
* When switch to idle notify the route mgr
With the lazy connection feature, the peer will connect to target peers on-demand. The trigger can be any IP traffic.
This feature can be enabled with the NB_ENABLE_EXPERIMENTAL_LAZY_CONN environment variable.
When the engine receives a network map, it binds a free UDP port for every remote peer, and the system configures WireGuard endpoints for these ports. When traffic appears on a UDP socket, the system removes this listener and starts the peer connection procedure immediately.
Key changes
Fix slow netbird status -d command
Move from engine.go file to conn_mgr.go the peer connection related code
Refactor the iface interface usage and moved interface file next to the engine code
Add new command line flag and UI option to enable feature
The peer.Conn struct is reusable after it has been closed.
Change connection states
Connection states
Idle: The peer is not attempting to establish a connection. This typically means it's in a lazy state or the remote peer is expired.
Connecting: The peer is actively trying to establish a connection. This occurs when the peer has entered an active state and is continuously attempting to reach the remote peer.
Connected: A successful peer-to-peer connection has been established and communication is active.
If we get domain routes the Network prefix variable in route structure will be invalid (engine.go:1057). When we handower to Android the routes, we must to filter out the domain routes. If we do not do it the Android code will get "invalid prefix" string as a route.
When a gRPC error occurs in the Flow package, it will be propagated to the upper layers and handled similarly to a Management gRPC error.
Always report a disconnected state in the event of any error
Hide the underlying gRPC errors
Force close the gRPC connection in the event of any error
fixes the Rosenpass preshared key handling to enable successful WireGuard handshakes when one side is in permissive mode. Key changes include:
Updating field accesses from RosenpassPubKey/RosenpassAddr to RosenpassConfig.PubKey/RosenpassConfig.Addr.
Modifying the preshared key computation logic to account for permissive mode.
Revising peer configuration in the Engine to use the new RosenpassConfig struct.
This PR fixes issues with closing the WireGuard watcher by adjusting its asynchronous invocation and synchronization.
Update tests in wg_watcher_test.go to launch the watcher in a goroutine and add a delay for timing.
Modify wg_watcher.go to run the periodic handshake check synchronously by removing the waitGroup and goroutine.
Enhance conn.go to wait on the watcher wait group during connection close and add a note for potential further synchronization
Prevent calling the onDisconnected callback if the ICE connection has never been established
If call onDisconnected without onConnected then overwrite the relayed status in the conn priority variable.
- Refactor the network monitoring to handle one event and it after return
- In the engine restart cancel the upper layer context and the responsibility of the engine stop will be the upper layer
- Before triggering a restart, the engine checks whether the state is already down. This helps avoid unnecessary delayed network restart events.
The "runningChan" provides feedback to the UI or any client about whether the service is up and running. If the client exits earlier than when the service successfully starts, then this channel causes a block.
- Added timeout for reading the channel to ensure we don't cause blocks for too long for the caller
- Modified channel writing operations to be non-blocking
- When a peer is connected with TURN and a Relay connection is established, do not force switching to Relay. Keep using TURN until disconnection.
-In the proxy preparation phase, the Bind Proxy does not set the remote conn as a fake address for Bind. When running the Work() function, the proper proxy instance updates the conn inside the Bind.
Fix WireGuard watcher related issues
- Fix race handling between TURN and Relayed reconnection
- Move the WgWatcher logic to separate struct
- Handle timeouts in a more defensive way
- Fix initial Relay client reconnection to the home server
Fixes an issue on macOS where the server throws errors with default settings:
failed to write transport message to: DATAGRAM frame too large.
Further investigation is required to optimize MTU-related values.
Code cleaning around the util/net package. The goal was to write a more understandable source code but modify nothing on the logic.
Protect the WireGuard UDP listeners with marks.
The implementation can support the VPN permission revocation events in thread safe way. It will be important if we start to support the running time route and DNS update features.
- uniformize the file name convention: [struct_name] _ [functions] _ [os].go
- code cleaning in net_linux.go
- move env variables to env.go file
When the remote peer switches the Relay instance then must to close the proxy connection to the old instance.
It can cause issues when the remote peer switch connects to the Relay instance multiple times and then reconnects to an instance it had previously connected to.
- ICE do not trigger disconnect callbacks if the stated did not change
- Fix route calculation callback loop
- Move route state updates into protected scope by mutex
- Do not calculate routes in case of peer.Open() and peer.Close()
The cleanup loop did not manage those situations well when a connection failed or
the connection success but the code did not add a peer connection to it yet.
- in the cleanup loop check if a connection failed to a server
- after adding a foreign server connection force to keep it a minimum 5 sec