Authenticate the daemon and its VNC agent to each other without sending the token

This commit is contained in:
Viktor Liu
2026-08-29 15:45:09 +02:00
parent ba104a11ad
commit 9ec27f9d7f
7 changed files with 351 additions and 37 deletions

View File

@@ -208,9 +208,26 @@ func ensureAgentSocketParent(parent string) error {
if st, ok := info.Sys().(*syscall.Stat_t); ok && st.Uid != 0 {
return fmt.Errorf("%s not owned by root (uid=%d)", parent, st.Uid)
}
if writableByOthers(info.Mode()) {
return fmt.Errorf("%s is writable beyond its owner (mode %#o) and not sticky", parent, info.Mode().Perm())
}
return nil
}
// writableByOthers reports whether mode lets anyone but the owner create
// entries in a directory.
//
// Root ownership alone is not enough for the agent's runtime parent: a
// root-owned directory that group or other may write to lets an unprivileged
// process create vnc-<uid> in the window between the stale-subdir check and the
// Mkdir that follows, and the daemon would then hand its per-spawn token to
// whatever is listening there. The sticky bit closes that, since only an
// entry's owner may replace it, so a /tmp-style parent stays acceptable.
func writableByOthers(mode os.FileMode) bool {
const groupOtherWrite = 0o022
return mode.Perm()&groupOtherWrite != 0 && mode&os.ModeSticky == 0
}
// purgeStaleAgentSubdir removes a leftover subdir unless it is a real dir
// owned by uid with mode 0700. Lstat (not Stat) so a symlink is detected.
func purgeStaleAgentSubdir(subdir string, uid uint32) error {

View File

@@ -0,0 +1,37 @@
//go:build darwin && !ios
package server
import (
"os"
"testing"
"github.com/stretchr/testify/assert"
)
// The agent's runtime parent has to be writable by its owner alone, or sticky.
// Anything else lets an unprivileged process win the race to create vnc-<uid>
// and receive the daemon's per-spawn token.
func TestWritableByOthers(t *testing.T) {
tests := []struct {
name string
mode os.FileMode
want bool
}{
{name: "owner only", mode: 0o700},
{name: "owner writes, others read and traverse", mode: 0o755},
{name: "group writable", mode: 0o770, want: true},
{name: "world writable", mode: 0o707, want: true},
{name: "world writable and sticky, as /tmp", mode: 0o777 | os.ModeSticky},
{name: "group writable and sticky", mode: 0o770 | os.ModeSticky},
// Set-uid and set-gid share the bit range with sticky in FileMode, so
// they must not be mistaken for it.
{name: "world writable and setgid", mode: 0o777 | os.ModeSetgid, want: true},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
assert.Equal(t, tt.want, writableByOthers(tt.mode))
})
}
}

View File

@@ -0,0 +1,154 @@
//go:build !js && !ios && !android
package server
import (
"crypto/hmac"
"crypto/rand"
"crypto/sha256"
"crypto/subtle"
"fmt"
"io"
"net"
"time"
log "github.com/sirupsen/logrus"
)
// The daemon and its per-session agent authenticate each other with the
// per-spawn token, over a challenge-response rather than by sending the token
// itself.
//
// Sending it was enough to prove the daemon's side, but it also handed the
// secret to whatever was listening. The socket lives in a directory only the
// console user and root may write to, so an impostor has to already be running
// as that user — but such a process could then take the token, answer as the
// agent, and sit between an authorized remote peer and the desktop, watching
// what they see and type. Neither end reveals the token now, and each refuses to
// continue until the other has proved it holds the same one.
//
// Both ends are the same binary: the daemon spawns the agent from its own
// executable, so there is no version skew between them to keep compatible.
const (
// agentTokenLen is the size of the random per-spawn token in bytes. It is
// the HMAC key both halves below are keyed on.
agentTokenLen = 32
// agentNonceLen is the size of each side's challenge.
agentNonceLen = 32
// agentMACLen is the size of an HMAC-SHA256 tag.
agentMACLen = sha256.Size
// agentHandshakeTimeout bounds the whole exchange. Both ends are local
// processes, so this only has to cover scheduling, never a network.
agentHandshakeTimeout = 5 * time.Second
)
// Domain separation, so a tag one side produces can never be replayed as the
// other side's answer.
var (
agentDaemonLabel = []byte("netbird-vnc-daemon")
agentAgentLabel = []byte("netbird-vnc-agent")
)
// agentMAC tags the label and the parts under a token.
func agentMAC(token, label []byte, parts ...[]byte) []byte {
mac := hmac.New(sha256.New, token)
mac.Write(label)
for _, p := range parts {
mac.Write(p)
}
return mac.Sum(nil)
}
// agentClientHandshake runs the daemon's half against a freshly dialled agent
// connection: read the agent's challenge, answer it, then challenge the agent
// back and check its answer before any session bytes are proxied.
//
// viewOnly travels inside the daemon's tag, so an impostor cannot flip a
// read-only session into a controlling one by rewriting the byte in flight.
func agentClientHandshake(conn net.Conn, token []byte, viewOnly bool) error {
if err := conn.SetDeadline(time.Now().Add(agentHandshakeTimeout)); err != nil {
return fmt.Errorf("set handshake deadline: %w", err)
}
defer func() {
if err := conn.SetDeadline(time.Time{}); err != nil {
log.Debugf("clear agent handshake deadline: %v", err)
}
}()
agentNonce := make([]byte, agentNonceLen)
if _, err := io.ReadFull(conn, agentNonce); err != nil {
return fmt.Errorf("read agent challenge: %w", err)
}
daemonNonce := make([]byte, agentNonceLen)
if _, err := rand.Read(daemonNonce); err != nil {
return fmt.Errorf("read random: %w", err)
}
flag := viewOnlyByte(viewOnly)
reply := make([]byte, 0, agentMACLen+agentNonceLen+1)
reply = append(reply, agentMAC(token, agentDaemonLabel, agentNonce, flag)...)
reply = append(reply, daemonNonce...)
reply = append(reply, flag...)
if _, err := conn.Write(reply); err != nil {
return fmt.Errorf("send handshake response: %w", err)
}
agentTag := make([]byte, agentMACLen)
if _, err := io.ReadFull(conn, agentTag); err != nil {
return fmt.Errorf("read agent response: %w", err)
}
want := agentMAC(token, agentAgentLabel, daemonNonce)
if subtle.ConstantTimeCompare(agentTag, want) != 1 {
return fmt.Errorf("agent did not prove it holds the session token")
}
return nil
}
// agentServerHandshake runs the agent's half against an accepted connection,
// returning the view-only flag the daemon authenticated.
func agentServerHandshake(conn net.Conn, token []byte) (bool, error) {
if err := conn.SetDeadline(time.Now().Add(agentHandshakeTimeout)); err != nil {
return false, fmt.Errorf("set handshake deadline: %w", err)
}
defer func() {
if err := conn.SetDeadline(time.Time{}); err != nil {
log.Debugf("clear agent handshake deadline: %v", err)
}
}()
agentNonce := make([]byte, agentNonceLen)
if _, err := rand.Read(agentNonce); err != nil {
return false, fmt.Errorf("read random: %w", err)
}
if _, err := conn.Write(agentNonce); err != nil {
return false, fmt.Errorf("send challenge: %w", err)
}
buf := make([]byte, agentMACLen+agentNonceLen+1)
if _, err := io.ReadFull(conn, buf); err != nil {
return false, fmt.Errorf("read daemon response: %w", err)
}
daemonTag := buf[:agentMACLen]
daemonNonce := buf[agentMACLen : agentMACLen+agentNonceLen]
flag := buf[agentMACLen+agentNonceLen:]
want := agentMAC(token, agentDaemonLabel, agentNonce, flag)
if subtle.ConstantTimeCompare(daemonTag, want) != 1 {
return false, fmt.Errorf("caller did not prove it holds the session token")
}
if _, err := conn.Write(agentMAC(token, agentAgentLabel, daemonNonce)); err != nil {
return false, fmt.Errorf("send response: %w", err)
}
return flag[0] != 0, nil
}
// viewOnlyByte renders the flag as the single byte both tags cover.
func viewOnlyByte(viewOnly bool) []byte {
if viewOnly {
return []byte{1}
}
return []byte{0}
}

View File

@@ -0,0 +1,127 @@
//go:build !js && !ios && !android
package server
import (
"bytes"
"net"
"testing"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
// runHandshake drives both halves over an in-memory pipe and returns what each
// side concluded.
func runHandshake(t *testing.T, daemonToken, agentToken []byte, viewOnly bool) (daemonErr error, gotViewOnly bool, agentErr error) {
t.Helper()
daemonSide, agentSide := net.Pipe()
t.Cleanup(func() {
_ = daemonSide.Close()
_ = agentSide.Close()
})
type agentResult struct {
viewOnly bool
err error
}
agentDone := make(chan agentResult, 1)
go func() {
v, err := agentServerHandshake(agentSide, agentToken)
if err != nil {
// What the agent's caller does on rejection, so the daemon sees the
// close rather than waiting out its own deadline.
_ = agentSide.Close()
}
agentDone <- agentResult{v, err}
}()
daemonErr = agentClientHandshake(daemonSide, daemonToken, viewOnly)
res := <-agentDone
return daemonErr, res.viewOnly, res.err
}
func TestAgentHandshake_MatchingTokens(t *testing.T) {
token := bytes.Repeat([]byte{0xA5}, agentTokenLen)
for _, viewOnly := range []bool{false, true} {
dErr, gotViewOnly, aErr := runHandshake(t, token, token, viewOnly)
require.NoError(t, dErr)
require.NoError(t, aErr)
assert.Equal(t, viewOnly, gotViewOnly, "the agent must see the flag the daemon authenticated")
}
}
// The point of the exchange: an impostor listening on the socket without the
// token cannot complete it, and the daemon refuses before proxying anything.
func TestAgentHandshake_ImpostorAgentIsRefused(t *testing.T) {
daemonToken := bytes.Repeat([]byte{0x01}, agentTokenLen)
impostorToken := bytes.Repeat([]byte{0x02}, agentTokenLen)
dErr, _, aErr := runHandshake(t, daemonToken, impostorToken, false)
require.Error(t, aErr, "the impostor cannot verify the daemon's tag")
require.Error(t, dErr, "the daemon must not proceed against an unproven peer")
}
// And the other direction: something dialling the agent without the token gets
// nowhere either.
func TestAgentHandshake_ImpostorDaemonIsRefused(t *testing.T) {
agentToken := bytes.Repeat([]byte{0x03}, agentTokenLen)
impostorToken := bytes.Repeat([]byte{0x04}, agentTokenLen)
_, _, aErr := runHandshake(t, impostorToken, agentToken, false)
require.Error(t, aErr)
assert.Contains(t, aErr.Error(), "did not prove it holds the session token")
}
// The token itself must never appear on the wire; that was the whole reason for
// replacing the plain preamble.
func TestAgentHandshake_TokenNeverSent(t *testing.T) {
token := bytes.Repeat([]byte{0x7E}, agentTokenLen)
daemonSide, agentSide := net.Pipe()
defer daemonSide.Close()
defer agentSide.Close()
// Tee everything the daemon writes so it can be searched afterwards.
var sent bytes.Buffer
go func() {
_, _ = agentServerHandshake(&teeConn{Conn: agentSide, read: &sent}, token)
}()
require.NoError(t, agentClientHandshake(daemonSide, token, false))
assert.NotContains(t, sent.Bytes(), token, "the token must not cross the socket")
}
// A tag is bound to the nonce it answered, so replaying one against a fresh
// challenge fails.
func TestAgentMAC_IsBoundToNonceAndLabel(t *testing.T) {
token := bytes.Repeat([]byte{0x11}, agentTokenLen)
nonceA := bytes.Repeat([]byte{0x22}, agentNonceLen)
nonceB := bytes.Repeat([]byte{0x33}, agentNonceLen)
assert.NotEqual(t,
agentMAC(token, agentDaemonLabel, nonceA),
agentMAC(token, agentDaemonLabel, nonceB),
"a different challenge must produce a different tag")
assert.NotEqual(t,
agentMAC(token, agentDaemonLabel, nonceA),
agentMAC(token, agentAgentLabel, nonceA),
"the two directions must not share a tag, or one could be replayed as the other")
}
// teeConn records everything read from the wrapped connection.
type teeConn struct {
net.Conn
read *bytes.Buffer
}
func (c *teeConn) Read(b []byte) (int, error) {
n, err := c.Conn.Read(b)
if n > 0 {
c.read.Write(b[:n])
}
return n, err
}

View File

@@ -118,9 +118,6 @@ func (s *Server) handleServiceConnection(conn net.Conn, sa sessionAgent) {
}
const (
// agentTokenLen is the size of the random per-spawn token in bytes.
agentTokenLen = 32
// agentTokenEnvVar names the environment variable the daemon uses to
// hand the per-spawn token to the agent child. Out-of-band channels
// like this keep the secret out of the command line, where listings
@@ -172,14 +169,9 @@ func proxyToAgent(ctx context.Context, client net.Conn, socketPath, authToken st
return fmt.Errorf("agent peer validation failed: %w", err)
}
preamble := make([]byte, len(tokenBytes)+1)
copy(preamble, tokenBytes)
if viewOnly {
preamble[len(tokenBytes)] = 1
}
if _, err := agentConn.Write(preamble); err != nil {
if err := agentClientHandshake(agentConn, tokenBytes, viewOnly); err != nil {
_ = agentConn.Close()
return fmt.Errorf("send auth preamble to agent: %w", err)
return fmt.Errorf("agent handshake: %w", err)
}
// Audit: one line per successfully-dispatched daemon→agent preamble.

View File

@@ -4,7 +4,6 @@ package server
import (
"bytes"
"crypto/subtle"
"encoding/binary"
"encoding/hex"
"errors"
@@ -231,33 +230,20 @@ func (s *Server) verifyAgentToken(conn net.Conn, connLog *log.Entry) (bool, bool
if len(s.agentToken) == 0 {
return true, false
}
buf := make([]byte, len(s.agentToken)+1)
if err := conn.SetReadDeadline(time.Now().Add(5 * time.Second)); err != nil {
connLog.Debugf("set agent token deadline: %v", err)
conn.Close()
return false, false
}
if _, err := io.ReadFull(conn, buf); err != nil {
viewOnly, err := agentServerHandshake(conn, s.agentToken)
if err != nil {
if errors.Is(err, io.EOF) || errors.Is(err, io.ErrUnexpectedEOF) {
// Connect-then-close probes (port liveness checks) hit this
// path on every dial; logging them would just flood the
// daemon log without surfacing a real failure.
connLog.Tracef("agent auth: read preamble: %v", err)
// Connect-then-close probes (the daemon's own readiness check
// among them) hit this path on every dial; logging them would
// just flood the daemon log without surfacing a real failure.
connLog.Tracef("agent auth: %v", err)
} else {
connLog.Warnf("agent auth: read preamble: %v", err)
connLog.Warnf("agent auth: %v", err)
}
conn.Close()
return false, false
}
if err := conn.SetReadDeadline(time.Time{}); err != nil {
connLog.Debugf("clear agent token deadline: %v", err)
}
if subtle.ConstantTimeCompare(buf[:len(s.agentToken)], s.agentToken) != 1 {
connLog.Warn("agent auth: invalid token, rejecting")
conn.Close()
return false, false
}
return true, buf[len(s.agentToken)] != 0
return true, viewOnly
}
// authorizeSession runs the Noise_IK handshake when auth is enabled.

View File

@@ -3,6 +3,7 @@
package server
import (
"bytes"
"context"
"encoding/binary"
"encoding/hex"
@@ -290,9 +291,10 @@ func TestAgentToken_MismatchClosesConnection(t *testing.T) {
defer conn.Close()
require.NoError(t, conn.SetDeadline(time.Now().Add(10*time.Second)))
// Send a wrong token of the right length (8 bytes hex-decoded).
if _, err := conn.Write([]byte{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}); err != nil {
// Server may already have closed; either way the read below must EOF.
// Answer the agent's challenge with a tag derived from the wrong token.
if err := agentClientHandshake(conn, bytes.Repeat([]byte{0xff}, agentTokenLen), false); err != nil {
// Expected: the server rejects and closes. The read below confirms it
// never reached the greeting.
_ = err
}
@@ -326,8 +328,7 @@ func TestAgentToken_MatchAllowsHandshake(t *testing.T) {
defer conn.Close()
require.NoError(t, conn.SetDeadline(time.Now().Add(10*time.Second)))
_, err = conn.Write(token)
require.NoError(t, err)
require.NoError(t, agentClientHandshake(conn, token, false))
// Send session header so handleConnection can proceed past readConnectionHeader.
header := make([]byte, 11) // ModeAttach + usernameLen=0 + sessionID=0 + width=0 + height=0