[client] Reduce cognitive complexity of Server.Login

Login sat at cognitive complexity 27, over the 25 the linter allows.

Extract the interactive SSO branch into startSSOLogin, and split the
nested in-flight-flow reuse check out of it into reuseOAuthFlow, which
flattens the original if/else into early returns: it returns the cached
auth info when the previous flow targets the same client and still has
more than 90s left, otherwise cancels the stale wait and returns nil so
the caller requests a fresh flow.

The helpers take the contextState through a small statusSetter
interface, since internal.contextState is unexported and re-deriving it
with CtxGetState inside the helper would resolve against callerCtx
rather than rootCtx.

No behavior change: same ordering of state transitions, same mutex scope
around the oauthAuthFlow write, same error paths. Login is now at 21.
This commit is contained in:
Zoltán Papp
2026-08-17 10:12:42 +02:00
parent 0738734b6e
commit 9e9e33ae68

View File

@@ -61,6 +61,10 @@ const (
var ErrServiceNotUp = errors.New("service is not up")
type statusSetter interface {
Set(update internal.StatusType)
}
// Server for service control.
type Server struct {
rootCtx context.Context
@@ -675,54 +679,7 @@ func (s *Server) Login(callerCtx context.Context, msg *proto.LoginRequest) (*pro
}
if msg.SetupKey == "" {
hint := ""
if msg.Hint != nil {
hint = *msg.Hint
}
oAuthFlow, err := auth.NewOAuthFlow(ctx, config, msg.IsUnixDesktopClient, false, hint, false)
if err != nil {
state.Set(internal.StatusLoginFailed)
return nil, err
}
if s.oauthAuthFlow.flow != nil && s.oauthAuthFlow.flow.GetClientID(ctx) == oAuthFlow.GetClientID(ctx) {
if s.oauthAuthFlow.expiresAt.After(time.Now().Add(90 * time.Second)) {
log.Debugf("using previous oauth flow info")
state.Set(internal.StatusNeedsLogin)
return &proto.LoginResponse{
NeedsSSOLogin: true,
VerificationURI: s.oauthAuthFlow.info.VerificationURI,
VerificationURIComplete: s.oauthAuthFlow.info.VerificationURIComplete,
UserCode: s.oauthAuthFlow.info.UserCode,
}, nil
} else {
log.Warnf("canceling previous waiting execution")
if s.oauthAuthFlow.waitCancel != nil {
s.oauthAuthFlow.waitCancel()
}
}
}
authInfo, err := oAuthFlow.RequestAuthInfo(ctx)
if err != nil {
log.Errorf("getting a request OAuth flow failed: %v", err)
return nil, err
}
s.mutex.Lock()
s.oauthAuthFlow.flow = oAuthFlow
s.oauthAuthFlow.info = authInfo
s.oauthAuthFlow.expiresAt = time.Now().Add(time.Duration(authInfo.ExpiresIn) * time.Second)
s.mutex.Unlock()
state.Set(internal.StatusNeedsLogin)
return &proto.LoginResponse{
NeedsSSOLogin: true,
VerificationURI: authInfo.VerificationURI,
VerificationURIComplete: authInfo.VerificationURIComplete,
UserCode: authInfo.UserCode,
}, nil
return s.startSSOLogin(ctx, msg, config, state)
}
// Setup-key path: we are about to dial Management with the key, so the
@@ -738,6 +695,72 @@ func (s *Server) Login(callerCtx context.Context, msg *proto.LoginRequest) (*pro
return &proto.LoginResponse{}, nil
}
// startSSOLogin opens the interactive leg of a login: it reuses the in-flight
// OAuth flow when one is still valid for the same client, and otherwise
// requests fresh auth info and parks the daemon on StatusNeedsLogin.
func (s *Server) startSSOLogin(ctx context.Context, msg *proto.LoginRequest, config *profilemanager.Config, state statusSetter) (*proto.LoginResponse, error) {
hint := ""
if msg.Hint != nil {
hint = *msg.Hint
}
oAuthFlow, err := auth.NewOAuthFlow(ctx, config, msg.IsUnixDesktopClient, false, hint, false)
if err != nil {
state.Set(internal.StatusLoginFailed)
return nil, err
}
if resp := s.reuseOAuthFlow(ctx, oAuthFlow, state); resp != nil {
return resp, nil
}
authInfo, err := oAuthFlow.RequestAuthInfo(ctx)
if err != nil {
log.Errorf("getting a request OAuth flow failed: %v", err)
return nil, err
}
s.mutex.Lock()
s.oauthAuthFlow.flow = oAuthFlow
s.oauthAuthFlow.info = authInfo
s.oauthAuthFlow.expiresAt = time.Now().Add(time.Duration(authInfo.ExpiresIn) * time.Second)
s.mutex.Unlock()
state.Set(internal.StatusNeedsLogin)
return &proto.LoginResponse{
NeedsSSOLogin: true,
VerificationURI: authInfo.VerificationURI,
VerificationURIComplete: authInfo.VerificationURIComplete,
UserCode: authInfo.UserCode,
}, nil
}
// reuseOAuthFlow returns the cached auth info when the previous flow targets
// the same client and still has enough life left, and otherwise cancels the
// stale wait and returns nil so the caller requests a fresh flow.
func (s *Server) reuseOAuthFlow(ctx context.Context, oAuthFlow auth.OAuthFlow, state statusSetter) *proto.LoginResponse {
if s.oauthAuthFlow.flow == nil || s.oauthAuthFlow.flow.GetClientID(ctx) != oAuthFlow.GetClientID(ctx) {
return nil
}
if !s.oauthAuthFlow.expiresAt.After(time.Now().Add(90 * time.Second)) {
log.Warnf("canceling previous waiting execution")
if s.oauthAuthFlow.waitCancel != nil {
s.oauthAuthFlow.waitCancel()
}
return nil
}
log.Debugf("using previous oauth flow info")
state.Set(internal.StatusNeedsLogin)
return &proto.LoginResponse{
NeedsSSOLogin: true,
VerificationURI: s.oauthAuthFlow.info.VerificationURI,
VerificationURIComplete: s.oauthAuthFlow.info.VerificationURIComplete,
UserCode: s.oauthAuthFlow.info.UserCode,
}
}
// WaitSSOLogin validates the supplied userCode against the in-flight OAuth
// device/PKCE flow and blocks until the user finishes the browser leg.
//