[client] Group the netsweep dial API and the Android network hooks

Move the Dial type and its Ctx/Release methods above the Sweeper in
netsweep.go, and relocate SetNetworkAvailable / NotifyNetworkChange below
GetTunSettings in the Android binding. Pure code moves, no behavior change.
This commit is contained in:
Zoltán Papp
2026-08-12 09:39:18 +02:00
parent 71bfc73cd1
commit 71a4276426
2 changed files with 50 additions and 50 deletions

View File

@@ -157,23 +157,6 @@ func NewClient(androidSDKVersion int, deviceName string, uiVersion string, tunAd
}
}
// SetNetworkAvailable feeds OS-reported network availability into the client.
// While unavailable, the internal reconnect loops suspend their attempts and
// the connection listener reports NoNetwork instead of Connecting; when
// availability returns, the loops resume immediately with a fresh backoff.
func (c *Client) SetNetworkAvailable(available bool) {
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange cuts the management, signal and relay connections
// after the OS switched networks, so the reconnect loops redial immediately
// on the new one. The engine and the TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
n := c.sweeper.Sweep()
log.Infof("network change: swept %d connections", n)
}
// Run start the internal client. It is a blocker function
func (c *Client) Run(platformFiles PlatformFiles, urlOpener URLOpener, isAndroidTV bool, dns *DNSList, dnsReadyListener DnsReadyListener, envList *EnvList) error {
exportEnvList(envList)
@@ -302,6 +285,23 @@ func (c *Client) GetTunSettings() (*TunSettings, error) {
}, nil
}
// SetNetworkAvailable feeds OS-reported network availability into the client.
// While unavailable, the internal reconnect loops suspend their attempts and
// the connection listener reports NoNetwork instead of Connecting; when
// availability returns, the loops resume immediately with a fresh backoff.
func (c *Client) SetNetworkAvailable(available bool) {
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange cuts the management, signal and relay connections
// after the OS switched networks, so the reconnect loops redial immediately
// on the new one. The engine and the TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
n := c.sweeper.Sweep()
log.Infof("network change: swept %d connections", n)
}
// DebugBundle generates a debug bundle, uploads it, and returns the upload key.
// It works both with and without a running engine.
func (c *Client) DebugBundle(platformFiles PlatformFiles, anonymize bool) (string, error) {

View File

@@ -20,6 +20,39 @@ import (
// as a failed dial and redial on the new network.
var ErrSwept = errors.New("netsweep: connection swept by network change")
// Dial tracks one dial from start to connection registration. It hands the
// dialed connection to the sweeper atomically, so a sweep can never fall
// between the dial finishing and the connection being registered.
type Dial struct {
sweeper *Sweeper
ctx context.Context
cancel context.CancelFunc
id uint64
done bool // set by Sweep, WrapConn or Release; guarded by sweeper.mu
}
// Ctx returns the dial's context. Sweep cancels it, so a dial started on the
// old network aborts instead of waiting out its handshake timeout.
func (d *Dial) Ctx() context.Context {
return d.ctx
}
// Release ends the dial's registration and cancels its context. It is
// idempotent and safe after WrapConn, so callers can defer it.
func (d *Dial) Release() {
s := d.sweeper
if s == nil {
return
}
s.mu.Lock()
d.done = true
delete(s.dials, d.id)
s.mu.Unlock()
d.cancel()
}
// sweptConn deregisters itself from the sweeper when closed.
type sweptConn struct {
net.Conn
@@ -49,17 +82,6 @@ func New() *Sweeper {
}
}
// Dial tracks one dial from start to connection registration. It hands the
// dialed connection to the sweeper atomically, so a sweep can never fall
// between the dial finishing and the connection being registered.
type Dial struct {
sweeper *Sweeper
ctx context.Context
cancel context.CancelFunc
id uint64
done bool // set by Sweep, WrapConn or Release; guarded by sweeper.mu
}
// StartDial registers an in-flight dial. Dial with Ctx, hand the result to
// WrapConn, and Release the dial when the attempt is over, typically deferred.
func (s *Sweeper) StartDial(ctx context.Context) *Dial {
@@ -79,12 +101,6 @@ func (s *Sweeper) StartDial(ctx context.Context) *Dial {
return d
}
// Ctx returns the dial's context. Sweep cancels it, so a dial started on the
// old network aborts instead of waiting out its handshake timeout.
func (d *Dial) Ctx() context.Context {
return d.ctx
}
// WrapConn hands conn over to the sweeper. If a sweep ran since StartDial,
// the connection belongs to the old network: it is closed and ErrSwept is
// returned. Otherwise conn is registered against the next sweep and returned
@@ -113,22 +129,6 @@ func (d *Dial) WrapConn(conn net.Conn) (net.Conn, error) {
return &sweptConn{Conn: conn, sweeper: s, id: id}, nil
}
// Release ends the dial's registration and cancels its context. It is
// idempotent and safe after WrapConn, so callers can defer it.
func (d *Dial) Release() {
s := d.sweeper
if s == nil {
return
}
s.mu.Lock()
d.done = true
delete(s.dials, d.id)
s.mu.Unlock()
d.cancel()
}
// Sweep closes every registered connection, aborts every in-flight dial, and
// returns how many connections it closed. A dial whose connection was not
// yet handed to WrapConn is marked, so the late WrapConn closes it instead