[client] Apply lazy connection toggle to running engine

The daemon SetConfig only persisted the lazy connection flag to the
profile config; the running engine was untouched, so a UI/CLI change
took effect only after a down/up or daemon restart.

Wire SetConfig to push the change into the running engine via a new
ConnMgr.SetLocalLazyConn, which sets enabledLocally like an env/CLI
flag so a later management sync cannot override it, and starts or
stops the lazy manager in place.
This commit is contained in:
Zoltán Papp
2026-06-17 16:51:01 +02:00
parent e264eca8e7
commit 6881c0f985
3 changed files with 60 additions and 0 deletions

View File

@@ -107,6 +107,37 @@ func (e *ConnMgr) UpdatedRemoteFeatureFlag(ctx context.Context, enabled bool) er
}
}
// SetLocalLazyConn applies a local lazy connection override (UI / CLI / env).
// While enabledLocally is true, UpdatedRemoteFeatureFlag (management sync) is a
// no-op, so the local setting wins until it is turned off again.
func (e *ConnMgr) SetLocalLazyConn(ctx context.Context, enabled bool) error {
e.enabledLocally = enabled
if enabled {
if e.lazyConnMgr != nil {
return nil
}
if e.rosenpassEnabled {
log.Warnf("rosenpass connection manager is enabled, lazy connection manager will not be started")
return nil
}
log.Infof("lazy connection manager is enabled locally")
e.initLazyManager(ctx)
e.statusRecorder.UpdateLazyConnection(true)
return e.addPeersToLazyConnManager()
}
if e.lazyConnMgr == nil {
return nil
}
log.Infof("lazy connection manager is disabled locally")
e.closeManager(ctx)
e.statusRecorder.UpdateLazyConnection(false)
return nil
}
// UpdateRouteHAMap updates the route HA mappings in the lazy connection manager
func (e *ConnMgr) UpdateRouteHAMap(haMap route.HAMap) {
if !e.isStartedWithLazyMgr() {

View File

@@ -0,0 +1,19 @@
package internal
import (
"errors"
)
// SetLazyConnEnabled applies a local lazy connection override to the running
// engine. It pins the setting like an env/CLI flag, so a later management sync
// cannot override it. syncMsgMux guards ConnMgr, which is not thread-safe.
func (e *Engine) SetLazyConnEnabled(enabled bool) error {
e.syncMsgMux.Lock()
defer e.syncMsgMux.Unlock()
if e.connMgr == nil {
return errors.New("connection manager is not initialised")
}
return e.connMgr.SetLocalLazyConn(e.ctx, enabled)
}

View File

@@ -422,6 +422,16 @@ func (s *Server) SetConfig(callerCtx context.Context, msg *proto.SetConfigReques
return nil, fmt.Errorf("failed to update profile config: %w", err)
}
// Apply the lazy connection toggle to the running engine so it takes
// effect without a down/up. s.mutex is already held.
if msg.LazyConnectionEnabled != nil && s.connectClient != nil {
if engine := s.connectClient.Engine(); engine != nil {
if err := engine.SetLazyConnEnabled(msg.GetLazyConnectionEnabled()); err != nil {
log.Errorf("failed to apply lazy connection change at runtime: %v", err)
}
}
}
return &proto.SetConfigResponse{}, nil
}