Add Windows sleep detection for pre-sleep down/wake up

This commit is contained in:
Viktor Liu
2026-07-17 12:35:59 +02:00
parent 877e889250
commit 67af1b2ef2
3 changed files with 333 additions and 1 deletions

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//go:build !darwin || ios
//go:build (!darwin && !windows) || ios
package sleep

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//go:build windows
package sleep
import (
"fmt"
"sync"
"time"
"unsafe"
log "github.com/sirupsen/logrus"
"golang.org/x/sys/windows"
)
// Power broadcast event types delivered to the notification callback.
// https://learn.microsoft.com/en-us/windows/win32/power/power-management-events
const (
pbtAPMSuspend uintptr = 0x0004
pbtAPMResumeSuspend uintptr = 0x0007
pbtAPMResumeAutomatic uintptr = 0x0012
deviceNotifyCallback uintptr = 0x00000002
)
var (
// The callback flavor of these functions is exported by user32.dll, not
// powrprof.dll (which exports the differently-shaped Power* variants).
user32 = windows.NewLazySystemDLL("user32.dll")
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-registersuspendresumenotification
registerSuspendResumeNotification = user32.NewProc("RegisterSuspendResumeNotification")
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-unregistersuspendresumenotification
unregisterSuspendResumeNotification = user32.NewProc("UnregisterSuspendResumeNotification")
libInitOnce sync.Once
libInitErr error
// callbackThunk is the single C-callable trampoline registered with the OS.
// windows.NewCallback slots are a finite, non-reclaimable resource, so a
// single thunk dispatches to the Detector identified by the callback Context.
callbackThunk uintptr
// registry maps the Context value handed to the OS callback back to the
// Detector that registered it, mirroring darwin's serviceRegistry.
registry = make(map[int]*Detector)
registryMu sync.Mutex
nextHandle int
// lifecycleMu serializes Register/Deregister so concurrent lifecycle calls
// can't race on the shared registry or the OS registration handle.
lifecycleMu sync.Mutex
)
// deviceNotifySubscribeParameters is DEVICE_NOTIFY_SUBSCRIBE_PARAMETERS.
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-device_notify_subscribe_parameters
type deviceNotifySubscribeParameters struct {
Callback uintptr
Context uintptr
}
// Detector delivers sleep and wake events to a registered callback.
type Detector struct {
callback func(event EventType)
done chan struct{}
// handle keys this detector in the package registry and is passed to the OS
// as the callback Context. Zero means the detector is not registered.
handle int
// hPowerNotify is the HPOWERNOTIFY returned by RegisterSuspendResumeNotification.
hPowerNotify uintptr
// params is kept alive for the lifetime of the registration so the OS never
// dereferences freed memory.
params deviceNotifySubscribeParameters
}
// NewDetector resolves powrprof.dll symbols and returns a Detector.
func NewDetector() (*Detector, error) {
if err := initLibs(); err != nil {
return nil, err
}
return &Detector{}, nil
}
func initLibs() error {
libInitOnce.Do(func() {
if err := registerSuspendResumeNotification.Find(); err != nil {
libInitErr = fmt.Errorf("resolve RegisterSuspendResumeNotification: %w", err)
return
}
if err := unregisterSuspendResumeNotification.Find(); err != nil {
libInitErr = fmt.Errorf("resolve UnregisterSuspendResumeNotification: %w", err)
return
}
callbackThunk = windows.NewCallback(powerCallback)
})
return libInitErr
}
// Register installs callback for power events and subscribes to suspend/resume
// notifications via powrprof.dll.
func (d *Detector) Register(callback func(event EventType)) error {
lifecycleMu.Lock()
defer lifecycleMu.Unlock()
registryMu.Lock()
if d.handle != 0 {
registryMu.Unlock()
return fmt.Errorf("detector service already registered")
}
d.callback = callback
d.done = make(chan struct{})
nextHandle++
handle := nextHandle
d.handle = handle
registry[handle] = d
registryMu.Unlock()
d.params = deviceNotifySubscribeParameters{
Callback: callbackThunk,
Context: uintptr(handle),
}
ret, _, callErr := registerSuspendResumeNotification.Call(
uintptr(unsafe.Pointer(&d.params)),
deviceNotifyCallback,
)
if ret == 0 {
registryMu.Lock()
delete(registry, handle)
close(d.done)
d.done = nil
d.handle = 0
registryMu.Unlock()
return fmt.Errorf("RegisterSuspendResumeNotification failed: %w", callErr)
}
d.hPowerNotify = ret
log.Info("sleep detection service started on Windows")
return nil
}
// Deregister unsubscribes from power notifications and removes the detector.
func (d *Detector) Deregister() error {
lifecycleMu.Lock()
defer lifecycleMu.Unlock()
registryMu.Lock()
if d.handle == 0 {
registryMu.Unlock()
return nil
}
close(d.done)
delete(registry, d.handle)
hPowerNotify := d.hPowerNotify
d.handle = 0
d.hPowerNotify = 0
registryMu.Unlock()
log.Info("sleep detection service stopping (deregister)")
if hPowerNotify == 0 {
return nil
}
ret, _, callErr := unregisterSuspendResumeNotification.Call(hPowerNotify)
if ret == 0 {
return fmt.Errorf("UnregisterSuspendResumeNotification failed: %w", callErr)
}
return nil
}
func (d *Detector) triggerCallback(event EventType, cb func(event EventType), done <-chan struct{}) {
if cb == nil || done == nil {
return
}
select {
case <-done:
return
default:
}
doneChan := make(chan struct{})
// The OS invokes this callback synchronously on the suspend path, so run the
// teardown inline with a bounded budget (mirroring the macOS detector) so
// Down completes before the machine suspends without blocking indefinitely.
timeout := time.NewTimer(20 * time.Second)
defer timeout.Stop()
go func() {
defer close(doneChan)
defer func() {
if r := recover(); r != nil {
log.Errorf("panic in sleep callback: %v", r)
}
}()
log.Info("sleep detection event fired")
cb(event)
}()
select {
case <-doneChan:
case <-done:
case <-timeout.C:
log.Warn("sleep callback timed out")
}
}
// powerCallback is the DEVICE_NOTIFY_CALLBACK_ROUTINE trampoline, invoked by the
// OS on a system thread. A Go panic crossing the syscall boundary has undefined
// behavior, so contain it here. It must return ERROR_SUCCESS (0).
func powerCallback(context uintptr, msgType uintptr, setting uintptr) uintptr {
defer func() {
if r := recover(); r != nil {
log.Errorf("panic in sleep powerCallback: %v", r)
}
}()
var event EventType
switch msgType {
case pbtAPMSuspend:
event = EventTypeSleep
case pbtAPMResumeAutomatic, pbtAPMResumeSuspend:
event = EventTypeWakeUp
default:
return 0
}
dispatchEvent(int(context), event)
return 0
}
func dispatchEvent(handle int, event EventType) {
registryMu.Lock()
d := registry[handle]
var (
cb func(event EventType)
done <-chan struct{}
)
if d != nil {
cb = d.callback
done = d.done
}
registryMu.Unlock()
if d == nil {
return
}
d.triggerCallback(event, cb, done)
}

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//go:build windows
package sleep
import (
"testing"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
// registerFake inserts a detector into the registry without touching the OS,
// so dispatch routing can be exercised in isolation. It returns the handle and
// a cleanup that removes the entry.
func registerFake(t *testing.T, cb func(EventType)) (int, func()) {
t.Helper()
registryMu.Lock()
nextHandle++
handle := nextHandle
d := &Detector{callback: cb, done: make(chan struct{}), handle: handle}
registry[handle] = d
registryMu.Unlock()
return handle, func() {
registryMu.Lock()
delete(registry, handle)
registryMu.Unlock()
}
}
func TestPowerCallback_MapsMessageTypes(t *testing.T) {
tests := []struct {
name string
msgType uintptr
want EventType
fires bool
}{
{"suspend", pbtAPMSuspend, EventTypeSleep, true},
{"resume automatic", pbtAPMResumeAutomatic, EventTypeWakeUp, true},
{"resume suspend", pbtAPMResumeSuspend, EventTypeWakeUp, true},
{"unknown", 0x9999, EventTypeUnknown, false},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got := make(chan EventType, 1)
handle, cleanup := registerFake(t, func(e EventType) { got <- e })
defer cleanup()
ret := powerCallback(uintptr(handle), tt.msgType, 0)
require.Equal(t, uintptr(0), ret, "callback must return ERROR_SUCCESS")
if !tt.fires {
assert.Empty(t, got, "no event should fire for unhandled message type")
return
}
select {
case e := <-got:
assert.Equal(t, tt.want, e, "mapped event type should match")
default:
t.Fatal("expected callback to fire")
}
})
}
}
func TestDispatchEvent_UnknownHandleNoPanic(t *testing.T) {
require.NotPanics(t, func() {
dispatchEvent(-1, EventTypeSleep)
}, "dispatch for an unregistered handle must be a no-op")
}
func TestTriggerCallback_SkipsAfterDone(t *testing.T) {
done := make(chan struct{})
close(done)
fired := false
d := &Detector{}
d.triggerCallback(EventTypeSleep, func(EventType) { fired = true }, done)
assert.False(t, fired, "callback must not run once the detector is done")
}