mirror of
https://github.com/netbirdio/netbird.git
synced 2026-07-17 12:09:58 +00:00
Do the wholesale (firewall/routes/dns) once only
This commit is contained in:
@@ -210,6 +210,12 @@ type Engine struct {
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// networkSerial is the latest CurrentSerial (state ID) of the network sent by the Management service
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networkSerial uint64
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// forwardingRules holds the ingress forward rules applied for the current target.
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// Wholesale sections (incl. forward rules) run only on the first pass of a target;
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// it is stashed here so the final, peer-converged pass can build the lazy-connection
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// exclude list without recomputing them on every bounded peer pass.
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forwardingRules []firewallManager.ForwardRule
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networkMonitor *networkmonitor.NetworkMonitor
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sshServer sshServer
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@@ -918,7 +924,7 @@ func (e *Engine) handleAutoUpdateVersion(autoUpdateSettings *mgmProto.AutoUpdate
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// returns true if more peers remained than the per-pass cap. It is driven by the
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// mapStateManager, which re-invokes it (releasing the lock between passes) until
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// the update is fully applied.
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func (e *Engine) applySyncPass(update *mgmProto.SyncResponse) (bool, error) {
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func (e *Engine) applySyncPass(update *mgmProto.SyncResponse, firstPass bool) (bool, error) {
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e.syncMsgMux.Lock()
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defer e.syncMsgMux.Unlock()
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@@ -952,7 +958,7 @@ func (e *Engine) applySyncPass(update *mgmProto.SyncResponse) (bool, error) {
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e.persistSyncResponse(update)
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// only apply new changes and ignore old ones
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more, err := e.updateNetworkMap(nm, maxPeersPerSyncPass)
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more, err := e.updateNetworkMap(nm, maxPeersPerSyncPass, firstPass)
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if err != nil {
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return false, err
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}
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@@ -1362,7 +1368,7 @@ func (e *Engine) updateTURNs(turns []*mgmProto.ProtectedHostConfig) error {
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// updateNetworkMap applies the wholesale parts (config, routes, ACL, DNS) in full
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// and up to maxBatch peers per phase. It returns true when more peers remained
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// than the cap, so the caller re-runs until convergence.
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func (e *Engine) updateNetworkMap(networkMap *mgmProto.NetworkMap, maxBatch int) (bool, error) {
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func (e *Engine) updateNetworkMap(networkMap *mgmProto.NetworkMap, maxBatch int, firstPass bool) (bool, error) {
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// intentionally leave it before checking serial because for now it can happen that peer IP changed but serial didn't
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if networkMap.GetPeerConfig() != nil {
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err := e.updateConfig(networkMap.GetPeerConfig())
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@@ -1377,6 +1383,86 @@ func (e *Engine) updateNetworkMap(networkMap *mgmProto.NetworkMap, maxBatch int)
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return false, nil
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}
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// Wholesale sections (firewall/ACL, DNS, routes, forward rules) are applied
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// up-front and only once per target: they are cheap, local, idempotent and must
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// be in place before peers come up (fail-closed). On the bounded re-runs that only
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// drain the remaining peer batches they are skipped — the applied forward rules are
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// reused from e.forwardingRules for the lazy-exclude finalize.
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if firstPass {
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e.applyWholesale(networkMap, serial)
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}
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log.Debugf("got peers update from Management Service, total peers to connect to = %d", len(networkMap.GetRemotePeers()))
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e.updateOfflinePeers(networkMap.GetOfflinePeers())
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// Filter out own peer from the remote peers list
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localPubKey := e.config.WgPrivateKey.PublicKey().String()
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remotePeers := make([]*mgmProto.RemotePeerConfig, 0, len(networkMap.GetRemotePeers()))
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for _, p := range networkMap.GetRemotePeers() {
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if p.GetWgPubKey() != localPubKey {
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remotePeers = append(remotePeers, p)
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}
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}
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// needMore signals the caller to re-run when a peer phase hit its per-pass cap.
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needMore := false
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// cleanup request, most likely our peer has been deleted
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if networkMap.GetRemotePeersIsEmpty() {
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err := e.removeAllPeers()
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e.statusRecorder.FinishPeerListModifications()
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if err != nil {
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return false, err
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}
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} else {
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removeMore, err := e.removePeers(remotePeers, maxBatch)
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if err != nil {
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return false, err
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}
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modifyMore, err := e.modifyPeers(remotePeers, maxBatch)
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if err != nil {
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return false, err
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}
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addMore, err := e.addNewPeers(remotePeers, maxBatch)
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if err != nil {
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return false, err
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}
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needMore = removeMore || modifyMore || addMore
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e.statusRecorder.FinishPeerListModifications()
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e.updatePeerSSHHostKeys(remotePeers)
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if err := e.updateSSHClientConfig(remotePeers); err != nil {
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log.Warnf("failed to update SSH client config: %v", err)
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}
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e.updateSSHServerAuth(networkMap.GetSshAuth())
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}
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// Set the exclude list only once peers have fully converged (this pass added
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// the last batch). It needs all target peers present in the store, and
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// ExcludePeer has replace-semantics — a partial set mid-convergence would be wrong.
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if !needMore {
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excludedLazyPeers := e.toExcludedLazyPeers(e.forwardingRules, remotePeers)
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e.connMgr.SetExcludeList(e.ctx, excludedLazyPeers)
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}
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e.networkSerial = serial
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return needMore, nil
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}
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// applyWholesale applies the cheap, local, idempotent map sections — lazy feature
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// flag, firewall/legacy management, DNS, routes, ACL filtering, DNS forwarder and
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// ingress forward rules — that must be in place before peers come up. It runs once
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// per target (first pass only); the resulting forward rules are stashed in
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// e.forwardingRules for the lazy-exclude finalize on the peer-converged pass.
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func (e *Engine) applyWholesale(networkMap *mgmProto.NetworkMap, serial uint64) {
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if err := e.connMgr.UpdatedRemoteFeatureFlag(e.ctx, networkMap.GetPeerConfig().GetLazyConnectionEnabled()); err != nil {
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log.Errorf("failed to update lazy connection feature flag: %v", err)
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}
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@@ -1437,70 +1523,7 @@ func (e *Engine) updateNetworkMap(networkMap *mgmProto.NetworkMap, maxBatch int)
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if err != nil {
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log.Errorf("failed to update forward rules, err: %v", err)
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}
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log.Debugf("got peers update from Management Service, total peers to connect to = %d", len(networkMap.GetRemotePeers()))
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e.updateOfflinePeers(networkMap.GetOfflinePeers())
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// Filter out own peer from the remote peers list
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localPubKey := e.config.WgPrivateKey.PublicKey().String()
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remotePeers := make([]*mgmProto.RemotePeerConfig, 0, len(networkMap.GetRemotePeers()))
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for _, p := range networkMap.GetRemotePeers() {
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if p.GetWgPubKey() != localPubKey {
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remotePeers = append(remotePeers, p)
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}
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}
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// needMore signals the caller to re-run when a peer phase hit its per-pass cap.
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needMore := false
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// cleanup request, most likely our peer has been deleted
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if networkMap.GetRemotePeersIsEmpty() {
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err := e.removeAllPeers()
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e.statusRecorder.FinishPeerListModifications()
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if err != nil {
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return false, err
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}
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} else {
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removeMore, err := e.removePeers(remotePeers, maxBatch)
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if err != nil {
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return false, err
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}
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modifyMore, err := e.modifyPeers(remotePeers, maxBatch)
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if err != nil {
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return false, err
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}
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addMore, err := e.addNewPeers(remotePeers, maxBatch)
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if err != nil {
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return false, err
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}
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needMore = removeMore || modifyMore || addMore
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e.statusRecorder.FinishPeerListModifications()
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e.updatePeerSSHHostKeys(remotePeers)
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if err := e.updateSSHClientConfig(remotePeers); err != nil {
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log.Warnf("failed to update SSH client config: %v", err)
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}
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e.updateSSHServerAuth(networkMap.GetSshAuth())
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}
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// Set the exclude list only once peers have fully converged (this pass added
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// the last batch). It needs all target peers present in the store, and
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// ExcludePeer has replace-semantics — a partial set mid-convergence would be wrong.
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if !needMore {
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excludedLazyPeers := e.toExcludedLazyPeers(forwardingRules, remotePeers)
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e.connMgr.SetExcludeList(e.ctx, excludedLazyPeers)
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}
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e.networkSerial = serial
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return needMore, nil
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e.forwardingRules = forwardingRules
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}
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func toDNSFeatureFlag(networkMap *mgmProto.NetworkMap) bool {
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@@ -433,7 +433,7 @@ func TestEngine_UpdateNetworkMap(t *testing.T) {
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for _, c := range []testCase{case1, case2, case3, case4, case5, case6} {
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t.Run(c.name, func(t *testing.T) {
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_, err = engine.updateNetworkMap(c.networkMap, maxPeersPerSyncPass)
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_, err = engine.updateNetworkMap(c.networkMap, maxPeersPerSyncPass, true)
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if err != nil {
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t.Fatal(err)
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return
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@@ -470,17 +470,17 @@ func TestEngine_UpdateNetworkMap(t *testing.T) {
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RemotePeers: []*mgmtProto.RemotePeerConfig{peer1, peer2, peer3},
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}
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more, err := engine.updateNetworkMap(nm, 1)
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more, err := engine.updateNetworkMap(nm, 1, true)
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require.NoError(t, err)
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require.True(t, more, "pass 1 should signal more")
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require.Len(t, engine.peerStore.PeersPubKey(), 1)
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more, err = engine.updateNetworkMap(nm, 1)
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more, err = engine.updateNetworkMap(nm, 1, false)
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require.NoError(t, err)
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require.True(t, more, "pass 2 should signal more")
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require.Len(t, engine.peerStore.PeersPubKey(), 2)
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more, err = engine.updateNetworkMap(nm, 1)
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more, err = engine.updateNetworkMap(nm, 1, false)
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require.NoError(t, err)
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require.False(t, more, "pass 3 should converge")
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require.Len(t, engine.peerStore.PeersPubKey(), 3)
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@@ -492,11 +492,11 @@ func TestEngine_UpdateNetworkMap(t *testing.T) {
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RemotePeers: []*mgmtProto.RemotePeerConfig{peer1}, // remove peer2, peer3
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}
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more, err := engine.updateNetworkMap(nm, 1)
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more, err := engine.updateNetworkMap(nm, 1, true)
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require.NoError(t, err)
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require.True(t, more, "pass 1 should signal more (2 to remove, cap 1)")
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more, err = engine.updateNetworkMap(nm, 1)
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more, err = engine.updateNetworkMap(nm, 1, false)
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require.NoError(t, err)
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require.False(t, more, "pass 2 should converge")
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require.Len(t, engine.peerStore.PeersPubKey(), 1)
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@@ -671,7 +671,7 @@ func TestEngine_UpdateNetworkMapWithRoutes(t *testing.T) {
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}
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}()
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_, err = engine.updateNetworkMap(testCase.networkMap, maxPeersPerSyncPass)
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_, err = engine.updateNetworkMap(testCase.networkMap, maxPeersPerSyncPass, true)
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assert.NoError(t, err, "shouldn't return error")
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assert.Equal(t, testCase.expectedSerial, input.inputSerial, "serial should match")
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assert.Len(t, input.clientRoutes, testCase.expectedLen, "clientRoutes len should match")
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@@ -875,7 +875,7 @@ func TestEngine_UpdateNetworkMapWithDNSUpdate(t *testing.T) {
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}
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}()
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_, err = engine.updateNetworkMap(testCase.networkMap, maxPeersPerSyncPass)
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_, err = engine.updateNetworkMap(testCase.networkMap, maxPeersPerSyncPass, true)
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assert.NoError(t, err, "shouldn't return error")
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assert.Equal(t, testCase.expectedSerial, input.inputSerial, "serial should match")
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assert.Len(t, input.inputNSGroups, testCase.expectedZonesLen, "zones len should match")
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@@ -30,7 +30,11 @@ import (
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// to a real, completed alignment.
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type mapStateManager struct {
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// apply performs one bounded apply pass and reports whether more passes are needed.
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apply func(*mgmProto.SyncResponse) (bool, error)
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// firstPass is true on the first pass of a given target, so the caller can run
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// wholesale (firewall/routes/DNS/forward-rules) once per target and skip it on the
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// re-runs that only drain the bounded peer batches. The manager owns this signal
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// because it owns the convergence boundary; the engine need not track serials for it.
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apply func(update *mgmProto.SyncResponse, firstPass bool) (bool, error)
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// onConverged is called once per processed map, with the elapsed time since that
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// map was received (for the sync-duration metric / "sync finished" log).
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onConverged func(time.Duration)
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@@ -44,7 +48,7 @@ type mapStateManager struct {
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wake chan struct{}
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}
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func newMapStateManager(apply func(*mgmProto.SyncResponse) (bool, error), onConverged func(time.Duration)) *mapStateManager {
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func newMapStateManager(apply func(update *mgmProto.SyncResponse, firstPass bool) (bool, error), onConverged func(time.Duration)) *mapStateManager {
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return &mapStateManager{
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apply: apply,
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onConverged: onConverged,
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@@ -95,6 +99,10 @@ func (m *mapStateManager) mergeTarget(prev, update *mgmProto.SyncResponse) *mgmP
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// run drives convergence until ctx is done. It is meant to run in its own goroutine.
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func (m *mapStateManager) run(ctx context.Context) {
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// passGen is the generation of the most recent apply() call (0 = none). A pass is
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// the first for its target when its generation differs from the previous one —
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// true on a fresh target and on a coalesced switch to a newer target mid-flight.
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var passGen uint64
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for {
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m.mu.Lock()
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target, tg, ag := m.target, m.targetGen, m.appliedGen
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@@ -110,7 +118,9 @@ func (m *mapStateManager) run(ctx context.Context) {
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}
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}
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more, err := m.apply(target)
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firstPass := tg != passGen
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passGen = tg
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more, err := m.apply(target, firstPass)
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if err != nil {
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if ctx.Err() != nil {
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return
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@@ -16,10 +16,14 @@ import (
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// fires onConverged exactly once, then blocks (no further apply) until a new target.
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func TestMapStateManager_ConvergesThenStops(t *testing.T) {
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var passes int32
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var firstPasses int32
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converged := make(chan struct{}, 1)
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apply := func(*mgmProto.SyncResponse) (bool, error) {
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apply := func(_ *mgmProto.SyncResponse, firstPass bool) (bool, error) {
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n := atomic.AddInt32(&passes, 1)
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if firstPass {
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atomic.AddInt32(&firstPasses, 1)
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}
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return n < 3, nil // more on pass 1 and 2, converge on pass 3
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}
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m := newMapStateManager(apply, func(time.Duration) { converged <- struct{}{} })
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@@ -36,6 +40,7 @@ func TestMapStateManager_ConvergesThenStops(t *testing.T) {
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t.Fatal("manager did not converge")
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}
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require.EqualValues(t, 3, atomic.LoadInt32(&passes))
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require.EqualValues(t, 1, atomic.LoadInt32(&firstPasses), "firstPass true only on pass 1, false on re-runs of the same target")
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// once converged the loop blocks: no further apply calls
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time.Sleep(100 * time.Millisecond)
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@@ -46,7 +51,7 @@ func TestMapStateManager_ConvergesThenStops(t *testing.T) {
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// onConverged exactly once — mirroring the legacy per-message handleSync timing.
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func TestMapStateManager_SignalsEachProcessedMap(t *testing.T) {
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converged := make(chan struct{}, 8)
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apply := func(*mgmProto.SyncResponse) (bool, error) {
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apply := func(_ *mgmProto.SyncResponse, _ bool) (bool, error) {
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return false, nil // converge in one pass
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}
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m := newMapStateManager(apply, func(time.Duration) { converged <- struct{}{} })
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@@ -78,7 +83,7 @@ func TestMapStateManager_SignalsEachProcessedMap(t *testing.T) {
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func TestMapStateManager_SkippedMapNotSignaled(t *testing.T) {
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release := make(chan struct{})
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var applies, converged atomic.Int32
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apply := func(*mgmProto.SyncResponse) (bool, error) {
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apply := func(_ *mgmProto.SyncResponse, _ bool) (bool, error) {
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applies.Add(1)
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<-release // hold the first apply in-flight so we can queue a newer target
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return false, nil
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@@ -111,7 +116,7 @@ func TestMapStateManager_DropsTargetOnError(t *testing.T) {
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var failNext atomic.Bool
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failNext.Store(true)
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apply := func(*mgmProto.SyncResponse) (bool, error) {
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apply := func(_ *mgmProto.SyncResponse, _ bool) (bool, error) {
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applied <- struct{}{}
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if failNext.Load() {
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return false, errors.New("boom")
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@@ -154,7 +159,7 @@ func TestMapStateManager_DropsTargetOnError(t *testing.T) {
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// manager does not apply on its own.
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func TestMapStateManager_ReappliesOnNewTarget(t *testing.T) {
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applied := make(chan struct{}, 8)
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apply := func(*mgmProto.SyncResponse) (bool, error) {
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apply := func(_ *mgmProto.SyncResponse, _ bool) (bool, error) {
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applied <- struct{}{}
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return false, nil // converge in one pass
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}
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