Do the wholesale (firewall/routes/dns) once only

This commit is contained in:
riccardom
2026-06-28 12:32:17 +02:00
parent d82d62e818
commit 3b8fc688f4
4 changed files with 121 additions and 83 deletions

View File

@@ -210,6 +210,12 @@ type Engine struct {
// networkSerial is the latest CurrentSerial (state ID) of the network sent by the Management service
networkSerial uint64
// forwardingRules holds the ingress forward rules applied for the current target.
// Wholesale sections (incl. forward rules) run only on the first pass of a target;
// it is stashed here so the final, peer-converged pass can build the lazy-connection
// exclude list without recomputing them on every bounded peer pass.
forwardingRules []firewallManager.ForwardRule
networkMonitor *networkmonitor.NetworkMonitor
sshServer sshServer
@@ -918,7 +924,7 @@ func (e *Engine) handleAutoUpdateVersion(autoUpdateSettings *mgmProto.AutoUpdate
// returns true if more peers remained than the per-pass cap. It is driven by the
// mapStateManager, which re-invokes it (releasing the lock between passes) until
// the update is fully applied.
func (e *Engine) applySyncPass(update *mgmProto.SyncResponse) (bool, error) {
func (e *Engine) applySyncPass(update *mgmProto.SyncResponse, firstPass bool) (bool, error) {
e.syncMsgMux.Lock()
defer e.syncMsgMux.Unlock()
@@ -952,7 +958,7 @@ func (e *Engine) applySyncPass(update *mgmProto.SyncResponse) (bool, error) {
e.persistSyncResponse(update)
// only apply new changes and ignore old ones
more, err := e.updateNetworkMap(nm, maxPeersPerSyncPass)
more, err := e.updateNetworkMap(nm, maxPeersPerSyncPass, firstPass)
if err != nil {
return false, err
}
@@ -1362,7 +1368,7 @@ func (e *Engine) updateTURNs(turns []*mgmProto.ProtectedHostConfig) error {
// updateNetworkMap applies the wholesale parts (config, routes, ACL, DNS) in full
// and up to maxBatch peers per phase. It returns true when more peers remained
// than the cap, so the caller re-runs until convergence.
func (e *Engine) updateNetworkMap(networkMap *mgmProto.NetworkMap, maxBatch int) (bool, error) {
func (e *Engine) updateNetworkMap(networkMap *mgmProto.NetworkMap, maxBatch int, firstPass bool) (bool, error) {
// intentionally leave it before checking serial because for now it can happen that peer IP changed but serial didn't
if networkMap.GetPeerConfig() != nil {
err := e.updateConfig(networkMap.GetPeerConfig())
@@ -1377,6 +1383,86 @@ func (e *Engine) updateNetworkMap(networkMap *mgmProto.NetworkMap, maxBatch int)
return false, nil
}
// Wholesale sections (firewall/ACL, DNS, routes, forward rules) are applied
// up-front and only once per target: they are cheap, local, idempotent and must
// be in place before peers come up (fail-closed). On the bounded re-runs that only
// drain the remaining peer batches they are skipped — the applied forward rules are
// reused from e.forwardingRules for the lazy-exclude finalize.
if firstPass {
e.applyWholesale(networkMap, serial)
}
log.Debugf("got peers update from Management Service, total peers to connect to = %d", len(networkMap.GetRemotePeers()))
e.updateOfflinePeers(networkMap.GetOfflinePeers())
// Filter out own peer from the remote peers list
localPubKey := e.config.WgPrivateKey.PublicKey().String()
remotePeers := make([]*mgmProto.RemotePeerConfig, 0, len(networkMap.GetRemotePeers()))
for _, p := range networkMap.GetRemotePeers() {
if p.GetWgPubKey() != localPubKey {
remotePeers = append(remotePeers, p)
}
}
// needMore signals the caller to re-run when a peer phase hit its per-pass cap.
needMore := false
// cleanup request, most likely our peer has been deleted
if networkMap.GetRemotePeersIsEmpty() {
err := e.removeAllPeers()
e.statusRecorder.FinishPeerListModifications()
if err != nil {
return false, err
}
} else {
removeMore, err := e.removePeers(remotePeers, maxBatch)
if err != nil {
return false, err
}
modifyMore, err := e.modifyPeers(remotePeers, maxBatch)
if err != nil {
return false, err
}
addMore, err := e.addNewPeers(remotePeers, maxBatch)
if err != nil {
return false, err
}
needMore = removeMore || modifyMore || addMore
e.statusRecorder.FinishPeerListModifications()
e.updatePeerSSHHostKeys(remotePeers)
if err := e.updateSSHClientConfig(remotePeers); err != nil {
log.Warnf("failed to update SSH client config: %v", err)
}
e.updateSSHServerAuth(networkMap.GetSshAuth())
}
// Set the exclude list only once peers have fully converged (this pass added
// the last batch). It needs all target peers present in the store, and
// ExcludePeer has replace-semantics — a partial set mid-convergence would be wrong.
if !needMore {
excludedLazyPeers := e.toExcludedLazyPeers(e.forwardingRules, remotePeers)
e.connMgr.SetExcludeList(e.ctx, excludedLazyPeers)
}
e.networkSerial = serial
return needMore, nil
}
// applyWholesale applies the cheap, local, idempotent map sections — lazy feature
// flag, firewall/legacy management, DNS, routes, ACL filtering, DNS forwarder and
// ingress forward rules — that must be in place before peers come up. It runs once
// per target (first pass only); the resulting forward rules are stashed in
// e.forwardingRules for the lazy-exclude finalize on the peer-converged pass.
func (e *Engine) applyWholesale(networkMap *mgmProto.NetworkMap, serial uint64) {
if err := e.connMgr.UpdatedRemoteFeatureFlag(e.ctx, networkMap.GetPeerConfig().GetLazyConnectionEnabled()); err != nil {
log.Errorf("failed to update lazy connection feature flag: %v", err)
}
@@ -1437,70 +1523,7 @@ func (e *Engine) updateNetworkMap(networkMap *mgmProto.NetworkMap, maxBatch int)
if err != nil {
log.Errorf("failed to update forward rules, err: %v", err)
}
log.Debugf("got peers update from Management Service, total peers to connect to = %d", len(networkMap.GetRemotePeers()))
e.updateOfflinePeers(networkMap.GetOfflinePeers())
// Filter out own peer from the remote peers list
localPubKey := e.config.WgPrivateKey.PublicKey().String()
remotePeers := make([]*mgmProto.RemotePeerConfig, 0, len(networkMap.GetRemotePeers()))
for _, p := range networkMap.GetRemotePeers() {
if p.GetWgPubKey() != localPubKey {
remotePeers = append(remotePeers, p)
}
}
// needMore signals the caller to re-run when a peer phase hit its per-pass cap.
needMore := false
// cleanup request, most likely our peer has been deleted
if networkMap.GetRemotePeersIsEmpty() {
err := e.removeAllPeers()
e.statusRecorder.FinishPeerListModifications()
if err != nil {
return false, err
}
} else {
removeMore, err := e.removePeers(remotePeers, maxBatch)
if err != nil {
return false, err
}
modifyMore, err := e.modifyPeers(remotePeers, maxBatch)
if err != nil {
return false, err
}
addMore, err := e.addNewPeers(remotePeers, maxBatch)
if err != nil {
return false, err
}
needMore = removeMore || modifyMore || addMore
e.statusRecorder.FinishPeerListModifications()
e.updatePeerSSHHostKeys(remotePeers)
if err := e.updateSSHClientConfig(remotePeers); err != nil {
log.Warnf("failed to update SSH client config: %v", err)
}
e.updateSSHServerAuth(networkMap.GetSshAuth())
}
// Set the exclude list only once peers have fully converged (this pass added
// the last batch). It needs all target peers present in the store, and
// ExcludePeer has replace-semantics — a partial set mid-convergence would be wrong.
if !needMore {
excludedLazyPeers := e.toExcludedLazyPeers(forwardingRules, remotePeers)
e.connMgr.SetExcludeList(e.ctx, excludedLazyPeers)
}
e.networkSerial = serial
return needMore, nil
e.forwardingRules = forwardingRules
}
func toDNSFeatureFlag(networkMap *mgmProto.NetworkMap) bool {

View File

@@ -433,7 +433,7 @@ func TestEngine_UpdateNetworkMap(t *testing.T) {
for _, c := range []testCase{case1, case2, case3, case4, case5, case6} {
t.Run(c.name, func(t *testing.T) {
_, err = engine.updateNetworkMap(c.networkMap, maxPeersPerSyncPass)
_, err = engine.updateNetworkMap(c.networkMap, maxPeersPerSyncPass, true)
if err != nil {
t.Fatal(err)
return
@@ -470,17 +470,17 @@ func TestEngine_UpdateNetworkMap(t *testing.T) {
RemotePeers: []*mgmtProto.RemotePeerConfig{peer1, peer2, peer3},
}
more, err := engine.updateNetworkMap(nm, 1)
more, err := engine.updateNetworkMap(nm, 1, true)
require.NoError(t, err)
require.True(t, more, "pass 1 should signal more")
require.Len(t, engine.peerStore.PeersPubKey(), 1)
more, err = engine.updateNetworkMap(nm, 1)
more, err = engine.updateNetworkMap(nm, 1, false)
require.NoError(t, err)
require.True(t, more, "pass 2 should signal more")
require.Len(t, engine.peerStore.PeersPubKey(), 2)
more, err = engine.updateNetworkMap(nm, 1)
more, err = engine.updateNetworkMap(nm, 1, false)
require.NoError(t, err)
require.False(t, more, "pass 3 should converge")
require.Len(t, engine.peerStore.PeersPubKey(), 3)
@@ -492,11 +492,11 @@ func TestEngine_UpdateNetworkMap(t *testing.T) {
RemotePeers: []*mgmtProto.RemotePeerConfig{peer1}, // remove peer2, peer3
}
more, err := engine.updateNetworkMap(nm, 1)
more, err := engine.updateNetworkMap(nm, 1, true)
require.NoError(t, err)
require.True(t, more, "pass 1 should signal more (2 to remove, cap 1)")
more, err = engine.updateNetworkMap(nm, 1)
more, err = engine.updateNetworkMap(nm, 1, false)
require.NoError(t, err)
require.False(t, more, "pass 2 should converge")
require.Len(t, engine.peerStore.PeersPubKey(), 1)
@@ -671,7 +671,7 @@ func TestEngine_UpdateNetworkMapWithRoutes(t *testing.T) {
}
}()
_, err = engine.updateNetworkMap(testCase.networkMap, maxPeersPerSyncPass)
_, err = engine.updateNetworkMap(testCase.networkMap, maxPeersPerSyncPass, true)
assert.NoError(t, err, "shouldn't return error")
assert.Equal(t, testCase.expectedSerial, input.inputSerial, "serial should match")
assert.Len(t, input.clientRoutes, testCase.expectedLen, "clientRoutes len should match")
@@ -875,7 +875,7 @@ func TestEngine_UpdateNetworkMapWithDNSUpdate(t *testing.T) {
}
}()
_, err = engine.updateNetworkMap(testCase.networkMap, maxPeersPerSyncPass)
_, err = engine.updateNetworkMap(testCase.networkMap, maxPeersPerSyncPass, true)
assert.NoError(t, err, "shouldn't return error")
assert.Equal(t, testCase.expectedSerial, input.inputSerial, "serial should match")
assert.Len(t, input.inputNSGroups, testCase.expectedZonesLen, "zones len should match")

View File

@@ -30,7 +30,11 @@ import (
// to a real, completed alignment.
type mapStateManager struct {
// apply performs one bounded apply pass and reports whether more passes are needed.
apply func(*mgmProto.SyncResponse) (bool, error)
// firstPass is true on the first pass of a given target, so the caller can run
// wholesale (firewall/routes/DNS/forward-rules) once per target and skip it on the
// re-runs that only drain the bounded peer batches. The manager owns this signal
// because it owns the convergence boundary; the engine need not track serials for it.
apply func(update *mgmProto.SyncResponse, firstPass bool) (bool, error)
// onConverged is called once per processed map, with the elapsed time since that
// map was received (for the sync-duration metric / "sync finished" log).
onConverged func(time.Duration)
@@ -44,7 +48,7 @@ type mapStateManager struct {
wake chan struct{}
}
func newMapStateManager(apply func(*mgmProto.SyncResponse) (bool, error), onConverged func(time.Duration)) *mapStateManager {
func newMapStateManager(apply func(update *mgmProto.SyncResponse, firstPass bool) (bool, error), onConverged func(time.Duration)) *mapStateManager {
return &mapStateManager{
apply: apply,
onConverged: onConverged,
@@ -95,6 +99,10 @@ func (m *mapStateManager) mergeTarget(prev, update *mgmProto.SyncResponse) *mgmP
// run drives convergence until ctx is done. It is meant to run in its own goroutine.
func (m *mapStateManager) run(ctx context.Context) {
// passGen is the generation of the most recent apply() call (0 = none). A pass is
// the first for its target when its generation differs from the previous one —
// true on a fresh target and on a coalesced switch to a newer target mid-flight.
var passGen uint64
for {
m.mu.Lock()
target, tg, ag := m.target, m.targetGen, m.appliedGen
@@ -110,7 +118,9 @@ func (m *mapStateManager) run(ctx context.Context) {
}
}
more, err := m.apply(target)
firstPass := tg != passGen
passGen = tg
more, err := m.apply(target, firstPass)
if err != nil {
if ctx.Err() != nil {
return

View File

@@ -16,10 +16,14 @@ import (
// fires onConverged exactly once, then blocks (no further apply) until a new target.
func TestMapStateManager_ConvergesThenStops(t *testing.T) {
var passes int32
var firstPasses int32
converged := make(chan struct{}, 1)
apply := func(*mgmProto.SyncResponse) (bool, error) {
apply := func(_ *mgmProto.SyncResponse, firstPass bool) (bool, error) {
n := atomic.AddInt32(&passes, 1)
if firstPass {
atomic.AddInt32(&firstPasses, 1)
}
return n < 3, nil // more on pass 1 and 2, converge on pass 3
}
m := newMapStateManager(apply, func(time.Duration) { converged <- struct{}{} })
@@ -36,6 +40,7 @@ func TestMapStateManager_ConvergesThenStops(t *testing.T) {
t.Fatal("manager did not converge")
}
require.EqualValues(t, 3, atomic.LoadInt32(&passes))
require.EqualValues(t, 1, atomic.LoadInt32(&firstPasses), "firstPass true only on pass 1, false on re-runs of the same target")
// once converged the loop blocks: no further apply calls
time.Sleep(100 * time.Millisecond)
@@ -46,7 +51,7 @@ func TestMapStateManager_ConvergesThenStops(t *testing.T) {
// onConverged exactly once — mirroring the legacy per-message handleSync timing.
func TestMapStateManager_SignalsEachProcessedMap(t *testing.T) {
converged := make(chan struct{}, 8)
apply := func(*mgmProto.SyncResponse) (bool, error) {
apply := func(_ *mgmProto.SyncResponse, _ bool) (bool, error) {
return false, nil // converge in one pass
}
m := newMapStateManager(apply, func(time.Duration) { converged <- struct{}{} })
@@ -78,7 +83,7 @@ func TestMapStateManager_SignalsEachProcessedMap(t *testing.T) {
func TestMapStateManager_SkippedMapNotSignaled(t *testing.T) {
release := make(chan struct{})
var applies, converged atomic.Int32
apply := func(*mgmProto.SyncResponse) (bool, error) {
apply := func(_ *mgmProto.SyncResponse, _ bool) (bool, error) {
applies.Add(1)
<-release // hold the first apply in-flight so we can queue a newer target
return false, nil
@@ -111,7 +116,7 @@ func TestMapStateManager_DropsTargetOnError(t *testing.T) {
var failNext atomic.Bool
failNext.Store(true)
apply := func(*mgmProto.SyncResponse) (bool, error) {
apply := func(_ *mgmProto.SyncResponse, _ bool) (bool, error) {
applied <- struct{}{}
if failNext.Load() {
return false, errors.New("boom")
@@ -154,7 +159,7 @@ func TestMapStateManager_DropsTargetOnError(t *testing.T) {
// manager does not apply on its own.
func TestMapStateManager_ReappliesOnNewTarget(t *testing.T) {
applied := make(chan struct{}, 8)
apply := func(*mgmProto.SyncResponse) (bool, error) {
apply := func(_ *mgmProto.SyncResponse, _ bool) (bool, error) {
applied <- struct{}{}
return false, nil // converge in one pass
}