Address codespell and Sonar findings on embedded-vnc

This commit is contained in:
Viktor Liu
2026-05-23 19:06:02 +02:00
parent 8d329da591
commit 1f912be673
5 changed files with 355 additions and 321 deletions

View File

@@ -480,29 +480,7 @@ func setupConfig(customDNSAddressConverted []byte, cmd *cobra.Command, configFil
ic.DisableVNCApproval = &disableVNCApproval
}
if cmd.Flag(enableSSHRootFlag).Changed {
ic.EnableSSHRoot = &enableSSHRoot
}
if cmd.Flag(enableSSHSFTPFlag).Changed {
ic.EnableSSHSFTP = &enableSSHSFTP
}
if cmd.Flag(enableSSHLocalPortForwardFlag).Changed {
ic.EnableSSHLocalPortForwarding = &enableSSHLocalPortForward
}
if cmd.Flag(enableSSHRemotePortForwardFlag).Changed {
ic.EnableSSHRemotePortForwarding = &enableSSHRemotePortForward
}
if cmd.Flag(disableSSHAuthFlag).Changed {
ic.DisableSSHAuth = &disableSSHAuth
}
if cmd.Flag(sshJWTCacheTTLFlag).Changed {
ic.SSHJWTCacheTTL = &sshJWTCacheTTL
}
applySSHFlagsToConfig(cmd, &ic)
if cmd.Flag(interfaceNameFlag).Changed {
if err := parseInterfaceName(interfaceName); err != nil {
@@ -578,6 +556,49 @@ func setupConfig(customDNSAddressConverted []byte, cmd *cobra.Command, configFil
return &ic, nil
}
func applySSHFlagsToConfig(cmd *cobra.Command, ic *profilemanager.ConfigInput) {
if cmd.Flag(enableSSHRootFlag).Changed {
ic.EnableSSHRoot = &enableSSHRoot
}
if cmd.Flag(enableSSHSFTPFlag).Changed {
ic.EnableSSHSFTP = &enableSSHSFTP
}
if cmd.Flag(enableSSHLocalPortForwardFlag).Changed {
ic.EnableSSHLocalPortForwarding = &enableSSHLocalPortForward
}
if cmd.Flag(enableSSHRemotePortForwardFlag).Changed {
ic.EnableSSHRemotePortForwarding = &enableSSHRemotePortForward
}
if cmd.Flag(disableSSHAuthFlag).Changed {
ic.DisableSSHAuth = &disableSSHAuth
}
if cmd.Flag(sshJWTCacheTTLFlag).Changed {
ic.SSHJWTCacheTTL = &sshJWTCacheTTL
}
}
func applySSHFlagsToLogin(cmd *cobra.Command, req *proto.LoginRequest) {
if cmd.Flag(enableSSHRootFlag).Changed {
req.EnableSSHRoot = &enableSSHRoot
}
if cmd.Flag(enableSSHSFTPFlag).Changed {
req.EnableSSHSFTP = &enableSSHSFTP
}
if cmd.Flag(enableSSHLocalPortForwardFlag).Changed {
req.EnableSSHLocalPortForwarding = &enableSSHLocalPortForward
}
if cmd.Flag(enableSSHRemotePortForwardFlag).Changed {
req.EnableSSHRemotePortForwarding = &enableSSHRemotePortForward
}
if cmd.Flag(disableSSHAuthFlag).Changed {
req.DisableSSHAuth = &disableSSHAuth
}
if cmd.Flag(sshJWTCacheTTLFlag).Changed {
ttl := int32(sshJWTCacheTTL)
req.SshJWTCacheTTL = &ttl
}
}
func setupLoginRequest(providedSetupKey string, customDNSAddressConverted []byte, cmd *cobra.Command) (*proto.LoginRequest, error) {
loginRequest := proto.LoginRequest{
SetupKey: providedSetupKey,
@@ -614,30 +635,7 @@ func setupLoginRequest(providedSetupKey string, customDNSAddressConverted []byte
loginRequest.DisableVNCApproval = &disableVNCApproval
}
if cmd.Flag(enableSSHRootFlag).Changed {
loginRequest.EnableSSHRoot = &enableSSHRoot
}
if cmd.Flag(enableSSHSFTPFlag).Changed {
loginRequest.EnableSSHSFTP = &enableSSHSFTP
}
if cmd.Flag(enableSSHLocalPortForwardFlag).Changed {
loginRequest.EnableSSHLocalPortForwarding = &enableSSHLocalPortForward
}
if cmd.Flag(enableSSHRemotePortForwardFlag).Changed {
loginRequest.EnableSSHRemotePortForwarding = &enableSSHRemotePortForward
}
if cmd.Flag(disableSSHAuthFlag).Changed {
loginRequest.DisableSSHAuth = &disableSSHAuth
}
if cmd.Flag(sshJWTCacheTTLFlag).Changed {
sshJWTCacheTTL32 := int32(sshJWTCacheTTL)
loginRequest.SshJWTCacheTTL = &sshJWTCacheTTL32
}
applySSHFlagsToLogin(cmd, &loginRequest)
if cmd.Flag(disableAutoConnectFlag).Changed {
loginRequest.DisableAutoConnect = &autoConnectDisabled

View File

@@ -171,7 +171,7 @@ func (r approvalRequest) displayPeer() string {
}
// deadline returns the wall-clock auto-deny moment. Falls back to a short
// local window when the daemon's expires_at is missing/unparseable, so a
// local window when the daemon's expires_at is missing/unparsable, so a
// stale value never leaves the dialog open indefinitely.
func (r approvalRequest) deadline() time.Time {
if t, err := time.Parse(time.RFC3339, r.expiresAt); err == nil {

View File

@@ -0,0 +1,250 @@
//go:build !js && !ios && !android
package server
import (
"bufio"
"bytes"
"crypto/subtle"
"encoding/binary"
"encoding/hex"
"errors"
"fmt"
"io"
"net"
"time"
"github.com/flynn/noise"
log "github.com/sirupsen/logrus"
)
var vncIdentityMagic = []byte("NBV3")
// Noise_IK_25519_ChaChaPoly_SHA256 message sizes (with empty payloads).
//
// msg1 = e(32) + s_AEAD(32+16) + payload_AEAD(0+16) = 96 bytes
// msg2 = e(32) + payload_AEAD(0+16) = 48 bytes
const (
noiseInitiatorMsgLen = 96
noiseResponderMsgLen = 48
)
// vncNoiseSuite pins the cipher suite for the VNC handshake. Changing
// it requires bumping vncIdentityMagic so old clients fail closed.
var vncNoiseSuite = noise.NewCipherSuite(noise.DH25519, noise.CipherChaChaPoly, noise.HashSHA256)
func (s *Server) authenticateSession(header *connectionHeader) (string, error) {
if !header.identityVerified {
return "", fmt.Errorf("identity proof missing")
}
if len(header.clientStatic) != 32 {
return "", fmt.Errorf("client static key missing")
}
userIDHash, err := s.authorizer.LookupSessionKey(header.clientStatic)
if err != nil {
return "", fmt.Errorf("lookup session pubkey: %w", err)
}
osUser := "*"
if header.mode == ModeSession {
osUser = header.username
}
if _, err := s.authorizer.AuthorizeOSUserBySessionKey(userIDHash, osUser); err != nil {
return "", fmt.Errorf("authorize OS user %q: %w", osUser, err)
}
return userIDHash.String(), nil
}
// readConnectionHeader reads the NetBird VNC session header. Format:
//
// [mode: 1] [username_len: 2 BE] [username: N]
// [opt magic "NBV3": 4] [noise_msg1: 96]
// (server writes [noise_msg2: 48] here when the magic is present)
// [session_id: 4 BE] [width: 2 BE] [height: 2 BE]
//
// Standard VNC clients don't speak first, so they time out on the first
// read and fall through to attach mode (which auth still rejects when
// no Noise handshake completed).
func (s *Server) readConnectionHeader(conn net.Conn) (*connectionHeader, error) {
if err := conn.SetReadDeadline(time.Now().Add(2 * time.Second)); err != nil {
return nil, fmt.Errorf("set deadline: %w", err)
}
defer conn.SetReadDeadline(time.Time{}) //nolint:errcheck
var hdr [3]byte
if _, err := io.ReadFull(conn, hdr[:]); err != nil {
return &connectionHeader{mode: ModeAttach}, nil
}
if err := conn.SetReadDeadline(time.Now().Add(5 * time.Second)); err != nil {
return nil, fmt.Errorf("set deadline: %w", err)
}
mode := hdr[0]
usernameLen := binary.BigEndian.Uint16(hdr[1:3])
var username string
if usernameLen > 0 {
if usernameLen > 256 {
return nil, fmt.Errorf("username too long: %d", usernameLen)
}
buf := make([]byte, usernameLen)
if _, err := io.ReadFull(conn, buf); err != nil {
return nil, fmt.Errorf("read username: %w", err)
}
username = string(buf)
}
br := bufio.NewReader(conn)
clientStatic, identityVerified, err := s.maybeRunNoiseHandshake(conn, br)
if err != nil {
return nil, err
}
var sessionID uint32
var sidBuf [4]byte
if _, err := io.ReadFull(br, sidBuf[:]); err == nil {
sessionID = binary.BigEndian.Uint32(sidBuf[:])
}
var width, height uint16
var geomBuf [4]byte
if _, err := io.ReadFull(br, geomBuf[:]); err == nil {
width = binary.BigEndian.Uint16(geomBuf[0:2])
height = binary.BigEndian.Uint16(geomBuf[2:4])
}
return &connectionHeader{
mode: mode,
username: username,
clientStatic: clientStatic,
sessionID: sessionID,
width: width,
height: height,
identityVerified: identityVerified,
}, nil
}
// maybeRunNoiseHandshake performs the responder side of a Noise_IK
// handshake when the client sends the v3 magic. Returns the client static
// public key learned from the handshake. Any handshake failure is fatal
// (fail closed).
func (s *Server) maybeRunNoiseHandshake(conn net.Conn, br *bufio.Reader) ([]byte, bool, error) {
peek, _ := br.Peek(len(vncIdentityMagic))
if !bytes.Equal(peek, vncIdentityMagic) {
return nil, false, nil
}
if _, err := br.Discard(len(vncIdentityMagic)); err != nil {
return nil, false, fmt.Errorf("discard identity magic: %w", err)
}
msg1 := make([]byte, noiseInitiatorMsgLen)
if _, err := io.ReadFull(br, msg1); err != nil {
return nil, false, fmt.Errorf("read noise msg1: %w", err)
}
// Agents on loopback authenticate via the agent token, not this
// handshake. Consume the replayed bytes and skip the response.
if s.disableAuth {
return nil, true, nil
}
if len(s.identityKey) != 32 || len(s.identityPublic) != 32 {
return nil, false, errors.New("identity key not configured")
}
state, err := noise.NewHandshakeState(noise.Config{
CipherSuite: vncNoiseSuite,
Pattern: noise.HandshakeIK,
Initiator: false,
StaticKeypair: noise.DHKey{Private: s.identityKey, Public: s.identityPublic},
})
if err != nil {
return nil, false, fmt.Errorf("noise responder init: %w", err)
}
if _, _, _, err := state.ReadMessage(nil, msg1); err != nil {
return nil, false, fmt.Errorf("noise read msg1: %w", err)
}
msg2, _, _, err := state.WriteMessage(nil, nil)
if err != nil {
return nil, false, fmt.Errorf("noise write msg2: %w", err)
}
if len(msg2) != noiseResponderMsgLen {
return nil, false, fmt.Errorf("noise responder produced %d bytes, expected %d", len(msg2), noiseResponderMsgLen)
}
if _, err := conn.Write(msg2); err != nil {
return nil, false, fmt.Errorf("write noise msg2: %w", err)
}
clientStatic := state.PeerStatic()
if len(clientStatic) != 32 {
return nil, false, errors.New("noise peer static missing")
}
return clientStatic, true, nil
}
// verifyAgentToken validates the agent token prefix when configured and
// reads the trailing view-only flag byte the daemon writes alongside it.
// Returns (ok, viewOnly). ok=false closes the connection.
func (s *Server) verifyAgentToken(conn net.Conn, connLog *log.Entry) (bool, bool) {
if len(s.agentToken) == 0 {
return true, false
}
buf := make([]byte, len(s.agentToken)+1)
if err := conn.SetReadDeadline(time.Now().Add(5 * time.Second)); err != nil {
connLog.Debugf("set agent token deadline: %v", err)
conn.Close()
return false, false
}
if _, err := io.ReadFull(conn, buf); err != nil {
if errors.Is(err, io.EOF) || errors.Is(err, io.ErrUnexpectedEOF) {
// Connect-then-close probes (port liveness checks) hit this
// path on every dial; logging them would just flood the
// daemon log without surfacing a real failure.
connLog.Tracef("agent auth: read preamble: %v", err)
} else {
connLog.Warnf("agent auth: read preamble: %v", err)
}
conn.Close()
return false, false
}
if err := conn.SetReadDeadline(time.Time{}); err != nil {
connLog.Debugf("clear agent token deadline: %v", err)
}
if subtle.ConstantTimeCompare(buf[:len(s.agentToken)], s.agentToken) != 1 {
connLog.Warn("agent auth: invalid token, rejecting")
conn.Close()
return false, false
}
return true, buf[len(s.agentToken)] != 0
}
// authorizeSession runs the Noise_IK handshake when auth is enabled.
// Returns the enriched log entry, user identity hash (empty when auth
// disabled), and ok=false if the connection was rejected.
func (s *Server) authorizeSession(conn net.Conn, header *connectionHeader, connLog *log.Entry) (*log.Entry, string, bool) {
if s.disableAuth {
return connLog, "", true
}
userID, err := s.authenticateSession(header)
if err != nil {
rejectConnection(conn, codeMessage(RejectCodeAuthForbidden, err.Error()))
connLog.Warnf("auth rejected: %v", err)
return connLog, "", false
}
return connLog.WithFields(log.Fields{
"session_user": userID,
"session_key": sessionKeyFingerprint(header.clientStatic),
}), userID, true
}
// sessionKeyFingerprint returns a short hex fingerprint of a client
// static key for log correlation. Distinct VNC sessions of the same
// user end up with distinct fingerprints because each session mints a
// fresh keypair, so this lets an operator tell parallel sessions apart.
func sessionKeyFingerprint(clientStatic []byte) string {
if len(clientStatic) < 4 {
return ""
}
return hex.EncodeToString(clientStatic[:4])
}

View File

@@ -3,10 +3,7 @@
package server
import (
"bufio"
"bytes"
"context"
"crypto/subtle"
"encoding/binary"
"encoding/hex"
"errors"
@@ -18,7 +15,6 @@ import (
"sync"
"time"
"github.com/flynn/noise"
log "github.com/sirupsen/logrus"
"golang.org/x/crypto/curve25519"
"golang.zx2c4.com/wireguard/tun/netstack"
@@ -572,27 +568,12 @@ func (s *Server) Start(ctx context.Context, addr netip.AddrPort, network netip.P
s.listener = s.preListener
listenDesc = s.preListener.Addr().String()
default:
if !network.IsValid() {
return fmt.Errorf("invalid overlay network prefix")
}
s.localAddr = addr.Addr()
s.network = network
if s.netstackNet != nil {
ln, err := s.netstackNet.ListenTCPAddrPort(addr)
if err != nil {
return fmt.Errorf("listen on netstack %s: %w", addr, err)
}
s.listener = ln
listenDesc = fmt.Sprintf("netstack %s", addr)
} else {
tcpAddr := net.TCPAddrFromAddrPort(addr)
ln, err := net.ListenTCP("tcp", tcpAddr)
if err != nil {
return fmt.Errorf("listen on %s: %w", addr, err)
}
s.listener = ln
listenDesc = addr.String()
ln, desc, err := s.openOverlayListener(addr, network)
if err != nil {
return err
}
s.listener = ln
listenDesc = desc
}
if s.serviceMode {
@@ -609,6 +590,27 @@ func (s *Server) Start(ctx context.Context, addr netip.AddrPort, network netip.P
return nil
}
func (s *Server) openOverlayListener(addr netip.AddrPort, network netip.Prefix) (net.Listener, string, error) {
if !network.IsValid() {
return nil, "", fmt.Errorf("invalid overlay network prefix")
}
s.localAddr = addr.Addr()
s.network = network
if s.netstackNet != nil {
ln, err := s.netstackNet.ListenTCPAddrPort(addr)
if err != nil {
return nil, "", fmt.Errorf("listen on netstack %s: %w", addr, err)
}
return ln, fmt.Sprintf("netstack %s", addr), nil
}
tcpAddr := net.TCPAddrFromAddrPort(addr)
ln, err := net.ListenTCP("tcp", tcpAddr)
if err != nil {
return nil, "", fmt.Errorf("listen on %s: %w", addr, err)
}
return ln, addr.String(), nil
}
// Stop shuts down the server and closes all connections.
func (s *Server) Stop() error {
s.mu.Lock()
@@ -869,240 +871,6 @@ func rejectConnection(conn net.Conn, reason string) {
_, _ = conn.Write(buf)
}
// authenticateSession resolves the Noise-verified client static public
// key to a hashed user identity via the authorizer, and checks OS-user
// mapping for session mode. Returns the hashed user identity on success.
func (s *Server) authenticateSession(header *connectionHeader) (string, error) {
if !header.identityVerified {
return "", fmt.Errorf("identity proof missing")
}
if len(header.clientStatic) != 32 {
return "", fmt.Errorf("client static key missing")
}
userIDHash, err := s.authorizer.LookupSessionKey(header.clientStatic)
if err != nil {
return "", fmt.Errorf("lookup session pubkey: %w", err)
}
osUser := "*"
if header.mode == ModeSession {
osUser = header.username
}
if _, err := s.authorizer.AuthorizeOSUserBySessionKey(userIDHash, osUser); err != nil {
return "", fmt.Errorf("authorize OS user %q: %w", osUser, err)
}
return userIDHash.String(), nil
}
var vncIdentityMagic = []byte("NBV3")
// Noise_IK_25519_ChaChaPoly_SHA256 message sizes (with empty payloads).
//
// msg1 = e(32) + s_AEAD(32+16) + payload_AEAD(0+16) = 96 bytes
// msg2 = e(32) + payload_AEAD(0+16) = 48 bytes
const (
noiseInitiatorMsgLen = 96
noiseResponderMsgLen = 48
)
// vncNoiseSuite pins the cipher suite for the VNC handshake. Changing
// it requires bumping vncIdentityMagic so old clients fail closed.
var vncNoiseSuite = noise.NewCipherSuite(noise.DH25519, noise.CipherChaChaPoly, noise.HashSHA256)
// readConnectionHeader reads the NetBird VNC session header. Format:
//
// [mode: 1] [username_len: 2 BE] [username: N]
// [opt magic "NBV3": 4] [noise_msg1: 96]
// (server writes [noise_msg2: 48] here when the magic is present)
// [session_id: 4 BE] [width: 2 BE] [height: 2 BE]
//
// Standard VNC clients don't speak first, so they time out on the first
// read and fall through to attach mode (which auth still rejects when
// no Noise handshake completed).
func (s *Server) readConnectionHeader(conn net.Conn) (*connectionHeader, error) {
if err := conn.SetReadDeadline(time.Now().Add(2 * time.Second)); err != nil {
return nil, fmt.Errorf("set deadline: %w", err)
}
defer conn.SetReadDeadline(time.Time{}) //nolint:errcheck
var hdr [3]byte
if _, err := io.ReadFull(conn, hdr[:]); err != nil {
return &connectionHeader{mode: ModeAttach}, nil
}
if err := conn.SetReadDeadline(time.Now().Add(5 * time.Second)); err != nil {
return nil, fmt.Errorf("set deadline: %w", err)
}
mode := hdr[0]
usernameLen := binary.BigEndian.Uint16(hdr[1:3])
var username string
if usernameLen > 0 {
if usernameLen > 256 {
return nil, fmt.Errorf("username too long: %d", usernameLen)
}
buf := make([]byte, usernameLen)
if _, err := io.ReadFull(conn, buf); err != nil {
return nil, fmt.Errorf("read username: %w", err)
}
username = string(buf)
}
br := bufio.NewReader(conn)
clientStatic, identityVerified, err := s.maybeRunNoiseHandshake(conn, br)
if err != nil {
return nil, err
}
var sessionID uint32
var sidBuf [4]byte
if _, err := io.ReadFull(br, sidBuf[:]); err == nil {
sessionID = binary.BigEndian.Uint32(sidBuf[:])
}
var width, height uint16
var geomBuf [4]byte
if _, err := io.ReadFull(br, geomBuf[:]); err == nil {
width = binary.BigEndian.Uint16(geomBuf[0:2])
height = binary.BigEndian.Uint16(geomBuf[2:4])
}
return &connectionHeader{
mode: mode,
username: username,
clientStatic: clientStatic,
sessionID: sessionID,
width: width,
height: height,
identityVerified: identityVerified,
}, nil
}
// maybeRunNoiseHandshake performs the responder side of a Noise_IK
// handshake when the client sends the v3 magic. Returns the client static
// public key learned from the handshake. Any handshake failure is fatal
// (fail closed).
func (s *Server) maybeRunNoiseHandshake(conn net.Conn, br *bufio.Reader) ([]byte, bool, error) {
peek, _ := br.Peek(len(vncIdentityMagic))
if !bytes.Equal(peek, vncIdentityMagic) {
return nil, false, nil
}
if _, err := br.Discard(len(vncIdentityMagic)); err != nil {
return nil, false, fmt.Errorf("discard identity magic: %w", err)
}
msg1 := make([]byte, noiseInitiatorMsgLen)
if _, err := io.ReadFull(br, msg1); err != nil {
return nil, false, fmt.Errorf("read noise msg1: %w", err)
}
// Agents on loopback authenticate via the agent token, not this
// handshake. Consume the replayed bytes and skip the response.
if s.disableAuth {
return nil, true, nil
}
if len(s.identityKey) != 32 || len(s.identityPublic) != 32 {
return nil, false, errors.New("identity key not configured")
}
state, err := noise.NewHandshakeState(noise.Config{
CipherSuite: vncNoiseSuite,
Pattern: noise.HandshakeIK,
Initiator: false,
StaticKeypair: noise.DHKey{Private: s.identityKey, Public: s.identityPublic},
})
if err != nil {
return nil, false, fmt.Errorf("noise responder init: %w", err)
}
if _, _, _, err := state.ReadMessage(nil, msg1); err != nil {
return nil, false, fmt.Errorf("noise read msg1: %w", err)
}
msg2, _, _, err := state.WriteMessage(nil, nil)
if err != nil {
return nil, false, fmt.Errorf("noise write msg2: %w", err)
}
if len(msg2) != noiseResponderMsgLen {
return nil, false, fmt.Errorf("noise responder produced %d bytes, expected %d", len(msg2), noiseResponderMsgLen)
}
if _, err := conn.Write(msg2); err != nil {
return nil, false, fmt.Errorf("write noise msg2: %w", err)
}
clientStatic := state.PeerStatic()
if len(clientStatic) != 32 {
return nil, false, errors.New("noise peer static missing")
}
return clientStatic, true, nil
}
// verifyAgentToken validates the agent token prefix when configured and
// reads the trailing view-only flag byte the daemon writes alongside it.
// Returns (ok, viewOnly). ok=false closes the connection.
func (s *Server) verifyAgentToken(conn net.Conn, connLog *log.Entry) (bool, bool) {
if len(s.agentToken) == 0 {
return true, false
}
buf := make([]byte, len(s.agentToken)+1)
if err := conn.SetReadDeadline(time.Now().Add(5 * time.Second)); err != nil {
connLog.Debugf("set agent token deadline: %v", err)
conn.Close()
return false, false
}
if _, err := io.ReadFull(conn, buf); err != nil {
if errors.Is(err, io.EOF) || errors.Is(err, io.ErrUnexpectedEOF) {
// Connect-then-close probes (port liveness checks) hit this
// path on every dial; logging them would just flood the
// daemon log without surfacing a real failure.
connLog.Tracef("agent auth: read preamble: %v", err)
} else {
connLog.Warnf("agent auth: read preamble: %v", err)
}
conn.Close()
return false, false
}
if err := conn.SetReadDeadline(time.Time{}); err != nil {
connLog.Debugf("clear agent token deadline: %v", err)
}
if subtle.ConstantTimeCompare(buf[:len(s.agentToken)], s.agentToken) != 1 {
connLog.Warn("agent auth: invalid token, rejecting")
conn.Close()
return false, false
}
return true, buf[len(s.agentToken)] != 0
}
// authorizeSession runs the Noise_IK handshake when auth is enabled.
// Returns the enriched log entry, user identity hash (empty when auth
// disabled), and ok=false if the connection was rejected.
func (s *Server) authorizeSession(conn net.Conn, header *connectionHeader, connLog *log.Entry) (*log.Entry, string, bool) {
if s.disableAuth {
return connLog, "", true
}
userID, err := s.authenticateSession(header)
if err != nil {
rejectConnection(conn, codeMessage(RejectCodeAuthForbidden, err.Error()))
connLog.Warnf("auth rejected: %v", err)
return connLog, "", false
}
return connLog.WithFields(log.Fields{
"session_user": userID,
"session_key": sessionKeyFingerprint(header.clientStatic),
}), userID, true
}
// sessionKeyFingerprint returns a short hex fingerprint of a client
// static key for log correlation. Distinct VNC sessions of the same
// user end up with distinct fingerprints because each session mints a
// fresh keypair, so this lets an operator tell parallel sessions apart.
func sessionKeyFingerprint(clientStatic []byte) string {
if len(clientStatic) < 4 {
return ""
}
return hex.EncodeToString(clientStatic[:4])
}
// acquireSessionResources returns the capturer/injector to use for this
// connection and a cleanup func to call when the session ends. ok is false
// when the connection was rejected (and the caller must just return).

View File

@@ -449,19 +449,11 @@ func (s *session) sendFullUpdate(img *image.RGBA) error {
case useTight && tight != nil && pfIsTightCompatible(pf):
rectBuf = encodeTightRect(img, pf, 0, 0, w, h, tight)
case useZlib && zlib != nil:
// encodeZlibRect bakes in its own FBU header; reuse it for the
// single-rect path when there is no cursor to prepend. Fall back
// to Raw if the compressor errors out.
if zb, ok := encodeZlibRect(img, pf, 0, 0, w, h, zlib); ok {
if cursorRect == nil {
return s.writeFramed(zb)
}
rectBuf = zb[4:]
} else if cursorRect == nil {
return s.writeFramed(encodeRawRect(img, pf, 0, 0, w, h))
} else {
rectBuf = encodeRawRect(img, pf, 0, 0, w, h)[4:]
body, done, err := s.encodeZlibSingle(img, pf, w, h, zlib, cursorRect)
if done {
return err
}
rectBuf = body
default:
if cursorRect == nil {
return s.writeFramed(encodeRawRect(img, pf, 0, 0, w, h))
@@ -478,11 +470,37 @@ func (s *session) sendFullUpdate(img *image.RGBA) error {
return s.writeFramed(buf)
}
// encodeZlibSingle encodes one full-frame rect with Zlib. When cursorRect is
// nil it writes the encodeZlibRect-baked FBU header directly and returns
// done=true with the writeFramed error. Otherwise it returns the rect body
// (header-stripped) so the caller can prepend a cursor rect. On compressor
// failure it falls back to Raw.
func (s *session) encodeZlibSingle(img *image.RGBA, pf clientPixelFormat, w, h int, zlib *zlibState, cursorRect []byte) (body []byte, done bool, err error) {
if zb, ok := encodeZlibRect(img, pf, 0, 0, w, h, zlib); ok {
if cursorRect == nil {
if werr := s.writeFramed(zb); werr != nil {
return nil, true, werr
}
return nil, true, nil
}
return zb[4:], false, nil
}
if cursorRect == nil {
if werr := s.writeFramed(encodeRawRect(img, pf, 0, 0, w, h)); werr != nil {
return nil, true, werr
}
return nil, true, nil
}
return encodeRawRect(img, pf, 0, 0, w, h)[4:], false, nil
}
func (s *session) writeFramed(buf []byte) error {
s.writeMu.Lock()
_, err := s.conn.Write(buf)
s.writeMu.Unlock()
return err
defer s.writeMu.Unlock()
if _, err := s.conn.Write(buf); err != nil {
return err
}
return nil
}
// sendDirtyAndMoves writes one FramebufferUpdate combining CopyRect moves