mirror of
https://github.com/prometheus-community/windows_exporter.git
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Jan-Otto Kröpke <mail@jkroepke.de>
38 lines
1.3 KiB
Go
38 lines
1.3 KiB
Go
// SPDX-License-Identifier: Apache-2.0
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//
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// Copyright The Prometheus Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package gdi32_test
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import (
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"testing"
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"github.com/prometheus-community/windows_exporter/internal/headers/gdi32"
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"github.com/stretchr/testify/require"
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)
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func TestGetGPUDevices(t *testing.T) {
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devices, err := gdi32.GetGPUDevices()
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require.NoError(t, err, "Failed to get GPU devices")
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require.NotNil(t, devices)
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// The adapter type flags differ between systems, e.g. the Microsoft Basic Render Driver
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// is not flagged as software device on Windows Server 2022. Log them for diagnostics.
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for _, device := range devices {
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t.Logf("adapter %q: device ID %s, adapter type 0b%b, software device %t",
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device.AdapterString, device.DeviceID, uint32(device.AdapterType), device.IsSoftwareDevice())
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}
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}
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