//go:build windows package utils type Counter struct { lastValue uint32 totalValue float64 } // NewCounter creates a new Counter that accepts uint32 values and returns float64 values. // It resolve the overflow issue of uint32 by using the difference between the last value and the current value. func NewCounter(lastValue uint32) Counter { return Counter{ lastValue: lastValue, totalValue: 0, } } func (c *Counter) AddValue(value uint32) { c.totalValue += float64(value - c.lastValue) } func (c *Counter) Value() float64 { return c.totalValue }