mirror of
https://github.com/prometheus-community/windows_exporter.git
synced 2026-02-08 05:56:37 +00:00
feat: allow setting of exporter process priority (#1488)
This commit is contained in:
44
exporter.go
44
exporter.go
@@ -31,8 +31,12 @@ import (
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"github.com/prometheus/common/version"
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"github.com/prometheus/exporter-toolkit/web"
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webflag "github.com/prometheus/exporter-toolkit/web/kingpinflag"
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"golang.org/x/sys/windows"
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)
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// https://learn.microsoft.com/en-us/windows/win32/procthread/process-security-and-access-rights
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const PROCESS_ALL_ACCESS = windows.STANDARD_RIGHTS_REQUIRED | windows.SYNCHRONIZE | windows.SPECIFIC_RIGHTS_ALL
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// Same struct prometheus uses for their /version endpoint.
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// Separate copy to avoid pulling all of prometheus as a dependency
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type prometheusVersion struct {
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@@ -44,6 +48,32 @@ type prometheusVersion struct {
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GoVersion string `json:"goVersion"`
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}
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// Mapping of priority names to uin32 values required by windows.SetPriorityClass
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var priorityStringToInt = map[string]uint32{
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"realtime": windows.REALTIME_PRIORITY_CLASS,
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"high": windows.HIGH_PRIORITY_CLASS,
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"abovenormal": windows.ABOVE_NORMAL_PRIORITY_CLASS,
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"normal": windows.NORMAL_PRIORITY_CLASS,
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"belownormal": windows.BELOW_NORMAL_PRIORITY_CLASS,
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"low": windows.IDLE_PRIORITY_CLASS,
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}
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func setPriorityWindows(pid int, priority uint32) error {
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handle, err := windows.OpenProcess(PROCESS_ALL_ACCESS, false, uint32(pid))
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if err != nil {
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return err
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}
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//nolint:errcheck
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defer windows.CloseHandle(handle) // Technically this can fail, but we ignore it
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err = windows.SetPriorityClass(handle, priority)
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if err != nil {
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return err
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}
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return nil
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}
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func main() {
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app := kingpin.New("windows_exporter", "A metrics collector for Windows.")
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var (
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@@ -84,6 +114,10 @@ func main() {
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"debug.enabled",
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"If true, windows_exporter will expose debug endpoints under /debug/pprof.",
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).Default("false").Bool()
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processPriority = app.Flag(
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"process.priority",
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"Priority of the exporter process. Higher priorities may improve exporter responsiveness during periods of system load. Can be one of [\"realtime\", \"high\", \"abovenormal\", \"normal\", \"belownormal\", \"low\"]",
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).Default("normal").String()
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)
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winlogConfig := &winlog.Config{}
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@@ -145,6 +179,16 @@ func main() {
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return
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}
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// Only set process priority if a non-default and valid value has been set
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if *processPriority != "normal" && priorityStringToInt[*processPriority] != 0 {
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_ = level.Debug(logger).Log("msg", "setting process priority to "+*processPriority)
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err = setPriorityWindows(os.Getpid(), priorityStringToInt[*processPriority])
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if err != nil {
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_ = level.Error(logger).Log("msg", "failed to set process priority", "err", err)
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os.Exit(1)
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}
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}
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if err = wmi.InitWbem(logger); err != nil {
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_ = level.Error(logger).Log("err", err)
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os.Exit(1)
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