mirror of
https://github.com/prometheus-community/windows_exporter.git
synced 2026-02-28 15:46:36 +00:00
gpu: add device id label (#2186)
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@@ -18,6 +18,7 @@
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package win32
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import (
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"strconv"
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"unsafe"
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"golang.org/x/sys/windows"
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@@ -32,8 +33,8 @@ type (
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LPWSTR struct {
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*uint16
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}
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ULONG = uint32 // ULONG is a 32-bit unsigned int in Win32
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UINT = uint32 // UINT is a 32-bit unsigned int in Win32
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ULONG uint32 // ULONG is a 32-bit unsigned int in Win32
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UINT uint32 // UINT is a 32-bit unsigned int in Win32
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)
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// NewLPWSTR creates a new LPWSTR from a string.
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@@ -60,3 +61,7 @@ func (s *LPWSTR) Pointer() uintptr {
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func (s *LPWSTR) String() string {
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return windows.UTF16PtrToString(s.uint16)
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}
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func (u *UINT) String() string {
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return strconv.FormatUint(uint64(*u), 10)
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}
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55
internal/headers/win32/utils.go
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55
internal/headers/win32/utils.go
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@@ -0,0 +1,55 @@
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// SPDX-License-Identifier: Apache-2.0
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//
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// Copyright The Prometheus Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package win32
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// ParseMultiSz splits a UTF-16 encoded MULTI_SZ buffer (Windows style) into
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// individual UTF-16 string slices.
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//
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// A MULTI_SZ buffer is a sequence of UTF-16 strings separated by single null
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// terminators (0x0000) and terminated by an extra null (i.e., two consecutive
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// nulls) to mark the end of the list.
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//
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// Example layout in memory (UTF-16):
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//
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// "foo\0bar\0baz\0\0"
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//
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// Given such a []uint16, this function returns a [][]uint16 where each inner
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// slice is one null-terminated string segment without the trailing null.
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//
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// The returned slices reference the original buffer (no copying).
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func ParseMultiSz(buf []uint16) [][]uint16 {
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var (
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result [][]uint16
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start int
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)
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for i := range buf {
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if buf[i] == 0 {
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// Found a null terminator.
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if i == start {
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// Two consecutive nulls → end of list.
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break
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}
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// Append current string slice (excluding null).
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result = append(result, buf[start:i])
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// Move start to next character after null.
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start = i + 1
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}
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}
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return result
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}
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