Files
netbird/shared/relay/client/picker.go
Zoltan Papp 072fa8143b [client] Sweep network-bound connections when the OS switches networks
On a network switch (e.g. cellular to WiFi) the management, signal and
relay sockets stay bound to the old network and look alive until the OS
tears them down — measured at 5 seconds of dead air on Android, while
the UI kept claiming Connected. The Android client papered over this
with a full engine restart, paying for it with a torn-down TUN device
and discarded peer state.

Introduce client/netsweep: connections register on dial and deregister
on close, and a sweep closes everything registered while aborting
in-flight dials through sweep-cancellable dial contexts. The aborted
dials matter: a relay dial started on the dying network would otherwise
hold the reconnect loop hostage for the QUIC handshake timeout. After a
sweep every failure surfaces as an ordinary read/write error and the
existing retry loops redial immediately on the new network.

The sweeper reaches the three long-lived connections through the same
options that carry the netstate gate: a gRPC dial option wraps the
management and signal transports (reconnects included), and the relay
client wraps its connection in one place for the picker, the guard and
foreign relays alike. Everything is nil-safe; platforms that inject no
sweeper are untouched.

Mobile clients expose the sweep as NotifyNetworkChange. Measured on
Android against the engine restart it replaces: recovery in 1.6s
instead of 3.2s, no Disconnected flash, and the TUN device, WireGuard
config and peer state survive.
2026-08-11 00:58:50 +02:00

123 lines
3.2 KiB
Go

package client
import (
"context"
"errors"
"fmt"
"sync/atomic"
"time"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netsweep"
auth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
)
const (
maxConcurrentServers = 7
defaultConnectionTimeout = 30 * time.Second
)
type connResult struct {
RelayClient *Client
Url string
Err error
}
type ServerPicker struct {
TokenStore *auth.TokenStore
ServerURLs atomic.Value
PeerID string
MTU uint16
ConnectionTimeout time.Duration
TransportFallback *transportFallback
Sweeper *netsweep.Sweeper
}
func (sp *ServerPicker) PickServer(parentCtx context.Context) (*Client, error) {
ctx, cancel := context.WithTimeout(parentCtx, sp.ConnectionTimeout)
defer cancel()
totalServers := len(sp.ServerURLs.Load().([]string))
connResultChan := make(chan connResult, totalServers)
successChan := make(chan connResult, 1)
errChan := make(chan error, 1)
concurrentLimiter := make(chan struct{}, maxConcurrentServers)
log.Debugf("pick server from list: %v", sp.ServerURLs.Load().([]string))
for _, url := range sp.ServerURLs.Load().([]string) {
// todo check if we have a successful connection so we do not need to connect to other servers
concurrentLimiter <- struct{}{}
go func(url string) {
defer func() {
<-concurrentLimiter
}()
sp.startConnection(parentCtx, connResultChan, url)
}(url)
}
go sp.processConnResults(connResultChan, successChan, errChan)
select {
case cr, ok := <-successChan:
if !ok {
return nil, <-errChan
}
log.Infof("chosen home Relay server: %s", cr.Url)
return cr.RelayClient, nil
case <-ctx.Done():
return nil, fmt.Errorf("connect to relay server: %w", ctx.Err())
}
}
func (sp *ServerPicker) startConnection(ctx context.Context, resultChan chan connResult, url string) {
log.Infof("try to connecting to relay server: %s", url)
relayClient := NewClient(url, sp.TokenStore, sp.PeerID, sp.MTU)
relayClient.SetTransportFallback(sp.TransportFallback)
relayClient.sweeper = sp.Sweeper
err := relayClient.Connect(ctx)
resultChan <- connResult{
RelayClient: relayClient,
Url: url,
Err: err,
}
}
func (sp *ServerPicker) processConnResults(resultChan chan connResult, successChan chan connResult, errChan chan error) {
var hasSuccess bool
var errs []error
for numOfResults := 0; numOfResults < cap(resultChan); numOfResults++ {
cr := <-resultChan
if cr.Err != nil {
log.Tracef("failed to connect to Relay server: %s: %v", cr.Url, cr.Err)
errs = append(errs, cr.Err)
continue
}
log.Infof("connected to Relay server: %s", cr.Url)
if hasSuccess {
log.Infof("closing unnecessary Relay connection to: %s", cr.Url)
if err := cr.RelayClient.Close(); err != nil {
log.Errorf("failed to close connection to %s: %v", cr.Url, err)
}
continue
}
hasSuccess = true
successChan <- cr
}
if !hasSuccess {
errChan <- pickErr(errs)
}
close(successChan)
}
// pickErr combines per-server connection failures into a single error.
func pickErr(errs []error) error {
if len(errs) == 0 {
return errors.New("no relay server available")
}
return errors.Join(errs...)
}