Files
netbird/client/ui/signal_windows.go
Zoltán Papp 9aef31ff53 [client/ui] Replace fyne UI with Wails (rename ui-wails to ui)
Removes the legacy fyne-based client/ui implementation and renames the
Wails replacement (client/ui-wails) to take its place at client/ui. Go
imports, frontend bindings, CI workflows, goreleaser configs and the
windows .syso icon path are updated to follow the rename.
2026-05-11 11:20:22 +02:00

82 lines
2.2 KiB
Go

//go:build windows
package main
import (
"context"
"errors"
"time"
log "github.com/sirupsen/logrus"
"golang.org/x/sys/windows"
)
const (
quickActionsTriggerEventName = `Global\NetBirdQuickActionsTriggerEvent`
waitTimeout = 5 * time.Second
desiredAccesses = windows.SYNCHRONIZE | windows.EVENT_MODIFY_STATE
// WaitForSingleObject returns this when the timeout elapses without the
// object being signalled. golang.org/x/sys/windows does not expose it.
waitTimeoutCode uint32 = 0x00000102
)
// listenForShowSignal opens the main window when an external process pulses
// the named event Global\NetBirdQuickActionsTriggerEvent. Mirrors the trigger
// the legacy Fyne UI used so the installer and CLI integrations keep working.
func listenForShowSignal(ctx context.Context, tray *Tray) {
namePtr, err := windows.UTF16PtrFromString(quickActionsTriggerEventName)
if err != nil {
log.Errorf("trigger event name: %v", err)
return
}
handle, err := windows.CreateEvent(nil, 1, 0, namePtr)
if err != nil {
if !errors.Is(err, windows.ERROR_ALREADY_EXISTS) {
log.Errorf("create trigger event %q: %v", quickActionsTriggerEventName, err)
return
}
handle, err = windows.OpenEvent(desiredAccesses, false, namePtr)
if err != nil {
log.Errorf("open trigger event %q: %v", quickActionsTriggerEventName, err)
return
}
}
if handle == windows.InvalidHandle {
log.Errorf("invalid handle for trigger event %q", quickActionsTriggerEventName)
return
}
go waitForTrigger(ctx, handle, tray)
}
func waitForTrigger(ctx context.Context, handle windows.Handle, tray *Tray) {
defer func() {
if err := windows.CloseHandle(handle); err != nil {
log.Errorf("close trigger event handle: %v", err)
}
}()
timeoutMs := uint32(waitTimeout / time.Millisecond)
for {
if ctx.Err() != nil {
return
}
ev, err := windows.WaitForSingleObject(handle, timeoutMs)
switch {
case err != nil:
log.Errorf("wait trigger event: %v", err)
return
case ev == waitTimeoutCode:
continue
case ev == windows.WAIT_OBJECT_0:
if err := windows.ResetEvent(handle); err != nil {
log.Errorf("reset trigger event: %v", err)
}
tray.ShowWindow()
}
}
}