Files
netbird/client/wasm/internal/websocket/websocket.go
2026-04-24 12:06:11 +02:00

305 lines
7.6 KiB
Go

//go:build js
package websocket
import (
"context"
"encoding/binary"
"errors"
"fmt"
"io"
"net"
"sync"
"syscall/js"
"github.com/gobwas/ws"
"github.com/gobwas/ws/wsutil"
netbird "github.com/netbirdio/netbird/client/embed"
log "github.com/sirupsen/logrus"
)
type closeError struct {
code uint16
reason string
}
func (e *closeError) Error() string {
return fmt.Sprintf("websocket closed: %d %s", e.code, e.reason)
}
// bufferedConn fronts a net.Conn with a reader that serves any bytes buffered
// during the WebSocket handshake before falling through to the raw conn.
type bufferedConn struct {
net.Conn
r io.Reader
}
func (c *bufferedConn) Read(p []byte) (int, error) { return c.r.Read(p) }
// Conn wraps a WebSocket connection over a NetBird TCP connection.
type Conn struct {
conn net.Conn
mu sync.Mutex
closed chan struct{}
closeOnce sync.Once
closeErr error
}
// Dial establishes a WebSocket connection to the given URL through the NetBird network.
// Optional protocols are sent via the Sec-WebSocket-Protocol header.
func Dial(ctx context.Context, client *netbird.Client, rawURL string, protocols []string) (*Conn, error) {
d := ws.Dialer{
NetDial: client.Dial,
Protocols: protocols,
}
conn, br, _, err := d.Dial(ctx, rawURL)
if err != nil {
return nil, fmt.Errorf("websocket dial: %w", err)
}
// br is non-nil when the server pushed frames alongside the handshake
// response; those bytes live in the bufio.Reader and must be drained
// before reading from conn, otherwise we'd skip the first frames.
if br != nil {
if br.Buffered() > 0 {
conn = &bufferedConn{Conn: conn, r: io.MultiReader(br, conn)}
} else {
ws.PutReader(br)
}
}
return &Conn{
conn: conn,
closed: make(chan struct{}),
}, nil
}
// ReadMessage reads the next WebSocket message, handling control frames automatically.
func (c *Conn) ReadMessage() (ws.OpCode, []byte, error) {
for {
msgs, err := wsutil.ReadServerMessage(c.conn, nil)
if err != nil {
return 0, nil, err
}
for _, msg := range msgs {
if msg.OpCode.IsControl() {
if err := c.handleControl(msg); err != nil {
return 0, nil, err
}
continue
}
return msg.OpCode, msg.Payload, nil
}
}
}
func (c *Conn) handleControl(msg wsutil.Message) error {
switch msg.OpCode {
case ws.OpPing:
c.mu.Lock()
defer c.mu.Unlock()
return wsutil.WriteClientMessage(c.conn, ws.OpPong, msg.Payload)
case ws.OpClose:
code, reason := parseClosePayload(msg.Payload)
return &closeError{code: code, reason: reason}
default:
return nil
}
}
// WriteText sends a text WebSocket message.
func (c *Conn) WriteText(data []byte) error {
c.mu.Lock()
defer c.mu.Unlock()
return wsutil.WriteClientMessage(c.conn, ws.OpText, data)
}
// WriteBinary sends a binary WebSocket message.
func (c *Conn) WriteBinary(data []byte) error {
c.mu.Lock()
defer c.mu.Unlock()
return wsutil.WriteClientMessage(c.conn, ws.OpBinary, data)
}
// Close sends a close frame with StatusNormalClosure and closes the underlying connection.
func (c *Conn) Close() error {
return c.closeWith(ws.StatusNormalClosure, "")
}
// closeWith sends a close frame with the given code/reason and closes the underlying connection.
// Used to echo the server's code when responding to a server-initiated close per RFC 6455 §5.5.1.
func (c *Conn) closeWith(code ws.StatusCode, reason string) error {
var first bool
c.closeOnce.Do(func() {
first = true
close(c.closed)
c.mu.Lock()
_ = wsutil.WriteClientMessage(c.conn, ws.OpClose, ws.NewCloseFrameBody(code, reason))
c.mu.Unlock()
c.closeErr = c.conn.Close()
})
if !first {
return net.ErrClosed
}
return c.closeErr
}
// NewJSInterface creates a JavaScript object wrapping the WebSocket connection.
// It exposes: send(string|Uint8Array), close(), and callback properties
// onmessage, onclose, onerror.
//
// Callback properties may be set from the JS thread while the read loop
// goroutine reads them. In WASM this is safe because Go and JS share a
// single thread, but the design would need synchronization on
// multi-threaded runtimes.
func NewJSInterface(conn *Conn) js.Value {
obj := js.Global().Get("Object").Call("create", js.Null())
sendFunc := js.FuncOf(func(_ js.Value, args []js.Value) any {
if len(args) < 1 {
log.Errorf("websocket send requires a data argument")
return js.ValueOf(false)
}
data := args[0]
switch data.Type() {
case js.TypeString:
if err := conn.WriteText([]byte(data.String())); err != nil {
log.Errorf("failed to send websocket text: %v", err)
return js.ValueOf(false)
}
default:
buf, err := jsToBytes(data)
if err != nil {
log.Errorf("failed to convert js value to bytes: %v", err)
return js.ValueOf(false)
}
if err := conn.WriteBinary(buf); err != nil {
log.Errorf("failed to send websocket binary: %v", err)
return js.ValueOf(false)
}
}
return js.ValueOf(true)
})
obj.Set("send", sendFunc)
closeFunc := js.FuncOf(func(_ js.Value, _ []js.Value) any {
if err := conn.Close(); err != nil {
log.Debugf("failed to close websocket: %v", err)
}
return js.Undefined()
})
obj.Set("close", closeFunc)
go func() {
defer func() {
if err := conn.Close(); err != nil && !errors.Is(err, net.ErrClosed) {
log.Debugf("close websocket on readLoop exit: %v", err)
}
}()
readLoop(conn, obj)
// Undefining before Release turns post-close JS calls into TypeError
// instead of a silent "call to released function".
obj.Set("send", js.Undefined())
obj.Set("close", js.Undefined())
sendFunc.Release()
closeFunc.Release()
}()
return obj
}
func jsToBytes(data js.Value) ([]byte, error) {
var uint8Array js.Value
switch {
case data.InstanceOf(js.Global().Get("Uint8Array")):
uint8Array = data
case data.InstanceOf(js.Global().Get("ArrayBuffer")):
uint8Array = js.Global().Get("Uint8Array").New(data)
default:
return nil, fmt.Errorf("send: unsupported data type, use string, Uint8Array, or ArrayBuffer")
}
buf := make([]byte, uint8Array.Get("length").Int())
js.CopyBytesToGo(buf, uint8Array)
return buf, nil
}
func readLoop(conn *Conn, obj js.Value) {
var ce *closeError
defer func() { invokeOnClose(obj, ce) }()
for {
select {
case <-conn.closed:
return
default:
}
op, payload, err := conn.ReadMessage()
if err != nil {
ce = handleReadError(conn, obj, err)
return
}
dispatchMessage(obj, op, payload)
}
}
func handleReadError(conn *Conn, obj js.Value, err error) *closeError {
var ce *closeError
if errors.As(err, &ce) {
if cerr := conn.closeWith(ws.StatusCode(ce.code), ce.reason); cerr != nil {
log.Debugf("failed to close websocket after server close frame: %v", cerr)
}
return ce
}
if errors.Is(err, io.EOF) || errors.Is(err, net.ErrClosed) {
return nil
}
if onerror := obj.Get("onerror"); onerror.Truthy() {
onerror.Invoke(js.ValueOf(err.Error()))
}
return nil
}
func invokeOnClose(obj js.Value, ce *closeError) {
onclose := obj.Get("onclose")
if !onclose.Truthy() {
return
}
if ce != nil {
onclose.Invoke(js.ValueOf(int(ce.code)), js.ValueOf(ce.reason))
return
}
onclose.Invoke()
}
func dispatchMessage(obj js.Value, op ws.OpCode, payload []byte) {
onmessage := obj.Get("onmessage")
if !onmessage.Truthy() {
return
}
switch op {
case ws.OpText:
onmessage.Invoke(js.ValueOf(string(payload)))
case ws.OpBinary:
uint8Array := js.Global().Get("Uint8Array").New(len(payload))
js.CopyBytesToJS(uint8Array, payload)
onmessage.Invoke(uint8Array)
}
}
func parseClosePayload(payload []byte) (uint16, string) {
if len(payload) < 2 {
return 1005, "" // RFC 6455: No Status Rcvd
}
code := binary.BigEndian.Uint16(payload[:2])
return code, string(payload[2:])
}