Files
netbird/client/internal/peer/notifier_concurrent_test.go
Zoltán Papp 3c973c98e3 [client] Serialize notifier state publication
The effective state was computed under serverStateLock but published after
releasing it, so two transitions could reorder between compute and notify
and leave the listener on a state the notifier had already superseded,
e.g. NoNetwork surviving after the network came back.

Hold a publish lock across compute and notify on every publishing path.
2026-08-12 10:46:16 +02:00

109 lines
2.5 KiB
Go

package peer
import (
"sync"
"testing"
"time"
)
type recordingListener struct {
mu sync.Mutex
states []ClientState
onState func(ClientState)
}
func (l *recordingListener) OnStateChanged(state ClientState) {
l.mu.Lock()
l.states = append(l.states, state)
hook := l.onState
l.mu.Unlock()
if hook != nil {
hook(state)
}
}
func (l *recordingListener) last() (ClientState, bool) {
l.mu.Lock()
defer l.mu.Unlock()
if len(l.states) == 0 {
return 0, false
}
return l.states[len(l.states)-1], true
}
func (l *recordingListener) snapshot() []ClientState {
l.mu.Lock()
defer l.mu.Unlock()
return append([]ClientState(nil), l.states...)
}
func (l *recordingListener) OnConnected() {}
func (l *recordingListener) OnDisconnected() {}
func (l *recordingListener) OnConnecting() {}
func (l *recordingListener) OnDisconnecting() {}
func (l *recordingListener) OnAddressChanged(string, string) {}
func (l *recordingListener) OnPeersListChanged(int) {}
// TestNotifier_ConcurrentAvailabilityFlipOrdersPublication holds the first
// transition inside the listener callback and flips availability again from
// another goroutine while it is parked. The second flip must not publish
// ahead of the one in flight, otherwise the listener ends up on a state the
// notifier already superseded.
func TestNotifier_ConcurrentAvailabilityFlipOrdersPublication(t *testing.T) {
n := newNotifier()
n.currentClientState = true
n.lastNotification = ClientStateConnecting
entered := make(chan struct{})
release := make(chan struct{})
l := &recordingListener{}
l.onState = func(state ClientState) {
if state != ClientStateNoNetwork {
return
}
l.mu.Lock()
l.onState = nil
l.mu.Unlock()
close(entered)
<-release
}
n.listener = l
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
n.setNetworkAvailable(false)
}()
<-entered
flipped := make(chan struct{})
go func() {
defer close(flipped)
n.setNetworkAvailable(true)
}()
select {
case <-flipped:
t.Fatal("the online transition published while the offline one was " +
"still in flight; publication is not serialized")
case <-time.After(200 * time.Millisecond):
}
close(release)
<-flipped
wg.Wait()
got, ok := l.last()
if !ok {
t.Fatal("listener never observed a state")
}
if got != ClientStateConnecting {
t.Fatalf("listener holds %v after the network came back, want Connecting; sequence: %v",
got, l.snapshot())
}
}