Files
netbird/client/iface/bind/ice_bind.go
T

433 lines
12 KiB
Go

//go:build !js
package bind
import (
"context"
"encoding/binary"
"fmt"
"net"
"net/netip"
"runtime"
"sync"
"github.com/pion/stun/v3"
"github.com/pion/transport/v3"
log "github.com/sirupsen/logrus"
"golang.org/x/net/ipv6"
"github.com/netbirdio/netbird/client/iface/udpmux"
"github.com/netbirdio/netbird/client/iface/wgaddr"
"github.com/netbirdio/netbird/client/iface/wgbackend"
nbnet "github.com/netbirdio/netbird/client/net"
)
const (
// wgMsgTypeHandshakeInitiation is the lowest WireGuard message type.
wgMsgTypeHandshakeInitiation uint32 = 1
// wgMsgTypeTransport is the highest WireGuard message type.
wgMsgTypeTransport uint32 = 4
// wgMinMsgSize is the smallest WireGuard message: transport data with an empty
// payload, which is what a keepalive is.
wgMinMsgSize = 32
)
type receiverCreator struct {
iceBind *ICEBind
}
func (rc receiverCreator) CreateReceiverFn(pc wgbackend.BatchReader, conn *net.UDPConn, rxOffload bool, msgPool *sync.Pool) wgbackend.ReceiveFunc {
return rc.iceBind.createReceiverFn(pc, conn, rxOffload, msgPool)
}
// ICEBind is a bind implementation with two main features:
// 1. filter out STUN messages and handle them
// 2. forward the received packets to the WireGuard interface from the relayed connection
//
// ICEBind.endpoints var is a map that stores the connection for each relayed peer. Fake address is just an IP address
// without port, in the format of 127.1.x.x where x.x is the last two octets of the peer address. We try to avoid to
// use the port because in the Send function the wgConn.Endpoint the port info is not exported.
type ICEBind struct {
*wgbackend.StdNetBind
transportNet transport.Net
address wgaddr.Address
mtu uint16
endpoints map[netip.Addr]net.Conn
endpointsMu sync.Mutex
recvChan chan recvMessage
// Close() (i.e. BindUpdate()) closes closedChan to release receiveRelayed,
// and the following Open() installs a fresh one. closedChanMu guards both
// closedChan and closed: readers only ever hold it long enough to copy the
// channel, never across a blocking receive, so Open cannot be starved by a
// parked receiver.
closedChan chan struct{}
closedChanMu sync.RWMutex
closed bool
activityRecorder *ActivityRecorder
muUDPMux sync.Mutex
udpMux *udpmux.UniversalUDPMuxDefault
ipv4Conn *net.UDPConn
ipv6Conn *net.UDPConn
}
func NewICEBind(transportNet transport.Net, address wgaddr.Address, mtu uint16) *ICEBind {
b, _ := wgbackend.NewStdNetBind().(*wgbackend.StdNetBind)
ib := &ICEBind{
StdNetBind: b,
transportNet: transportNet,
address: address,
mtu: mtu,
endpoints: make(map[netip.Addr]net.Conn),
recvChan: make(chan recvMessage, 1),
closedChan: make(chan struct{}),
closed: true,
activityRecorder: NewActivityRecorder(),
}
rc := receiverCreator{
ib,
}
ib.StdNetBind = wgbackend.NewStdNetBindWithReceiverCreator(rc)
return ib
}
func (s *ICEBind) Open(uport uint16) ([]wgbackend.ReceiveFunc, uint16, error) {
s.closedChanMu.Lock()
defer s.closedChanMu.Unlock()
// Open the underlying bind before touching any state, so a failure leaves
// the current generation exactly as it was. Publishing the new generation
// first would strand it: StdNetBind rejects an Open while it is already
// open, and a Close arriving in that window would mark the bind closed
// while this call went on to install live sockets, after which every later
// Close returns early and never shuts them down.
fns, port, err := s.StdNetBind.Open(uport)
if err != nil {
return nil, 0, err
}
// Release whoever is parked on the outgoing generation before replacing it.
// An Open that follows an Open rather than a Close would otherwise leave
// them waiting on a channel no later Close can reach.
if !s.closed {
close(s.closedChan)
}
s.closed = false
s.closedChan = make(chan struct{})
fns = append(fns, s.receiveRelayed)
return fns, port, nil
}
func (s *ICEBind) Close() error {
s.closedChanMu.Lock()
defer s.closedChanMu.Unlock()
if s.closed {
return nil
}
s.closed = true
close(s.closedChan)
s.muUDPMux.Lock()
s.ipv4Conn = nil
s.ipv6Conn = nil
s.udpMux = nil
s.muUDPMux.Unlock()
return s.StdNetBind.Close()
}
// currentClosedChan copies the channel that signals the current Open
// generation is closing. Callers select on the copy so the lock is never held
// across a blocking receive, which would otherwise stall the next Open.
func (s *ICEBind) currentClosedChan() chan struct{} {
s.closedChanMu.RLock()
defer s.closedChanMu.RUnlock()
return s.closedChan
}
func (s *ICEBind) ActivityRecorder() *ActivityRecorder {
return s.activityRecorder
}
// GetICEMux returns the ICE UDPMux that was created and used by ICEBind
func (s *ICEBind) GetICEMux() (*udpmux.UniversalUDPMuxDefault, error) {
s.muUDPMux.Lock()
defer s.muUDPMux.Unlock()
if s.udpMux == nil {
return nil, fmt.Errorf("ICEBind has not been initialized yet")
}
return s.udpMux, nil
}
func (b *ICEBind) SetEndpoint(fakeIP netip.Addr, conn net.Conn) {
b.endpointsMu.Lock()
b.endpoints[fakeIP] = conn
b.endpointsMu.Unlock()
}
func (b *ICEBind) RemoveEndpoint(fakeIP netip.Addr) {
b.endpointsMu.Lock()
defer b.endpointsMu.Unlock()
delete(b.endpoints, fakeIP)
}
func (b *ICEBind) ReceiveFromEndpoint(ctx context.Context, ep *Endpoint, buf []byte) {
closedChan := b.currentClosedChan()
select {
case <-closedChan:
return
case <-ctx.Done():
return
case b.recvChan <- recvMessage{ep, buf}:
}
}
func (b *ICEBind) Send(bufs [][]byte, ep wgbackend.Endpoint) error {
b.endpointsMu.Lock()
conn, ok := b.endpoints[ep.DstIP()]
b.endpointsMu.Unlock()
if !ok {
return b.StdNetBind.Send(bufs, ep)
}
for _, buf := range bufs {
if _, err := conn.Write(buf); err != nil {
return err
}
}
return nil
}
func (s *ICEBind) createReceiverFn(pc wgbackend.BatchReader, conn *net.UDPConn, rxOffload bool, msgsPool *sync.Pool) wgbackend.ReceiveFunc {
s.muUDPMux.Lock()
defer s.muUDPMux.Unlock()
// Detect IPv4 vs IPv6 from connection's local address
if localAddr := conn.LocalAddr().(*net.UDPAddr); localAddr.IP.To4() != nil {
s.ipv4Conn = conn
} else {
s.ipv6Conn = conn
}
s.createOrUpdateMux()
return func(bufs [][]byte, sizes []int, eps []wgbackend.Endpoint) (n int, err error) {
msgs := getMessages(msgsPool)
for i := range bufs {
(*msgs)[i].Buffers[0] = bufs[i]
(*msgs)[i].OOB = (*msgs)[i].OOB[:cap((*msgs)[i].OOB)]
}
defer putMessages(msgs, msgsPool)
var numMsgs int
if runtime.GOOS == "linux" || runtime.GOOS == "android" {
if rxOffload {
readAt := len(*msgs) - (wgbackend.IdealBatchSize / wgbackend.UdpSegmentMaxDatagrams)
//nolint:staticcheck
_, err = pc.ReadBatch((*msgs)[readAt:], 0)
if err != nil {
return 0, err
}
numMsgs, err = wgbackend.SplitCoalescedMessages(*msgs, readAt, wgbackend.GetGSOSize)
if err != nil {
return 0, err
}
} else {
numMsgs, err = pc.ReadBatch(*msgs, 0)
if err != nil {
return 0, err
}
}
} else {
msg := &(*msgs)[0]
msg.N, msg.NN, _, msg.Addr, err = conn.ReadMsgUDP(msg.Buffers[0], msg.OOB)
if err != nil {
return 0, err
}
numMsgs = 1
}
for i := 0; i < numMsgs; i++ {
msg := &(*msgs)[i]
if ok, err := s.filterOutStunMessages(msg.Buffers, msg.N, msg.Addr); ok {
if err != nil {
log.Debugf("failed to handle STUN packet from %s: %v", msg.Addr, err)
}
// WireGuard reuses sizes and eps across reads and only skips a slot
// whose size is below the minimum message size. Leaving a consumed
// slot untouched makes it process this buffer again under the
// previous packet's length and endpoint.
sizes[i] = 0
continue
}
sizes[i] = msg.N
if sizes[i] == 0 {
continue
}
addrPort := msg.Addr.(*net.UDPAddr).AddrPort()
if isTransportPkg(msg.Buffers, msg.N) {
s.activityRecorder.record(addrPort)
}
ep := &wgbackend.StdNetEndpoint{AddrPort: addrPort} // TODO: remove allocation
wgbackend.GetSrcFromControl(msg.OOB[:msg.NN], ep)
eps[i] = ep
}
return numMsgs, nil
}
}
// createOrUpdateMux creates or updates the UDP mux with the available connections.
// Must be called with muUDPMux held.
func (s *ICEBind) createOrUpdateMux() {
var muxConn net.PacketConn
switch {
case s.ipv4Conn != nil && s.ipv6Conn != nil:
muxConn = NewDualStackPacketConn(
nbnet.WrapPacketConn(s.ipv4Conn),
nbnet.WrapPacketConn(s.ipv6Conn),
)
case s.ipv4Conn != nil:
muxConn = nbnet.WrapPacketConn(s.ipv4Conn)
case s.ipv6Conn != nil:
muxConn = nbnet.WrapPacketConn(s.ipv6Conn)
default:
return
}
// Don't close the old mux - it doesn't own the underlying connections.
// The sockets are managed by WireGuard's StdNetBind, not by us.
s.udpMux = udpmux.NewUniversalUDPMuxDefault(
udpmux.UniversalUDPMuxParams{
UDPConn: muxConn,
Net: s.transportNet,
WGAddress: s.address,
MTU: s.mtu,
},
)
}
func (s *ICEBind) filterOutStunMessages(buffers [][]byte, n int, addr net.Addr) (bool, error) {
for i := range buffers {
if n > len(buffers[i]) {
continue
}
pkt := buffers[i][:n]
if isWireGuardMsg(pkt) || !stun.IsMessage(pkt) {
continue
}
msg, err := s.parseSTUNMessage(pkt)
if err != nil {
buffers[i] = []byte{}
return true, err
}
s.muUDPMux.Lock()
mux := s.udpMux
s.muUDPMux.Unlock()
if mux != nil {
if muxErr := mux.HandleSTUNMessage(msg, addr); muxErr != nil {
log.Warnf("failed to handle STUN packet: %v", muxErr)
}
}
buffers[i] = []byte{}
return true, nil
}
return false, nil
}
func (s *ICEBind) parseSTUNMessage(raw []byte) (*stun.Message, error) {
msg := &stun.Message{
Raw: raw,
}
if err := msg.Decode(); err != nil {
return nil, err
}
return msg, nil
}
// receiveRelayed is a receive function that is used to receive packets from the relayed connection and forward to the
// WireGuard. Critical part is do not block if the Closed() has been called.
func (c *ICEBind) receiveRelayed(buffs [][]byte, sizes []int, eps []wgbackend.Endpoint) (int, error) {
closedChan := c.currentClosedChan()
select {
case <-closedChan:
return 0, net.ErrClosed
case msg, ok := <-c.recvChan:
if !ok {
return 0, net.ErrClosed
}
copy(buffs[0], msg.Buffer)
sizes[0] = len(msg.Buffer)
eps[0] = wgbackend.Endpoint(msg.Endpoint)
if isTransportPkg(buffs, sizes[0]) {
if ep, ok := eps[0].(*Endpoint); ok {
c.activityRecorder.record(ep.AddrPort)
}
}
return 1, nil
}
}
func getMessages(msgsPool *sync.Pool) *[]ipv6.Message {
return msgsPool.Get().(*[]ipv6.Message)
}
func putMessages(msgs *[]ipv6.Message, msgsPool *sync.Pool) {
for i := range *msgs {
(*msgs)[i].OOB = (*msgs)[i].OOB[:0]
(*msgs)[i] = ipv6.Message{Buffers: (*msgs)[i].Buffers, OOB: (*msgs)[i].OOB}
}
msgsPool.Put(msgs)
}
// isWireGuardMsg reports whether the packet carries a WireGuard message header: a
// little-endian uint32 message type in the range 1..4, which leaves the three bytes
// after the type byte zero, in a packet long enough to hold any WireGuard message.
//
// A well formed STUN message cannot take that shape. Its length field sits in the two
// bytes the type must leave zero, and for a message of at least wgMinMsgSize bytes that
// field holds at least 12, so the two framings do not overlap. The test has to be this
// tight because stun.IsMessage only looks at the magic cookie, which in a WireGuard
// message overlaps the receiver index: a session whose index happens to equal the cookie
// would otherwise have all of its inbound data misrouted to the STUN handler until the
// next rekey.
func isWireGuardMsg(pkt []byte) bool {
if len(pkt) < wgMinMsgSize {
return false
}
msgType := binary.LittleEndian.Uint32(pkt[:4])
return msgType >= wgMsgTypeHandshakeInitiation && msgType <= wgMsgTypeTransport
}
// isTransportPkg reports whether the packet is WireGuard transport data carrying a
// payload, which is what counts as peer activity. A keepalive holds no payload and is
// exactly wgMinMsgSize bytes.
func isTransportPkg(buffers [][]byte, n int) bool {
if n < 4 || n > len(buffers[0]) {
return false
}
msgType := binary.LittleEndian.Uint32(buffers[0][:4])
return msgType == wgMsgTypeTransport && n > wgMinMsgSize
}