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Losing the last network only flipped the availability state: the dead management, signal and relay sockets stayed silently connected until their own timeouts, so the client kept reporting Connected with no network at all. Introduce client/netevents with a Manager that ties the availability state, the connection sweeper and the status recorder together, and move the netstate and netsweep packages under it (netsweep renamed to sweep). SetNetworkAvailable(false) now also sweeps the registered connections so their owners redial and the listener reaches the NoNetwork state. The Android and iOS bindings own a Manager instance and inject it through the constructors; consumers hold the concrete *Manager whose nil zero value reports always-online and never sweeps, with interfaces kept only as parameter contracts. The relay guard settle wait moved into the Manager as WaitSettled, removing the netevents import from the relay package.
224 lines
5.9 KiB
Go
224 lines
5.9 KiB
Go
package client
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import (
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"context"
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"sync/atomic"
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"time"
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"github.com/cenkalti/backoff/v4"
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log "github.com/sirupsen/logrus"
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)
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const (
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defaultMaxBackoffInterval = 60 * time.Second
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// quickReconnectBudget bounds how long a quick reconnect waits for the
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// network before handing the retry over to the ticker.
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quickReconnectBudget = 1500 * time.Millisecond
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// verdictSettleWindow is how long an online verdict must hold before it
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// is trusted: the disconnect often precedes the OS offline flag by a few
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// milliseconds.
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verdictSettleWindow = 200 * time.Millisecond
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)
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// NetworkWatcher is the availability view the guard gates reconnects on.
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type NetworkWatcher interface {
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Wait(ctx context.Context) (bool, error)
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IsOnline() bool
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WaitSettled(ctx context.Context, budget, settleWindow time.Duration) bool
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}
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// Guard manage the reconnection tries to the Relay server in case of disconnection event.
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type Guard struct {
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// OnNewRelayClient is a channel that is used to notify the relay manager about a new relay client instance.
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OnNewRelayClient chan *Client
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OnReconnected chan struct{}
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serverPicker *ServerPicker
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// maxBackoffInterval caps the exponential backoff between reconnect
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// attempts.
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maxBackoffInterval time.Duration
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// netWatcher gates reconnect attempts on OS-reported network availability.
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netWatcher NetworkWatcher
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// lastErr is the error from the most recent failed reconnect attempt,
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// surfaced as the home relay status while disconnected.
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lastErr atomic.Pointer[error]
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}
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// NewGuard creates a new guard for the relay client. A non-positive
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// maxBackoffInterval falls back to defaultMaxBackoffInterval.
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func NewGuard(sp *ServerPicker, maxBackoffInterval time.Duration, netWatcher NetworkWatcher) *Guard {
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if maxBackoffInterval <= 0 {
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maxBackoffInterval = defaultMaxBackoffInterval
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}
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g := &Guard{
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OnNewRelayClient: make(chan *Client, 1),
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OnReconnected: make(chan struct{}, 1),
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serverPicker: sp,
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maxBackoffInterval: maxBackoffInterval,
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netWatcher: netWatcher,
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}
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return g
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}
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// LastError returns the error from the most recent failed reconnect attempt, or
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// nil if reconnection last succeeded.
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func (g *Guard) LastError() error {
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if p := g.lastErr.Load(); p != nil {
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return *p
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}
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return nil
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}
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// StartReconnectTrys is called when the relay client is disconnected from the relay server.
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// It attempts to reconnect to the relay server. The function first tries a quick reconnect
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// to the same server that was used before, if the server URL is still valid. If the quick
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// reconnect fails, it starts a ticker to periodically attempt server picking until it
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// succeeds or the context is done.
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//
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// Parameters:
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// - ctx: The context to control the lifecycle of the reconnection attempts.
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// - relayClient: The relay client instance that was disconnected.
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// todo prevent multiple reconnection instances. In the current usage it should not happen, but it is better to prevent
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func (g *Guard) StartReconnectTrys(ctx context.Context, relayClient *Client) {
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// try to reconnect to the same server
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if ok := g.tryToQuickReconnect(ctx, relayClient); ok {
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g.notifyReconnected()
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return
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}
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// start a ticker to pick a new server
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ticker := g.exponentTicker(ctx)
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defer func() {
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ticker.Stop()
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}()
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for {
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select {
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case <-ticker.C:
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// suspend reconnect attempts while the OS reports no usable network
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if g.netWatcher != nil {
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if waited, err := g.netWatcher.Wait(ctx); err != nil {
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return
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} else if waited {
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ticker.Stop()
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ticker = g.exponentTicker(ctx)
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continue
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}
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}
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if err := g.retry(ctx); err != nil {
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log.Errorf("failed to pick new Relay server: %s", err)
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g.setLastError(err)
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continue
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}
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return
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case <-ctx.Done():
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return
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}
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}
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}
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func (g *Guard) setLastError(err error) {
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g.lastErr.Store(&err)
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}
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func (g *Guard) tryToQuickReconnect(parentCtx context.Context, rc *Client) bool {
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if rc == nil {
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return false
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}
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if !g.isServerURLStillValid(rc) {
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return false
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}
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if g.netWatcher != nil {
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if ok := g.netWatcher.WaitSettled(parentCtx, quickReconnectBudget, verdictSettleWindow); !ok {
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return false
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}
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// Still offline after the budget: leave the retry to the ticker.
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if !g.netWatcher.IsOnline() {
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return false
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}
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} else {
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if cancelled := waitBeforeRetry(parentCtx); !cancelled {
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return false
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}
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}
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log.Infof("try to reconnect to Relay server: %s", rc.connectionURL)
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if err := rc.Connect(parentCtx); err != nil {
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log.Errorf("failed to reconnect to relay server: %s", err)
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g.setLastError(err)
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return false
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}
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return true
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}
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func (g *Guard) retry(ctx context.Context) error {
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log.Infof("try to pick up a new Relay server")
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relayClient, err := g.serverPicker.PickServer(ctx)
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if err != nil {
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return err
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}
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g.setLastError(nil)
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// prevent to work with a deprecated Relay client instance
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g.drainRelayClientChan()
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g.OnNewRelayClient <- relayClient
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return nil
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}
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func (g *Guard) drainRelayClientChan() {
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select {
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case <-g.OnNewRelayClient:
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default:
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}
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}
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func (g *Guard) isServerURLStillValid(rc *Client) bool {
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for _, url := range g.serverPicker.ServerURLs.Load().([]string) {
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if url == rc.connectionURL {
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return true
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}
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}
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return false
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}
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func (g *Guard) notifyReconnected() {
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g.setLastError(nil)
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select {
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case g.OnReconnected <- struct{}{}:
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default:
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}
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}
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func (g *Guard) exponentTicker(ctx context.Context) *backoff.Ticker {
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bo := backoff.WithContext(&backoff.ExponentialBackOff{
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InitialInterval: 2 * time.Second,
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// Spreads the reconnects of every client that lost the same relay server.
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RandomizationFactor: backoff.DefaultRandomizationFactor,
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Multiplier: 2,
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MaxInterval: g.maxBackoffInterval,
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Clock: backoff.SystemClock,
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}, ctx)
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return backoff.NewTicker(bo)
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}
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func waitBeforeRetry(ctx context.Context) bool {
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timer := time.NewTimer(quickReconnectBudget)
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defer timer.Stop()
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select {
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case <-timer.C:
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return true
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case <-ctx.Done():
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return false
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}
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}
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