Files
netbird/client/iface/wgproxy/udp/rawsocket.go
Zoltan Papp 05af39a69b [client] Add IPv6 support to UDP WireGuard proxy (#5169)
* Add IPv6 support to UDP WireGuard proxy

Add IPv6 packet header support in UDP raw socket proxy
to handle both IPv4 and IPv6 source addresses.
Refactor error handling in proxy bind implementations
to validate endpoints before acquiring locks.
2026-01-26 14:03:32 +01:00

142 lines
3.2 KiB
Go

//go:build linux && !android
package udp
import (
"fmt"
"net"
"github.com/google/gopacket"
"github.com/google/gopacket/layers"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/iface/wgproxy/rawsocket"
)
var (
serializeOpts = gopacket.SerializeOptions{
ComputeChecksums: true,
FixLengths: true,
}
localHostNetIPAddrV4 = &net.IPAddr{
IP: net.ParseIP("127.0.0.1"),
}
localHostNetIPAddrV6 = &net.IPAddr{
IP: net.ParseIP("::1"),
}
)
type SrcFaker struct {
srcAddr *net.UDPAddr
rawSocket net.PacketConn
ipH gopacket.SerializableLayer
udpH gopacket.SerializableLayer
layerBuffer gopacket.SerializeBuffer
localHostAddr *net.IPAddr
}
func NewSrcFaker(dstPort int, srcAddr *net.UDPAddr) (*SrcFaker, error) {
// Create only the raw socket for the address family we need
var rawSocket net.PacketConn
var err error
var localHostAddr *net.IPAddr
if srcAddr.IP.To4() != nil {
rawSocket, err = rawsocket.PrepareSenderRawSocketIPv4()
localHostAddr = localHostNetIPAddrV4
} else {
rawSocket, err = rawsocket.PrepareSenderRawSocketIPv6()
localHostAddr = localHostNetIPAddrV6
}
if err != nil {
return nil, err
}
ipH, udpH, err := prepareHeaders(dstPort, srcAddr)
if err != nil {
if closeErr := rawSocket.Close(); closeErr != nil {
log.Warnf("failed to close raw socket: %v", closeErr)
}
return nil, err
}
f := &SrcFaker{
srcAddr: srcAddr,
rawSocket: rawSocket,
ipH: ipH,
udpH: udpH,
layerBuffer: gopacket.NewSerializeBuffer(),
localHostAddr: localHostAddr,
}
return f, nil
}
func (f *SrcFaker) Close() error {
return f.rawSocket.Close()
}
func (f *SrcFaker) SendPkg(data []byte) (int, error) {
defer func() {
if err := f.layerBuffer.Clear(); err != nil {
log.Errorf("failed to clear layer buffer: %s", err)
}
}()
payload := gopacket.Payload(data)
err := gopacket.SerializeLayers(f.layerBuffer, serializeOpts, f.ipH, f.udpH, payload)
if err != nil {
return 0, fmt.Errorf("serialize layers: %w", err)
}
n, err := f.rawSocket.WriteTo(f.layerBuffer.Bytes(), f.localHostAddr)
if err != nil {
return 0, fmt.Errorf("write to raw conn: %w", err)
}
return n, nil
}
func prepareHeaders(dstPort int, srcAddr *net.UDPAddr) (gopacket.SerializableLayer, gopacket.SerializableLayer, error) {
var ipH gopacket.SerializableLayer
var networkLayer gopacket.NetworkLayer
// Check if source IP is IPv4 or IPv6
if srcAddr.IP.To4() != nil {
// IPv4
ipv4 := &layers.IPv4{
DstIP: localHostNetIPAddrV4.IP,
SrcIP: srcAddr.IP,
Version: 4,
TTL: 64,
Protocol: layers.IPProtocolUDP,
}
ipH = ipv4
networkLayer = ipv4
} else {
// IPv6
ipv6 := &layers.IPv6{
DstIP: localHostNetIPAddrV6.IP,
SrcIP: srcAddr.IP,
Version: 6,
HopLimit: 64,
NextHeader: layers.IPProtocolUDP,
}
ipH = ipv6
networkLayer = ipv6
}
udpH := &layers.UDP{
SrcPort: layers.UDPPort(srcAddr.Port),
DstPort: layers.UDPPort(dstPort), // dst is the localhost WireGuard port
}
err := udpH.SetNetworkLayerForChecksum(networkLayer)
if err != nil {
return nil, nil, fmt.Errorf("set network layer for checksum: %w", err)
}
return ipH, udpH, nil
}