Files
netbird/client/internal/peer/status/notifier_test.go
Zoltan Papp 07ffbc9424 [client] Extract peer status recorder into its own package
Move the Status recorder and its state types out of the peer package
into client/internal/peer/status, split by struct across recorder.go,
peer_state.go, full_status.go, events.go, notifier.go and route.go
instead of one 1600-line file. Rename the type Status -> Recorder
(NewRecorder already implied it; avoids status.Status stutter). Split
conn_status.go: the ConnStatus type and its constants move to the status
package, connStatusInputs stays with the peer event loop.

The peer package references the status package directly; a transitional
status_alias.go re-exports the moved symbols for the ~50 external callers
still using peer.Status/State/ConnStatus, to be removed once they are
migrated.
2026-07-11 15:09:45 +02:00

115 lines
2.4 KiB
Go

package status
import (
"sync"
"testing"
)
type mocListener struct {
lastState int
wg sync.WaitGroup
peersWg sync.WaitGroup
peers int
}
func (l *mocListener) OnConnected() {
l.lastState = stateConnected
l.wg.Done()
}
func (l *mocListener) OnDisconnected() {
l.lastState = stateDisconnected
l.wg.Done()
}
func (l *mocListener) OnConnecting() {
l.lastState = stateConnecting
l.wg.Done()
}
func (l *mocListener) OnDisconnecting() {
l.lastState = stateDisconnecting
l.wg.Done()
}
func (l *mocListener) OnAddressChanged(host, addr string) {
}
func (l *mocListener) OnPeersListChanged(size int) {
l.peers = size
l.peersWg.Done()
}
func (l *mocListener) setWaiter() {
l.wg.Add(1)
}
func (l *mocListener) wait() {
l.wg.Wait()
}
func (l *mocListener) setPeersWaiter() {
l.peersWg.Add(1)
}
func (l *mocListener) waitPeers() {
l.peersWg.Wait()
}
func Test_notifier_serverState(t *testing.T) {
type scenario struct {
name string
expected int
mgmState bool
signalState bool
}
scenarios := []scenario{
{"connected", stateConnected, true, true},
{"mgm down", stateConnecting, false, true},
{"signal down", stateConnecting, true, false},
{"disconnected", stateDisconnected, false, false},
}
for _, tt := range scenarios {
t.Run(tt.name, func(t *testing.T) {
n := newNotifier()
n.updateServerStates(tt.mgmState, tt.signalState)
if n.lastNotification != tt.expected {
t.Errorf("invalid serverstate: %d, expected: %d", n.lastNotification, tt.expected)
}
})
}
}
func Test_notifier_SetListener(t *testing.T) {
listener := &mocListener{}
listener.setWaiter()
listener.setPeersWaiter()
n := newNotifier()
n.lastNotification = stateConnecting
n.setListener(listener)
listener.wait()
listener.waitPeers()
if listener.lastState != n.lastNotification {
t.Errorf("invalid state: %d, expected: %d", listener.lastState, n.lastNotification)
}
}
func Test_notifier_RemoveListener(t *testing.T) {
listener := &mocListener{}
listener.setWaiter()
listener.setPeersWaiter()
n := newNotifier()
n.lastNotification = stateConnecting
n.setListener(listener)
// setListener replays cached state on a goroutine; wait for both the state
// and peers callbacks to finish so we don't race on listener.peers.
listener.wait()
listener.waitPeers()
n.removeListener()
n.peerListChanged(1)
if listener.peers != 0 {
t.Errorf("invalid state: %d", listener.peers)
}
}