Files
netbird/client/ios/NetBirdSDK/client.go
Zoltan Papp 072fa8143b [client] Sweep network-bound connections when the OS switches networks
On a network switch (e.g. cellular to WiFi) the management, signal and
relay sockets stay bound to the old network and look alive until the OS
tears them down — measured at 5 seconds of dead air on Android, while
the UI kept claiming Connected. The Android client papered over this
with a full engine restart, paying for it with a torn-down TUN device
and discarded peer state.

Introduce client/netsweep: connections register on dial and deregister
on close, and a sweep closes everything registered while aborting
in-flight dials through sweep-cancellable dial contexts. The aborted
dials matter: a relay dial started on the dying network would otherwise
hold the reconnect loop hostage for the QUIC handshake timeout. After a
sweep every failure surfaces as an ordinary read/write error and the
existing retry loops redial immediately on the new network.

The sweeper reaches the three long-lived connections through the same
options that carry the netstate gate: a gRPC dial option wraps the
management and signal transports (reconnects included), and the relay
client wraps its connection in one place for the picker, the guard and
foreign relays alike. Everything is nil-safe; platforms that inject no
sweeper are untouched.

Mobile clients expose the sweep as NotifyNetworkChange. Measured on
Android against the engine restart it replaces: recovery in 1.6s
instead of 3.2s, no Disconnected flash, and the TUN device, WireGuard
config and peer state survive.
2026-08-11 00:58:50 +02:00

770 lines
25 KiB
Go

//go:build ios
package NetBirdSDK
import (
"context"
"fmt"
"net/netip"
"os"
"sort"
"strings"
"sync"
"time"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/internal"
"github.com/netbirdio/netbird/client/internal/auth"
"github.com/netbirdio/netbird/client/internal/debug"
"github.com/netbirdio/netbird/client/internal/dns"
"github.com/netbirdio/netbird/client/internal/listener"
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/internal/profilemanager"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
"github.com/netbirdio/netbird/shared/management/domain"
types "github.com/netbirdio/netbird/upload-server/types"
)
// RouteListener export internal RouteListener for mobile
type NetworkChangeListener interface {
listener.NetworkChangeListener
}
// DnsManager export internal dns Manager for mobile
type DnsManager interface {
dns.IosDnsManager
}
// CustomLogger export internal CustomLogger for mobile
type CustomLogger interface {
Debug(message string)
Info(message string)
Error(message string)
}
type selectRoute struct {
NetID string
Network netip.Prefix
Domains domain.List
Selected bool
Status string
extraNetworks []netip.Prefix
}
func init() {
formatter.SetLogcatFormatter(log.StandardLogger())
}
// Client struct manage the life circle of background service
type Client struct {
cfgFile string
stateFile string
cacheDir string
logFilePath string
recorder *peer.Status
ctxCancel context.CancelFunc
ctxCancelLock *sync.Mutex
deviceName string
osName string
osVersion string
networkChangeListener listener.NetworkChangeListener
onHostDnsFn func([]string)
dnsManager dns.IosDnsManager
loginComplete bool
// netState outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run injects it into each new ConnectClient, which
// distributes it to every reconnection loop.
netState *netstate.State
// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
sweeper *netsweep.Sweeper
// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
preloadedConfig *profilemanager.Config
stateMu sync.RWMutex
connectClient *internal.ConnectClient
config *profilemanager.Config
}
// NewClient instantiate a new Client
func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osVersion string, osName string, networkChangeListener NetworkChangeListener, dnsManager DnsManager) *Client {
return &Client{
cfgFile: cfgFile,
stateFile: stateFile,
cacheDir: cacheDir,
logFilePath: logFilePath,
deviceName: deviceName,
osName: osName,
osVersion: osVersion,
recorder: peer.NewRecorder(""),
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
dnsManager: dnsManager,
netState: netstate.New(),
sweeper: netsweep.New(),
}
}
// SetConfigFromJSON loads config from a JSON string into memory.
// This is used on tvOS where file writes to App Group containers are blocked.
// When set, IsLoginRequired() and Run() will use this preloaded config instead of reading from file.
func (c *Client) SetConfigFromJSON(jsonStr string) error {
cfg, err := profilemanager.ConfigFromJSON(jsonStr)
if err != nil {
log.Errorf("SetConfigFromJSON: failed to parse config JSON: %v", err)
return err
}
c.preloadedConfig = cfg
log.Infof("SetConfigFromJSON: config loaded successfully from JSON")
return nil
}
// Run start the internal client. It is a blocker function
func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
exportEnvList(envList)
log.Infof("Starting NetBird client")
log.Debugf("Tunnel uses interface: %s", interfaceName)
var cfg *profilemanager.Config
var err error
// Use preloaded config if available (tvOS where file writes are blocked)
if c.preloadedConfig != nil {
log.Infof("Run: using preloaded config from memory")
cfg = c.preloadedConfig
} else {
log.Infof("Run: loading config from file")
// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
// which are blocked by the tvOS sandbox in App Group containers
cfg, err = profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
StateFilePath: c.stateFile,
})
if err != nil {
return err
}
}
c.recorder.UpdateManagementAddress(cfg.ManagementURL.String())
c.recorder.UpdateRosenpass(cfg.RosenpassEnabled, cfg.RosenpassPermissive)
var ctx context.Context
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
c.ctxCancelLock.Lock()
ctx, c.ctxCancel = context.WithCancel(ctxWithValues)
defer c.ctxCancel()
c.ctxCancelLock.Unlock()
// No login pre-flight here. The engine's own loginToManagement (connect.go) performs
// the authoritative Login immediately before the first Sync, so a LoginSync() call at
// this point only duplicated it — costing two extra Login RPCs (IsLoginRequired +
// Login) on every engine start, since IsLoginRequired is itself a full Login RPC.
//
// Auth failures still reach the caller through the engine path: loginToManagement
// returns PermissionDenied, which marks the shared status recorder
// (MarkManagementDisconnected) and fires ClientStop → onDisconnected, where
// IsLoginRequiredCached() reports login-required. The error is also returned out of Run().
//
// A pre-flight was also actively harmful when the server is unreachable: its 2-minute
// backoff blocked the start and then reported "login required" for what was really a
// timeout. The engine instead keeps retrying and recovers when the server returns.
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
c.onHostDnsFn = func([]string) {}
cfg.WgIface = interfaceName
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
c.setState(cfg, connectClient)
// Persist the latest sync response so DebugBundle can include the network
// map. On iOS this is backed by disk to keep it out of the constrained
// process memory (see the syncstore package).
connectClient.SetSyncResponsePersistence(true)
return connectClient.RunOniOS(fd, c.networkChangeListener, c.dnsManager, c.stateFile, c.cacheDir, c.logFilePath)
}
// SetNetworkAvailable feeds OS-reported network availability into the client
// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
// suspend their attempts and the connection listener reports NoNetwork
// instead of Connecting; when availability returns, the loops resume
// immediately with a fresh backoff.
func (c *Client) SetNetworkAvailable(available bool) {
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
}
// NotifyNetworkChange cuts the management, signal and relay connections
// after the OS switched networks, so the reconnect loops redial immediately
// on the new one. The engine and the TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
n := c.sweeper.Sweep()
log.Infof("network change: swept %d connections", n)
}
// Stop the internal client and free the resources
func (c *Client) Stop() {
c.ctxCancelLock.Lock()
defer c.ctxCancelLock.Unlock()
if c.ctxCancel == nil {
return
}
c.ctxCancel()
c.setState(nil, nil)
}
// DebugBundle generates a debug bundle, uploads it and returns the upload key.
// It works with or without a running engine: when the engine is up it reuses
// the live config, sync response and client metrics; otherwise it loads the
// config from disk (or the preloaded tvOS config).
func (c *Client) DebugBundle(anonymize bool) (string, error) {
cfg, cc := c.stateSnapshot()
// If the engine hasn't been started, load config so we can reach management.
if cfg == nil {
if c.preloadedConfig != nil {
cfg = c.preloadedConfig
} else {
var err error
// Use DirectUpdateOrCreateConfig to avoid atomic file operations
// (temp file + rename) blocked by the tvOS sandbox.
cfg, err = profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
StateFilePath: c.stateFile,
})
if err != nil {
return "", fmt.Errorf("load config: %w", err)
}
}
}
deps := debug.GeneratorDependencies{
InternalConfig: cfg,
StatusRecorder: c.recorder,
TempDir: c.cacheDir,
StatePath: c.stateFile,
LogPath: c.logFilePath,
}
if cc != nil {
resp, err := cc.GetLatestSyncResponse()
if err != nil {
log.Warnf("get latest sync response: %v", err)
}
deps.SyncResponse = resp
if e := cc.Engine(); e != nil {
deps.RefreshStatus = func() {
e.RunHealthProbes(context.Background(), true)
}
if cm := e.GetClientMetrics(); cm != nil {
deps.ClientMetrics = cm
}
}
}
bundleGenerator := debug.NewBundleGenerator(
deps,
debug.BundleConfig{
Anonymize: anonymize,
IncludeSystemInfo: true,
},
)
path, err := bundleGenerator.Generate()
if err != nil {
return "", fmt.Errorf("generate debug bundle: %w", err)
}
defer func() {
if err := os.Remove(path); err != nil {
log.Errorf("failed to remove debug bundle file: %v", err)
}
}()
uploadCtx, cancel := context.WithTimeout(context.Background(), 2*time.Minute)
defer cancel()
key, err := debug.UploadDebugBundle(uploadCtx, types.DefaultBundleURL, cfg.ManagementURL.String(), path, false)
if err != nil {
return "", fmt.Errorf("upload debug bundle: %w", err)
}
log.Infof("debug bundle uploaded with key %s", key)
return key, nil
}
// SetTraceLogLevel configure the logger to trace level
func (c *Client) SetTraceLogLevel() {
log.SetLevel(log.TraceLevel)
}
// GetStatusDetails return with the list of the PeerInfos
func (c *Client) GetStatusDetails() *StatusDetails {
fullStatus := c.recorder.GetFullStatus()
peerInfos := make([]PeerInfo, len(fullStatus.Peers))
for n, p := range fullStatus.Peers {
var routes = RoutesDetails{}
for r := range p.GetRoutes() {
routeInfo := RoutesInfo{r}
routes.items = append(routes.items, routeInfo)
}
pi := PeerInfo{
IP: p.IP,
IPv6: p.IPv6,
FQDN: p.FQDN,
LocalIceCandidateEndpoint: p.LocalIceCandidateEndpoint,
RemoteIceCandidateEndpoint: p.RemoteIceCandidateEndpoint,
LocalIceCandidateType: p.LocalIceCandidateType,
RemoteIceCandidateType: p.RemoteIceCandidateType,
PubKey: p.PubKey,
Latency: formatDuration(p.Latency),
BytesRx: p.BytesRx,
BytesTx: p.BytesTx,
ConnStatus: p.ConnStatus.String(),
ConnStatusUpdate: p.ConnStatusUpdate.Format("2006-01-02 15:04:05"),
LastWireguardHandshake: p.LastWireguardHandshake.String(),
Relayed: p.Relayed,
RosenpassEnabled: p.RosenpassEnabled,
Routes: routes,
}
peerInfos[n] = pi
}
return &StatusDetails{items: peerInfos, fqdn: fullStatus.LocalPeerState.FQDN, ip: fullStatus.LocalPeerState.IP, ipv6: fullStatus.LocalPeerState.IPv6}
}
// SetConnectionListener set the network connection listener
func (c *Client) SetConnectionListener(listener ConnectionListener) {
c.recorder.SetConnectionListener(connectionListenerAdapter{listener})
}
// RemoveConnectionListener remove connection listener
func (c *Client) RemoveConnectionListener() {
c.recorder.RemoveConnectionListener()
}
// IsLoginRequiredCached reports whether the LAST observed management error was an
// auth failure (PermissionDenied/InvalidArgument), using the in-memory status
// recorder. Unlike IsLoginRequired() it performs NO network call, so it is safe to
// call from the connection listener during teardown (e.g. onDisconnected) without
// blocking on a slow or unavailable network. Returns false while connected to
// management or when the last error was not auth-related.
func (c *Client) IsLoginRequiredCached() bool {
return c.recorder.IsLoginRequired()
}
func (c *Client) IsLoginRequired() bool {
var ctx context.Context
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
c.ctxCancelLock.Lock()
defer c.ctxCancelLock.Unlock()
ctx, c.ctxCancel = context.WithCancel(ctxWithValues)
var cfg *profilemanager.Config
var err error
// Use preloaded config if available (tvOS where file writes are blocked)
if c.preloadedConfig != nil {
log.Infof("IsLoginRequired: using preloaded config from memory")
cfg = c.preloadedConfig
} else {
log.Infof("IsLoginRequired: loading config from file")
// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
// which are blocked by the tvOS sandbox in App Group containers
cfg, err = profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
})
if err != nil {
log.Errorf("IsLoginRequired: failed to load config: %v", err)
// If we can't load config, assume login is required
return true
}
}
if cfg == nil {
log.Errorf("IsLoginRequired: config is nil")
return true
}
authClient, err := auth.NewAuth(ctx, cfg.PrivateKey, cfg.ManagementURL, cfg)
if err != nil {
log.Errorf("IsLoginRequired: failed to create auth client: %v", err)
return true // Assume login is required if we can't create auth client
}
defer authClient.Close()
needsLogin, err := authClient.IsLoginRequired(ctx)
if err != nil {
log.Errorf("IsLoginRequired: check failed: %v", err)
// If the check fails, assume login is required to be safe
return true
}
log.Infof("IsLoginRequired: needsLogin=%v", needsLogin)
return needsLogin
}
// loginForMobileAuthTimeout is the timeout for requesting auth info from the server
const loginForMobileAuthTimeout = 30 * time.Second
func (c *Client) LoginForMobile() string {
var ctx context.Context
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
c.ctxCancelLock.Lock()
defer c.ctxCancelLock.Unlock()
ctx, c.ctxCancel = context.WithCancel(ctxWithValues)
// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
// which are blocked by the tvOS sandbox in App Group containers
cfg, err := profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
})
if err != nil {
log.Errorf("LoginForMobile: failed to load config: %v", err)
return fmt.Sprintf("failed to load config: %v", err)
}
oAuthFlow, err := auth.NewOAuthFlow(ctx, cfg, false, false, "")
if err != nil {
return err.Error()
}
// Use a bounded timeout for the auth info request to prevent indefinite hangs
authInfoCtx, authInfoCancel := context.WithTimeout(ctx, loginForMobileAuthTimeout)
defer authInfoCancel()
flowInfo, err := oAuthFlow.RequestAuthInfo(authInfoCtx)
if err != nil {
return err.Error()
}
// This could cause a potential race condition with loading the extension which need to be handled on swift side
go func() {
tokenInfo, err := oAuthFlow.WaitToken(ctx, flowInfo)
if err != nil {
log.Errorf("LoginForMobile: WaitToken failed: %v", err)
return
}
jwtToken := tokenInfo.GetTokenToUse()
authClient, err := auth.NewAuth(ctx, cfg.PrivateKey, cfg.ManagementURL, cfg)
if err != nil {
log.Errorf("LoginForMobile: failed to create auth client: %v", err)
return
}
defer authClient.Close()
if err, _ := authClient.Login(ctx, "", jwtToken); err != nil {
log.Errorf("LoginForMobile: Login failed: %v", err)
return
}
c.loginComplete = true
}()
return flowInfo.VerificationURIComplete
}
func (c *Client) IsLoginComplete() bool {
return c.loginComplete
}
func (c *Client) ClearLoginComplete() {
c.loginComplete = false
}
func (c *Client) GetRoutesSelectionDetails() (*RoutesSelectionDetails, error) {
_, connectClient := c.stateSnapshot()
if connectClient == nil {
return nil, fmt.Errorf("not connected")
}
engine := connectClient.Engine()
if engine == nil {
return nil, fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
if routeManager == nil {
return nil, fmt.Errorf("could not get route manager")
}
routesMap := routeManager.GetClientRoutesWithNetID()
routeSelector := routeManager.GetRouteSelector()
if routeSelector == nil {
return nil, fmt.Errorf("could not get route selector")
}
v6ExitMerged := route.V6ExitMergeSet(routesMap)
routes := buildSelectRoutes(routesMap, routeSelector.IsSelected, v6ExitMerged)
resolvedDomains := c.recorder.GetResolvedDomainsStates()
// Compute each route's connection status in the core (mirroring the Android
// bridge), so the UI doesn't have to infer it by string-matching the joined
// Network value against peer routes. For a merged exit node the status reflects
// whichever of the v4/v6 prefixes is served by a connected peer; for dynamic
// (DNS) routes the peer route key is the domain pattern (see dynamic.Route.String).
connectedRoutes := c.connectedRouteSet()
for _, r := range routes {
r.Status = routeStatus(r, connectedRoutes)
}
return prepareRouteSelectionDetails(routes, resolvedDomains), nil
}
// connectedRouteSet returns the set of route keys (as strings) currently served by a
// connected peer, gathered across all connected peers' route tables. The keys match
// what the route manager records: a prefix string for static routes (e.g. "0.0.0.0/0")
// and the domain pattern for dynamic routes (e.g. "*.example.com").
func (c *Client) connectedRouteSet() map[string]struct{} {
connected := map[string]struct{}{}
for _, p := range c.recorder.GetFullStatus().Peers {
if p.ConnStatus != peer.StatusConnected {
continue
}
for r := range p.GetRoutes() {
connected[r] = struct{}{}
}
}
return connected
}
// routeStatus reports "Connected" if any of the route's keys is served by a connected
// peer: the primary Network prefix, an extra v6 network of a merged exit node, or the
// domain pattern for a dynamic DNS route. Otherwise "Idle".
func routeStatus(r *selectRoute, connectedRoutes map[string]struct{}) string {
keys := make([]string, 0, 1+len(r.extraNetworks))
if len(r.Domains) > 0 {
keys = append(keys, r.Domains.SafeString())
} else {
keys = append(keys, r.Network.String())
}
for _, extra := range r.extraNetworks {
keys = append(keys, extra.String())
}
for _, k := range keys {
if _, ok := connectedRoutes[k]; ok {
return peer.StatusConnected.String()
}
}
return peer.StatusIdle.String()
}
func buildSelectRoutes(routesMap map[route.NetID][]*route.Route, isSelected func(route.NetID) bool, v6Merged map[route.NetID]struct{}) []*selectRoute {
var routes []*selectRoute
for id, rt := range routesMap {
if len(rt) == 0 {
continue
}
if _, ok := v6Merged[id]; ok {
continue
}
r := &selectRoute{
NetID: string(id),
Network: rt[0].Network,
Domains: rt[0].Domains,
Selected: isSelected(id),
}
v6ID := route.NetID(string(id) + route.V6ExitSuffix)
if _, ok := v6Merged[v6ID]; ok {
r.extraNetworks = []netip.Prefix{routesMap[v6ID][0].Network}
}
routes = append(routes, r)
}
sort.Slice(routes, func(i, j int) bool {
iBits, jBits := routes[i].Network.Bits(), routes[j].Network.Bits()
if iBits != jBits {
return iBits < jBits
}
iAddr, jAddr := routes[i].Network.Addr(), routes[j].Network.Addr()
if iAddr != jAddr {
return iAddr.Less(jAddr)
}
return routes[i].NetID < routes[j].NetID
})
return routes
}
func prepareRouteSelectionDetails(routes []*selectRoute, resolvedDomains map[domain.Domain]peer.ResolvedDomainInfo) *RoutesSelectionDetails {
var routeSelection []RoutesSelectionInfo
for _, r := range routes {
// resolvedDomains is keyed by the resolved domain (e.g. api.ipify.org),
// not the configured pattern (e.g. *.ipify.org). Group entries whose
// ParentDomain belongs to this route, mirroring the daemon logic in
// client/server/network.go.
domainList := make([]DomainInfo, 0, len(r.Domains))
domainIndex := make(map[domain.Domain]int, len(r.Domains))
for _, d := range r.Domains {
domainIndex[d] = len(domainList)
domainList = append(domainList, DomainInfo{Domain: d.SafeString()})
}
for _, info := range resolvedDomains {
idx, ok := domainIndex[info.ParentDomain]
if !ok {
continue
}
for _, prefix := range info.Prefixes {
domainList[idx].AddResolvedIP(prefix.Addr().String())
}
}
domainDetails := DomainDetails{items: domainList}
// For dynamic (DNS) routes, expose the joined domain pattern as the
// Network value so it matches the peer.routes entries on the Swift
// side (mirroring the Android bridge in client/android/client.go).
netStr := r.Network.String()
if len(r.Domains) > 0 {
netStr = r.Domains.SafeString()
}
for _, extra := range r.extraNetworks {
netStr += ", " + extra.String()
}
routeSelection = append(routeSelection, RoutesSelectionInfo{
ID: r.NetID,
Network: netStr,
Domains: &domainDetails,
Selected: r.Selected,
Status: r.Status,
})
}
routeSelectionDetails := RoutesSelectionDetails{items: routeSelection}
return &routeSelectionDetails
}
func (c *Client) SelectRoute(id string) error {
_, connectClient := c.stateSnapshot()
if connectClient == nil {
return fmt.Errorf("not connected")
}
engine := connectClient.Engine()
if engine == nil {
return fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
if id == "All" {
log.Debugf("select all routes")
routeManager.SelectAllRoutes()
return nil
}
log.Debugf("select route with id: %s", id)
if err := routeManager.SelectRoutes(toNetIDs([]string{id}), true); err != nil {
log.Debugf("error when selecting routes: %s", err)
return err
}
return nil
}
func (c *Client) DeselectRoute(id string) error {
_, connectClient := c.stateSnapshot()
if connectClient == nil {
return fmt.Errorf("not connected")
}
engine := connectClient.Engine()
if engine == nil {
return fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
if id == "All" {
log.Debugf("deselect all routes")
routeManager.DeselectAllRoutes()
return nil
}
log.Debugf("deselect route with id: %s", id)
if err := routeManager.DeselectRoutes(toNetIDs([]string{id})); err != nil {
log.Debugf("error when deselecting routes: %s", err)
return err
}
return nil
}
// setState stores the running engine state so DebugBundle can reuse the live
// config and ConnectClient. It is cleared on Stop.
func (c *Client) setState(cfg *profilemanager.Config, cc *internal.ConnectClient) {
c.stateMu.Lock()
defer c.stateMu.Unlock()
c.config = cfg
c.connectClient = cc
}
// stateSnapshot returns the current config and ConnectClient under the lock.
func (c *Client) stateSnapshot() (*profilemanager.Config, *internal.ConnectClient) {
c.stateMu.RLock()
defer c.stateMu.RUnlock()
return c.config, c.connectClient
}
func formatDuration(d time.Duration) string {
ds := d.String()
dotIndex := strings.Index(ds, ".")
if dotIndex != -1 {
// Determine end of numeric part, ensuring we stop at two decimal places or the actual end if fewer
endIndex := dotIndex + 3
if endIndex > len(ds) {
endIndex = len(ds)
}
// Find where the numeric part ends by finding the first non-digit character after the dot
unitStart := endIndex
for unitStart < len(ds) && (ds[unitStart] >= '0' && ds[unitStart] <= '9') {
unitStart++
}
// Ensures that we only take the unit characters after the numerical part
if unitStart < len(ds) {
return ds[:endIndex] + ds[unitStart:]
}
return ds[:endIndex] // In case no units are found after the digits
}
return ds
}
func toNetIDs(routes []string) []route.NetID {
var netIDs []route.NetID
for _, rt := range routes {
netIDs = append(netIDs, route.NetID(rt))
}
return netIDs
}
func exportEnvList(list *EnvList) {
if list == nil {
return
}
for k, v := range list.AllItems() {
log.Debugf("Env variable %s's value is currently: %s", k, os.Getenv(k))
log.Debugf("Setting env variable %s: %s", k, v)
if err := os.Setenv(k, v); err != nil {
log.Errorf("could not set env variable %s: %v", k, err)
} else {
log.Debugf("Env variable %s was set successfully", k)
}
}
}