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The peer IP allocation logic was allocating sequential peer IP from the 100.64.0.0/10 address block. Each account is created with a random subnet from 100.64.0.0/10. The total amount of potential subnets is 64. The new logic allocates random peer IP from the account subnet. This gives us flexibility to add support for multi subnet accounts without overlapping IPs.
132 lines
3.0 KiB
Go
132 lines
3.0 KiB
Go
package server
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import (
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"fmt"
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"github.com/c-robinson/iplib"
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"github.com/rs/xid"
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"math/rand"
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"net"
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"sync"
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"time"
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)
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type NetworkMap struct {
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Peers []*Peer
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Network *Network
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}
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type Network struct {
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Id string
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Net net.IPNet
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Dns string
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// Serial is an ID that increments by 1 when any change to the network happened (e.g. new peer has been added).
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// Used to synchronize state to the client apps.
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Serial uint64
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mu sync.Mutex `json:"-"`
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}
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// NewNetwork creates a new Network initializing it with a Serial=0
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// It takes a random /16 subnet from 100.64.0.0/10 (64 different subnets)
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func NewNetwork() *Network {
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n := iplib.NewNet4(net.ParseIP("100.64.0.0"), 10)
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sub, _ := n.Subnet(16)
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s := rand.NewSource(time.Now().Unix())
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r := rand.New(s)
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intn := r.Intn(len(sub))
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return &Network{
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Id: xid.New().String(),
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Net: sub[intn].IPNet,
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Dns: "",
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Serial: 0}
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}
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// IncSerial increments Serial by 1 reflecting that the network state has been changed
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func (n *Network) IncSerial() {
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n.mu.Lock()
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defer n.mu.Unlock()
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n.Serial = n.Serial + 1
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}
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// CurrentSerial returns the Network.Serial of the network (latest state id)
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func (n *Network) CurrentSerial() uint64 {
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n.mu.Lock()
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defer n.mu.Unlock()
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return n.Serial
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}
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func (n *Network) Copy() *Network {
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return &Network{
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Id: n.Id,
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Net: n.Net,
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Dns: n.Dns,
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Serial: n.Serial,
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}
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}
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// AllocatePeerIP pics an available IP from an net.IPNet.
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// This method considers already taken IPs and reuses IPs if there are gaps in takenIps
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// E.g. if ipNet=100.30.0.0/16 and takenIps=[100.30.0.1, 100.30.0.4] then the result would be 100.30.0.2 or 100.30.0.3
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func AllocatePeerIP(ipNet net.IPNet, takenIps []net.IP) (net.IP, error) {
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takenIPMap := make(map[string]struct{})
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takenIPMap[ipNet.IP.String()] = struct{}{}
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for _, ip := range takenIps {
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takenIPMap[ip.String()] = struct{}{}
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}
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ips, _, err := generateIPs(&ipNet, takenIPMap)
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if err != nil {
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return nil, fmt.Errorf("failed allocating new IP for the ipNet %s and takenIps %s", ipNet.String(), takenIps)
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}
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if len(ips) == 0 {
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return nil, fmt.Errorf("failed allocating new IP for the ipNet %s - network is out of IPs", ipNet.String())
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}
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// pick a random IP
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s := rand.NewSource(time.Now().Unix())
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r := rand.New(s)
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intn := r.Intn(len(ips))
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return ips[intn], nil
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}
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// generateIPs generates a list of all possible IPs of the given network excluding IPs specified in the exclusion list
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func generateIPs(ipNet *net.IPNet, exclusions map[string]struct{}) ([]net.IP, int, error) {
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var ips []net.IP
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for ip := ipNet.IP.Mask(ipNet.Mask); ipNet.Contains(ip); incIP(ip) {
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if _, ok := exclusions[ip.String()]; !ok && ip[3] != 0 {
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ips = append(ips, copyIP(ip))
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}
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}
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// remove network address and broadcast address
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lenIPs := len(ips)
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switch {
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case lenIPs < 2:
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return ips, lenIPs, nil
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default:
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return ips[1 : len(ips)-1], lenIPs - 2, nil
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}
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}
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func copyIP(ip net.IP) net.IP {
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dup := make(net.IP, len(ip))
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copy(dup, ip)
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return dup
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}
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func incIP(ip net.IP) {
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for j := len(ip) - 1; j >= 0; j-- {
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ip[j]++
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if ip[j] > 0 {
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break
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}
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}
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}
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