Files
netbird/client/ios/NetBirdSDK/client.go
T
3c23700e56 [client] Add iOS debug bundle support in Go (#6270)
* Add iOS debug bundle support in Go

Thread cacheDir through NewClient -> RunOniOS -> MobileDependency.TempDir
so the iOS client can pass its sandbox-writable cache directory for
debug bundle zip file creation instead of os.TempDir().

Move log collection into platform-dispatched addPlatformLog():
- iOS: adds the file-based Go client log (with rotation, stderr/stdout
  companions and anonymization handled by addLogfile) plus the Swift app
  log (swift-log.log) written by the iOS app into the same log directory
- Other non-Android platforms: existing file-based log + systemd fallback

Narrow the debug_nonandroid.go build tag to !android && !ios so iOS no
longer attempts the systemd journal fallback.

Add a DebugBundle() entry point to the iOS Go client that generates a
bundle, uploads it and returns the upload key. It works with or without
a running engine: when the engine is up it reuses the live config, sync
response and client metrics; otherwise it loads the config from disk (or
the preloaded tvOS config). Guard the live config/ConnectClient behind a
state mutex since DebugBundle may run on a different thread.

* Include the iOS state file in the debug bundle

addStateFile() resolved the state path via ServiceManager.GetStatePath(),
which on iOS points at a hard-coded default that does not exist in the app
sandbox, so the state file was silently skipped.

Add an optional StatePath to GeneratorDependencies and use it when set,
falling back to the ServiceManager default otherwise. The iOS DebugBundle
passes the client's actual state file path (the App Group profile state),
matching the Android bundle which includes the state file.

* ios: enable sync response persistence for debug bundle

Turn on sync response persistence before starting the engine so
DebugBundle can include the network map. On iOS the store is disk-backed
(see syncstore) to keep the map out of the constrained process memory.

* ios: pass log file path through NewClient constructor (#6393)

Add logFilePath field to Client struct and expose it as a parameter
in NewClient so callers provide the Go log path at construction time.
Wire it into DebugBundle via GeneratorDependencies.LogPath so the
debug bundle includes client.log and swift-log.log regardless of
whether the bundle is triggered by the app or the management server.

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>

* ios: pass log file path to engine for remote debug bundles

RunOniOS started the engine with an empty LogPath, so EngineConfig.LogPath
was never set. Management-triggered (jobs) debug bundles read the log path
from the engine config, so they collected no client logs (client.log,
rotated logs, swift-log.log). The GUI path was unaffected because it passes
c.logFilePath directly to the bundle generator.

Thread c.logFilePath through RunOniOS into the engine config so remote
bundles include the client logs too.

---------

Co-authored-by: evgeniyChepelev <68751844+evgeniyChepelev@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 15:54:46 +02:00

737 lines
23 KiB
Go

//go:build ios
package NetBirdSDK
import (
"context"
"fmt"
"net/netip"
"os"
"sort"
"strings"
"sync"
"time"
log "github.com/sirupsen/logrus"
"golang.org/x/exp/maps"
"github.com/netbirdio/netbird/client/internal"
"github.com/netbirdio/netbird/client/internal/auth"
"github.com/netbirdio/netbird/client/internal/debug"
"github.com/netbirdio/netbird/client/internal/dns"
"github.com/netbirdio/netbird/client/internal/listener"
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/internal/profilemanager"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
"github.com/netbirdio/netbird/shared/management/domain"
types "github.com/netbirdio/netbird/upload-server/types"
)
// ConnectionListener export internal Listener for mobile
type ConnectionListener interface {
peer.Listener
}
// RouteListener export internal RouteListener for mobile
type NetworkChangeListener interface {
listener.NetworkChangeListener
}
// DnsManager export internal dns Manager for mobile
type DnsManager interface {
dns.IosDnsManager
}
// CustomLogger export internal CustomLogger for mobile
type CustomLogger interface {
Debug(message string)
Info(message string)
Error(message string)
}
type selectRoute struct {
NetID string
Network netip.Prefix
Domains domain.List
Selected bool
Status string
extraNetworks []netip.Prefix
}
func init() {
formatter.SetLogcatFormatter(log.StandardLogger())
}
// Client struct manage the life circle of background service
type Client struct {
cfgFile string
stateFile string
cacheDir string
logFilePath string
recorder *peer.Status
ctxCancel context.CancelFunc
ctxCancelLock *sync.Mutex
deviceName string
osName string
osVersion string
networkChangeListener listener.NetworkChangeListener
onHostDnsFn func([]string)
dnsManager dns.IosDnsManager
loginComplete bool
// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
preloadedConfig *profilemanager.Config
stateMu sync.RWMutex
connectClient *internal.ConnectClient
config *profilemanager.Config
}
// NewClient instantiate a new Client
func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osVersion string, osName string, networkChangeListener NetworkChangeListener, dnsManager DnsManager) *Client {
return &Client{
cfgFile: cfgFile,
stateFile: stateFile,
cacheDir: cacheDir,
logFilePath: logFilePath,
deviceName: deviceName,
osName: osName,
osVersion: osVersion,
recorder: peer.NewRecorder(""),
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
dnsManager: dnsManager,
}
}
// SetConfigFromJSON loads config from a JSON string into memory.
// This is used on tvOS where file writes to App Group containers are blocked.
// When set, IsLoginRequired() and Run() will use this preloaded config instead of reading from file.
func (c *Client) SetConfigFromJSON(jsonStr string) error {
cfg, err := profilemanager.ConfigFromJSON(jsonStr)
if err != nil {
log.Errorf("SetConfigFromJSON: failed to parse config JSON: %v", err)
return err
}
c.preloadedConfig = cfg
log.Infof("SetConfigFromJSON: config loaded successfully from JSON")
return nil
}
// Run start the internal client. It is a blocker function
func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
exportEnvList(envList)
log.Infof("Starting NetBird client")
log.Debugf("Tunnel uses interface: %s", interfaceName)
var cfg *profilemanager.Config
var err error
// Use preloaded config if available (tvOS where file writes are blocked)
if c.preloadedConfig != nil {
log.Infof("Run: using preloaded config from memory")
cfg = c.preloadedConfig
} else {
log.Infof("Run: loading config from file")
// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
// which are blocked by the tvOS sandbox in App Group containers
cfg, err = profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
StateFilePath: c.stateFile,
})
if err != nil {
return err
}
}
c.recorder.UpdateManagementAddress(cfg.ManagementURL.String())
c.recorder.UpdateRosenpass(cfg.RosenpassEnabled, cfg.RosenpassPermissive)
var ctx context.Context
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
c.ctxCancelLock.Lock()
ctx, c.ctxCancel = context.WithCancel(ctxWithValues)
defer c.ctxCancel()
c.ctxCancelLock.Unlock()
auth := NewAuthWithConfig(ctx, cfg)
err = auth.LoginSync()
if err != nil {
return err
}
log.Infof("Auth successful")
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
c.onHostDnsFn = func([]string) {}
cfg.WgIface = interfaceName
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
c.setState(cfg, connectClient)
// Persist the latest sync response so DebugBundle can include the network
// map. On iOS this is backed by disk to keep it out of the constrained
// process memory (see the syncstore package).
connectClient.SetSyncResponsePersistence(true)
return connectClient.RunOniOS(fd, c.networkChangeListener, c.dnsManager, c.stateFile, c.cacheDir, c.logFilePath)
}
// Stop the internal client and free the resources
func (c *Client) Stop() {
c.ctxCancelLock.Lock()
defer c.ctxCancelLock.Unlock()
if c.ctxCancel == nil {
return
}
c.ctxCancel()
c.setState(nil, nil)
}
// DebugBundle generates a debug bundle, uploads it and returns the upload key.
// It works with or without a running engine: when the engine is up it reuses
// the live config, sync response and client metrics; otherwise it loads the
// config from disk (or the preloaded tvOS config).
func (c *Client) DebugBundle(anonymize bool) (string, error) {
cfg, cc := c.stateSnapshot()
// If the engine hasn't been started, load config so we can reach management.
if cfg == nil {
if c.preloadedConfig != nil {
cfg = c.preloadedConfig
} else {
var err error
// Use DirectUpdateOrCreateConfig to avoid atomic file operations
// (temp file + rename) blocked by the tvOS sandbox.
cfg, err = profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
StateFilePath: c.stateFile,
})
if err != nil {
return "", fmt.Errorf("load config: %w", err)
}
}
}
deps := debug.GeneratorDependencies{
InternalConfig: cfg,
StatusRecorder: c.recorder,
TempDir: c.cacheDir,
StatePath: c.stateFile,
LogPath: c.logFilePath,
}
if cc != nil {
resp, err := cc.GetLatestSyncResponse()
if err != nil {
log.Warnf("get latest sync response: %v", err)
}
deps.SyncResponse = resp
if e := cc.Engine(); e != nil {
if cm := e.GetClientMetrics(); cm != nil {
deps.ClientMetrics = cm
}
}
}
bundleGenerator := debug.NewBundleGenerator(
deps,
debug.BundleConfig{
Anonymize: anonymize,
IncludeSystemInfo: true,
},
)
path, err := bundleGenerator.Generate()
if err != nil {
return "", fmt.Errorf("generate debug bundle: %w", err)
}
defer func() {
if err := os.Remove(path); err != nil {
log.Errorf("failed to remove debug bundle file: %v", err)
}
}()
uploadCtx, cancel := context.WithTimeout(context.Background(), 2*time.Minute)
defer cancel()
key, err := debug.UploadDebugBundle(uploadCtx, types.DefaultBundleURL, cfg.ManagementURL.String(), path)
if err != nil {
return "", fmt.Errorf("upload debug bundle: %w", err)
}
log.Infof("debug bundle uploaded with key %s", key)
return key, nil
}
// SetTraceLogLevel configure the logger to trace level
func (c *Client) SetTraceLogLevel() {
log.SetLevel(log.TraceLevel)
}
// GetStatusDetails return with the list of the PeerInfos
func (c *Client) GetStatusDetails() *StatusDetails {
fullStatus := c.recorder.GetFullStatus()
peerInfos := make([]PeerInfo, len(fullStatus.Peers))
for n, p := range fullStatus.Peers {
var routes = RoutesDetails{}
for r := range p.GetRoutes() {
routeInfo := RoutesInfo{r}
routes.items = append(routes.items, routeInfo)
}
pi := PeerInfo{
IP: p.IP,
IPv6: p.IPv6,
FQDN: p.FQDN,
LocalIceCandidateEndpoint: p.LocalIceCandidateEndpoint,
RemoteIceCandidateEndpoint: p.RemoteIceCandidateEndpoint,
LocalIceCandidateType: p.LocalIceCandidateType,
RemoteIceCandidateType: p.RemoteIceCandidateType,
PubKey: p.PubKey,
Latency: formatDuration(p.Latency),
BytesRx: p.BytesRx,
BytesTx: p.BytesTx,
ConnStatus: p.ConnStatus.String(),
ConnStatusUpdate: p.ConnStatusUpdate.Format("2006-01-02 15:04:05"),
LastWireguardHandshake: p.LastWireguardHandshake.String(),
Relayed: p.Relayed,
RosenpassEnabled: p.RosenpassEnabled,
Routes: routes,
}
peerInfos[n] = pi
}
return &StatusDetails{items: peerInfos, fqdn: fullStatus.LocalPeerState.FQDN, ip: fullStatus.LocalPeerState.IP, ipv6: fullStatus.LocalPeerState.IPv6}
}
// SetConnectionListener set the network connection listener
func (c *Client) SetConnectionListener(listener ConnectionListener) {
c.recorder.SetConnectionListener(listener)
}
// RemoveConnectionListener remove connection listener
func (c *Client) RemoveConnectionListener() {
c.recorder.RemoveConnectionListener()
}
func (c *Client) IsLoginRequired() bool {
var ctx context.Context
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
c.ctxCancelLock.Lock()
defer c.ctxCancelLock.Unlock()
ctx, c.ctxCancel = context.WithCancel(ctxWithValues)
var cfg *profilemanager.Config
var err error
// Use preloaded config if available (tvOS where file writes are blocked)
if c.preloadedConfig != nil {
log.Infof("IsLoginRequired: using preloaded config from memory")
cfg = c.preloadedConfig
} else {
log.Infof("IsLoginRequired: loading config from file")
// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
// which are blocked by the tvOS sandbox in App Group containers
cfg, err = profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
})
if err != nil {
log.Errorf("IsLoginRequired: failed to load config: %v", err)
// If we can't load config, assume login is required
return true
}
}
if cfg == nil {
log.Errorf("IsLoginRequired: config is nil")
return true
}
authClient, err := auth.NewAuth(ctx, cfg.PrivateKey, cfg.ManagementURL, cfg)
if err != nil {
log.Errorf("IsLoginRequired: failed to create auth client: %v", err)
return true // Assume login is required if we can't create auth client
}
defer authClient.Close()
needsLogin, err := authClient.IsLoginRequired(ctx)
if err != nil {
log.Errorf("IsLoginRequired: check failed: %v", err)
// If the check fails, assume login is required to be safe
return true
}
log.Infof("IsLoginRequired: needsLogin=%v", needsLogin)
return needsLogin
}
// loginForMobileAuthTimeout is the timeout for requesting auth info from the server
const loginForMobileAuthTimeout = 30 * time.Second
func (c *Client) LoginForMobile() string {
var ctx context.Context
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
c.ctxCancelLock.Lock()
defer c.ctxCancelLock.Unlock()
ctx, c.ctxCancel = context.WithCancel(ctxWithValues)
// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
// which are blocked by the tvOS sandbox in App Group containers
cfg, err := profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
})
if err != nil {
log.Errorf("LoginForMobile: failed to load config: %v", err)
return fmt.Sprintf("failed to load config: %v", err)
}
oAuthFlow, err := auth.NewOAuthFlow(ctx, cfg, false, false, "")
if err != nil {
return err.Error()
}
// Use a bounded timeout for the auth info request to prevent indefinite hangs
authInfoCtx, authInfoCancel := context.WithTimeout(ctx, loginForMobileAuthTimeout)
defer authInfoCancel()
flowInfo, err := oAuthFlow.RequestAuthInfo(authInfoCtx)
if err != nil {
return err.Error()
}
// This could cause a potential race condition with loading the extension which need to be handled on swift side
go func() {
tokenInfo, err := oAuthFlow.WaitToken(ctx, flowInfo)
if err != nil {
log.Errorf("LoginForMobile: WaitToken failed: %v", err)
return
}
jwtToken := tokenInfo.GetTokenToUse()
authClient, err := auth.NewAuth(ctx, cfg.PrivateKey, cfg.ManagementURL, cfg)
if err != nil {
log.Errorf("LoginForMobile: failed to create auth client: %v", err)
return
}
defer authClient.Close()
if err, _ := authClient.Login(ctx, "", jwtToken); err != nil {
log.Errorf("LoginForMobile: Login failed: %v", err)
return
}
c.loginComplete = true
}()
return flowInfo.VerificationURIComplete
}
func (c *Client) IsLoginComplete() bool {
return c.loginComplete
}
func (c *Client) ClearLoginComplete() {
c.loginComplete = false
}
func (c *Client) GetRoutesSelectionDetails() (*RoutesSelectionDetails, error) {
_, connectClient := c.stateSnapshot()
if connectClient == nil {
return nil, fmt.Errorf("not connected")
}
engine := connectClient.Engine()
if engine == nil {
return nil, fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
if routeManager == nil {
return nil, fmt.Errorf("could not get route manager")
}
routesMap := routeManager.GetClientRoutesWithNetID()
routeSelector := routeManager.GetRouteSelector()
if routeSelector == nil {
return nil, fmt.Errorf("could not get route selector")
}
v6ExitMerged := route.V6ExitMergeSet(routesMap)
routes := buildSelectRoutes(routesMap, routeSelector.IsSelected, v6ExitMerged)
resolvedDomains := c.recorder.GetResolvedDomainsStates()
// Compute each route's connection status in the core (mirroring the Android
// bridge), so the UI doesn't have to infer it by string-matching the joined
// Network value against peer routes. For a merged exit node the status reflects
// whichever of the v4/v6 prefixes is served by a connected peer; for dynamic
// (DNS) routes the peer route key is the domain pattern (see dynamic.Route.String).
connectedRoutes := c.connectedRouteSet()
for _, r := range routes {
r.Status = routeStatus(r, connectedRoutes)
}
return prepareRouteSelectionDetails(routes, resolvedDomains), nil
}
// connectedRouteSet returns the set of route keys (as strings) currently served by a
// connected peer, gathered across all connected peers' route tables. The keys match
// what the route manager records: a prefix string for static routes (e.g. "0.0.0.0/0")
// and the domain pattern for dynamic routes (e.g. "*.example.com").
func (c *Client) connectedRouteSet() map[string]struct{} {
connected := map[string]struct{}{}
for _, p := range c.recorder.GetFullStatus().Peers {
if p.ConnStatus != peer.StatusConnected {
continue
}
for r := range p.GetRoutes() {
connected[r] = struct{}{}
}
}
return connected
}
// routeStatus reports "Connected" if any of the route's keys is served by a connected
// peer: the primary Network prefix, an extra v6 network of a merged exit node, or the
// domain pattern for a dynamic DNS route. Otherwise "Idle".
func routeStatus(r *selectRoute, connectedRoutes map[string]struct{}) string {
keys := make([]string, 0, 1+len(r.extraNetworks))
if len(r.Domains) > 0 {
keys = append(keys, r.Domains.SafeString())
} else {
keys = append(keys, r.Network.String())
}
for _, extra := range r.extraNetworks {
keys = append(keys, extra.String())
}
for _, k := range keys {
if _, ok := connectedRoutes[k]; ok {
return peer.StatusConnected.String()
}
}
return peer.StatusIdle.String()
}
func buildSelectRoutes(routesMap map[route.NetID][]*route.Route, isSelected func(route.NetID) bool, v6Merged map[route.NetID]struct{}) []*selectRoute {
var routes []*selectRoute
for id, rt := range routesMap {
if len(rt) == 0 {
continue
}
if _, ok := v6Merged[id]; ok {
continue
}
r := &selectRoute{
NetID: string(id),
Network: rt[0].Network,
Domains: rt[0].Domains,
Selected: isSelected(id),
}
v6ID := route.NetID(string(id) + route.V6ExitSuffix)
if _, ok := v6Merged[v6ID]; ok {
r.extraNetworks = []netip.Prefix{routesMap[v6ID][0].Network}
}
routes = append(routes, r)
}
sort.Slice(routes, func(i, j int) bool {
iBits, jBits := routes[i].Network.Bits(), routes[j].Network.Bits()
if iBits != jBits {
return iBits < jBits
}
iAddr, jAddr := routes[i].Network.Addr(), routes[j].Network.Addr()
if iAddr != jAddr {
return iAddr.Less(jAddr)
}
return routes[i].NetID < routes[j].NetID
})
return routes
}
func prepareRouteSelectionDetails(routes []*selectRoute, resolvedDomains map[domain.Domain]peer.ResolvedDomainInfo) *RoutesSelectionDetails {
var routeSelection []RoutesSelectionInfo
for _, r := range routes {
// resolvedDomains is keyed by the resolved domain (e.g. api.ipify.org),
// not the configured pattern (e.g. *.ipify.org). Group entries whose
// ParentDomain belongs to this route, mirroring the daemon logic in
// client/server/network.go.
domainList := make([]DomainInfo, 0, len(r.Domains))
domainIndex := make(map[domain.Domain]int, len(r.Domains))
for _, d := range r.Domains {
domainIndex[d] = len(domainList)
domainList = append(domainList, DomainInfo{Domain: d.SafeString()})
}
for _, info := range resolvedDomains {
idx, ok := domainIndex[info.ParentDomain]
if !ok {
continue
}
for _, prefix := range info.Prefixes {
domainList[idx].AddResolvedIP(prefix.Addr().String())
}
}
domainDetails := DomainDetails{items: domainList}
// For dynamic (DNS) routes, expose the joined domain pattern as the
// Network value so it matches the peer.routes entries on the Swift
// side (mirroring the Android bridge in client/android/client.go).
netStr := r.Network.String()
if len(r.Domains) > 0 {
netStr = r.Domains.SafeString()
}
for _, extra := range r.extraNetworks {
netStr += ", " + extra.String()
}
routeSelection = append(routeSelection, RoutesSelectionInfo{
ID: r.NetID,
Network: netStr,
Domains: &domainDetails,
Selected: r.Selected,
Status: r.Status,
})
}
routeSelectionDetails := RoutesSelectionDetails{items: routeSelection}
return &routeSelectionDetails
}
func (c *Client) SelectRoute(id string) error {
_, connectClient := c.stateSnapshot()
if connectClient == nil {
return fmt.Errorf("not connected")
}
engine := connectClient.Engine()
if engine == nil {
return fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
routeSelector := routeManager.GetRouteSelector()
if id == "All" {
log.Debugf("select all routes")
routeSelector.SelectAllRoutes()
} else {
log.Debugf("select route with id: %s", id)
routes := toNetIDs([]string{id})
routesMap := routeManager.GetClientRoutesWithNetID()
routes = route.ExpandV6ExitPairs(routes, routesMap)
if err := routeSelector.SelectRoutes(routes, true, maps.Keys(routesMap)); err != nil {
log.Debugf("error when selecting routes: %s", err)
return fmt.Errorf("select routes: %w", err)
}
}
routeManager.TriggerSelection(routeManager.GetClientRoutes())
return nil
}
func (c *Client) DeselectRoute(id string) error {
_, connectClient := c.stateSnapshot()
if connectClient == nil {
return fmt.Errorf("not connected")
}
engine := connectClient.Engine()
if engine == nil {
return fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
routeSelector := routeManager.GetRouteSelector()
if id == "All" {
log.Debugf("deselect all routes")
routeSelector.DeselectAllRoutes()
} else {
log.Debugf("deselect route with id: %s", id)
routes := toNetIDs([]string{id})
routesMap := routeManager.GetClientRoutesWithNetID()
routes = route.ExpandV6ExitPairs(routes, routesMap)
if err := routeSelector.DeselectRoutes(routes, maps.Keys(routesMap)); err != nil {
log.Debugf("error when deselecting routes: %s", err)
return fmt.Errorf("deselect routes: %w", err)
}
}
routeManager.TriggerSelection(routeManager.GetClientRoutes())
return nil
}
// setState stores the running engine state so DebugBundle can reuse the live
// config and ConnectClient. It is cleared on Stop.
func (c *Client) setState(cfg *profilemanager.Config, cc *internal.ConnectClient) {
c.stateMu.Lock()
defer c.stateMu.Unlock()
c.config = cfg
c.connectClient = cc
}
// stateSnapshot returns the current config and ConnectClient under the lock.
func (c *Client) stateSnapshot() (*profilemanager.Config, *internal.ConnectClient) {
c.stateMu.RLock()
defer c.stateMu.RUnlock()
return c.config, c.connectClient
}
func formatDuration(d time.Duration) string {
ds := d.String()
dotIndex := strings.Index(ds, ".")
if dotIndex != -1 {
// Determine end of numeric part, ensuring we stop at two decimal places or the actual end if fewer
endIndex := dotIndex + 3
if endIndex > len(ds) {
endIndex = len(ds)
}
// Find where the numeric part ends by finding the first non-digit character after the dot
unitStart := endIndex
for unitStart < len(ds) && (ds[unitStart] >= '0' && ds[unitStart] <= '9') {
unitStart++
}
// Ensures that we only take the unit characters after the numerical part
if unitStart < len(ds) {
return ds[:endIndex] + ds[unitStart:]
}
return ds[:endIndex] // In case no units are found after the digits
}
return ds
}
func toNetIDs(routes []string) []route.NetID {
var netIDs []route.NetID
for _, rt := range routes {
netIDs = append(netIDs, route.NetID(rt))
}
return netIDs
}
func exportEnvList(list *EnvList) {
if list == nil {
return
}
for k, v := range list.AllItems() {
log.Debugf("Env variable %s's value is currently: %s", k, os.Getenv(k))
log.Debugf("Setting env variable %s: %s", k, v)
if err := os.Setenv(k, v); err != nil {
log.Errorf("could not set env variable %s: %v", k, err)
} else {
log.Debugf("Env variable %s was set successfully", k)
}
}
}