Files
netbird/client/ui/services/daemon_feed.go
Zoltán Papp ff6aef5e2a feat(ui): GUI debug logging follows daemon log level + debug bundle
When the daemon is set to debug/trace, the GUI now automatically writes a
rotated gui-client.log in the user's config dir and the daemon's debug bundle
collects it. The UI learns the level both at startup (daemon already in debug)
and live, by piggybacking the existing SubscribeEvents stream: the daemon
publishes a marked log-level-changed SystemEvent (and a per-subscription
snapshot), which DaemonFeed routes to guilog.DebugLog instead of an OS toast.
The UI registers its log path via a new RegisterUILog RPC so the root daemon,
which can't resolve the user's config dir, knows where to find the file.

Manual --log-file (any value) disables the daemon-driven file logging.

Fix: client/ui SetLogLevel looked up proto.LogLevel_value with the lowercase
logrus name, which never matched the uppercase enum keys and silently fell back
to INFO — so trace/debug requests from the bundle flow had no effect.
2026-06-11 18:34:48 +02:00

694 lines
28 KiB
Go

//go:build !android && !ios && !freebsd && !js
package services
import (
"context"
"fmt"
"strings"
"sync"
"time"
"github.com/cenkalti/backoff/v4"
log "github.com/sirupsen/logrus"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
"github.com/netbirdio/netbird/client/proto"
"github.com/netbirdio/netbird/client/ui/authsession"
"github.com/netbirdio/netbird/client/ui/updater"
)
const (
// EventStatusSnapshot is emitted to the frontend whenever a fresh
// Status snapshot is captured (from a poll or a stream-driven refresh).
EventStatusSnapshot = "netbird:status"
// EventDaemonNotification is emitted for each SubscribeEvents message
// (DNS, network, auth, connectivity categories). Auto-update
// SystemEvents are also forwarded here to updater.Holder.OnSystemEvent
// so the typed update state can be maintained without a second daemon
// subscription.
EventDaemonNotification = "netbird:event"
// EventProfileChanged fires after ProfileSwitcher.SwitchActive completes
// a daemon-side switch. The payload is the new ProfileRef. Both tray
// and React subscribers refresh their profile views off this so a flip
// driven from one surface (tray menu, settings page) paints in the
// others without polling. The daemon itself does not emit a profile
// event, so this is the only signal that closes the gap.
EventProfileChanged = "netbird:profile:changed"
// EventSessionWarning is emitted on every session-warning watcher
// fire (T-WarningLead and T-FinalWarningLead) as a strongly-typed
// sibling of EventDaemonNotification so React / tray subscribers
// don't have to filter the firehose of EventDaemonNotification.
// Consumers branch on the
// SessionWarning.Final flag to tell the interactive T-10 event apart
// from the fallback T-2 event; the dialog auto-open lives in the
// tray (Go side) so the frontend stays passive on this flow.
EventSessionWarning = "netbird:session:warning"
// The SystemEvent.metadata markers the daemon stamps on its internal
// control events live in the shared proto package
// (proto.MetadataKind*/MetadataKindKey/MetadataLevelKey) so producer
// (client/server) and consumer (here) reference the same constants. See
// dispatchSystemEvent for how they're recognised.
// StatusDaemonUnavailable is the synthetic Status the UI emits when the
// daemon's gRPC socket is unreachable (daemon not running, socket
// permission, etc.). Real daemon statuses come straight from
// internal.Status* — none of those collide with this label.
StatusDaemonUnavailable = "DaemonUnavailable"
// Daemon connection status strings — mirror internal.Status* in
// client/internal/state.go.
StatusConnected = "Connected"
StatusConnecting = "Connecting"
StatusIdle = "Idle"
StatusNeedsLogin = "NeedsLogin"
StatusLoginFailed = "LoginFailed"
StatusSessionExpired = "SessionExpired"
)
// Emitter is what DaemonFeed.Watch needs from the host application: a simple
// "send this name and payload to the frontend" hook. The Wails app.Event
// satisfies this with its Emit method.
type Emitter interface {
Emit(name string, data ...any) bool
}
// SystemEvent is the frontend-facing shape of a daemon SystemEvent.
type SystemEvent struct {
ID string `json:"id"`
Severity string `json:"severity"`
Category string `json:"category"`
Message string `json:"message"`
UserMessage string `json:"userMessage"`
Timestamp int64 `json:"timestamp"`
Metadata map[string]string `json:"metadata"`
}
// PeerStatus is the frontend-facing shape of a daemon PeerState. Carries
// enough detail for the dashboard's compact peer row plus the on-click
// troubleshooting expansion (ICE candidate types, endpoints, handshake age).
type PeerStatus struct {
IP string `json:"ip"`
IPv6 string `json:"ipv6"`
PubKey string `json:"pubKey"`
ConnStatus string `json:"connStatus"`
ConnStatusUpdateUnix int64 `json:"connStatusUpdateUnix"`
Relayed bool `json:"relayed"`
LocalIceCandidateType string `json:"localIceCandidateType"`
RemoteIceCandidateType string `json:"remoteIceCandidateType"`
LocalIceCandidateEndpoint string `json:"localIceCandidateEndpoint"`
RemoteIceCandidateEndpoint string `json:"remoteIceCandidateEndpoint"`
Fqdn string `json:"fqdn"`
BytesRx int64 `json:"bytesRx"`
BytesTx int64 `json:"bytesTx"`
LatencyMs int64 `json:"latencyMs"`
RelayAddress string `json:"relayAddress"`
LastHandshakeUnix int64 `json:"lastHandshakeUnix"`
RosenpassEnabled bool `json:"rosenpassEnabled"`
Networks []string `json:"networks"`
}
// PeerLink is one of the named connections between this peer and its mgmt
// or signal server.
type PeerLink struct {
URL string `json:"url"`
Connected bool `json:"connected"`
Error string `json:"error,omitempty"`
}
// LocalPeer mirrors LocalPeerState — what this client looks like on the mesh.
type LocalPeer struct {
IP string `json:"ip"`
IPv6 string `json:"ipv6"`
PubKey string `json:"pubKey"`
Fqdn string `json:"fqdn"`
Networks []string `json:"networks"`
}
// Status is the snapshot the frontend renders on the dashboard.
type Status struct {
Status string `json:"status"`
DaemonVersion string `json:"daemonVersion"`
Management PeerLink `json:"management"`
Signal PeerLink `json:"signal"`
Local LocalPeer `json:"local"`
Peers []PeerStatus `json:"peers"`
Events []SystemEvent `json:"events"`
// NetworksRevision bumps whenever the daemon's routed-networks set or their
// selected state changes. Consumers fingerprint on it to know when to
// re-fetch ListNetworks instead of polling every snapshot.
NetworksRevision uint64 `json:"networksRevision"`
// SessionExpiresAt is the absolute UTC instant at which the peer's
// SSO session expires. nil when the peer is not SSO-tracked or login
// expiration is disabled (either server-side off, or peer not
// SSO-registered). The UI derives "warning active" from this value
// plus its own clock.
SessionExpiresAt *time.Time `json:"sessionExpiresAt,omitempty"`
}
// DaemonFeed fans the daemon's two long-running gRPC streams out to the
// frontend and the tray: SubscribeStatus snapshots (per state change) and
// SubscribeEvents system notifications (per DNS / network / auth / etc.
// event). Also exposes a one-shot Status RPC for callers that want the
// current snapshot without subscribing.
//
// Profile-switch suppression: ProfileSwitcher calls BeginProfileSwitch
// before tearing down the old profile when it would otherwise be followed
// by an Up on the new profile (i.e. previous status was Connected or
// Connecting). statusStreamLoop then swallows the transient stale
// Connected and Idle pushes the daemon emits during Down so the tray
// and the React Status page both see Connecting → new-profile-state
// instead of Connected → Connected → Idle → Connecting → new-state.
//
// Two flags govern the switch lifecycle, evaluated independently by
// consumeForSwitch on every push (lifetimes differ — see godoc):
//
// switchInProgress (suppression): clears on the first real push from
// the new Up. The daemon-side StatusConnecting comes BEFORE any
// NeedsLogin, so suppression has to release here even though the
// final terminal hasn't arrived yet.
// switchLoginWatch (trigger): outlives suppression. Watches for
// NeedsLogin / LoginFailed / SessionExpired anywhere along the
// Up's retry loop and emits EventTriggerLogin so the React
// orchestrator opens the browser-login flow.
//
// ┌────────────────────────────────────────────┬──────────────────────────────────┐
// │ Incoming daemon status │ Action │
// ├────────────────────────────────────────────┼──────────────────────────────────┤
// │ Connected, Idle (while switchInProgress) │ Suppress (the blink we hide) │
// │ Connecting │ Emit, clear switchInProgress │
// │ NeedsLogin, LoginFailed, SessionExpired │ Emit, clear both flags, also │
// │ │ emit EventTriggerLogin │
// │ Connected, Idle (while only login-watch) │ Emit, clear switchLoginWatch │
// │ DaemonUnavailable │ Emit, clear both flags │
// │ (timeout elapsed) │ Clear flags, emit normally │
// └────────────────────────────────────────────┴──────────────────────────────────┘
type DaemonFeed struct {
conn DaemonConn
emitter Emitter
updater *updater.Holder
// logCtl reacts to the daemon's log level (delivered as a marked
// SystemEvent over the same SubscribeEvents stream) by attaching/detaching
// the GUI file log. nil when the GUI doesn't manage its log (server build /
// not wired), in which case the marker is ignored. Held as a narrow
// interface so this package doesn't depend on client/ui/guilog (the concrete
// type lives there; main passes it into NewDaemonFeed).
logCtl LogController
mu sync.Mutex
cancel context.CancelFunc
streamWg sync.WaitGroup
switchMu sync.Mutex
switchInProgress bool
switchInProgressUntil time.Time
// switchLoginWatch outlives switchInProgress: the suppression flag
// clears on Connecting (first real push from the new Up) but the
// trigger-login watcher must survive past that to catch the eventual
// NeedsLogin / LoginFailed / SessionExpired terminal. Cleared on
// Connected (success), Idle (the new profile is offline), or
// DaemonUnavailable (daemon went away mid-switch) — and on a 30s
// timeout for safety.
switchLoginWatch bool
switchLoginWatchUntil time.Time
}
// LogController is the subset of client/ui/guilog.DebugLog that DaemonFeed
// drives: Apply turns the GUI file log on/off for a daemon level, Path is the
// gui-client.log path to register with the daemon (empty when the GUI doesn't
// own its log). Kept as an interface so services doesn't import guilog. The
// daemon delivers log-level changes as marked SystemEvents on the same
// SubscribeEvents stream this feed consumes, so it rides along here rather than
// opening a second daemon subscription.
type LogController interface {
Apply(level string)
Path() string
}
// NewDaemonFeed builds the feed. logCtl may be nil (server build / GUI log not
// managed), in which case log-level markers on the event stream are ignored.
// Injected at construction rather than via a setter so DaemonFeed (a Wails
// service) exposes no extra method to the binding generator.
func NewDaemonFeed(conn DaemonConn, emitter Emitter, updaterHolder *updater.Holder, logCtl LogController) *DaemonFeed {
return &DaemonFeed{conn: conn, emitter: emitter, updater: updaterHolder, logCtl: logCtl}
}
// BeginProfileSwitch is called by ProfileSwitcher at the start of a switch
// when the previous status was Connected/Connecting — i.e. the daemon is
// about to emit Connected updates during Down's peer-count teardown and
// then an Idle before the new profile's Up resumes the stream. The flag
// makes statusStreamLoop drop those transient events. A synthetic
// Connecting snapshot is emitted right away so both consumers (tray and
// React) paint the optimistic state immediately. A 30s safety timeout
// clears the flag if the daemon never emits a follow-up status.
func (s *DaemonFeed) BeginProfileSwitch() {
now := time.Now()
s.switchMu.Lock()
s.switchInProgress = true
s.switchInProgressUntil = now.Add(30 * time.Second)
s.switchLoginWatch = true
s.switchLoginWatchUntil = now.Add(30 * time.Second)
s.switchMu.Unlock()
s.emitter.Emit(EventStatusSnapshot, Status{Status: StatusConnecting})
}
// CancelProfileSwitch is called by callers that abort the switch midway
// (the tray's Disconnect click while Connecting). Clears the suppression
// flag so the next daemon Idle paints through immediately instead of
// being swallowed, and disarms the login-watch so the abort doesn't pop
// a browser-login window after the user explicitly cancelled.
func (s *DaemonFeed) CancelProfileSwitch() {
s.switchMu.Lock()
s.switchInProgress = false
s.switchLoginWatch = false
s.switchMu.Unlock()
}
// Watch starts the background loops that feed the frontend:
// - statusStreamLoop: push-driven snapshots on connection-state change
// (Connected/Disconnected/Connecting, peer list, address). Drives the
// tray icon, Status page, and Peers page.
// - toastStreamLoop: DNS / network / auth / connectivity / update
// SystemEvent stream. Drives OS notifications, the Recent Events
// list, and the update-overlay flag. The daemon-side RPC is named
// SubscribeEvents — only the loop's local alias differs to keep the
// two streams distinguishable in this file.
//
// Safe to call once at boot; both loops self-restart on stream errors
// via exponential backoff.
func (s *DaemonFeed) Watch(ctx context.Context) {
s.mu.Lock()
if s.cancel != nil {
s.mu.Unlock()
return
}
ctx, cancel := context.WithCancel(ctx)
s.cancel = cancel
s.mu.Unlock()
s.streamWg.Add(2)
go s.statusStreamLoop(ctx)
go s.toastStreamLoop(ctx)
}
// ServiceShutdown is the Wails service hook fired on app exit.
func (s *DaemonFeed) ServiceShutdown() error {
s.mu.Lock()
cancel := s.cancel
s.cancel = nil
s.mu.Unlock()
if cancel != nil {
cancel()
}
s.streamWg.Wait()
return nil
}
// Get returns the current daemon status snapshot. When the daemon socket
// is unreachable (process down, socket missing, permission denied) it
// returns Status{Status: StatusDaemonUnavailable} instead of an error so
// the frontend's initial useStatus().refresh() picks up the same string
// the live event stream emits — the React overlay and per-screen gating
// then key off a single status enum without a parallel "error" path.
func (s *DaemonFeed) Get(ctx context.Context) (Status, error) {
cli, err := s.conn.Client()
if err != nil {
if isDaemonUnreachable(err) {
return Status{Status: StatusDaemonUnavailable}, nil
}
return Status{}, err
}
resp, err := cli.Status(ctx, &proto.StatusRequest{GetFullPeerStatus: true})
if err != nil {
if isDaemonUnreachable(err) {
return Status{Status: StatusDaemonUnavailable}, nil
}
return Status{}, err
}
return statusFromProto(resp), nil
}
// consumeForSwitch decides whether the incoming status push should be
// suppressed during an in-progress profile switch and whether the switch
// landed in a state that warrants kicking the SSO flow (NeedsLogin,
// SessionExpired, LoginFailed — the three "Up won't proceed without a
// fresh token" states the React UI collapses under NEEDS_LOGIN_STATES).
// The triggerLogin signal centralises the auto-handoff for both
// tray-initiated and React-initiated profile switches, mirroring the
// tray's pendingConnectLogin path for the plain Connect button.
//
// The suppression and trigger flags are evaluated independently because
// they have different lifetimes: suppression clears on the first real
// push from the new Up (Connecting), but the trigger watcher must survive
// past Connecting to catch the eventual NeedsLogin terminal —
// daemon-side state.Set(StatusConnecting) at connect.go:246 fires before
// loginToManagement, which is what may then set StatusNeedsLogin at :297.
func (s *DaemonFeed) consumeForSwitch(st Status) (suppress, triggerLogin bool) {
s.switchMu.Lock()
defer s.switchMu.Unlock()
now := time.Now()
if s.switchInProgress && now.After(s.switchInProgressUntil) {
s.switchInProgress = false
}
if s.switchLoginWatch && now.After(s.switchLoginWatchUntil) {
s.switchLoginWatch = false
}
if s.switchInProgress {
switch {
case strings.EqualFold(st.Status, StatusConnecting),
strings.EqualFold(st.Status, StatusNeedsLogin),
strings.EqualFold(st.Status, StatusLoginFailed),
strings.EqualFold(st.Status, StatusSessionExpired),
strings.EqualFold(st.Status, StatusDaemonUnavailable):
// New profile's flow has officially begun (Up started, or
// daemon refused to start it). Clear the suppression guard
// and let it through.
s.switchInProgress = false
default:
// Connected (stale carryover from old profile's teardown) or
// Idle (transient between Down and Up). Suppress so the
// optimistic Connecting from BeginProfileSwitch stays
// painted. Login-watch stays armed for the eventual
// terminal.
return true, false
}
}
if s.switchLoginWatch {
switch {
case strings.EqualFold(st.Status, StatusNeedsLogin),
strings.EqualFold(st.Status, StatusLoginFailed),
strings.EqualFold(st.Status, StatusSessionExpired):
// Up landed on an "SSO needed" terminal: clear the watch and
// ask the React orchestrator to drive the browser-login flow
// without the user having to click Connect a second time.
s.switchLoginWatch = false
return false, true
case strings.EqualFold(st.Status, StatusConnected),
strings.EqualFold(st.Status, StatusIdle),
strings.EqualFold(st.Status, StatusDaemonUnavailable):
// Terminal but not SSO — switch finished without needing
// re-auth (Connected) or with no new flow to await (Idle /
// DaemonUnavailable). Disarm without triggering.
s.switchLoginWatch = false
}
}
return false, false
}
// statusStreamLoop subscribes to the daemon's SubscribeStatus stream and
// re-emits each FullStatus snapshot on the Wails event bus. The first
// message is the current snapshot; subsequent messages fire on
// connection-state changes only — no fixed-interval polling, no idle
// chatter. Reconnects with exponential backoff if the stream drops
// (daemon restart, socket break).
func (s *DaemonFeed) statusStreamLoop(ctx context.Context) {
defer s.streamWg.Done()
bo := backoff.WithContext(&backoff.ExponentialBackOff{
InitialInterval: time.Second,
RandomizationFactor: backoff.DefaultRandomizationFactor,
Multiplier: backoff.DefaultMultiplier,
MaxInterval: 10 * time.Second,
MaxElapsedTime: 0,
Stop: backoff.Stop,
Clock: backoff.SystemClock,
}, ctx)
// unavailable tracks whether we've already signalled the daemon as
// unreachable. The synthetic event is emitted once per outage so the
// tray flips to the "Daemon not running" state, but the exponential
// backoff retries don't re-fire it on every attempt.
unavailable := false
emitUnavailable := func() {
if unavailable {
return
}
unavailable = true
s.emitter.Emit(EventStatusSnapshot, Status{Status: StatusDaemonUnavailable})
}
op := func() error {
return s.subscribeAndStreamStatus(ctx, &unavailable, emitUnavailable)
}
if err := backoff.Retry(op, bo); err != nil && ctx.Err() == nil {
log.Errorf("status stream ended: %v", err)
}
}
// subscribeAndStreamStatus is one attempt of the status backoff loop: open the
// SubscribeStatus stream and re-emit every snapshot until it errors. Returns a
// wrapped error so backoff retries; a daemon-unreachable failure also flips the
// synthetic-unavailable signal (once per outage, guarded by *unavailable).
func (s *DaemonFeed) subscribeAndStreamStatus(ctx context.Context, unavailable *bool, emitUnavailable func()) error {
cli, err := s.conn.Client()
if err != nil {
emitUnavailable()
return fmt.Errorf("get client: %w", err)
}
stream, err := cli.SubscribeStatus(ctx, &proto.StatusRequest{GetFullPeerStatus: true})
if err != nil {
if isDaemonUnreachable(err) {
emitUnavailable()
}
return fmt.Errorf("subscribe status: %w", err)
}
for {
resp, err := stream.Recv()
if err != nil {
return s.handleStatusRecvErr(ctx, err, emitUnavailable)
}
*unavailable = false
s.emitStatus(statusFromProto(resp))
}
}
// handleStatusRecvErr maps a SubscribeStatus stream.Recv error into the
// backoff loop's return value: ctx cancellation stops the loop, an
// unreachable socket flips the synthetic-unavailable signal, everything
// else is a retryable wrapped error.
func (s *DaemonFeed) handleStatusRecvErr(ctx context.Context, err error, emitUnavailable func()) error {
if ctx.Err() != nil {
return ctx.Err()
}
if isDaemonUnreachable(err) {
emitUnavailable()
}
return fmt.Errorf("status stream recv: %w", err)
}
// emitStatus pushes a fresh snapshot to the frontend, dropping the transient
// stale-Connected / Idle pushes that occur mid profile switch.
func (s *DaemonFeed) emitStatus(st Status) {
log.Infof("backend event: status status=%q peers=%d", st.Status, len(st.Peers))
suppress, triggerLogin := s.consumeForSwitch(st)
if suppress {
log.Debugf("suppressing status=%q during profile switch", st.Status)
return
}
s.emitter.Emit(EventStatusSnapshot, st)
if triggerLogin {
s.emitter.Emit(EventTriggerLogin)
}
}
// toastStreamLoop subscribes to the daemon's SubscribeEvents RPC and
// re-emits every SystemEvent on the Wails event bus. The downstream
// consumers turn these into OS notifications, populate the Recent
// Events card on the Status page, and listen for the
// "new_version_available" metadata to flip the tray's update overlay.
// Local name differs from the RPC ("SubscribeEvents") so the file's
// two streams aren't both called streamLoop.
func (s *DaemonFeed) toastStreamLoop(ctx context.Context) {
defer s.streamWg.Done()
bo := backoff.WithContext(&backoff.ExponentialBackOff{
InitialInterval: time.Second,
RandomizationFactor: backoff.DefaultRandomizationFactor,
Multiplier: backoff.DefaultMultiplier,
MaxInterval: 10 * time.Second,
MaxElapsedTime: 0,
Stop: backoff.Stop,
Clock: backoff.SystemClock,
}, ctx)
op := func() error {
return s.subscribeAndStreamEvents(ctx)
}
if err := backoff.Retry(op, bo); err != nil && ctx.Err() == nil {
log.Errorf("event stream ended: %v", err)
}
}
// subscribeAndStreamEvents is one attempt of the event backoff loop: open the
// SubscribeEvents stream and fan out every SystemEvent until it errors. ctx
// cancellation stops the loop; any other error is wrapped so backoff retries.
func (s *DaemonFeed) subscribeAndStreamEvents(ctx context.Context) error {
cli, err := s.conn.Client()
if err != nil {
return fmt.Errorf("get client: %w", err)
}
stream, err := cli.SubscribeEvents(ctx, &proto.SubscribeRequest{})
if err != nil {
return fmt.Errorf("subscribe: %w", err)
}
// Re-register the GUI log path on every (re)connect so a daemon restart
// re-learns it and a later debug bundle still finds the file. Best-effort —
// a failure here must not abort the event stream. Done even when file
// logging is off (enabled but not in debug), so the path is known ahead of
// any debug toggle.
if s.logCtl != nil && s.logCtl.Path() != "" {
if _, err := cli.RegisterUILog(ctx, &proto.RegisterUILogRequest{Path: s.logCtl.Path()}); err != nil {
log.Warnf("register UI log path: %v", err)
}
}
for {
ev, err := stream.Recv()
if err != nil {
if ctx.Err() != nil {
return ctx.Err()
}
return fmt.Errorf("stream recv: %w", err)
}
s.dispatchSystemEvent(ev)
}
}
// dispatchSystemEvent fans one daemon SystemEvent out to the frontend
// notification stream, the typed session-warning event (when the metadata
// carries one), and the updater holder (when present).
func (s *DaemonFeed) dispatchSystemEvent(ev *proto.SystemEvent) {
se := systemEventFromProto(ev)
log.Infof("backend event: system severity=%s category=%s msg=%q", se.Severity, se.Category, se.UserMessage)
// A CLI-driven profile add/remove publishes a marked SYSTEM event purely
// to nudge the UI's profile views. Translate it into the existing
// EventProfileChanged (which the tray's loadProfiles and React's
// ProfileContext.refresh already subscribe to) and stop — it's an internal
// refresh signal, not a user-facing notification, so it must not reach the
// Recent Events list or fire an OS toast.
if se.Metadata[proto.MetadataKindKey] == proto.MetadataKindProfileListChanged {
s.emitter.Emit(EventProfileChanged, ProfileRef{})
return
}
// A marked log-level-changed event drives the GUI file log on/off. It's an
// internal control signal, not a user-facing notification — handle and stop
// so it never reaches the Recent Events list or fires an OS toast.
if se.Metadata[proto.MetadataKindKey] == proto.MetadataKindLogLevelChanged {
if s.logCtl != nil {
s.logCtl.Apply(se.Metadata[proto.MetadataLevelKey])
}
return
}
s.emitter.Emit(EventDaemonNotification, se)
if warn, ok := authsession.WarningFromMetadata(se.Metadata); ok {
s.emitter.Emit(EventSessionWarning, warn)
}
if s.updater != nil {
s.updater.OnSystemEvent(ev)
}
}
func statusFromProto(resp *proto.StatusResponse) Status {
full := resp.GetFullStatus()
mgmt := full.GetManagementState()
sig := full.GetSignalState()
local := full.GetLocalPeerState()
st := Status{
Status: resp.GetStatus(),
DaemonVersion: resp.GetDaemonVersion(),
NetworksRevision: full.GetNetworksRevision(),
Management: PeerLink{
URL: mgmt.GetURL(),
Connected: mgmt.GetConnected(),
Error: mgmt.GetError(),
},
Signal: PeerLink{
URL: sig.GetURL(),
Connected: sig.GetConnected(),
Error: sig.GetError(),
},
Local: LocalPeer{
IP: local.GetIP(),
IPv6: local.GetIpv6(),
PubKey: local.GetPubKey(),
Fqdn: local.GetFqdn(),
Networks: append([]string{}, local.GetNetworks()...),
},
}
for _, p := range full.GetPeers() {
st.Peers = append(st.Peers, PeerStatus{
IP: p.GetIP(),
IPv6: p.GetIpv6(),
PubKey: p.GetPubKey(),
ConnStatus: p.GetConnStatus(),
ConnStatusUpdateUnix: p.GetConnStatusUpdate().GetSeconds(),
Relayed: p.GetRelayed(),
LocalIceCandidateType: p.GetLocalIceCandidateType(),
RemoteIceCandidateType: p.GetRemoteIceCandidateType(),
LocalIceCandidateEndpoint: p.GetLocalIceCandidateEndpoint(),
RemoteIceCandidateEndpoint: p.GetRemoteIceCandidateEndpoint(),
Fqdn: p.GetFqdn(),
BytesRx: p.GetBytesRx(),
BytesTx: p.GetBytesTx(),
LatencyMs: p.GetLatency().AsDuration().Milliseconds(),
RelayAddress: p.GetRelayAddress(),
LastHandshakeUnix: p.GetLastWireguardHandshake().GetSeconds(),
RosenpassEnabled: p.GetRosenpassEnabled(),
Networks: append([]string{}, p.GetNetworks()...),
})
}
for _, e := range full.GetEvents() {
st.Events = append(st.Events, systemEventFromProto(e))
}
if ts := resp.GetSessionExpiresAt(); ts.IsValid() && !ts.AsTime().IsZero() {
t := ts.AsTime().UTC()
st.SessionExpiresAt = &t
}
return st
}
func systemEventFromProto(e *proto.SystemEvent) SystemEvent {
out := SystemEvent{
ID: e.GetId(),
Severity: strings.ToLower(strings.TrimPrefix(e.GetSeverity().String(), "SystemEvent_")),
Category: strings.ToLower(strings.TrimPrefix(e.GetCategory().String(), "SystemEvent_")),
Message: e.GetMessage(),
UserMessage: e.GetUserMessage(),
Metadata: map[string]string{},
}
if ts := e.GetTimestamp(); ts != nil {
out.Timestamp = ts.GetSeconds()
}
for k, v := range e.GetMetadata() {
out.Metadata[k] = v
}
return out
}
// isDaemonUnreachable reports whether a gRPC stream error indicates the
// daemon socket itself is not answering (process down, socket missing,
// permission denied) versus the daemon responding with an application-level
// error code. Only the former should flip the tray to "Not running" — a
// daemon that returns FailedPrecondition (e.g. while it's retrying the
// management connection) is alive and shouldn't be reported as down.
func isDaemonUnreachable(err error) bool {
if err == nil {
return false
}
st, ok := status.FromError(err)
if !ok {
return true
}
return st.Code() == codes.Unavailable
}