Files
netbird/client/internal/peer/guard/ice_retry_state_test.go
Zoltan Papp 5a89e6621b [client] Supress ICE signaling (#5820)
* [client] Suppress ICE signaling and periodic offers in force-relay mode

When NB_FORCE_RELAY is enabled, skip WorkerICE creation entirely,
suppress ICE credentials in offer/answer messages, disable the
periodic ICE candidate monitor, and fix isConnectedOnAllWay to
only check relay status so the guard stops sending unnecessary offers.

* [client] Dynamically suppress ICE based on remote peer's offer credentials

Track whether the remote peer includes ICE credentials in its
offers/answers. When remote stops sending ICE credentials, skip
ICE listener dispatch, suppress ICE credentials in responses, and
exclude ICE from the guard connectivity check. When remote resumes
sending ICE credentials, re-enable all ICE behavior.

* [client] Fix nil SessionID panic and force ICE teardown on relay-only transition

Fix nil pointer dereference in signalOfferAnswer when SessionID is nil
(relay-only offers). Close stale ICE agent immediately when remote peer
stops sending ICE credentials to avoid traffic black-hole during the
ICE disconnect timeout.

* [client] Add relay-only fallback check when ICE is unavailable

Ensure the relay connection is supported with the peer when ICE is disabled to prevent connectivity issues.

* [client] Add tri-state connection status to guard for smarter ICE retry (#5828)

* [client] Add tri-state connection status to guard for smarter ICE retry

Refactor isConnectedOnAllWay to return a ConnStatus enum (Connected,
Disconnected, PartiallyConnected) instead of a boolean. When relay is
up but ICE is not (PartiallyConnected), limit ICE offers to 3 retries
with exponential backoff then fall back to hourly attempts, reducing
unnecessary signaling traffic. Fully disconnected peers continue to
retry aggressively. External events (relay/ICE disconnect, signal/relay
reconnect) reset retry state to give ICE a fresh chance.

* [client] Clarify guard ICE retry state and trace log trigger

Split iceRetryState.attempt into shouldRetry (pure predicate) and
enterHourlyMode (explicit state transition) so the caller in
reconnectLoopWithRetry reads top-to-bottom. Restore the original
trace-log behavior in isConnectedOnAllWay so it only logs on full
disconnection, not on the new PartiallyConnected state.

* [client] Extract pure evalConnStatus and add unit tests

Split isConnectedOnAllWay into a thin method that snapshots state and
a pure evalConnStatus helper that takes a connStatusInputs struct, so
the tri-state decision logic can be exercised without constructing
full Worker or Handshaker objects. Add table-driven tests covering
force-relay, ICE-unavailable and fully-available code paths, plus
unit tests for iceRetryState budget/hourly transitions and reset.

* [client] Improve grammar in logs and refactor ICE credential checks
2026-04-21 15:52:08 +02:00

104 lines
2.3 KiB
Go

package guard
import (
"testing"
log "github.com/sirupsen/logrus"
)
func newTestRetryState() *iceRetryState {
return &iceRetryState{log: log.NewEntry(log.StandardLogger())}
}
func TestICERetryState_AllowsInitialBudget(t *testing.T) {
s := newTestRetryState()
for i := 1; i <= maxICERetries; i++ {
if !s.shouldRetry() {
t.Fatalf("shouldRetry returned false on attempt %d, want true (budget = %d)", i, maxICERetries)
}
}
}
func TestICERetryState_ExhaustsAfterBudget(t *testing.T) {
s := newTestRetryState()
for i := 0; i < maxICERetries; i++ {
_ = s.shouldRetry()
}
if s.shouldRetry() {
t.Fatalf("shouldRetry returned true after budget exhausted, want false")
}
}
func TestICERetryState_HourlyCNilBeforeEnterHourlyMode(t *testing.T) {
s := newTestRetryState()
if s.hourlyC() != nil {
t.Fatalf("hourlyC returned non-nil channel before enterHourlyMode")
}
}
func TestICERetryState_EnterHourlyModeArmsTicker(t *testing.T) {
s := newTestRetryState()
for i := 0; i < maxICERetries+1; i++ {
_ = s.shouldRetry()
}
s.enterHourlyMode()
defer s.reset()
if s.hourlyC() == nil {
t.Fatalf("hourlyC returned nil after enterHourlyMode")
}
}
func TestICERetryState_ShouldRetryTrueInHourlyMode(t *testing.T) {
s := newTestRetryState()
s.enterHourlyMode()
defer s.reset()
if !s.shouldRetry() {
t.Fatalf("shouldRetry returned false in hourly mode, want true")
}
// Subsequent calls also return true — we keep retrying on each hourly tick.
if !s.shouldRetry() {
t.Fatalf("second shouldRetry returned false in hourly mode, want true")
}
}
func TestICERetryState_ResetRestoresBudget(t *testing.T) {
s := newTestRetryState()
for i := 0; i < maxICERetries+1; i++ {
_ = s.shouldRetry()
}
s.enterHourlyMode()
s.reset()
if s.hourlyC() != nil {
t.Fatalf("hourlyC returned non-nil channel after reset")
}
if s.retries != 0 {
t.Fatalf("retries = %d after reset, want 0", s.retries)
}
for i := 1; i <= maxICERetries; i++ {
if !s.shouldRetry() {
t.Fatalf("shouldRetry returned false on attempt %d after reset, want true", i)
}
}
}
func TestICERetryState_ResetIsIdempotent(t *testing.T) {
s := newTestRetryState()
s.reset()
s.reset() // second call must not panic or re-stop a nil ticker
if s.hourlyC() != nil {
t.Fatalf("hourlyC non-nil after double reset")
}
}