Files
netbird/client/ios/NetBirdSDK/client.go
Zoltan Papp 89c6e84a41 [client, ios] Fix context cancellation during restart (#7329)
* fix(mobile): stop the client synchronously so a restart cannot inherit a cancelled context

Original finding
----------------
A user reported that leaving home and switching from wifi to cellular killed
all Internet traffic until NetBird was turned off. A debug bundle captured the
failure (iOS, CLI 0.75.0, self-hosted management, generated 2026-08-18 01:17;
the incident is at 2026-08-17 22:37:38-51 UTC).

The bundle shows the whole sequence:

  22:37:38.255  management sync stream drops (keepalive ACK timeout)
  22:37:43.670  Swift: "Network type changed: wifi -> cellular" -> schedules a
                restart with a 1s debounce
  22:37:44.737  Go: "ensuring wg interface is removed, Netbird engine context
                cancelled" - engineCtx dies, every peer gets context canceled
  22:37:49.910  iface.go:238 "failed to remove WireGuard interface utun6:
                timeout when waiting for interface utun6 to be removed"
                -> the teardown stretches out for ~5s
  22:37:50.710  Swift: "restartClient: starting client", needsLogin=false
                (so this is NOT a login expiry)
  22:37:51.013  Go: connect.go:476 "exiting client retry loop due to
                unrecoverable error: context canceled" - the OLD run dies here
  22:37:51.333  Go: grpc.go:135 "failed creating connection to Management
                Service: context canceled" - the NEW start, 2ms after the old
                run finally exited
  22:37:51.334  Swift: "restartClient: start failed" -> widget disconnected
  then nothing for 15 minutes

The tunnel stayed installed with no engine behind it, so every packet was
black-holed. status.txt, generated ~14 hours later, still reads Management:
Disconnected / Signal: Disconnected / Peers count: 0/0 - the client never
recovered on its own.

Root cause
----------
Client.Stop() cancelled a shared ctxCancel field and returned immediately,
without waiting for the run loop to exit. The Swift stop{} completion handler
therefore fired while the Go teardown was still running (stretched out by the
utun6 removal timeout), and the start that followed landed on a context that
the outgoing run was about to cancel.

Two further paths wrote the same shared field. IsLoginRequired() and
LoginForMobile() each overwrote c.ctxCancel, so any call to them during a live
session discarded the running engine's cancel function. restartClient() calls
needsLoginCached() on exactly this path.

Changes
-------
- Stop() now drives the stored ConnectClient: ConnectClient.Stop() cancels the
  run context and blocks on runExited, so the caller's completion handler only
  fires once the run loop has really finished. The ctxCancel path stays as a
  fallback for when no ConnectClient exists yet (e.g. during LoginForMobile).
- Run() owns its cancel in a local variable, so a concurrent call that
  overwrites the shared field can no longer cancel this run's context through
  the deferred cleanup.
- IsLoginRequired() and LoginForMobile() use local cancels and leave the shared
  field alone. LoginForMobile's cancel moves into the deferred cleanup of the
  goroutine that outlives the call, so the OAuth token wait is not cut short.
- The Android SDK gets the same treatment. The structural defect is identical
  there, but the trigger is absent: Android has no automatic engine restart on
  a network type change, and no interface-removal timeout to stretch the
  teardown. This part is preventive, not a fix for an observed failure.

* fix(mobile): do not let a superseded startup publish its client

Review found a window the previous commit left open. Run stored its cancel
function and only published the ConnectClient later, after loading config and
constructing the client. A Stop landing inside that window found no
ConnectClient, cancelled the run and returned immediately. A new Run could then
publish its own client, and the cancelled older run — still executing — would
overwrite it with a client that was already being torn down. The next Stop
stopped that stale client and left the live one running with nothing tracking
it.

Runs now carry a generation. Run claims one before doing any work and publishes
its client only while the generation is still current; a superseded run returns
without touching the shared state. Stop bumps the generation, so any startup
still in flight is invalidated, then cancels it and waits for the run to exit
before returning (20s cap so a wedged teardown cannot block the caller
forever).

setState is gone: publishState replaces it at both call sites on each platform.

* fix(ios): add a non-waiting Stop for callers on a deadline

Stop now waits for the run loop to exit, which is what a restart needs but
wrong for stopTunnel: iOS gives NEPacketTunnelProvider only a few seconds
there before it kills the extension, and the wait can run to its 20s cap.
Waiting past the deadline earns a SIGKILL, so the next start inherits a dirty
state instead of the orderly shutdown the wait was meant to buy.

StopWithoutWait tears the client down and returns. ConnectClient.Stop blocks on
runExited with no cap of its own, so the non-waiting path runs it detached
rather than only skipping the runDone wait.

Android keeps a single blocking Stop: it has no equivalent deadline.

* fix(mobile): guard the run lifecycle with a single lock

Stop and beginRun each touched the same lifecycle state across two locks in
sequence: take stateMu, release it, then take ctxCancelLock. A run starting in
that gap installed its own cancel before Stop reached it, so Stop cancelled the
fresh run and left its own target running — the same class of defect this branch
exists to fix, this time in the locking rather than the state.

ctxCancel moves into the stateMu group, and both sides take their snapshot in
one critical section. ctxCancelLock then guarded nothing and is gone.

* fix(mobile): drop the run-generation machinery for a serialized lifecycle

The platform callers (Swift/Kotlin) always stop before starting and coalesce
restarts, so the generation counter guarded against call patterns that cannot
occur. Replace it with a single-run contract:

- startRun refuses a second Run while the previous one has not exited
- finishRun clears the published state on every exit path, including errors
- Stop cancels and waits for the run loop with a bounded timeout; it no
  longer calls ConnectClient.Stop, whose wait is unbounded
- concurrent Stops wait on the same exit channel instead of returning early
- a superseded startup no longer reports a clean nil exit

* revert(android): drop the run lifecycle changes

Android does not have the defect this PR fixes. On ux/ios-style-redesign the
EngineRestarter is gone: network changes are handled as events instead of an
engine restart, so nothing stops the client and starts it again.

The remaining stop() callers are all final teardowns on the main thread with a
framework deadline - the stop-engine broadcast receiver, onDestroy, onRevoke and
the binder's stopEngine. A Stop that waits for the run loop would risk an ANR
there for a race that cannot occur, so the fix stays iOS-only.

* fix(ios): make loginComplete race-free

The OAuth goroutine spawned by LoginForMobile sets loginComplete after the
call has returned to Swift, while the Swift side polls IsLoginComplete and
later calls ClearLoginComplete from its own thread. The plain bool made all
three unsynchronized: the store may never become visible to the poller, and
a Clear racing the store can be lost, leaving a stale true that makes the
next login look already complete.

Switch the field to atomic.Bool. It is a standalone flag rather than part of
the run lifecycle that stateMu guards, and it has to stay readable while the
login goroutine is still in flight.
2026-08-28 09:33:08 +02:00

847 lines
27 KiB
Go

//go:build ios
package NetBirdSDK
import (
"context"
"errors"
"fmt"
"net/netip"
"os"
"sort"
"strings"
"sync"
"sync/atomic"
"time"
log "github.com/sirupsen/logrus"
nbAnonymize "github.com/netbirdio/netbird/client/anonymize"
"github.com/netbirdio/netbird/client/internal"
"github.com/netbirdio/netbird/client/internal/auth"
"github.com/netbirdio/netbird/client/internal/debug"
"github.com/netbirdio/netbird/client/internal/dns"
"github.com/netbirdio/netbird/client/internal/listener"
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/internal/profilemanager"
"github.com/netbirdio/netbird/client/netevents"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
"github.com/netbirdio/netbird/shared/management/domain"
types "github.com/netbirdio/netbird/upload-server/types"
)
// AnonymizeLevelDefault and AnonymizeLevelStrict are the accepted
// anonymizeLevel values for DebugBundle.
const (
AnonymizeLevelDefault = nbAnonymize.LevelDefaultString
AnonymizeLevelStrict = nbAnonymize.LevelStrictString
)
var errClientAlreadyRunning = errors.New("client is already running")
// RouteListener export internal RouteListener for mobile
type NetworkChangeListener interface {
listener.NetworkChangeListener
}
// DnsManager export internal dns Manager for mobile
type DnsManager interface {
dns.IosDnsManager
}
// CustomLogger export internal CustomLogger for mobile
type CustomLogger interface {
Debug(message string)
Info(message string)
Error(message string)
}
type selectRoute struct {
NetID string
Network netip.Prefix
Domains domain.List
Selected bool
Status string
extraNetworks []netip.Prefix
}
func init() {
formatter.SetLogcatFormatter(log.StandardLogger())
}
// Client struct manage the life circle of background service
type Client struct {
cfgFile string
stateFile string
cacheDir string
logFilePath string
recorder *peer.Status
deviceName string
osName string
osVersion string
networkChangeListener listener.NetworkChangeListener
onHostDnsFn func([]string)
dnsManager dns.IosDnsManager
loginComplete atomic.Bool
// netMgr outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run injects its state and sweeper into each new
// ConnectClient.
netMgr *netevents.Manager
// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
preloadedConfig *profilemanager.Config
// stateMu guards the run lifecycle as one unit: the cancel installed by
// the current run, the channel it closes on exit, and the state it
// published. One run at a time: startRun refuses a second Run while the
// previous one has not exited, and the platform serializes Stop before
// Start, so no generation tracking is needed.
stateMu sync.RWMutex
connectClient *internal.ConnectClient
config *profilemanager.Config
runDone chan struct{}
ctxCancel context.CancelFunc
}
// NewClient instantiate a new Client
func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osVersion string, osName string, networkChangeListener NetworkChangeListener, dnsManager DnsManager) *Client {
recorder := peer.NewRecorder("")
return &Client{
cfgFile: cfgFile,
stateFile: stateFile,
cacheDir: cacheDir,
logFilePath: logFilePath,
deviceName: deviceName,
osName: osName,
osVersion: osVersion,
recorder: recorder,
networkChangeListener: networkChangeListener,
dnsManager: dnsManager,
netMgr: netevents.NewManager(recorder),
}
}
// SetConfigFromJSON loads config from a JSON string into memory.
// This is used on tvOS where file writes to App Group containers are blocked.
// When set, IsLoginRequired() and Run() will use this preloaded config instead of reading from file.
func (c *Client) SetConfigFromJSON(jsonStr string) error {
cfg, err := profilemanager.ConfigFromJSON(jsonStr)
if err != nil {
log.Errorf("SetConfigFromJSON: failed to parse config JSON: %v", err)
return err
}
c.preloadedConfig = cfg
log.Infof("SetConfigFromJSON: config loaded successfully from JSON")
return nil
}
// Run start the internal client. It is a blocker function
func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
exportEnvList(envList)
log.Infof("Starting NetBird client")
log.Debugf("Tunnel uses interface: %s", interfaceName)
var cfg *profilemanager.Config
var err error
// Use preloaded config if available (tvOS where file writes are blocked)
if c.preloadedConfig != nil {
log.Infof("Run: using preloaded config from memory")
cfg = c.preloadedConfig
} else {
log.Infof("Run: loading config from file")
// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
// which are blocked by the tvOS sandbox in App Group containers
cfg, err = profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
StateFilePath: c.stateFile,
})
if err != nil {
return err
}
}
c.recorder.UpdateManagementAddress(cfg.ManagementURL.String())
c.recorder.UpdateRosenpass(cfg.RosenpassEnabled, cfg.RosenpassPermissive)
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
runCtx, runCancel := context.WithCancel(ctxWithValues)
defer runCancel()
done, err := c.startRun(runCancel)
if err != nil {
return err
}
defer c.finishRun(done)
ctx := runCtx
// No login pre-flight here. The engine's own loginToManagement (connect.go) performs
// the authoritative Login immediately before the first Sync, so a LoginSync() call at
// this point only duplicated it — costing two extra Login RPCs (IsLoginRequired +
// Login) on every engine start, since IsLoginRequired is itself a full Login RPC.
//
// Auth failures still reach the caller through the engine path: loginToManagement
// returns PermissionDenied, which marks the shared status recorder
// (MarkManagementDisconnected) and fires ClientStop → onDisconnected, where
// IsLoginRequiredCached() reports login-required. The error is also returned out of Run().
//
// A pre-flight was also actively harmful when the server is unreachable: its 2-minute
// backoff blocked the start and then reported "login required" for what was really a
// timeout. The engine instead keeps retrying and recovers when the server returns.
// todo do not throw error in case of cancelled context
ctx = internal.CtxInitState(ctx)
c.onHostDnsFn = func([]string) {}
cfg.WgIface = interfaceName
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetEvents(c.netMgr))
c.setState(cfg, connectClient)
// Persist the latest sync response so DebugBundle can include the network
// map. On iOS this is backed by disk to keep it out of the constrained
// process memory (see the syncstore package).
connectClient.SetSyncResponsePersistence(true)
return connectClient.RunOniOS(fd, c.networkChangeListener, c.dnsManager, c.stateFile, c.cacheDir, c.logFilePath)
}
// SetNetworkAvailable feeds OS-reported network availability into the client
// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
// suspend their attempts and the connection listener reports NoNetwork
// instead of Connecting; when availability returns, the loops resume
// immediately with a fresh backoff. Losing the last network also sweeps the
// registered connections, so the client does not keep reporting Connected
// over stale sockets with no network at all.
func (c *Client) SetNetworkAvailable(available bool) {
c.netMgr.SetNetworkAvailable(available)
}
// NotifyNetworkChange marks the management, signal and relay connections
// stale after the OS switched networks and schedules a sweep that cuts
// whatever has not redialed on the new network by then. The engine and the
// TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
c.netMgr.NotifyNetworkChange()
}
// Stop cancels the running client and waits for the run loop to exit, so a
// caller that restarts immediately cannot race the outgoing teardown.
func (c *Client) Stop() {
done := c.cancelRun()
if done == nil {
return
}
select {
case <-done:
case <-time.After(stopRunWaitTimeout):
log.Warnf("Stop: timed out waiting for the run loop to exit")
}
}
// StopWithoutWait cancels the running client without waiting for the run loop.
// Use it where the caller is on a deadline the wait could overrun, such as
// NEPacketTunnelProvider.stopTunnel, which iOS gives only a few seconds
// before it kills the extension.
func (c *Client) StopWithoutWait() {
c.cancelRun()
}
func (c *Client) cancelRun() chan struct{} {
c.stateMu.RLock()
done := c.runDone
cancel := c.ctxCancel
c.stateMu.RUnlock()
if cancel != nil {
cancel()
}
return done
}
// DebugBundle generates a debug bundle, uploads it and returns the upload key.
// It works with or without a running engine: when the engine is up it reuses
// the live config, sync response and client metrics; otherwise it loads the
// config from disk (or the preloaded tvOS config). anonymizeLevel is "default"
// or "strict"; strict also anonymizes internal IP ranges, peer names, and
// WireGuard public keys, and implies anonymize.
func (c *Client) DebugBundle(anonymize bool, anonymizeLevel string) (string, error) {
cfg, cc := c.stateSnapshot()
// If the engine hasn't been started, load config so we can reach management.
if cfg == nil {
if c.preloadedConfig != nil {
cfg = c.preloadedConfig
} else {
var err error
// Use DirectUpdateOrCreateConfig to avoid atomic file operations
// (temp file + rename) blocked by the tvOS sandbox.
cfg, err = profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
StateFilePath: c.stateFile,
})
if err != nil {
return "", fmt.Errorf("load config: %w", err)
}
}
}
deps := debug.GeneratorDependencies{
InternalConfig: cfg,
StatusRecorder: c.recorder,
TempDir: c.cacheDir,
StatePath: c.stateFile,
LogPath: c.logFilePath,
}
if cc != nil {
resp, err := cc.GetLatestSyncResponse()
if err != nil {
log.Warnf("get latest sync response: %v", err)
}
deps.SyncResponse = resp
if e := cc.Engine(); e != nil {
deps.RefreshStatus = func() {
e.RunHealthProbes(context.Background(), true)
}
if cm := e.GetClientMetrics(); cm != nil {
deps.ClientMetrics = cm
}
}
}
bundleGenerator := debug.NewBundleGenerator(
deps,
debug.BundleConfig{
Anonymize: anonymize,
AnonymizeLevel: nbAnonymize.ParseLevel(anonymizeLevel),
IncludeSystemInfo: true,
},
)
path, err := bundleGenerator.Generate()
if err != nil {
return "", fmt.Errorf("generate debug bundle: %w", err)
}
defer func() {
if err := os.Remove(path); err != nil {
log.Errorf("failed to remove debug bundle file: %v", err)
}
}()
uploadCtx, cancel := context.WithTimeout(context.Background(), 2*time.Minute)
defer cancel()
key, err := debug.UploadDebugBundle(uploadCtx, types.DefaultBundleURL, cfg.ManagementURL.String(), path, false)
if err != nil {
return "", fmt.Errorf("upload debug bundle: %w", err)
}
log.Infof("debug bundle uploaded with key %s", key)
return key, nil
}
// SetTraceLogLevel configure the logger to trace level
func (c *Client) SetTraceLogLevel() {
log.SetLevel(log.TraceLevel)
}
// GetStatusDetails return with the list of the PeerInfos
func (c *Client) GetStatusDetails() *StatusDetails {
fullStatus := c.recorder.GetFullStatus()
peerInfos := make([]PeerInfo, len(fullStatus.Peers))
for n, p := range fullStatus.Peers {
var routes = RoutesDetails{}
for r := range p.GetRoutes() {
routeInfo := RoutesInfo{r}
routes.items = append(routes.items, routeInfo)
}
pi := PeerInfo{
IP: p.IP,
IPv6: p.IPv6,
FQDN: p.FQDN,
LocalIceCandidateEndpoint: p.LocalIceCandidateEndpoint,
RemoteIceCandidateEndpoint: p.RemoteIceCandidateEndpoint,
LocalIceCandidateType: p.LocalIceCandidateType,
RemoteIceCandidateType: p.RemoteIceCandidateType,
PubKey: p.PubKey,
Latency: formatDuration(p.Latency),
BytesRx: p.BytesRx,
BytesTx: p.BytesTx,
ConnStatus: p.ConnStatus.String(),
ConnStatusUpdate: p.ConnStatusUpdate.Format("2006-01-02 15:04:05"),
LastWireguardHandshake: p.LastWireguardHandshake.String(),
Relayed: p.Relayed,
RosenpassEnabled: p.RosenpassEnabled,
Routes: routes,
}
peerInfos[n] = pi
}
return &StatusDetails{items: peerInfos, fqdn: fullStatus.LocalPeerState.FQDN, ip: fullStatus.LocalPeerState.IP, ipv6: fullStatus.LocalPeerState.IPv6}
}
// SetConnectionListener set the network connection listener
func (c *Client) SetConnectionListener(listener ConnectionListener) {
if listener == nil {
c.recorder.RemoveConnectionListener()
return
}
c.recorder.SetConnectionListener(connectionListenerAdapter{listener})
}
// RemoveConnectionListener remove connection listener
func (c *Client) RemoveConnectionListener() {
c.recorder.RemoveConnectionListener()
}
// IsLoginRequiredCached reports whether the LAST observed management error was an
// auth failure (PermissionDenied/InvalidArgument), using the in-memory status
// recorder. Unlike IsLoginRequired() it performs NO network call, so it is safe to
// call from the connection listener during teardown (e.g. onDisconnected) without
// blocking on a slow or unavailable network. Returns false while connected to
// management or when the last error was not auth-related.
func (c *Client) IsLoginRequiredCached() bool {
return c.recorder.IsLoginRequired()
}
func (c *Client) IsLoginRequired() bool {
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
ctx, cancel := context.WithCancel(ctxWithValues)
defer cancel()
var cfg *profilemanager.Config
var err error
// Use preloaded config if available (tvOS where file writes are blocked)
if c.preloadedConfig != nil {
log.Infof("IsLoginRequired: using preloaded config from memory")
cfg = c.preloadedConfig
} else {
log.Infof("IsLoginRequired: loading config from file")
// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
// which are blocked by the tvOS sandbox in App Group containers
cfg, err = profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
})
if err != nil {
log.Errorf("IsLoginRequired: failed to load config: %v", err)
// If we can't load config, assume login is required
return true
}
}
if cfg == nil {
log.Errorf("IsLoginRequired: config is nil")
return true
}
authClient, err := auth.NewAuth(ctx, cfg.PrivateKey, cfg.ManagementURL, cfg)
if err != nil {
log.Errorf("IsLoginRequired: failed to create auth client: %v", err)
return true // Assume login is required if we can't create auth client
}
defer authClient.Close()
needsLogin, err := authClient.IsLoginRequired(ctx)
if err != nil {
log.Errorf("IsLoginRequired: check failed: %v", err)
// If the check fails, assume login is required to be safe
return true
}
log.Infof("IsLoginRequired: needsLogin=%v", needsLogin)
return needsLogin
}
// loginForMobileAuthTimeout is the timeout for requesting auth info from the server
const loginForMobileAuthTimeout = 30 * time.Second
const stopRunWaitTimeout = 20 * time.Second
func (c *Client) LoginForMobile() string {
//nolint
ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
//nolint
ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
ctx, cancel := context.WithCancel(ctxWithValues)
loginDone := false
defer func() {
if !loginDone {
cancel()
}
}()
// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
// which are blocked by the tvOS sandbox in App Group containers
cfg, err := profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
ConfigPath: c.cfgFile,
})
if err != nil {
log.Errorf("LoginForMobile: failed to load config: %v", err)
return fmt.Sprintf("failed to load config: %v", err)
}
oAuthFlow, err := auth.NewOAuthFlow(ctx, cfg, false, false, "")
if err != nil {
return err.Error()
}
// Use a bounded timeout for the auth info request to prevent indefinite hangs
authInfoCtx, authInfoCancel := context.WithTimeout(ctx, loginForMobileAuthTimeout)
defer authInfoCancel()
flowInfo, err := oAuthFlow.RequestAuthInfo(authInfoCtx)
if err != nil {
return err.Error()
}
// This could cause a potential race condition with loading the extension which need to be handled on swift side
loginDone = true
go func() {
defer cancel()
tokenInfo, err := oAuthFlow.WaitToken(ctx, flowInfo)
if err != nil {
log.Errorf("LoginForMobile: WaitToken failed: %v", err)
return
}
jwtToken := tokenInfo.GetTokenToUse()
authClient, err := auth.NewAuth(ctx, cfg.PrivateKey, cfg.ManagementURL, cfg)
if err != nil {
log.Errorf("LoginForMobile: failed to create auth client: %v", err)
return
}
defer authClient.Close()
if err, _ := authClient.Login(ctx, "", jwtToken); err != nil {
log.Errorf("LoginForMobile: Login failed: %v", err)
return
}
c.loginComplete.Store(true)
}()
return flowInfo.VerificationURIComplete
}
func (c *Client) IsLoginComplete() bool {
return c.loginComplete.Load()
}
func (c *Client) ClearLoginComplete() {
c.loginComplete.Store(false)
}
func (c *Client) GetRoutesSelectionDetails() (*RoutesSelectionDetails, error) {
_, connectClient := c.stateSnapshot()
if connectClient == nil {
return nil, fmt.Errorf("not connected")
}
engine := connectClient.Engine()
if engine == nil {
return nil, fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
if routeManager == nil {
return nil, fmt.Errorf("could not get route manager")
}
routesMap := routeManager.GetClientRoutesWithNetID()
routeSelector := routeManager.GetRouteSelector()
if routeSelector == nil {
return nil, fmt.Errorf("could not get route selector")
}
v6ExitMerged := route.V6ExitMergeSet(routesMap)
routes := buildSelectRoutes(routesMap, routeSelector.IsSelected, v6ExitMerged)
resolvedDomains := c.recorder.GetResolvedDomainsStates()
// Compute each route's connection status in the core (mirroring the Android
// bridge), so the UI doesn't have to infer it by string-matching the joined
// Network value against peer routes. For a merged exit node the status reflects
// whichever of the v4/v6 prefixes is served by a connected peer; for dynamic
// (DNS) routes the peer route key is the domain pattern (see dynamic.Route.String).
connectedRoutes := c.connectedRouteSet()
for _, r := range routes {
r.Status = routeStatus(r, connectedRoutes)
}
return prepareRouteSelectionDetails(routes, resolvedDomains), nil
}
// connectedRouteSet returns the set of route keys (as strings) currently served by a
// connected peer, gathered across all connected peers' route tables. The keys match
// what the route manager records: a prefix string for static routes (e.g. "0.0.0.0/0")
// and the domain pattern for dynamic routes (e.g. "*.example.com").
func (c *Client) connectedRouteSet() map[string]struct{} {
connected := map[string]struct{}{}
for _, p := range c.recorder.GetFullStatus().Peers {
if p.ConnStatus != peer.StatusConnected {
continue
}
for r := range p.GetRoutes() {
connected[r] = struct{}{}
}
}
return connected
}
// routeStatus reports "Connected" if any of the route's keys is served by a connected
// peer: the primary Network prefix, an extra v6 network of a merged exit node, or the
// domain pattern for a dynamic DNS route. Otherwise "Idle".
func routeStatus(r *selectRoute, connectedRoutes map[string]struct{}) string {
keys := make([]string, 0, 1+len(r.extraNetworks))
if len(r.Domains) > 0 {
keys = append(keys, r.Domains.SafeString())
} else {
keys = append(keys, r.Network.String())
}
for _, extra := range r.extraNetworks {
keys = append(keys, extra.String())
}
for _, k := range keys {
if _, ok := connectedRoutes[k]; ok {
return peer.StatusConnected.String()
}
}
return peer.StatusIdle.String()
}
func buildSelectRoutes(routesMap map[route.NetID][]*route.Route, isSelected func(route.NetID) bool, v6Merged map[route.NetID]struct{}) []*selectRoute {
var routes []*selectRoute
for id, rt := range routesMap {
if len(rt) == 0 {
continue
}
if _, ok := v6Merged[id]; ok {
continue
}
r := &selectRoute{
NetID: string(id),
Network: rt[0].Network,
Domains: rt[0].Domains,
Selected: isSelected(id),
}
v6ID := route.NetID(string(id) + route.V6ExitSuffix)
if _, ok := v6Merged[v6ID]; ok {
r.extraNetworks = []netip.Prefix{routesMap[v6ID][0].Network}
}
routes = append(routes, r)
}
sort.Slice(routes, func(i, j int) bool {
iBits, jBits := routes[i].Network.Bits(), routes[j].Network.Bits()
if iBits != jBits {
return iBits < jBits
}
iAddr, jAddr := routes[i].Network.Addr(), routes[j].Network.Addr()
if iAddr != jAddr {
return iAddr.Less(jAddr)
}
return routes[i].NetID < routes[j].NetID
})
return routes
}
func prepareRouteSelectionDetails(routes []*selectRoute, resolvedDomains map[domain.Domain]peer.ResolvedDomainInfo) *RoutesSelectionDetails {
var routeSelection []RoutesSelectionInfo
for _, r := range routes {
// resolvedDomains is keyed by the resolved domain (e.g. api.ipify.org),
// not the configured pattern (e.g. *.ipify.org). Group entries whose
// ParentDomain belongs to this route, mirroring the daemon logic in
// client/server/network.go.
domainList := make([]DomainInfo, 0, len(r.Domains))
domainIndex := make(map[domain.Domain]int, len(r.Domains))
for _, d := range r.Domains {
domainIndex[d] = len(domainList)
domainList = append(domainList, DomainInfo{Domain: d.SafeString()})
}
for _, info := range resolvedDomains {
idx, ok := domainIndex[info.ParentDomain]
if !ok {
continue
}
for _, prefix := range info.Prefixes {
domainList[idx].AddResolvedIP(prefix.Addr().String())
}
}
domainDetails := DomainDetails{items: domainList}
// For dynamic (DNS) routes, expose the joined domain pattern as the
// Network value so it matches the peer.routes entries on the Swift
// side (mirroring the Android bridge in client/android/client.go).
netStr := r.Network.String()
if len(r.Domains) > 0 {
netStr = r.Domains.SafeString()
}
for _, extra := range r.extraNetworks {
netStr += ", " + extra.String()
}
routeSelection = append(routeSelection, RoutesSelectionInfo{
ID: r.NetID,
Network: netStr,
Domains: &domainDetails,
Selected: r.Selected,
Status: r.Status,
})
}
routeSelectionDetails := RoutesSelectionDetails{items: routeSelection}
return &routeSelectionDetails
}
func (c *Client) SelectRoute(id string) error {
_, connectClient := c.stateSnapshot()
if connectClient == nil {
return fmt.Errorf("not connected")
}
engine := connectClient.Engine()
if engine == nil {
return fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
if id == "All" {
log.Debugf("select all routes")
routeManager.SelectAllRoutes()
return nil
}
log.Debugf("select route with id: %s", id)
if err := routeManager.SelectRoutes(toNetIDs([]string{id}), true); err != nil {
log.Debugf("error when selecting routes: %s", err)
return err
}
return nil
}
func (c *Client) DeselectRoute(id string) error {
_, connectClient := c.stateSnapshot()
if connectClient == nil {
return fmt.Errorf("not connected")
}
engine := connectClient.Engine()
if engine == nil {
return fmt.Errorf("not connected")
}
routeManager := engine.GetRouteManager()
if id == "All" {
log.Debugf("deselect all routes")
routeManager.DeselectAllRoutes()
return nil
}
log.Debugf("deselect route with id: %s", id)
if err := routeManager.DeselectRoutes(toNetIDs([]string{id})); err != nil {
log.Debugf("error when deselecting routes: %s", err)
return err
}
return nil
}
func (c *Client) startRun(cancel context.CancelFunc) (chan struct{}, error) {
c.stateMu.Lock()
defer c.stateMu.Unlock()
if c.runDone != nil {
return nil, errClientAlreadyRunning
}
done := make(chan struct{})
c.runDone = done
c.ctxCancel = cancel
return done, nil
}
func (c *Client) finishRun(done chan struct{}) {
c.stateMu.Lock()
c.connectClient = nil
c.config = nil
c.runDone = nil
c.ctxCancel = nil
c.stateMu.Unlock()
close(done)
}
func (c *Client) setState(cfg *profilemanager.Config, cc *internal.ConnectClient) {
c.stateMu.Lock()
c.config = cfg
c.connectClient = cc
c.stateMu.Unlock()
}
// stateSnapshot returns the current config and ConnectClient under the lock.
func (c *Client) stateSnapshot() (*profilemanager.Config, *internal.ConnectClient) {
c.stateMu.RLock()
defer c.stateMu.RUnlock()
return c.config, c.connectClient
}
func formatDuration(d time.Duration) string {
ds := d.String()
dotIndex := strings.Index(ds, ".")
if dotIndex != -1 {
// Determine end of numeric part, ensuring we stop at two decimal places or the actual end if fewer
endIndex := dotIndex + 3
if endIndex > len(ds) {
endIndex = len(ds)
}
// Find where the numeric part ends by finding the first non-digit character after the dot
unitStart := endIndex
for unitStart < len(ds) && (ds[unitStart] >= '0' && ds[unitStart] <= '9') {
unitStart++
}
// Ensures that we only take the unit characters after the numerical part
if unitStart < len(ds) {
return ds[:endIndex] + ds[unitStart:]
}
return ds[:endIndex] // In case no units are found after the digits
}
return ds
}
func toNetIDs(routes []string) []route.NetID {
var netIDs []route.NetID
for _, rt := range routes {
netIDs = append(netIDs, route.NetID(rt))
}
return netIDs
}
func exportEnvList(list *EnvList) {
if list == nil {
return
}
for k, v := range list.AllItems() {
log.Debugf("Env variable %s's value is currently: %s", k, os.Getenv(k))
log.Debugf("Setting env variable %s: %s", k, v)
if err := os.Setenv(k, v); err != nil {
log.Errorf("could not set env variable %s: %v", k, err)
} else {
log.Debugf("Env variable %s was set successfully", k)
}
}
}