mirror of
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The relay transport is shared: one connection per relay server carries the streams of every peer using it. When it drops, each of those peers gets a Disconnected verdict from evalConnStatus even when ICE is still carrying its traffic, because peerUsesRelay comes from HasRelayAddress(), which only reports that management offered relay servers, not that we are connected to one. The guard answers Disconnected with the aggressive retry, so every peer starts sending offers over signal for a transport that no offer can restore: the relay client's own guard is what reconnects it. Feed relayManager.Ready() into the status inputs and return PartiallyConnected when ICE is up and the missing side is the shared transport. That is the existing "one path works, the other does not" branch, which retries three times and then hourly instead of walking the exponential ladder forever. Peers are not left waiting for the hourly tick: when the transport comes back, Manager.onServerConnected notifies srWatcher, the guard resets the ticker to 800ms and iceState.reset() clears the hourly mode. The verdict is unchanged when the transport is up but this peer is unreachable over relay - it may have moved to another server, and only an offer carries its new relay address - and in force-relay mode, where relay is the only transport.
1072 lines
33 KiB
Go
1072 lines
33 KiB
Go
package peer
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import (
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"context"
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"fmt"
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"net"
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"net/netip"
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"runtime"
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"slices"
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"sync"
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"time"
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"github.com/pion/ice/v4"
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log "github.com/sirupsen/logrus"
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"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
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"github.com/netbirdio/netbird/client/iface/configurer"
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"github.com/netbirdio/netbird/client/iface/wgproxy"
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"github.com/netbirdio/netbird/client/internal/metrics"
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"github.com/netbirdio/netbird/client/internal/peer/conntype"
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"github.com/netbirdio/netbird/client/internal/peer/dispatcher"
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"github.com/netbirdio/netbird/client/internal/peer/guard"
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icemaker "github.com/netbirdio/netbird/client/internal/peer/ice"
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"github.com/netbirdio/netbird/client/internal/peer/id"
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"github.com/netbirdio/netbird/client/internal/peer/worker"
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"github.com/netbirdio/netbird/client/internal/portforward"
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"github.com/netbirdio/netbird/client/internal/rosenpass"
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"github.com/netbirdio/netbird/client/internal/stdnet"
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"github.com/netbirdio/netbird/route"
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relayClient "github.com/netbirdio/netbird/shared/relay/client"
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)
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// wgTimeoutEscalationThreshold is the number of consecutive WireGuard
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// handshake timeouts after which the rosenpass state for the peer is
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// considered desynced and gets reset.
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const wgTimeoutEscalationThreshold = 3
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// MetricsRecorder is an interface for recording peer connection metrics
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type MetricsRecorder interface {
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RecordConnectionStages(
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ctx context.Context,
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remotePubKey string,
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connectionType metrics.ConnectionType,
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isReconnection bool,
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timestamps metrics.ConnectionStageTimestamps,
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)
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}
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type ServiceDependencies struct {
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StatusRecorder *Status
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Signaler *Signaler
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IFaceDiscover stdnet.ExternalIFaceDiscover
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RelayManager *relayClient.Manager
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SrWatcher *guard.SRWatcher
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PeerConnDispatcher *dispatcher.ConnectionDispatcher
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PortForwardManager *portforward.Manager
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MetricsRecorder MetricsRecorder
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}
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type WgConfig struct {
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WgListenPort int
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RemoteKey string
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WgInterface WGIface
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AllowedIps []netip.Prefix
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PreSharedKey *wgtypes.Key
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}
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type RosenpassConfig struct {
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// RosenpassPubKey is this peer's Rosenpass public key
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PubKey []byte
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// RosenpassPubKey is this peer's RosenpassAddr server address (IP:port)
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Addr string
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PermissiveMode bool
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}
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// ConnConfig is a peer Connection configuration
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type ConnConfig struct {
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// Key is a public key of a remote peer
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Key string
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// LocalKey is a public key of a local peer
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LocalKey string
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AgentVersion string
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Timeout time.Duration
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WgConfig WgConfig
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LocalWgPort int
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RosenpassConfig RosenpassConfig
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// ICEConfig ICE protocol configuration
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ICEConfig icemaker.Config
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}
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type Conn struct {
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Log *log.Entry
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mu sync.Mutex
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ctx context.Context
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ctxCancel context.CancelFunc
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config ConnConfig
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statusRecorder *Status
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signaler *Signaler
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iFaceDiscover stdnet.ExternalIFaceDiscover
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relayManager *relayClient.Manager
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srWatcher *guard.SRWatcher
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portForwardManager *portforward.Manager
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onConnected func(remoteWireGuardKey string, remoteRosenpassPubKey []byte, wireGuardIP string, remoteRosenpassAddr string)
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onDisconnected func(remotePeer string)
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rosenpassInitializedPresharedKeyValidator func(peerKey string) bool
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statusRelay *worker.AtomicWorkerStatus
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statusICE *worker.AtomicWorkerStatus
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currentConnPriority conntype.ConnPriority
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opened bool // this flag is used to prevent close in case of not opened connection
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workerICE *WorkerICE
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workerRelay *WorkerRelay
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wgWatcher *WGWatcher
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wgWatcherWg sync.WaitGroup
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wgWatcherCancel context.CancelFunc
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// wgTimeouts counts consecutive WireGuard handshake timeouts without a
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// successful handshake in between. Guarded by mu.
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wgTimeouts int
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// used to store the remote Rosenpass key for Relayed connection in case of connection update from ice
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rosenpassRemoteKey []byte
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wgProxyICE wgproxy.Proxy
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wgProxyRelay wgproxy.Proxy
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handshaker *Handshaker
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guard *guard.Guard
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wg sync.WaitGroup
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// debug purpose
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dumpState *stateDump
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endpointUpdater *EndpointUpdater
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// Connection stage timestamps for metrics
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metricsRecorder MetricsRecorder
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metricsStages *MetricsStages
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// pendingFirstPacket is the lazyconn-captured handshake init, replayed once the real
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// transport is up.
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pendingFirstPacket []byte
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}
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// injectPendingFirstPacket replays the captured handshake through the proxy if present, else
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// directly through the ICE conn. The packet is cleared only after a successful write, so a failed
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// or transport-less attempt leaves it available for a later reinjection. Caller must hold conn.mu.
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func (conn *Conn) injectPendingFirstPacket(proxy wgproxy.Proxy, directConn net.Conn) {
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pkt := conn.pendingFirstPacket
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if len(pkt) == 0 {
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return
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}
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switch {
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case proxy != nil:
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if err := proxy.InjectPacket(pkt); err != nil {
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conn.Log.Debugf("failed to reinject captured first packet via proxy: %v", err)
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return
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}
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case directConn != nil:
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if _, err := directConn.Write(pkt); err != nil {
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conn.Log.Debugf("failed to reinject captured first packet via direct conn: %v", err)
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return
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}
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default:
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conn.Log.Debugf("no transport available to reinject captured first packet")
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return
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}
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conn.pendingFirstPacket = nil
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conn.Log.Debugf("reinjected captured first packet (%d bytes)", len(pkt))
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}
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// NewConn creates a new not opened Conn to the remote peer.
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// To establish a connection run Conn.Open
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func NewConn(config ConnConfig, services ServiceDependencies) (*Conn, error) {
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if len(config.WgConfig.AllowedIps) == 0 {
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return nil, fmt.Errorf("allowed IPs is empty")
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}
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connLog := log.WithField("peer", config.Key)
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dumpState := newStateDump(config.Key, connLog, services.StatusRecorder)
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var conn = &Conn{
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Log: connLog,
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config: config,
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statusRecorder: services.StatusRecorder,
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signaler: services.Signaler,
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iFaceDiscover: services.IFaceDiscover,
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relayManager: services.RelayManager,
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srWatcher: services.SrWatcher,
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portForwardManager: services.PortForwardManager,
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statusRelay: worker.NewAtomicStatus(),
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statusICE: worker.NewAtomicStatus(),
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dumpState: dumpState,
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endpointUpdater: NewEndpointUpdater(connLog, config.WgConfig, isController(config)),
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metricsRecorder: services.MetricsRecorder,
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}
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return conn, nil
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}
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// Open opens connection to the remote peer
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// It will try to establish a connection using ICE and in parallel with relay. The higher priority connection type will
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// be used.
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func (conn *Conn) Open(engineCtx context.Context) error {
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return conn.open(engineCtx, nil)
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}
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// OpenWithFirstPacket opens the connection like Open and stashes firstPacket to be replayed once
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// the real transport is established. The packet is retained only on a successful open.
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func (conn *Conn) OpenWithFirstPacket(engineCtx context.Context, firstPacket []byte) error {
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return conn.open(engineCtx, firstPacket)
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}
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func (conn *Conn) open(engineCtx context.Context, firstPacket []byte) error {
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conn.mu.Lock()
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defer conn.mu.Unlock()
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if conn.opened {
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return nil
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}
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// Allocate new metrics stages so old goroutines don't corrupt new state
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conn.metricsStages = &MetricsStages{}
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conn.ctx, conn.ctxCancel = context.WithCancel(engineCtx)
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conn.workerRelay = NewWorkerRelay(conn.ctx, conn.Log, isController(conn.config), conn.config, conn, conn.relayManager)
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forceRelay := IsForceRelayed()
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if !forceRelay {
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relayIsSupportedLocally := conn.workerRelay.RelayIsSupportedLocally()
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workerICE, err := NewWorkerICE(conn.ctx, conn.Log, conn.config, conn, conn.signaler, conn.iFaceDiscover, conn.statusRecorder, relayIsSupportedLocally)
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if err != nil {
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return err
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}
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conn.workerICE = workerICE
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}
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conn.handshaker = NewHandshaker(conn.Log, conn.config, conn.signaler, conn.workerICE, conn.workerRelay, conn.metricsStages)
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conn.handshaker.AddRelayListener(conn.workerRelay.OnNewOffer)
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if !forceRelay {
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conn.handshaker.AddICEListener(conn.workerICE.OnNewOffer)
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}
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conn.guard = guard.NewGuard(conn.Log, conn.isConnectedOnAllWay, conn.config.Timeout, conn.srWatcher)
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conn.wg.Add(1)
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go func() {
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defer conn.wg.Done()
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conn.handshaker.Listen(conn.ctx)
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}()
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go conn.dumpState.Start(conn.ctx)
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peerState := State{
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PubKey: conn.config.Key,
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ConnStatusUpdate: time.Now(),
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ConnStatus: StatusConnecting,
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Mux: new(sync.RWMutex),
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}
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if err := conn.statusRecorder.UpdatePeerState(peerState); err != nil {
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conn.Log.Warnf("error while updating the state err: %v", err)
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}
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conn.wg.Add(1)
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go func() {
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defer conn.wg.Done()
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conn.guard.Start(conn.ctx, conn.onGuardEvent)
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}()
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if len(firstPacket) > 0 {
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conn.pendingFirstPacket = slices.Clone(firstPacket)
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}
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conn.opened = true
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return nil
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}
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// Close closes this peer Conn issuing a close event to the Conn closeCh
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func (conn *Conn) Close(signalToRemote bool) {
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conn.mu.Lock()
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defer conn.wgWatcherWg.Wait()
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defer conn.mu.Unlock()
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if !conn.opened {
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conn.Log.Debugf("ignore close connection to peer")
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return
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}
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if signalToRemote {
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if err := conn.signaler.SignalIdle(conn.config.Key); err != nil {
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conn.Log.Errorf("failed to signal idle state to peer: %v", err)
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}
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}
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conn.Log.Infof("close peer connection")
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conn.ctxCancel()
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if conn.wgWatcherCancel != nil {
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conn.wgWatcherCancel()
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}
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conn.workerRelay.CloseConn()
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if conn.workerICE != nil {
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conn.workerICE.Close()
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}
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if conn.wgProxyRelay != nil {
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err := conn.wgProxyRelay.CloseConn()
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if err != nil {
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conn.Log.Errorf("failed to close wg proxy for relay: %v", err)
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}
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conn.wgProxyRelay = nil
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}
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if conn.wgProxyICE != nil {
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err := conn.wgProxyICE.CloseConn()
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if err != nil {
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conn.Log.Errorf("failed to close wg proxy for ice: %v", err)
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}
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conn.wgProxyICE = nil
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}
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if err := conn.endpointUpdater.RemoveWgPeer(); err != nil {
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conn.Log.Errorf("failed to remove wg endpoint: %v", err)
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}
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if conn.evalStatus() == StatusConnected && conn.onDisconnected != nil {
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conn.onDisconnected(conn.config.WgConfig.RemoteKey)
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}
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conn.setStatusToDisconnected()
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conn.opened = false
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conn.wg.Wait()
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conn.Log.Infof("peer connection closed")
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}
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// OnRemoteAnswer handles an offer from the remote peer and returns true if the message was accepted, false otherwise
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// doesn't block, discards the message if connection wasn't ready
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func (conn *Conn) OnRemoteAnswer(answer OfferAnswer) {
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conn.dumpState.RemoteAnswer()
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conn.Log.Infof("OnRemoteAnswer, priority: %s, status ICE: %s, status relay: %s", conn.currentConnPriority, conn.statusICE, conn.statusRelay)
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conn.handshaker.OnRemoteAnswer(answer)
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}
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// OnRemoteCandidate Handles ICE connection Candidate provided by the remote peer.
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func (conn *Conn) OnRemoteCandidate(candidate ice.Candidate, haRoutes route.HAMap) {
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conn.dumpState.RemoteCandidate()
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if conn.workerICE != nil {
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conn.workerICE.OnRemoteCandidate(candidate, haRoutes)
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}
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}
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// SetOnConnected sets a handler function to be triggered by Conn when a new connection to a remote peer established
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func (conn *Conn) SetOnConnected(handler func(remoteWireGuardKey string, remoteRosenpassPubKey []byte, wireGuardIP string, remoteRosenpassAddr string)) {
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conn.onConnected = handler
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}
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// SetOnDisconnected sets a handler function to be triggered by Conn when a connection to a remote disconnected
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func (conn *Conn) SetOnDisconnected(handler func(remotePeer string)) {
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conn.onDisconnected = handler
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}
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// SetRosenpassInitializedPresharedKeyValidator sets a function to check if Rosenpass has taken over
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// PSK management for a peer. When this returns true, presharedKey() returns nil
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// to prevent UpdatePeer from overwriting the Rosenpass-managed PSK.
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func (conn *Conn) SetRosenpassInitializedPresharedKeyValidator(handler func(peerKey string) bool) {
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conn.rosenpassInitializedPresharedKeyValidator = handler
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}
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func (conn *Conn) OnRemoteOffer(offer OfferAnswer) {
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conn.dumpState.RemoteOffer()
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conn.Log.Infof("OnRemoteOffer, on status ICE: %s, status Relay: %s", conn.statusICE, conn.statusRelay)
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conn.handshaker.OnRemoteOffer(offer)
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}
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// WgConfig returns the WireGuard config
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func (conn *Conn) WgConfig() WgConfig {
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return conn.config.WgConfig
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}
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// IsConnected returns true if the peer is connected
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func (conn *Conn) IsConnected() bool {
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conn.mu.Lock()
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defer conn.mu.Unlock()
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return conn.evalStatus() == StatusConnected
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}
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func (conn *Conn) GetKey() string {
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return conn.config.Key
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}
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func (conn *Conn) ConnID() id.ConnID {
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return id.ConnID(conn)
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}
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// configureConnection starts proxying traffic from/to local Wireguard and sets connection status to StatusConnected
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func (conn *Conn) onICEConnectionIsReady(priority conntype.ConnPriority, iceConnInfo ICEConnInfo) {
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conn.mu.Lock()
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defer conn.mu.Unlock()
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|
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if conn.ctx.Err() != nil {
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return
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}
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|
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if remoteConnNil(conn.Log, iceConnInfo.RemoteConn) {
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conn.Log.Errorf("remote ICE connection is nil")
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return
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}
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|
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// this never should happen, because Relay is the lower priority and ICE always close the deprecated connection before upgrade
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// todo consider to remove this check
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if conn.currentConnPriority > priority {
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conn.Log.Infof("current connection priority (%s) is higher than the new one (%s), do not upgrade connection", conn.currentConnPriority, priority)
|
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conn.statusICE.SetConnected()
|
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conn.updateIceState(iceConnInfo, time.Now())
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return
|
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}
|
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|
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conn.Log.Infof("set ICE to active connection")
|
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conn.dumpState.P2PConnected()
|
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|
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var (
|
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ep *net.UDPAddr
|
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wgProxy wgproxy.Proxy
|
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err error
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)
|
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if iceConnInfo.RelayedOnLocal {
|
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conn.dumpState.NewLocalProxy()
|
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wgProxy, err = conn.newProxy(iceConnInfo.RemoteConn)
|
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if err != nil {
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conn.Log.Errorf("failed to add turn net.Conn to local proxy: %v", err)
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return
|
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}
|
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ep = wgProxy.EndpointAddr()
|
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conn.wgProxyICE = wgProxy
|
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} else {
|
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directEp, err := net.ResolveUDPAddr("udp", iceConnInfo.RemoteConn.RemoteAddr().String())
|
|
if err != nil {
|
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log.Errorf("failed to resolveUDPaddr")
|
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conn.handleConfigurationFailure(err, nil)
|
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return
|
|
}
|
|
ep = directEp
|
|
}
|
|
|
|
if conn.wgProxyRelay != nil {
|
|
conn.wgProxyRelay.Pause()
|
|
}
|
|
|
|
if wgProxy != nil {
|
|
wgProxy.Work()
|
|
}
|
|
|
|
conn.Log.Infof("configure WireGuard endpoint to: %s", ep.String())
|
|
updateTime := time.Now()
|
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conn.enableWgWatcherIfNeeded(updateTime)
|
|
|
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presharedKey := conn.presharedKey(iceConnInfo.RosenpassPubKey)
|
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if err = conn.endpointUpdater.ConfigureWGEndpoint(ep, presharedKey); err != nil {
|
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conn.handleConfigurationFailure(err, wgProxy)
|
|
return
|
|
}
|
|
wgConfigWorkaround()
|
|
|
|
if conn.wgProxyRelay != nil {
|
|
conn.Log.Debugf("redirect packets from relayed conn to WireGuard")
|
|
conn.wgProxyRelay.RedirectAs(ep)
|
|
}
|
|
|
|
conn.injectPendingFirstPacket(wgProxy, iceConnInfo.RemoteConn)
|
|
|
|
conn.currentConnPriority = priority
|
|
conn.statusICE.SetConnected()
|
|
conn.updateIceState(iceConnInfo, updateTime)
|
|
conn.doOnConnected(iceConnInfo.RosenpassPubKey, iceConnInfo.RosenpassAddr, updateTime)
|
|
}
|
|
|
|
func (conn *Conn) onICEStateDisconnected(sessionChanged bool) {
|
|
conn.mu.Lock()
|
|
defer conn.mu.Unlock()
|
|
|
|
if conn.ctx.Err() != nil {
|
|
return
|
|
}
|
|
|
|
conn.Log.Tracef("ICE connection state changed to disconnected")
|
|
|
|
if conn.wgProxyICE != nil {
|
|
if err := conn.wgProxyICE.CloseConn(); err != nil {
|
|
conn.Log.Warnf("failed to close deprecated wg proxy conn: %v", err)
|
|
}
|
|
}
|
|
|
|
// switch back to relay connection
|
|
if conn.isReadyToUpgrade() {
|
|
conn.Log.Infof("ICE disconnected, set Relay to active connection")
|
|
conn.dumpState.SwitchToRelay()
|
|
if sessionChanged {
|
|
conn.resetEndpoint()
|
|
}
|
|
|
|
// todo consider to move after the ConfigureWGEndpoint
|
|
conn.wgProxyRelay.Work()
|
|
|
|
presharedKey := conn.presharedKey(conn.rosenpassRemoteKey)
|
|
if err := conn.endpointUpdater.SwitchWGEndpoint(conn.wgProxyRelay.EndpointAddr(), presharedKey); err != nil {
|
|
conn.Log.Errorf("failed to switch to relay conn: %v", err)
|
|
}
|
|
|
|
conn.currentConnPriority = conntype.Relay
|
|
} else {
|
|
conn.Log.Infof("ICE disconnected, do not switch to Relay. Reset priority to: %s", conntype.None.String())
|
|
conn.currentConnPriority = conntype.None
|
|
if err := conn.config.WgConfig.WgInterface.RemoveEndpointAddress(conn.config.WgConfig.RemoteKey); err != nil {
|
|
conn.Log.Errorf("failed to remove wg endpoint: %v", err)
|
|
}
|
|
}
|
|
|
|
changed := conn.statusICE.Get() != worker.StatusDisconnected
|
|
if changed {
|
|
conn.guard.SetICEConnDisconnected()
|
|
}
|
|
conn.statusICE.SetDisconnected()
|
|
|
|
conn.disableWgWatcherIfNeeded()
|
|
|
|
if conn.currentConnPriority == conntype.None {
|
|
conn.metricsStages.Disconnected()
|
|
}
|
|
|
|
peerState := State{
|
|
PubKey: conn.config.Key,
|
|
ConnStatus: conn.evalStatus(),
|
|
Relayed: conn.isRelayed(),
|
|
ConnStatusUpdate: time.Now(),
|
|
}
|
|
if err := conn.statusRecorder.UpdatePeerICEStateToDisconnected(peerState); err != nil {
|
|
conn.Log.Warnf("unable to set peer's state to disconnected ice, got error: %v", err)
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) onRelayConnectionIsReady(rci RelayConnInfo) {
|
|
conn.mu.Lock()
|
|
defer conn.mu.Unlock()
|
|
|
|
if conn.ctx.Err() != nil {
|
|
if err := rci.relayedConn.Close(); err != nil {
|
|
conn.Log.Warnf("failed to close unnecessary relayed connection: %v", err)
|
|
}
|
|
return
|
|
}
|
|
|
|
conn.dumpState.RelayConnected()
|
|
conn.Log.Debugf("Relay connection has been established, setup the WireGuard")
|
|
|
|
wgProxy, err := conn.newProxy(rci.relayedConn)
|
|
if err != nil {
|
|
conn.Log.Errorf("failed to add relayed net.Conn to local proxy: %v", err)
|
|
return
|
|
}
|
|
wgProxy.SetDisconnectListener(conn.onRelayDisconnected)
|
|
|
|
conn.dumpState.NewLocalProxy()
|
|
|
|
conn.Log.Infof("created new wgProxy for relay connection: %s", wgProxy.EndpointAddr().String())
|
|
|
|
if conn.isICEActive() {
|
|
conn.Log.Debugf("do not switch to relay because current priority is: %s", conn.currentConnPriority.String())
|
|
conn.setRelayedProxy(wgProxy)
|
|
conn.statusRelay.SetConnected()
|
|
conn.updateRelayStatus(rci.relayedConn.RemoteAddr().String(), rci.rosenpassPubKey, time.Now())
|
|
return
|
|
}
|
|
|
|
controller := isController(conn.config)
|
|
|
|
if controller {
|
|
wgProxy.Work()
|
|
}
|
|
updateTime := time.Now()
|
|
conn.enableWgWatcherIfNeeded(updateTime)
|
|
if err := conn.endpointUpdater.ConfigureWGEndpoint(wgProxy.EndpointAddr(), conn.presharedKey(rci.rosenpassPubKey)); err != nil {
|
|
if err := wgProxy.CloseConn(); err != nil {
|
|
conn.Log.Warnf("Failed to close relay connection: %v", err)
|
|
}
|
|
conn.Log.Errorf("Failed to update WireGuard peer configuration: %v", err)
|
|
return
|
|
}
|
|
if !controller {
|
|
wgProxy.Work()
|
|
}
|
|
|
|
wgConfigWorkaround()
|
|
|
|
conn.injectPendingFirstPacket(wgProxy, nil)
|
|
|
|
conn.rosenpassRemoteKey = rci.rosenpassPubKey
|
|
conn.currentConnPriority = conntype.Relay
|
|
conn.statusRelay.SetConnected()
|
|
conn.setRelayedProxy(wgProxy)
|
|
conn.updateRelayStatus(rci.relayedConn.RemoteAddr().String(), rci.rosenpassPubKey, updateTime)
|
|
conn.Log.Infof("start to communicate with peer via relay")
|
|
conn.doOnConnected(rci.rosenpassPubKey, rci.rosenpassAddr, updateTime)
|
|
}
|
|
|
|
func (conn *Conn) onRelayDisconnected() {
|
|
conn.mu.Lock()
|
|
defer conn.mu.Unlock()
|
|
conn.handleRelayDisconnectedLocked()
|
|
}
|
|
|
|
// handleRelayDisconnectedLocked handles relay disconnection. Caller must hold conn.mu.
|
|
func (conn *Conn) handleRelayDisconnectedLocked() {
|
|
if conn.ctx.Err() != nil {
|
|
return
|
|
}
|
|
|
|
conn.Log.Debugf("relay connection is disconnected")
|
|
|
|
if conn.currentConnPriority == conntype.Relay {
|
|
conn.Log.Debugf("clean up WireGuard config")
|
|
conn.currentConnPriority = conntype.None
|
|
if err := conn.config.WgConfig.WgInterface.RemoveEndpointAddress(conn.config.WgConfig.RemoteKey); err != nil {
|
|
conn.Log.Errorf("failed to remove wg endpoint: %v", err)
|
|
}
|
|
}
|
|
|
|
if conn.wgProxyRelay != nil {
|
|
_ = conn.wgProxyRelay.CloseConn()
|
|
conn.wgProxyRelay = nil
|
|
}
|
|
|
|
changed := conn.statusRelay.Get() != worker.StatusDisconnected
|
|
if changed {
|
|
conn.guard.SetRelayedConnDisconnected()
|
|
}
|
|
conn.statusRelay.SetDisconnected()
|
|
|
|
conn.disableWgWatcherIfNeeded()
|
|
|
|
if conn.currentConnPriority == conntype.None {
|
|
conn.metricsStages.Disconnected()
|
|
}
|
|
|
|
peerState := State{
|
|
PubKey: conn.config.Key,
|
|
ConnStatus: conn.evalStatus(),
|
|
Relayed: conn.isRelayed(),
|
|
ConnStatusUpdate: time.Now(),
|
|
}
|
|
if err := conn.statusRecorder.UpdatePeerRelayedStateToDisconnected(peerState); err != nil {
|
|
conn.Log.Warnf("unable to save peer's state to Relay disconnected, got error: %v", err)
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) onGuardEvent() {
|
|
conn.dumpState.SendOffer()
|
|
if err := conn.handshaker.SendOffer(); err != nil {
|
|
conn.Log.Errorf("failed to send offer: %v", err)
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) onWGDisconnected(watcherCtx context.Context) {
|
|
conn.mu.Lock()
|
|
defer conn.mu.Unlock()
|
|
|
|
// watcherCtx guards against a stale watcher tearing down a connection that already superseded it.
|
|
if conn.ctx.Err() != nil || watcherCtx.Err() != nil {
|
|
return
|
|
}
|
|
|
|
conn.Log.Warnf("WireGuard handshake timeout detected, closing current connection")
|
|
|
|
// Close the active connection based on current priority
|
|
switch conn.currentConnPriority {
|
|
case conntype.Relay:
|
|
conn.workerRelay.CloseConn()
|
|
conn.handleRelayDisconnectedLocked()
|
|
case conntype.ICEP2P, conntype.ICETurn:
|
|
conn.workerICE.Close()
|
|
default:
|
|
conn.Log.Debugf("No active connection to close on WG timeout")
|
|
}
|
|
|
|
conn.escalateWGTimeoutLocked()
|
|
}
|
|
|
|
// escalateWGTimeoutLocked resets the peer's rosenpass state after repeated
|
|
// handshake timeouts. With rosenpass enabled, persistent timeouts mean the
|
|
// preshared keys have desynced; the renewal exchange runs over the dead
|
|
// tunnel and cannot resync them. Reporting the peer disconnected drops its
|
|
// rosenpass state, so the next connection configuration programs the
|
|
// rendezvous key and the tunnel can bootstrap again. Callers must hold mu.
|
|
func (conn *Conn) escalateWGTimeoutLocked() {
|
|
if conn.config.RosenpassConfig.PubKey == nil {
|
|
return
|
|
}
|
|
|
|
conn.wgTimeouts++
|
|
if conn.wgTimeouts < wgTimeoutEscalationThreshold || conn.onDisconnected == nil {
|
|
return
|
|
}
|
|
conn.wgTimeouts = 0
|
|
|
|
conn.Log.Warnf("%d consecutive WireGuard handshake timeouts, resetting rosenpass state for peer", wgTimeoutEscalationThreshold)
|
|
conn.onDisconnected(conn.config.WgConfig.RemoteKey)
|
|
}
|
|
|
|
func (conn *Conn) updateRelayStatus(relayServerAddr string, rosenpassPubKey []byte, updateTime time.Time) {
|
|
peerState := State{
|
|
PubKey: conn.config.Key,
|
|
ConnStatusUpdate: updateTime,
|
|
ConnStatus: conn.evalStatus(),
|
|
Relayed: conn.isRelayed(),
|
|
RelayServerAddress: relayServerAddr,
|
|
RosenpassEnabled: isRosenpassEnabled(rosenpassPubKey),
|
|
}
|
|
|
|
err := conn.statusRecorder.UpdatePeerRelayedState(peerState)
|
|
if err != nil {
|
|
conn.Log.Warnf("unable to save peer's Relay state, got error: %v", err)
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) updateIceState(iceConnInfo ICEConnInfo, updateTime time.Time) {
|
|
peerState := State{
|
|
PubKey: conn.config.Key,
|
|
ConnStatusUpdate: updateTime,
|
|
ConnStatus: conn.evalStatus(),
|
|
Relayed: iceConnInfo.Relayed,
|
|
LocalIceCandidateType: iceConnInfo.LocalIceCandidateType,
|
|
RemoteIceCandidateType: iceConnInfo.RemoteIceCandidateType,
|
|
LocalIceCandidateEndpoint: iceConnInfo.LocalIceCandidateEndpoint,
|
|
RemoteIceCandidateEndpoint: iceConnInfo.RemoteIceCandidateEndpoint,
|
|
RosenpassEnabled: isRosenpassEnabled(iceConnInfo.RosenpassPubKey),
|
|
}
|
|
|
|
err := conn.statusRecorder.UpdatePeerICEState(peerState)
|
|
if err != nil {
|
|
conn.Log.Warnf("unable to save peer's ICE state, got error: %v", err)
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) setStatusToDisconnected() {
|
|
conn.statusRelay.SetDisconnected()
|
|
conn.statusICE.SetDisconnected()
|
|
conn.currentConnPriority = conntype.None
|
|
|
|
peerState := State{
|
|
PubKey: conn.config.Key,
|
|
ConnStatus: StatusIdle,
|
|
ConnStatusUpdate: time.Now(),
|
|
Mux: new(sync.RWMutex),
|
|
}
|
|
err := conn.statusRecorder.UpdatePeerState(peerState)
|
|
if err != nil {
|
|
// pretty common error because by that time Engine can already remove the peer and status won't be available.
|
|
// todo rethink status updates
|
|
conn.Log.Debugf("error while updating peer's state, err: %v", err)
|
|
}
|
|
if err := conn.statusRecorder.UpdateWireGuardPeerState(conn.config.Key, configurer.WGStats{}); err != nil {
|
|
conn.Log.Debugf("failed to reset wireguard stats for peer: %s", err)
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) doOnConnected(remoteRosenpassPubKey []byte, remoteRosenpassAddr string, updateTime time.Time) {
|
|
if runtime.GOOS == "ios" {
|
|
runtime.GC()
|
|
}
|
|
|
|
conn.metricsStages.RecordConnectionReady(updateTime)
|
|
|
|
if conn.onConnected != nil {
|
|
conn.onConnected(conn.config.Key, remoteRosenpassPubKey, conn.config.WgConfig.AllowedIps[0].Addr().String(), remoteRosenpassAddr)
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) isRelayed() bool {
|
|
switch conn.currentConnPriority {
|
|
case conntype.Relay, conntype.ICETurn:
|
|
return true
|
|
default:
|
|
return false
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) evalStatus() ConnStatus {
|
|
if conn.statusRelay.Get() == worker.StatusConnected || conn.statusICE.Get() == worker.StatusConnected {
|
|
return StatusConnected
|
|
}
|
|
|
|
return StatusConnecting
|
|
}
|
|
|
|
// isConnectedOnAllWay evaluates the overall connection status based on ICE and Relay transports.
|
|
//
|
|
// The result is a tri-state:
|
|
// - ConnStatusConnected: all available transports are up
|
|
// - ConnStatusPartiallyConnected: relay is up but ICE is still pending/reconnecting
|
|
// - ConnStatusDisconnected: no working transport
|
|
func (conn *Conn) isConnectedOnAllWay() (status guard.ConnStatus) {
|
|
defer func() {
|
|
if status == guard.ConnStatusDisconnected {
|
|
conn.logTraceConnState()
|
|
}
|
|
}()
|
|
|
|
iceWorkerCreated := conn.workerICE != nil
|
|
|
|
var iceInProgress bool
|
|
if iceWorkerCreated {
|
|
iceInProgress = conn.workerICE.InProgress()
|
|
}
|
|
|
|
return evalConnStatus(connStatusInputs{
|
|
forceRelay: IsForceRelayed(),
|
|
peerUsesRelay: conn.workerRelay.IsRelayConnectionSupportedWithPeer(),
|
|
relayConnected: conn.statusRelay.Get() == worker.StatusConnected,
|
|
relayTransportConnected: conn.workerRelay.IsTransportConnected(),
|
|
remoteSupportsICE: conn.handshaker.RemoteICESupported(),
|
|
iceWorkerCreated: iceWorkerCreated,
|
|
iceStatusConnecting: conn.statusICE.Get() != worker.StatusDisconnected,
|
|
iceInProgress: iceInProgress,
|
|
})
|
|
}
|
|
|
|
// enableWgWatcherIfNeeded starts a fresh watcher instance per connection attempt, so its
|
|
// lifecycle stays bound to conn.mu and enable/disable can't race an old goroutine's shutdown.
|
|
// Caller must hold conn.mu.
|
|
func (conn *Conn) enableWgWatcherIfNeeded(enabledTime time.Time) {
|
|
if conn.wgWatcher != nil {
|
|
return
|
|
}
|
|
|
|
watcher := NewWGWatcher(conn.Log, conn.config.WgConfig.WgInterface, conn.config.Key, conn.dumpState)
|
|
watcher.PrepareInitialHandshake()
|
|
|
|
wgWatcherCtx, wgWatcherCancel := context.WithCancel(conn.ctx)
|
|
conn.wgWatcher = watcher
|
|
conn.wgWatcherCancel = wgWatcherCancel
|
|
|
|
conn.wgWatcherWg.Add(1)
|
|
go func() {
|
|
defer conn.wgWatcherWg.Done()
|
|
onDisconnected := func() { conn.onWGDisconnected(wgWatcherCtx) }
|
|
watcher.EnableWgWatcher(wgWatcherCtx, enabledTime, onDisconnected, conn.onWGHandshakeSuccess, conn.onWGCheckSuccess)
|
|
}()
|
|
}
|
|
|
|
// disableWgWatcherIfNeeded cancels and drops the watcher once no transport is active. It never
|
|
// waits for the goroutine: the timeout path reentrantly calls back here under conn.mu, so
|
|
// blocking would deadlock. Caller must hold conn.mu.
|
|
func (conn *Conn) disableWgWatcherIfNeeded() {
|
|
if conn.currentConnPriority != conntype.None || conn.wgWatcher == nil {
|
|
return
|
|
}
|
|
conn.wgWatcherCancel()
|
|
conn.wgWatcher = nil
|
|
conn.wgWatcherCancel = nil
|
|
}
|
|
|
|
func (conn *Conn) newProxy(remoteConn net.Conn) (wgproxy.Proxy, error) {
|
|
conn.Log.Debugf("setup proxied WireGuard connection")
|
|
udpAddr := &net.UDPAddr{
|
|
IP: conn.config.WgConfig.AllowedIps[0].Addr().AsSlice(),
|
|
Port: conn.config.WgConfig.WgListenPort,
|
|
}
|
|
|
|
wgProxy := conn.config.WgConfig.WgInterface.GetProxy()
|
|
if err := wgProxy.AddTurnConn(conn.ctx, udpAddr, remoteConn); err != nil {
|
|
conn.Log.Errorf("failed to add turn net.Conn to local proxy: %v", err)
|
|
return nil, err
|
|
}
|
|
return wgProxy, nil
|
|
}
|
|
|
|
func (conn *Conn) resetEndpoint() {
|
|
if !isController(conn.config) {
|
|
return
|
|
}
|
|
conn.Log.Infof("reset wg endpoint")
|
|
if conn.wgWatcher != nil {
|
|
conn.wgWatcher.Reset()
|
|
}
|
|
if err := conn.endpointUpdater.RemoveEndpointAddress(); err != nil {
|
|
conn.Log.Warnf("failed to remove endpoint address before update: %v", err)
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) isReadyToUpgrade() bool {
|
|
return conn.wgProxyRelay != nil && conn.currentConnPriority != conntype.Relay
|
|
}
|
|
|
|
func (conn *Conn) isICEActive() bool {
|
|
return (conn.currentConnPriority == conntype.ICEP2P || conn.currentConnPriority == conntype.ICETurn) && conn.statusICE.Get() == worker.StatusConnected
|
|
}
|
|
|
|
func (conn *Conn) handleConfigurationFailure(err error, wgProxy wgproxy.Proxy) {
|
|
conn.Log.Warnf("Failed to update wg peer configuration: %v", err)
|
|
if wgProxy != nil {
|
|
if ierr := wgProxy.CloseConn(); ierr != nil {
|
|
conn.Log.Warnf("Failed to close wg proxy: %v", ierr)
|
|
}
|
|
}
|
|
if conn.wgProxyRelay != nil {
|
|
conn.wgProxyRelay.Work()
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) logTraceConnState() {
|
|
if conn.workerRelay.IsRelayConnectionSupportedWithPeer() {
|
|
conn.Log.Tracef("connectivity guard check, relay state: %s, ice state: %s", conn.statusRelay, conn.statusICE)
|
|
} else {
|
|
conn.Log.Tracef("connectivity guard check, ice state: %s", conn.statusICE)
|
|
}
|
|
}
|
|
|
|
func (conn *Conn) setRelayedProxy(proxy wgproxy.Proxy) {
|
|
if conn.wgProxyRelay != nil {
|
|
if err := conn.wgProxyRelay.CloseConn(); err != nil {
|
|
conn.Log.Warnf("failed to close deprecated wg proxy conn: %v", err)
|
|
}
|
|
}
|
|
conn.wgProxyRelay = proxy
|
|
}
|
|
|
|
// onWGHandshakeSuccess is called when the first WireGuard handshake is detected
|
|
func (conn *Conn) onWGHandshakeSuccess(when time.Time) {
|
|
conn.metricsStages.RecordWGHandshakeSuccess(when)
|
|
conn.recordConnectionMetrics()
|
|
}
|
|
|
|
// onWGCheckSuccess is called for every watcher check that observed a fresh
|
|
// handshake, including handshakes of connections that were already up when
|
|
// the watcher started.
|
|
func (conn *Conn) onWGCheckSuccess() {
|
|
conn.mu.Lock()
|
|
conn.wgTimeouts = 0
|
|
conn.mu.Unlock()
|
|
}
|
|
|
|
// recordConnectionMetrics records connection stage timestamps as metrics
|
|
func (conn *Conn) recordConnectionMetrics() {
|
|
if conn.metricsRecorder == nil {
|
|
return
|
|
}
|
|
|
|
// Determine connection type based on current priority
|
|
conn.mu.Lock()
|
|
priority := conn.currentConnPriority
|
|
conn.mu.Unlock()
|
|
|
|
var connType metrics.ConnectionType
|
|
switch priority {
|
|
case conntype.Relay:
|
|
connType = metrics.ConnectionTypeRelay
|
|
default:
|
|
connType = metrics.ConnectionTypeICE
|
|
}
|
|
|
|
// Record metrics with timestamps - duration calculation happens in metrics package
|
|
conn.metricsRecorder.RecordConnectionStages(
|
|
context.Background(),
|
|
conn.config.Key,
|
|
connType,
|
|
conn.metricsStages.IsReconnection(),
|
|
conn.metricsStages.GetTimestamps(),
|
|
)
|
|
}
|
|
|
|
// AllowedIP returns the allowed IP of the remote peer
|
|
func (conn *Conn) AllowedIP() netip.Addr {
|
|
return conn.config.WgConfig.AllowedIps[0].Addr()
|
|
}
|
|
|
|
func (conn *Conn) AgentVersionString() string {
|
|
return conn.config.AgentVersion
|
|
}
|
|
|
|
func (conn *Conn) presharedKey(remoteRosenpassKey []byte) *wgtypes.Key {
|
|
if conn.config.RosenpassConfig.PubKey == nil {
|
|
return conn.config.WgConfig.PreSharedKey
|
|
}
|
|
|
|
if remoteRosenpassKey == nil && conn.config.RosenpassConfig.PermissiveMode {
|
|
return conn.config.WgConfig.PreSharedKey
|
|
}
|
|
|
|
// If Rosenpass has already set a PSK for this peer, return nil to prevent
|
|
// UpdatePeer from overwriting the Rosenpass-managed key.
|
|
if conn.rosenpassInitializedPresharedKeyValidator != nil && conn.rosenpassInitializedPresharedKeyValidator(conn.config.Key) {
|
|
return nil
|
|
}
|
|
|
|
// Use NetBird PSK as the seed for Rosenpass. This same PSK is passed to
|
|
// Rosenpass as PeerConfig.PresharedKey, ensuring the derived post-quantum
|
|
// key is cryptographically bound to the original secret.
|
|
if conn.config.WgConfig.PreSharedKey != nil {
|
|
return conn.config.WgConfig.PreSharedKey
|
|
}
|
|
|
|
// Fallback to deterministic key if no NetBird PSK is configured
|
|
determKey, err := rosenpass.DeterministicSeedKey(conn.config.LocalKey, conn.config.Key)
|
|
if err != nil {
|
|
conn.Log.Errorf("failed to generate Rosenpass initial key: %v", err)
|
|
return nil
|
|
}
|
|
|
|
return determKey
|
|
}
|
|
|
|
func isController(config ConnConfig) bool {
|
|
return config.LocalKey > config.Key
|
|
}
|
|
|
|
func isRosenpassEnabled(remoteRosenpassPubKey []byte) bool {
|
|
return remoteRosenpassPubKey != nil
|
|
}
|
|
|
|
func evalConnStatus(in connStatusInputs) guard.ConnStatus {
|
|
// "Relay up and needed" — the peer uses relay and the transport is connected.
|
|
relayUsedAndUp := in.peerUsesRelay && in.relayConnected
|
|
|
|
// Force-relay mode: ICE never runs. Relay is the only transport and must be up.
|
|
if in.forceRelay {
|
|
return boolToConnStatus(relayUsedAndUp)
|
|
}
|
|
|
|
// Remote peer doesn't support ICE, or we haven't created the worker yet:
|
|
// relay is the only possible transport.
|
|
if !in.remoteSupportsICE || !in.iceWorkerCreated {
|
|
return boolToConnStatus(relayUsedAndUp)
|
|
}
|
|
|
|
// ICE counts as "up" when the status is anything other than Disconnected, OR
|
|
// when a negotiation is currently in progress (so we don't spam offers while one is in flight).
|
|
iceUp := in.iceStatusConnecting || in.iceInProgress
|
|
|
|
// Relay side is acceptable if the peer doesn't rely on relay, or relay is connected.
|
|
relayOK := !in.peerUsesRelay || in.relayConnected
|
|
|
|
switch {
|
|
case iceUp && relayOK:
|
|
return guard.ConnStatusConnected
|
|
case relayUsedAndUp:
|
|
// Relay is up but ICE is down — partially connected.
|
|
return guard.ConnStatusPartiallyConnected
|
|
case iceUp && !in.relayTransportConnected:
|
|
// ICE is up and the shared relay transport is down — offers cannot restore it.
|
|
return guard.ConnStatusPartiallyConnected
|
|
default:
|
|
return guard.ConnStatusDisconnected
|
|
}
|
|
}
|
|
|
|
func boolToConnStatus(connected bool) guard.ConnStatus {
|
|
if connected {
|
|
return guard.ConnStatusConnected
|
|
}
|
|
return guard.ConnStatusDisconnected
|
|
}
|