Files
netbird/shared/relay/client/picker.go
Zoltan Papp 070a0a7bf1 [client, android] Handle network changes without restarting the engine (#7144)
On network changes the client restarted the whole engine. That is heavy-handed and slow: it tears down working state to recover from a transition the engine could handle itself. This replaces the restart with proper network event handling.

Suspend the retry loops while no network is available. Instead of burning through backoff intervals against an unreachable network, the reconnection loops park until the OS reports a usable network again.

Reconnect immediately on a network switch. When the OS hands us a new network, connections bound to the old one are swept and re-dialed right away, rather than waiting for a timeout to notice they are dead.
2026-08-19 10:05:12 +02:00

123 lines
3.2 KiB
Go

package client
import (
"context"
"errors"
"fmt"
"sync/atomic"
"time"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/netsweep"
auth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
)
const (
maxConcurrentServers = 7
defaultConnectionTimeout = 30 * time.Second
)
type connResult struct {
RelayClient *Client
Url string
Err error
}
type ServerPicker struct {
TokenStore *auth.TokenStore
ServerURLs atomic.Value
PeerID string
MTU uint16
ConnectionTimeout time.Duration
TransportFallback *transportFallback
Sweeper *netsweep.Sweeper
}
func (sp *ServerPicker) PickServer(parentCtx context.Context) (*Client, error) {
ctx, cancel := context.WithTimeout(parentCtx, sp.ConnectionTimeout)
defer cancel()
totalServers := len(sp.ServerURLs.Load().([]string))
connResultChan := make(chan connResult, totalServers)
successChan := make(chan connResult, 1)
errChan := make(chan error, 1)
concurrentLimiter := make(chan struct{}, maxConcurrentServers)
log.Debugf("pick server from list: %v", sp.ServerURLs.Load().([]string))
for _, url := range sp.ServerURLs.Load().([]string) {
// todo check if we have a successful connection so we do not need to connect to other servers
concurrentLimiter <- struct{}{}
go func(url string) {
defer func() {
<-concurrentLimiter
}()
sp.startConnection(parentCtx, connResultChan, url)
}(url)
}
go sp.processConnResults(connResultChan, successChan, errChan)
select {
case cr, ok := <-successChan:
if !ok {
return nil, <-errChan
}
log.Infof("chosen home Relay server: %s", cr.Url)
return cr.RelayClient, nil
case <-ctx.Done():
return nil, fmt.Errorf("connect to relay server: %w", ctx.Err())
}
}
func (sp *ServerPicker) startConnection(ctx context.Context, resultChan chan connResult, url string) {
log.Infof("try to connecting to relay server: %s", url)
relayClient := NewClient(url, sp.TokenStore, sp.PeerID, sp.MTU)
relayClient.SetTransportFallback(sp.TransportFallback)
relayClient.sweeper = sp.Sweeper
err := relayClient.Connect(ctx)
resultChan <- connResult{
RelayClient: relayClient,
Url: url,
Err: err,
}
}
func (sp *ServerPicker) processConnResults(resultChan chan connResult, successChan chan connResult, errChan chan error) {
var hasSuccess bool
var errs []error
for numOfResults := 0; numOfResults < cap(resultChan); numOfResults++ {
cr := <-resultChan
if cr.Err != nil {
log.Tracef("failed to connect to Relay server: %s: %v", cr.Url, cr.Err)
errs = append(errs, cr.Err)
continue
}
log.Infof("connected to Relay server: %s", cr.Url)
if hasSuccess {
log.Infof("closing unnecessary Relay connection to: %s", cr.Url)
if err := cr.RelayClient.Close(); err != nil {
log.Errorf("failed to close connection to %s: %v", cr.Url, err)
}
continue
}
hasSuccess = true
successChan <- cr
}
if !hasSuccess {
errChan <- pickErr(errs)
}
close(successChan)
}
// pickErr combines per-server connection failures into a single error.
func pickErr(errs []error) error {
if len(errs) == 0 {
return errors.New("no relay server available")
}
return errors.Join(errs...)
}