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- **Wails v3 application** (`client/ui`) with a React + TypeScript + Tailwind frontend replacing the Fyne UI: main connection view, exit-node switcher, networks/peers browser with detail panels, profile management, settings (general, network, SSH, security, troubleshooting, appearance), debug-bundle creation, and a first-run welcome flow. - **Internationalization**: go-i18n bundle with 9 locales (en, de, es, fr, hu, it, pt, ru, zh-CN) shared between the tray and the frontend. - **New system tray** implementation with per-platform theme-aware icons, including a native XEmbed host for Linux (`xembed_tray_linux.c`) and a Linux theme watcher. - **Session handling**: auth session watcher (`client/internal/auth/sessionwatch`), pending login flow, session-expiration dialog and tray notifications, and `netbird login` improvements. - **Daemon API extensions** (`daemon.proto`): status stream subscription, event stream, networks/exit-node selection endpoints, and richer full status — with probe throttling on the daemon side to protect against UI-driven request storms. - **UI preferences store** persisted per profile, autostart management via the daemon (single source of truth in HKCU on Windows). - **Build system**: Taskfile-based builds per platform (macOS, Linux, Windows), Docker cross-compilation images, MSIX/NSIS/nfpm/AppImage packaging, and a new `frontend-ui` CI workflow. Co-authored-by: Zoltan Papp <zoltan.pmail@gmail.com> Co-authored-by: Eduard Gert <kontakt@eduardgert.de> Co-authored-by: braginini <bangvalo@gmail.com> Co-authored-by: Pascal Fischer <32096965+pascal-fischer@users.noreply.github.com> Co-authored-by: riccardom <riccardomanfrin@gmail.com>
43 lines
1.1 KiB
Go
43 lines
1.1 KiB
Go
//go:build darwin
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package services
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/*
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#cgo CFLAGS: -x objective-c
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#cgo LDFLAGS: -framework Foundation -framework Cocoa -framework AppKit
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#import <Cocoa/Cocoa.h>
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#import <AppKit/AppKit.h>
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typedef struct CursorPoint {
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int x;
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int y;
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int ok;
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} CursorPoint;
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// NSEvent.mouseLocation is Y-up from primary's bottom-left; flip against
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// the primary's frame height so the point matches Wails' Y-down Screen.Bounds.
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CursorPoint nbGetCursorPos(void) {
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CursorPoint p = {0, 0, 0};
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NSArray<NSScreen *> *screens = [NSScreen screens];
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if (screens == nil || screens.count == 0) return p;
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NSScreen *primary = [screens firstObject];
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if (primary == nil) return p;
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NSPoint loc = [NSEvent mouseLocation];
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p.x = (int)loc.x;
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p.y = (int)(primary.frame.size.height - loc.y);
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p.ok = 1;
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return p;
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}
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*/
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import "C"
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import "github.com/wailsapp/wails/v3/pkg/application"
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func getCursorPosition(_ *application.App) (application.Point, bool) {
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res := C.nbGetCursorPos()
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if res.ok == 0 {
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return application.Point{}, false
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}
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return application.Point{X: int(res.x), Y: int(res.y)}, true
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}
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