Files
netbird/client/ui/services/cursor_darwin.go
Maycon Santos 91acb8147c [management,client] 0.75.0 release with new desktop UI (#6473)
- **Wails v3 application** (`client/ui`) with a React + TypeScript + Tailwind frontend replacing the Fyne UI: main connection view, exit-node switcher, networks/peers browser with detail panels, profile management, settings (general, network, SSH, security, troubleshooting, appearance), debug-bundle creation, and a first-run welcome flow.
- **Internationalization**: go-i18n bundle with 9 locales (en, de, es, fr, hu, it, pt, ru, zh-CN) shared between the tray and the frontend.
- **New system tray** implementation with per-platform theme-aware icons, including a native XEmbed host for Linux (`xembed_tray_linux.c`) and a Linux theme watcher.
- **Session handling**: auth session watcher (`client/internal/auth/sessionwatch`), pending login flow, session-expiration dialog and tray notifications, and `netbird login` improvements.
- **Daemon API extensions** (`daemon.proto`): status stream subscription, event stream, networks/exit-node selection endpoints, and richer full status — with probe throttling on the daemon side to protect against UI-driven request storms.
- **UI preferences store** persisted per profile, autostart management via the daemon (single source of truth in HKCU on Windows).
- **Build system**: Taskfile-based builds per platform (macOS, Linux, Windows), Docker cross-compilation images, MSIX/NSIS/nfpm/AppImage packaging, and a new `frontend-ui` CI workflow.

Co-authored-by: Zoltan Papp <zoltan.pmail@gmail.com>
Co-authored-by: Eduard Gert <kontakt@eduardgert.de>
Co-authored-by: braginini <bangvalo@gmail.com>
Co-authored-by: Pascal Fischer <32096965+pascal-fischer@users.noreply.github.com>
Co-authored-by: riccardom <riccardomanfrin@gmail.com>
2026-07-06 13:47:16 +02:00

43 lines
1.1 KiB
Go

//go:build darwin
package services
/*
#cgo CFLAGS: -x objective-c
#cgo LDFLAGS: -framework Foundation -framework Cocoa -framework AppKit
#import <Cocoa/Cocoa.h>
#import <AppKit/AppKit.h>
typedef struct CursorPoint {
int x;
int y;
int ok;
} CursorPoint;
// NSEvent.mouseLocation is Y-up from primary's bottom-left; flip against
// the primary's frame height so the point matches Wails' Y-down Screen.Bounds.
CursorPoint nbGetCursorPos(void) {
CursorPoint p = {0, 0, 0};
NSArray<NSScreen *> *screens = [NSScreen screens];
if (screens == nil || screens.count == 0) return p;
NSScreen *primary = [screens firstObject];
if (primary == nil) return p;
NSPoint loc = [NSEvent mouseLocation];
p.x = (int)loc.x;
p.y = (int)(primary.frame.size.height - loc.y);
p.ok = 1;
return p;
}
*/
import "C"
import "github.com/wailsapp/wails/v3/pkg/application"
func getCursorPosition(_ *application.App) (application.Point, bool) {
res := C.nbGetCursorPos()
if res.ok == 0 {
return application.Point{}, false
}
return application.Point{X: int(res.x), Y: int(res.y)}, true
}