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On network changes the client restarted the whole engine. That is heavy-handed and slow: it tears down working state to recover from a transition the engine could handle itself. This replaces the restart with proper network event handling. Suspend the retry loops while no network is available. Instead of burning through backoff intervals against an unreachable network, the reconnection loops park until the OS reports a usable network again. Reconnect immediately on a network switch. When the OS hands us a new network, connections bound to the old one are swept and re-dialed right away, rather than waiting for a timeout to notice they are dead.
108 lines
3.5 KiB
Go
108 lines
3.5 KiB
Go
package guard
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import (
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"context"
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"sync/atomic"
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"testing"
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"time"
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log "github.com/sirupsen/logrus"
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"github.com/netbirdio/netbird/client/internal/peer/ice"
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"github.com/netbirdio/netbird/client/netstate"
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)
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// newTestGuardWithNetState builds a guard with a realistic MaxInterval: the
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// backoff must be able to grow well past the outage, as it does in production
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// where the timeout is seconds to minutes.
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func newTestGuardWithNetState(status connStatusFunc, netState *netstate.State) *Guard {
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srw := NewSRWatcher(nil, nil, nil, ice.Config{})
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return NewGuard(log.WithField("test", "guard"), status, 30*time.Second, srw, netState)
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}
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// TestGuard_RecoversAfterOfflineToOnline covers a peer that stays disconnected
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// across a network outage while neither signal nor relay reports an event —
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// both stayed up, as on a short airplane mode toggle over Wi-Fi.
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//
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// Every tick taken while offline is skipped, but it still advances the
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// exponential backoff, so by the time the network returns the next tick can be
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// tens of seconds away. Without an explicit reaction to the transition the
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// peer waits out that interval for a recovery that could start immediately.
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func TestGuard_RecoversAfterOfflineToOnline(t *testing.T) {
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netState := netstate.New()
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var attempts atomic.Int32
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g := newTestGuardWithNetState(func() ConnStatus { return ConnStatusDisconnected }, netState)
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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// Start from the reconnect ticker (800ms initial interval), the state a
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// peer is in after it loses its connection.
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go g.Start(ctx, func() { attempts.Add(1) })
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g.SetRelayedConnDisconnected()
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// Let the backoff climb: 0.8s, 1.6s, 3.2s, 6.4s ... every tick is skipped
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// while offline, but each one doubles the wait for the next.
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netState.Set(false)
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time.Sleep(8 * time.Second)
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offlineAttempts := attempts.Load()
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if offlineAttempts != 0 {
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t.Fatalf("callback ran %d times while offline, want 0", offlineAttempts)
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}
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netState.Set(true)
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// The next organic tick is now several seconds out, so anything within
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// this window can only come from reacting to the transition itself.
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pollCtx, stopPolling := context.WithTimeout(ctx, 2*time.Second)
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defer stopPolling()
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select {
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case <-pollCtx.Done():
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t.Fatal("peer was not retried within 2s of the network coming back, " +
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"with neither a signal nor a relay event to fall back on")
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case <-pollUntil(pollCtx, func() bool { return attempts.Load() > 0 }):
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}
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}
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// TestGuard_OfflineTransitionDoesNotRetry checks the other direction: going
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// offline must not itself trigger an attempt.
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func TestGuard_OfflineTransitionDoesNotRetry(t *testing.T) {
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netState := netstate.New()
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var attempts atomic.Int32
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g := newTestGuardWithNetState(func() ConnStatus { return ConnStatusDisconnected }, netState)
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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go g.Start(ctx, func() { attempts.Add(1) })
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netState.Set(false)
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time.Sleep(5 * time.Second)
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if got := attempts.Load(); got != 0 {
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t.Fatalf("callback ran %d times after going offline, want 0", got)
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}
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}
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// pollUntil closes the returned channel once cond holds. It gives up when ctx
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// is done, so the polling goroutine never outlives the test that started it.
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func pollUntil(ctx context.Context, cond func() bool) <-chan struct{} {
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done := make(chan struct{})
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go func() {
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for {
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if cond() {
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close(done)
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return
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}
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select {
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case <-ctx.Done():
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return
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case <-time.After(10 * time.Millisecond):
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}
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}
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}()
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return done
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}
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