mirror of
https://github.com/netbirdio/netbird.git
synced 2026-09-12 17:59:06 +02:00
ConfigFromJSON refused a document with no WireGuard or SSH key. A config legitimately has none between a logout and the next login: mobile LogoutProfile clears both in place and writes the profile back, so the peer re-registers on the next login instead of returning as itself. So the refusal broke the mobile flows it was meant to protect. On iOS and tvOS the stored JSON of a logged-out profile stopped loading through Client.SetConfigFromJSON and Auth.SetConfigFromJSON, and copyConfig — which round-trips a Config through JSON to take an in-memory copy before applying the MDM overlay — failed on the same document. Where the old code silently minted a key, this returned an error, which is worse for logout and profile switching alike: neither is asking to connect. The deserializer now stays out of the identity question in both directions: it does not generate one (a read cannot hand back keys nothing will write down) and does not refuse one that is absent. Whoever goes on to connect is where an absent identity has to be answered — and it already is, by the login path that provisions and persists. ErrConfigWithoutIdentity goes with it; nothing else used it.
832 lines
26 KiB
Go
832 lines
26 KiB
Go
//go:build ios
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package NetBirdSDK
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import (
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"context"
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"errors"
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"fmt"
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"net/netip"
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"os"
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"sort"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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log "github.com/sirupsen/logrus"
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nbAnonymize "github.com/netbirdio/netbird/client/anonymize"
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"github.com/netbirdio/netbird/client/internal"
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"github.com/netbirdio/netbird/client/internal/auth"
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"github.com/netbirdio/netbird/client/internal/debug"
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"github.com/netbirdio/netbird/client/internal/dns"
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"github.com/netbirdio/netbird/client/internal/listener"
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"github.com/netbirdio/netbird/client/internal/peer"
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"github.com/netbirdio/netbird/client/internal/profilemanager"
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"github.com/netbirdio/netbird/client/netevents"
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"github.com/netbirdio/netbird/client/system"
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"github.com/netbirdio/netbird/formatter"
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"github.com/netbirdio/netbird/route"
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"github.com/netbirdio/netbird/shared/management/domain"
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types "github.com/netbirdio/netbird/upload-server/types"
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)
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// AnonymizeLevelDefault and AnonymizeLevelStrict are the accepted
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// anonymizeLevel values for DebugBundle.
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const (
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AnonymizeLevelDefault = nbAnonymize.LevelDefaultString
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AnonymizeLevelStrict = nbAnonymize.LevelStrictString
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)
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var errClientAlreadyRunning = errors.New("client is already running")
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// RouteListener export internal RouteListener for mobile
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type NetworkChangeListener interface {
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listener.NetworkChangeListener
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}
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// DnsManager export internal dns Manager for mobile
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type DnsManager interface {
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dns.IosDnsManager
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}
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// CustomLogger export internal CustomLogger for mobile
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type CustomLogger interface {
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Debug(message string)
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Info(message string)
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Error(message string)
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}
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type selectRoute struct {
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NetID string
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Network netip.Prefix
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Domains domain.List
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Selected bool
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Status string
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extraNetworks []netip.Prefix
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}
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func init() {
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formatter.SetLogcatFormatter(log.StandardLogger())
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}
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// Client struct manage the life circle of background service
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type Client struct {
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cfgFile string
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stateFile string
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cacheDir string
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logFilePath string
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recorder *peer.Status
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deviceName string
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osName string
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osVersion string
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networkChangeListener listener.NetworkChangeListener
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onHostDnsFn func([]string)
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dnsManager dns.IosDnsManager
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loginComplete atomic.Bool
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// netMgr outlives engine restarts: it mirrors the OS connectivity, not
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// the engine lifecycle. Run injects its state and sweeper into each new
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// ConnectClient.
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netMgr *netevents.Manager
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preloadedConfigJSON atomic.Pointer[string]
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// mdmSource holds the per-Client MDM policy source and its change
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// detector as one unit. Set by SetMDMPolicyFetcher (called from the
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// Swift side at extension init). Each Run passes the loader to the
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// resolved Config so applyMDMPolicy picks up the active overlay. Nil
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// means "MDM enforcement off for this Client".
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mdmSource atomic.Pointer[mdmSource]
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// stateMu guards the run lifecycle as one unit: the cancel installed by
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// the current run, the channel it closes on exit, and the state it
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// published. One run at a time: startRun refuses a second Run while the
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// previous one has not exited, and the platform serializes Stop before
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// Start, so no generation tracking is needed.
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stateMu sync.RWMutex
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connectClient *internal.ConnectClient
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config *profilemanager.Config
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runDone chan struct{}
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ctxCancel context.CancelFunc
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}
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// NewClient instantiate a new Client
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func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osVersion string, osName string, networkChangeListener NetworkChangeListener, dnsManager DnsManager) *Client {
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recorder := peer.NewRecorder("")
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return &Client{
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cfgFile: cfgFile,
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stateFile: stateFile,
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cacheDir: cacheDir,
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logFilePath: logFilePath,
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deviceName: deviceName,
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osName: osName,
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osVersion: osVersion,
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recorder: recorder,
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networkChangeListener: networkChangeListener,
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dnsManager: dnsManager,
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netMgr: netevents.NewManager(recorder),
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}
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}
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// SetConfigFromJSON stores the JSON config that later loads resolve instead of the config file (tvOS).
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func (c *Client) SetConfigFromJSON(jsonStr string) error {
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// Parsed only to reject an unreadable document early; the JSON itself is
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// what is stored, and every load re-parses it. A document carrying no peer
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// identity is readable and accepted: that is a logged-out profile, and the
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// login that follows provisions the keys.
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if _, err := profilemanager.ConfigFromJSON(jsonStr); err != nil {
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log.Errorf("SetConfigFromJSON: failed to parse config JSON: %v", err)
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return err
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}
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c.preloadedConfigJSON.Store(&jsonStr)
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log.Infof("SetConfigFromJSON: config loaded successfully from JSON")
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return nil
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}
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func (c *Client) loadConfig(input profilemanager.ConfigInput) (*profilemanager.Config, error) {
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var cfg *profilemanager.Config
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var err error
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if preloaded := c.preloadedConfigJSON.Load(); preloaded != nil {
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cfg, err = profilemanager.ConfigFromJSON(*preloaded)
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} else {
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cfg, err = profilemanager.DirectUpdateOrCreateConfig(input)
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}
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if err != nil {
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return nil, err
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}
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c.applyMDMOverlay(cfg)
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return cfg, nil
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}
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// Run start the internal client. It is a blocker function
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func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
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exportEnvList(envList)
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log.Infof("Starting NetBird client")
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log.Debugf("Tunnel uses interface: %s", interfaceName)
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cfg, err := c.loadConfig(profilemanager.ConfigInput{
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ConfigPath: c.cfgFile,
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StateFilePath: c.stateFile,
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})
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if err != nil {
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return err
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}
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c.recorder.UpdateManagementAddress(cfg.ManagementURL.String())
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c.recorder.UpdateRosenpass(cfg.RosenpassEnabled, cfg.RosenpassPermissive)
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//nolint
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ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
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//nolint
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ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
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//nolint
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ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
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runCtx, runCancel := context.WithCancel(ctxWithValues)
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defer runCancel()
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done, err := c.startRun(runCancel)
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if err != nil {
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return err
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}
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defer c.finishRun(done)
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ctx := runCtx
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// No login pre-flight here. The engine's own loginToManagement (connect.go) performs
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// the authoritative Login immediately before the first Sync, so a LoginSync() call at
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// this point only duplicated it — costing two extra Login RPCs (IsLoginRequired +
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// Login) on every engine start, since IsLoginRequired is itself a full Login RPC.
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//
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// Auth failures still reach the caller through the engine path: loginToManagement
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// returns PermissionDenied, which marks the shared status recorder
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// (MarkManagementDisconnected) and fires ClientStop → onDisconnected, where
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// IsLoginRequiredCached() reports login-required. The error is also returned out of Run().
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//
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// A pre-flight was also actively harmful when the server is unreachable: its 2-minute
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// backoff blocked the start and then reported "login required" for what was really a
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// timeout. The engine instead keeps retrying and recovers when the server returns.
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// todo do not throw error in case of cancelled context
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ctx = internal.CtxInitState(ctx)
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c.onHostDnsFn = func([]string) {}
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cfg.WgIface = interfaceName
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connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
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internal.WithNetEvents(c.netMgr))
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c.setState(cfg, connectClient)
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// Persist the latest sync response so DebugBundle can include the network
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// map. On iOS this is backed by disk to keep it out of the constrained
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// process memory (see the syncstore package).
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connectClient.SetSyncResponsePersistence(true)
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return connectClient.RunOniOS(fd, c.networkChangeListener, c.dnsManager, c.stateFile, c.cacheDir, c.logFilePath)
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}
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// SetNetworkAvailable feeds OS-reported network availability into the client
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// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
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// suspend their attempts and the connection listener reports NoNetwork
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// instead of Connecting; when availability returns, the loops resume
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// immediately with a fresh backoff. Losing the last network also sweeps the
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// registered connections, so the client does not keep reporting Connected
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// over stale sockets with no network at all.
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func (c *Client) SetNetworkAvailable(available bool) {
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c.netMgr.SetNetworkAvailable(available)
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}
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// NotifyNetworkChange marks the management, signal and relay connections
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// stale after the OS switched networks and schedules a sweep that cuts
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// whatever has not redialed on the new network by then. The engine and the
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// TUN device stay untouched.
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func (c *Client) NotifyNetworkChange() {
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c.netMgr.NotifyNetworkChange()
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}
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// Stop cancels the running client and waits for the run loop to exit, so a
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// caller that restarts immediately cannot race the outgoing teardown.
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func (c *Client) Stop() {
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done := c.cancelRun()
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if done == nil {
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return
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}
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select {
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case <-done:
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case <-time.After(stopRunWaitTimeout):
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log.Warnf("Stop: timed out waiting for the run loop to exit")
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}
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}
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// StopWithoutWait cancels the running client without waiting for the run loop.
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// Use it where the caller is on a deadline the wait could overrun, such as
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// NEPacketTunnelProvider.stopTunnel, which iOS gives only a few seconds
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// before it kills the extension.
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func (c *Client) StopWithoutWait() {
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c.cancelRun()
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}
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func (c *Client) cancelRun() chan struct{} {
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c.stateMu.RLock()
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done := c.runDone
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cancel := c.ctxCancel
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c.stateMu.RUnlock()
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if cancel != nil {
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cancel()
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}
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return done
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}
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// DebugBundle generates a debug bundle, uploads it and returns the upload key.
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// It works with or without a running engine: when the engine is up it reuses
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// the live config, sync response and client metrics; otherwise it loads the
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// config from disk (or the preloaded tvOS config). anonymizeLevel is "default"
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// or "strict"; strict also anonymizes internal IP ranges, peer names, and
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// WireGuard public keys, and implies anonymize.
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func (c *Client) DebugBundle(anonymize bool, anonymizeLevel string) (string, error) {
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cfg, cc := c.stateSnapshot()
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// If the engine hasn't been started, load config so we can reach management.
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if cfg == nil {
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var err error
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cfg, err = c.loadConfig(profilemanager.ConfigInput{
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ConfigPath: c.cfgFile,
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StateFilePath: c.stateFile,
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})
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if err != nil {
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return "", fmt.Errorf("load config: %w", err)
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}
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}
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deps := debug.GeneratorDependencies{
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InternalConfig: cfg,
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StatusRecorder: c.recorder,
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TempDir: c.cacheDir,
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StatePath: c.stateFile,
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LogPath: c.logFilePath,
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}
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if cc != nil {
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resp, err := cc.GetLatestSyncResponse()
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if err != nil {
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log.Warnf("get latest sync response: %v", err)
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}
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deps.SyncResponse = resp
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if e := cc.Engine(); e != nil {
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deps.RefreshStatus = func() {
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e.RunHealthProbes(context.Background(), true)
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}
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if cm := e.GetClientMetrics(); cm != nil {
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deps.ClientMetrics = cm
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}
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}
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}
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bundleGenerator := debug.NewBundleGenerator(
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deps,
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debug.BundleConfig{
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Anonymize: anonymize,
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AnonymizeLevel: nbAnonymize.ParseLevel(anonymizeLevel),
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IncludeSystemInfo: true,
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},
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)
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path, err := bundleGenerator.Generate()
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if err != nil {
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return "", fmt.Errorf("generate debug bundle: %w", err)
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}
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defer func() {
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if err := os.Remove(path); err != nil {
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log.Errorf("failed to remove debug bundle file: %v", err)
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}
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}()
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uploadCtx, cancel := context.WithTimeout(context.Background(), 2*time.Minute)
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defer cancel()
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key, err := debug.UploadDebugBundle(uploadCtx, types.DefaultBundleURL, cfg.ManagementURL.String(), path, false)
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if err != nil {
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return "", fmt.Errorf("upload debug bundle: %w", err)
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}
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log.Infof("debug bundle uploaded with key %s", key)
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return key, nil
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}
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// SetTraceLogLevel configure the logger to trace level
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func (c *Client) SetTraceLogLevel() {
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log.SetLevel(log.TraceLevel)
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}
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// GetStatusDetails return with the list of the PeerInfos
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func (c *Client) GetStatusDetails() *StatusDetails {
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fullStatus := c.recorder.GetFullStatus()
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peerInfos := make([]PeerInfo, len(fullStatus.Peers))
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for n, p := range fullStatus.Peers {
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var routes = RoutesDetails{}
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for r := range p.GetRoutes() {
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routeInfo := RoutesInfo{r}
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routes.items = append(routes.items, routeInfo)
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}
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pi := PeerInfo{
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IP: p.IP,
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IPv6: p.IPv6,
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FQDN: p.FQDN,
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LocalIceCandidateEndpoint: p.LocalIceCandidateEndpoint,
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RemoteIceCandidateEndpoint: p.RemoteIceCandidateEndpoint,
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LocalIceCandidateType: p.LocalIceCandidateType,
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RemoteIceCandidateType: p.RemoteIceCandidateType,
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PubKey: p.PubKey,
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Latency: formatDuration(p.Latency),
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BytesRx: p.BytesRx,
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BytesTx: p.BytesTx,
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ConnStatus: p.ConnStatus.String(),
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ConnStatusUpdate: p.ConnStatusUpdate.Format("2006-01-02 15:04:05"),
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LastWireguardHandshake: p.LastWireguardHandshake.String(),
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Relayed: p.Relayed,
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RosenpassEnabled: p.RosenpassEnabled,
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Routes: routes,
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}
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peerInfos[n] = pi
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}
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return &StatusDetails{items: peerInfos, fqdn: fullStatus.LocalPeerState.FQDN, ip: fullStatus.LocalPeerState.IP, ipv6: fullStatus.LocalPeerState.IPv6}
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}
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// SetConnectionListener set the network connection listener
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func (c *Client) SetConnectionListener(listener ConnectionListener) {
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if listener == nil {
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c.recorder.RemoveConnectionListener()
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return
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}
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c.recorder.SetConnectionListener(connectionListenerAdapter{listener})
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}
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// RemoveConnectionListener remove connection listener
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func (c *Client) RemoveConnectionListener() {
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c.recorder.RemoveConnectionListener()
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}
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// IsLoginRequiredCached reports whether the LAST observed management error was an
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// auth failure (PermissionDenied/InvalidArgument), using the in-memory status
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// recorder. Unlike IsLoginRequired() it performs NO network call, so it is safe to
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// call from the connection listener during teardown (e.g. onDisconnected) without
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// blocking on a slow or unavailable network. Returns false while connected to
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// management or when the last error was not auth-related.
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func (c *Client) IsLoginRequiredCached() bool {
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return c.recorder.IsLoginRequired()
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}
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func (c *Client) IsLoginRequired() bool {
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//nolint
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ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
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//nolint
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ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
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//nolint
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ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
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ctx, cancel := context.WithCancel(ctxWithValues)
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defer cancel()
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cfg, err := c.loadConfig(profilemanager.ConfigInput{ConfigPath: c.cfgFile})
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if err != nil {
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log.Errorf("IsLoginRequired: failed to load config: %v", err)
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return true
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}
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authClient, err := auth.NewAuth(ctx, cfg.PrivateKey, cfg.ManagementURL, cfg)
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if err != nil {
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log.Errorf("IsLoginRequired: failed to create auth client: %v", err)
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return true // Assume login is required if we can't create auth client
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}
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defer authClient.Close()
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needsLogin, err := authClient.IsLoginRequired(ctx)
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if err != nil {
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log.Errorf("IsLoginRequired: check failed: %v", err)
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// If the check fails, assume login is required to be safe
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return true
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}
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log.Infof("IsLoginRequired: needsLogin=%v", needsLogin)
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return needsLogin
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}
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// loginForMobileAuthTimeout is the timeout for requesting auth info from the server
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const loginForMobileAuthTimeout = 30 * time.Second
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const stopRunWaitTimeout = 20 * time.Second
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func (c *Client) LoginForMobile() string {
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//nolint
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ctxWithValues := context.WithValue(context.Background(), system.DeviceNameCtxKey, c.deviceName)
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//nolint
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ctxWithValues = context.WithValue(ctxWithValues, system.OsNameCtxKey, c.osName)
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//nolint
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ctxWithValues = context.WithValue(ctxWithValues, system.OsVersionCtxKey, c.osVersion)
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ctx, cancel := context.WithCancel(ctxWithValues)
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loginDone := false
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defer func() {
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if !loginDone {
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cancel()
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}
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}()
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// Use DirectUpdateOrCreateConfig to avoid atomic file operations (temp file + rename)
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// which are blocked by the tvOS sandbox in App Group containers
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cfg, err := profilemanager.DirectUpdateOrCreateConfig(profilemanager.ConfigInput{
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ConfigPath: c.cfgFile,
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})
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if err != nil {
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log.Errorf("LoginForMobile: failed to load config: %v", err)
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return fmt.Sprintf("failed to load config: %v", err)
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}
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c.applyMDMOverlay(cfg)
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|
|
oAuthFlow, err := auth.NewOAuthFlow(ctx, cfg, false, false, "")
|
|
if err != nil {
|
|
return err.Error()
|
|
}
|
|
|
|
// Use a bounded timeout for the auth info request to prevent indefinite hangs
|
|
authInfoCtx, authInfoCancel := context.WithTimeout(ctx, loginForMobileAuthTimeout)
|
|
defer authInfoCancel()
|
|
|
|
flowInfo, err := oAuthFlow.RequestAuthInfo(authInfoCtx)
|
|
if err != nil {
|
|
return err.Error()
|
|
}
|
|
|
|
// This could cause a potential race condition with loading the extension which need to be handled on swift side
|
|
loginDone = true
|
|
go func() {
|
|
defer cancel()
|
|
tokenInfo, err := oAuthFlow.WaitToken(ctx, flowInfo)
|
|
if err != nil {
|
|
log.Errorf("LoginForMobile: WaitToken failed: %v", err)
|
|
return
|
|
}
|
|
jwtToken := tokenInfo.GetTokenToUse()
|
|
authClient, err := auth.NewAuth(ctx, cfg.PrivateKey, cfg.ManagementURL, cfg)
|
|
if err != nil {
|
|
log.Errorf("LoginForMobile: failed to create auth client: %v", err)
|
|
return
|
|
}
|
|
defer authClient.Close()
|
|
if err, _ := authClient.Login(ctx, "", jwtToken); err != nil {
|
|
log.Errorf("LoginForMobile: Login failed: %v", err)
|
|
return
|
|
}
|
|
c.loginComplete.Store(true)
|
|
}()
|
|
|
|
return flowInfo.VerificationURIComplete
|
|
}
|
|
|
|
func (c *Client) IsLoginComplete() bool {
|
|
return c.loginComplete.Load()
|
|
}
|
|
|
|
func (c *Client) ClearLoginComplete() {
|
|
c.loginComplete.Store(false)
|
|
}
|
|
|
|
func (c *Client) GetRoutesSelectionDetails() (*RoutesSelectionDetails, error) {
|
|
_, connectClient := c.stateSnapshot()
|
|
if connectClient == nil {
|
|
return nil, fmt.Errorf("not connected")
|
|
}
|
|
|
|
engine := connectClient.Engine()
|
|
if engine == nil {
|
|
return nil, fmt.Errorf("not connected")
|
|
}
|
|
|
|
routeManager := engine.GetRouteManager()
|
|
if routeManager == nil {
|
|
return nil, fmt.Errorf("could not get route manager")
|
|
}
|
|
routesMap := routeManager.GetClientRoutesWithNetID()
|
|
routeSelector := routeManager.GetRouteSelector()
|
|
if routeSelector == nil {
|
|
return nil, fmt.Errorf("could not get route selector")
|
|
}
|
|
|
|
v6ExitMerged := route.V6ExitMergeSet(routesMap)
|
|
routes := buildSelectRoutes(routesMap, routeSelector.IsSelected, v6ExitMerged)
|
|
resolvedDomains := c.recorder.GetResolvedDomainsStates()
|
|
|
|
// Compute each route's connection status in the core (mirroring the Android
|
|
// bridge), so the UI doesn't have to infer it by string-matching the joined
|
|
// Network value against peer routes. For a merged exit node the status reflects
|
|
// whichever of the v4/v6 prefixes is served by a connected peer; for dynamic
|
|
// (DNS) routes the peer route key is the domain pattern (see dynamic.Route.String).
|
|
connectedRoutes := c.connectedRouteSet()
|
|
for _, r := range routes {
|
|
r.Status = routeStatus(r, connectedRoutes)
|
|
}
|
|
|
|
return prepareRouteSelectionDetails(routes, resolvedDomains), nil
|
|
}
|
|
|
|
// connectedRouteSet returns the set of route keys (as strings) currently served by a
|
|
// connected peer, gathered across all connected peers' route tables. The keys match
|
|
// what the route manager records: a prefix string for static routes (e.g. "0.0.0.0/0")
|
|
// and the domain pattern for dynamic routes (e.g. "*.example.com").
|
|
func (c *Client) connectedRouteSet() map[string]struct{} {
|
|
connected := map[string]struct{}{}
|
|
for _, p := range c.recorder.GetFullStatus().Peers {
|
|
if p.ConnStatus != peer.StatusConnected {
|
|
continue
|
|
}
|
|
for r := range p.GetRoutes() {
|
|
connected[r] = struct{}{}
|
|
}
|
|
}
|
|
return connected
|
|
}
|
|
|
|
// routeStatus reports "Connected" if any of the route's keys is served by a connected
|
|
// peer: the primary Network prefix, an extra v6 network of a merged exit node, or the
|
|
// domain pattern for a dynamic DNS route. Otherwise "Idle".
|
|
func routeStatus(r *selectRoute, connectedRoutes map[string]struct{}) string {
|
|
keys := make([]string, 0, 1+len(r.extraNetworks))
|
|
if len(r.Domains) > 0 {
|
|
keys = append(keys, r.Domains.SafeString())
|
|
} else {
|
|
keys = append(keys, r.Network.String())
|
|
}
|
|
for _, extra := range r.extraNetworks {
|
|
keys = append(keys, extra.String())
|
|
}
|
|
for _, k := range keys {
|
|
if _, ok := connectedRoutes[k]; ok {
|
|
return peer.StatusConnected.String()
|
|
}
|
|
}
|
|
return peer.StatusIdle.String()
|
|
}
|
|
|
|
func buildSelectRoutes(routesMap map[route.NetID][]*route.Route, isSelected func(route.NetID) bool, v6Merged map[route.NetID]struct{}) []*selectRoute {
|
|
var routes []*selectRoute
|
|
for id, rt := range routesMap {
|
|
if len(rt) == 0 {
|
|
continue
|
|
}
|
|
if _, ok := v6Merged[id]; ok {
|
|
continue
|
|
}
|
|
|
|
r := &selectRoute{
|
|
NetID: string(id),
|
|
Network: rt[0].Network,
|
|
Domains: rt[0].Domains,
|
|
Selected: isSelected(id),
|
|
}
|
|
|
|
v6ID := route.NetID(string(id) + route.V6ExitSuffix)
|
|
if _, ok := v6Merged[v6ID]; ok {
|
|
r.extraNetworks = []netip.Prefix{routesMap[v6ID][0].Network}
|
|
}
|
|
|
|
routes = append(routes, r)
|
|
}
|
|
|
|
sort.Slice(routes, func(i, j int) bool {
|
|
iBits, jBits := routes[i].Network.Bits(), routes[j].Network.Bits()
|
|
if iBits != jBits {
|
|
return iBits < jBits
|
|
}
|
|
iAddr, jAddr := routes[i].Network.Addr(), routes[j].Network.Addr()
|
|
if iAddr != jAddr {
|
|
return iAddr.Less(jAddr)
|
|
}
|
|
return routes[i].NetID < routes[j].NetID
|
|
})
|
|
|
|
return routes
|
|
}
|
|
|
|
func prepareRouteSelectionDetails(routes []*selectRoute, resolvedDomains map[domain.Domain]peer.ResolvedDomainInfo) *RoutesSelectionDetails {
|
|
var routeSelection []RoutesSelectionInfo
|
|
for _, r := range routes {
|
|
// resolvedDomains is keyed by the resolved domain (e.g. api.ipify.org),
|
|
// not the configured pattern (e.g. *.ipify.org). Group entries whose
|
|
// ParentDomain belongs to this route, mirroring the daemon logic in
|
|
// client/server/network.go.
|
|
domainList := make([]DomainInfo, 0, len(r.Domains))
|
|
domainIndex := make(map[domain.Domain]int, len(r.Domains))
|
|
for _, d := range r.Domains {
|
|
domainIndex[d] = len(domainList)
|
|
domainList = append(domainList, DomainInfo{Domain: d.SafeString()})
|
|
}
|
|
|
|
for _, info := range resolvedDomains {
|
|
idx, ok := domainIndex[info.ParentDomain]
|
|
if !ok {
|
|
continue
|
|
}
|
|
for _, prefix := range info.Prefixes {
|
|
domainList[idx].AddResolvedIP(prefix.Addr().String())
|
|
}
|
|
}
|
|
|
|
domainDetails := DomainDetails{items: domainList}
|
|
|
|
// For dynamic (DNS) routes, expose the joined domain pattern as the
|
|
// Network value so it matches the peer.routes entries on the Swift
|
|
// side (mirroring the Android bridge in client/android/client.go).
|
|
netStr := r.Network.String()
|
|
if len(r.Domains) > 0 {
|
|
netStr = r.Domains.SafeString()
|
|
}
|
|
for _, extra := range r.extraNetworks {
|
|
netStr += ", " + extra.String()
|
|
}
|
|
|
|
routeSelection = append(routeSelection, RoutesSelectionInfo{
|
|
ID: r.NetID,
|
|
Network: netStr,
|
|
Domains: &domainDetails,
|
|
Selected: r.Selected,
|
|
Status: r.Status,
|
|
})
|
|
}
|
|
|
|
routeSelectionDetails := RoutesSelectionDetails{items: routeSelection}
|
|
return &routeSelectionDetails
|
|
}
|
|
|
|
func (c *Client) SelectRoute(id string) error {
|
|
_, connectClient := c.stateSnapshot()
|
|
if connectClient == nil {
|
|
return fmt.Errorf("not connected")
|
|
}
|
|
|
|
engine := connectClient.Engine()
|
|
if engine == nil {
|
|
return fmt.Errorf("not connected")
|
|
}
|
|
|
|
routeManager := engine.GetRouteManager()
|
|
if id == "All" {
|
|
log.Debugf("select all routes")
|
|
routeManager.SelectAllRoutes()
|
|
return nil
|
|
}
|
|
|
|
log.Debugf("select route with id: %s", id)
|
|
if err := routeManager.SelectRoutes(toNetIDs([]string{id}), true); err != nil {
|
|
log.Debugf("error when selecting routes: %s", err)
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *Client) DeselectRoute(id string) error {
|
|
_, connectClient := c.stateSnapshot()
|
|
if connectClient == nil {
|
|
return fmt.Errorf("not connected")
|
|
}
|
|
engine := connectClient.Engine()
|
|
if engine == nil {
|
|
return fmt.Errorf("not connected")
|
|
}
|
|
|
|
routeManager := engine.GetRouteManager()
|
|
if id == "All" {
|
|
log.Debugf("deselect all routes")
|
|
routeManager.DeselectAllRoutes()
|
|
return nil
|
|
}
|
|
|
|
log.Debugf("deselect route with id: %s", id)
|
|
if err := routeManager.DeselectRoutes(toNetIDs([]string{id})); err != nil {
|
|
log.Debugf("error when deselecting routes: %s", err)
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *Client) startRun(cancel context.CancelFunc) (chan struct{}, error) {
|
|
c.stateMu.Lock()
|
|
defer c.stateMu.Unlock()
|
|
|
|
if c.runDone != nil {
|
|
return nil, errClientAlreadyRunning
|
|
}
|
|
|
|
done := make(chan struct{})
|
|
c.runDone = done
|
|
c.ctxCancel = cancel
|
|
return done, nil
|
|
}
|
|
|
|
func (c *Client) finishRun(done chan struct{}) {
|
|
c.stateMu.Lock()
|
|
c.connectClient = nil
|
|
c.config = nil
|
|
c.runDone = nil
|
|
c.ctxCancel = nil
|
|
c.stateMu.Unlock()
|
|
|
|
close(done)
|
|
}
|
|
|
|
func (c *Client) setState(cfg *profilemanager.Config, cc *internal.ConnectClient) {
|
|
c.stateMu.Lock()
|
|
c.config = cfg
|
|
c.connectClient = cc
|
|
c.stateMu.Unlock()
|
|
}
|
|
|
|
// stateSnapshot returns the current config and ConnectClient under the lock.
|
|
func (c *Client) stateSnapshot() (*profilemanager.Config, *internal.ConnectClient) {
|
|
c.stateMu.RLock()
|
|
defer c.stateMu.RUnlock()
|
|
return c.config, c.connectClient
|
|
}
|
|
|
|
func formatDuration(d time.Duration) string {
|
|
ds := d.String()
|
|
dotIndex := strings.Index(ds, ".")
|
|
if dotIndex != -1 {
|
|
// Determine end of numeric part, ensuring we stop at two decimal places or the actual end if fewer
|
|
endIndex := dotIndex + 3
|
|
if endIndex > len(ds) {
|
|
endIndex = len(ds)
|
|
}
|
|
// Find where the numeric part ends by finding the first non-digit character after the dot
|
|
unitStart := endIndex
|
|
for unitStart < len(ds) && (ds[unitStart] >= '0' && ds[unitStart] <= '9') {
|
|
unitStart++
|
|
}
|
|
// Ensures that we only take the unit characters after the numerical part
|
|
if unitStart < len(ds) {
|
|
return ds[:endIndex] + ds[unitStart:]
|
|
}
|
|
return ds[:endIndex] // In case no units are found after the digits
|
|
}
|
|
return ds
|
|
}
|
|
|
|
func toNetIDs(routes []string) []route.NetID {
|
|
var netIDs []route.NetID
|
|
for _, rt := range routes {
|
|
netIDs = append(netIDs, route.NetID(rt))
|
|
}
|
|
return netIDs
|
|
}
|
|
|
|
func exportEnvList(list *EnvList) {
|
|
if list == nil {
|
|
return
|
|
}
|
|
for k, v := range list.AllItems() {
|
|
log.Debugf("Env variable %s's value is currently: %s", k, os.Getenv(k))
|
|
log.Debugf("Setting env variable %s: %s", k, v)
|
|
|
|
if err := os.Setenv(k, v); err != nil {
|
|
log.Errorf("could not set env variable %s: %v", k, err)
|
|
} else {
|
|
log.Debugf("Env variable %s was set successfully", k)
|
|
}
|
|
}
|
|
}
|