//go:build js || ios || android package internal import ( log "github.com/sirupsen/logrus" mgmProto "github.com/netbirdio/netbird/shared/management/proto" ) type vncServer interface{} func (e *Engine) updateVNC() error { return nil } func (e *Engine) updateVNCServerAuth(auth *mgmProto.VNCAuth) { if auth == nil { return } log.Debugf("ignoring VNC auth push on platform without a VNC server: %d session pubkeys, %d authorized users", len(auth.GetSessionPubKeys()), len(auth.GetAuthorizedUsers())) } func (e *Engine) stopVNCServer() error { return nil }