//go:build windows package services import ( "github.com/wailsapp/wails/v3/pkg/application" "github.com/wailsapp/wails/v3/pkg/w32" ) func getCursorPosition(app *application.App) (application.Point, bool) { x, y, ok := w32.GetCursorPos() if !ok || app == nil || app.Screen == nil { return application.Point{}, false } // GetCursorPos is in physical pixels; Screen.Bounds is in DIPs. return app.Screen.PhysicalToDipPoint(application.Point{X: x, Y: y}), true }